; Hellfire3 Test Script ; Script for Team 3: Hellfire Dug-In startstate Initial state Initial { AIFunction Defensive Defensive DugIn Passive Pig TriggerProcessor GoNamedState GroupsWatchingEnemy None GroupsHelpingRepelEnemy None } state Build { AIFunction Defensive Defensive DugIn Pig Build DugIn HF Maintain AttackGroup 8 8 1 TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState BuildDefense GroupsWatchingEnemy DugIn GroupsHelpingRepelEnemy None WaypointPath DugIn StayDugIn noloop } state BuildDefense { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Initial } state StayDugIn { AIFunction Defensive Defensive DugIn Pig TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyNewState DugDefense GroupsWatchingEnemy DugIn GroupsHelpingRepelEnemy NUll WaypointPath DugIn StayDugIn noloop } state DugDefense { AIFunction RepelAttack TriggerProcessor GoNamedState NextState StayDugIn } BuildList AttackGroup { Lumberjack Lumberjack Lumberjack Archer Archer Hunter Hunter Bombardier } Path StayDugIn { -50.404 19.163 75.698 }