; Hellfire3 Script ; Script for Team 10: Hellfire Base Defenders startstate Initial state Initial { AIFunction Defensive Defensive Defenders TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy Defenders GroupsHelpingRepelEnemy None } state FoundEnemy { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Initial }