; Script for team 2, map plaguespitter4 ;--------------------------------- States startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState } state Build1_One { AIFunction Defensive TriggerProcessor GoNamedState Build One PS Random First_One 7 7 0.2 WaypointPath One RallyPoint_One noloop } state Attack { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath One Attack noloop } ;--------------------------------- Paths Path RallyPoint_One { -149.262 47.989 95.803 } Path Attack { -223.840 60.490 -108.472 -175.836 50.082 96.310 } ;--------------------------------- Buildlists BuildList First_One { Cropper Bilespitter }