; Script for team 15, map PlagueSpitter3 ;----------------------------------------------------------- Overview ; Groups: Snitch ; Troop makeup: Savage ; ;----------------------------------------------------------- States startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None WaypointPath Snitch WaitingForPlayer noloop WaypointPath BigSlime BigSlimeWait noloop } state GoToHovel { Passive Snitch AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None WaypointPath Snitch GoToHovel noloop } state ScareCrowRunAway { Passive ScareCrow AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None WaypointPath Snitch GoToHovel noloop } ;----------------------------------------------------------- WaypointPaths Path WaitingForPlayer { 155.276917 35.338440 -235.748245 } Path GoToHovel { 82.841286 30.397125 -156.378876 14.623231 28.792480 -141.266479 -99.002716 45.964630 -50.212303 -116.325539 51.287781 41.296738 -79.431343 45.569214 126.412628 -138.871964 51.692810 142.856598 -168.949203 59.458466 87.404388 } Path ScareCrowRun { -168.949203 59.458466 87.404388 } Path BigSlimeWait { 23.708265 51.317631 -87.682343 }