; Hellfire3 Script ; Script for Team 2: Hellfire Attackers startstate Initial state Initial { AIFunction Defensive Aggressive Attackers TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy Attackers GroupsHelpingRepelEnemy Attackers } state FoundEnemy { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Initial } state Build { AIFunction Defensive Aggressive Attackers Build Attackers HF Exact AttackGroup 7 7 1 TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState Building GroupsWatchingEnemy Attackers GroupsHelpingRepelEnemy Attackers WaypointPath Attackers BuildUp noloop } state Building { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Build } state Attack { AIFunction Defensive Aggressive Attackers TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState AttackTeam9 GroupsWatchingEnemy Attackers GroupsHelpingRepelEnemy Attackers WaypointPath Attackers ToPlayerBase noloop } state AttackTeam9 { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Attack } BuildList AttackGroup { Lumberjack Lumberjack Lumberjack Archer Archer Hunter Hunter } Path BuildUp { -99.192 15.555 65.741 } Path ToPlayerBase { -35.060 16.997 58.888 -4.412 13.439 70.295 51.437 6.656 69.473 }