; Script for team 4, map Plaguespitter4 startstate Initial ;States----------------------------- state Initial { AIFunction Defensive TriggerProcessor GoNamedState } state SouthAttack { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath South SouthPath noloop } state WestAttack { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath West WestPath noloop } state NorthAttack { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath North NorthPath noloop } ;Paths------------------------------- Path SouthPath { 156.614 43.629 -192.207 } Path WestPath { 203.885 43.491 -78.463 } Path NorthPath { 40.192 38.626 173.270 }