; precache stormlands city specific entities ; precache hall of titans interior entities precache sb_pedestal precache sb_interior ; precache effects materials precache SplatterVert.nmt precache Gen_Fire1.nmt precache j_circularRamp2.nmt precache PE_LightningPlane5.gr2 precache pf_water.nmt precache indicator_ownership.nmt precache PE_LightningPlasma1.nmt precache PuffyClouds1.nmt precache j_wormDesign.nmt precache j_lightning5.nmt ; precache region specific surface impact effects precache PE_DustyFootsteps precache pe_dirtpuff precache PE_GrassBlades precache pe_bluesparks precache MCE_BigBlueDust ; entities for lightning hits precache proj_Rock_Small_MC precache proj_Rock_Med_MC precache eff_lightningStrike2 ; granny files for effects precache UI_Rune_Lightning.gr2 precache UI_Rune_Freeze.gr2 precache spinningRingEffect_spin.gr2 anim precache spinningRingEffect.gr2 ; prop attachment entities (spawned on create) precache mcd_wmball01 precache mc_blueorb ; precache faine cinematic entity, since he's generally spawned in at runtime precache cin_ch_faine ;various granny set peices maybe move to only SB4 precache MCD_WindSpinner_idle.gr2 anim precache MCD_WindSpinner.gr2 precache MCD_RainCauldron.gr2 precache MCD_RainCauldron_idle.gr2 anim precache MCS_FeynShield.gr2 precache lightningTrailJoints.gr2 precache MCB_iceBoulder1.gr2 precache MCB_Ritual_Stand.gr2 ;precache MC_TitanDoor_Broken.gr2 ;sb4 cutscene precache pe_rune_warn_Ltng.nmt precache WC_Rock_Small_Dark.gr2 precache WC_Rock_Small_Light.gr2 precache WC_Rock_Med_Dark.gr2 precache WC_Rock_Med_Light.gr2 ;precache MC_TitanDoor_Broken.gr2 ; found under storm bringer precache PE_elecburst.nmt precache PE_PointGlow.nmt precache mat_presel.nmt precache PRT_SnowBlend.nmt precache PRT_Snow.nmt precache pe_sparksdouble.nmt precache env_rain.nmt precache j_circularRamp.nmt precache particle_test.nmt ; turrets these seem to vary by area precache MCS_HF_LensCannon.gr2 precache MCS_SK_StoneLobber_ice.gr2 ;precache sb_turret_dmg50_ice.gr2 precache sb_tesla_dmg100_ice.gr2 precache sb_turret_dmg100_ice.gr2 ;precache observatory interior precache UI_ObsBG_mesh.gr2 precache UI_Obs_Pedestal.gr2 precache UI_Trader_Purchase.gr2 precache UI_Rune_Whitemoon_select.gr2 precache ui_rune_whitemoon_shrineint.gr2