; Script for team 13, map PlagueSpitter 3 startstate Wait state Wait { AIState Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack NextState Kill GroupsWatchingEnemy BigSlime GroupsHelpingRepelEnemy BigSlime WaypointPath BigSlime BigSlimeWait noloop } state Kill { AIState Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack NextState Kill GroupsWatchingEnemy BigSlime GroupsHelpingRepelEnemy BigSlime WaypointPath BigSlime BigSlimeKill noloop WaypointPath BabySlime1 BabySlime1Kill noloop WaypointPath BabySlime2 BabySlime2Kill noloop } Path BigSlimeWait { 23.708265 51.317631 -87.682343 } Path BigSlimeKill { 56.686 38.002 105.631 } Path BabySlime1Kill { -17.971 30.088 7.020 } Path BabySlime2Kill { 44.994 30.016 200.596 }