; Script for team 4, map Plaguespitter4 startstate Initial ;States----------------------------- state Initial { AIFunction Defensive TriggerProcessor GoNamedState } state OneToHome { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath One OnePath noloop } state TwoToHome { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath Two TwoPath noloop } state ThreeToHome { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath Three ThreePath noloop } ;Paths------------------------------- Path OnePath { 190.594 67.841 154.488 } Path TwoPath { 190.594 67.841 154.488 } Path ThreePath { 190.594 67.841 154.488 }