; Machine5 Script ; Script for Team 9: Hellfire Attackers startstate BuildUpgrades state BuildUpgrades { AIFunction Defensive Build Attackers HF Maintain Upgrades 6 6 1 TriggerProcessor GoNamedState } state Build { AIFunction Defensive Defensive Attackers Build Attackers HF Exact Attak 10 10 1 TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy Attackers GroupsHelpingRepelEnemy Attackers WaypointPath Attackers BuildUp noloop } state Defend { AIFunction Defensive Defensive Attackers TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy Attackers GroupsHelpingRepelEnemy Attackers WaypointPath Attackers BuildUp noloop } state AttackPlayer { AIFunction Defensive Defensive Attackers TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy2 GroupsWatchingEnemy Attackers GroupsHelpingRepelEnemy Attackers WaypointPath Attackers ToPlayer noloop } state FoundEnemy { AIFunction RepelAttack TriggerProcessor GoNamedState NextState Defend } state FoundEnemy2 { AIFunction RepelAttack TriggerProcessor GoNamedState NextState AttackPlayer } BuildList Upgrades { Damage Damage Damage Speed Speed Speed } BuildList Attak { Lumberjack Lumberjack Lumberjack Archer Archer Archer Hunter Hunter Bombardier Bombardier } Path BuildUp { -96.245 35.899 252.847 } Path ToPlayer { 89.542 26.502 22.937 }