;;Script; Machine 3 : Team 7 (cause i need more actors for cinematics!) ;;C.Holtorf StartState begin ;;initialize for play State begin { AIFunction Defensive TriggerProcessor GoNamedState GroupsWatchingEnemy sorreno GroupsHelpingRepelEnemy sorreno FoundEnemyFunction RepelAttack } ;;roll tape State movie { AIFunction Defensive TriggerProcessor GoNamedState GroupsWatchingEnemy Watcher GroupsHelpingRepelEnemy Watcher FoundEnemyFunction RepelAttack WaypointPath Watcher cine noloop } ;;walk into view Path cine { 136.958511 37.004787 -143.670792 147.437607 37.167835 -154.312653 176.378479 35.399349 -148.294830 }