; Script for team 15, map 2p_ps_slimepit - test startstate Wait state Wait { AIState Defensive Defensive PitGuard TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack GroupsWatchingEnemy PitGuard GroupsHelpingRepelEnemy PitGuard WaypointPath PitGuard SlimeWait loop } state GoToWait { AIState Defensive Passive PitGuard TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack GroupsWatchingEnemy PitGuard GroupsHelpingRepelEnemy PitGuard WaypointPath PitGuard SlimeWait loop } state SlimeNorth { AIState Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack NextState Wait GroupsWatchingEnemy PitGuard GroupsHelpingRepelEnemy PitGuard WaypointPath PitGuard slimeNorth noloop } state slimeSouth { AIState Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack NextState Wait GroupsWatchingEnemy PitGuard GroupsHelpingRepelEnemy PitGuard WaypointPath PitGuard slimeSouth noloop } state slimeWest { AIState Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack NextState Wait GroupsWatchingEnemy PitGuard GroupsHelpingRepelEnemy PitGuard WaypointPath PitGuard slimeWest noloop } state slimeEast{ AIState Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack NextState Wait GroupsWatchingEnemy PitGuard GroupsHelpingRepelEnemy PitGuard WaypointPath PitGuard slimeEast noloop } Path slimeWait { 2.822 28.908 -48.588 -91.577 27.406 -2.407 5.469 29.779 48.585 89.359 27.177 7.040 2.822 28.908 -48.588 } Path slimeNorth { 5.469 29.779 48.585 } Path slimeEast { -91.577 27.406 -2.407 } Path slimeSouth { 2.822 28.908 -48.588 } Path slimeWest { 89.359 27.177 7.040 }