;;Script; Machine 3 : Team 7 (cause i need more actors for cinematics!) ;;C.Holtorf StartState begin ;;initialize for play State begin { AIFunction Defensive TriggerProcessor GoNamedState GroupsWatchingEnemy sorreno GroupsHelpingRepelEnemy sorreno FoundEnemyFunction RepelAttack } ;;roll tape State cine { AIFunction Defensive TriggerProcessor GoNamedState GroupsWatchingEnemy sorreno GroupsHelpingRepelEnemy sorreno FoundEnemyFunction RepelAttack WaypointPath sorreno cine noloop } ;;walk into view Path cine { -269.954163 36.874523 116.527222 }