; Hellfire3 Script ; Script for Team 6: Hellfire Fodder startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy FodderWest FodderEast FodderNorth FodderSouth FodderMiddle NorthGateFodder GroupsHelpingRepelEnemy None } state FoundEnemy { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Initial } state TakePlayerFountain { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy FodderWest FodderEast FodderNorth FodderSouth FodderMiddle NorthGateFodder GroupsHelpingRepelEnemy None WaypointPath FodderNorth ToFountain noloop } Path ToFountain { 66.231 16.835 128.705 }