; Script for team 2, map plaguespitter4 ;--------------------------------- States startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState } state Build1_One { AIFunction Defensive TriggerProcessor GoNamedState Build One PS Random First_One 4 4 0.2 Build Two PS Random First_Two 1 1 0.2 WaypointPath One RallyPoint_One noloop } state Build1_Two { AIFunction Defensive TriggerProcessor GoNamedState Build Two PS Random First_Two 4 4 0.2 Build One PS Random First_One 1 1 0.2 WaypointPath Two RallyPoint_Two noloop } state North_One { AIState Defensive TriggerProcessor GoNamedState WaypointPath One NorthPath noloop } state Middle_One { AIState Defensive TriggerProcessor GoNamedState WaypointPath One MiddlePath noloop } state South_One { AIState Defensive TriggerProcessor GoNamedState WaypointPath One SouthPath noloop } state North_Two { AIState Defensive TriggerProcessor GoNamedState WaypointPath Two NorthPath noloop } state Middle_Two { AIState Defensive TriggerProcessor GoNamedState WaypointPath Two MiddlePath noloop } state South_Two { AIState Defensive TriggerProcessor GoNamedState WaypointPath Two SouthPath noloop } state ToSB { AIState Defensive TriggerProcessor GoNamedState WaypointPath One SBPath noloop WaypointPath Two SBPath noloop } state ToSB_One { AIState Defensive TriggerProcessor GoNamedState WaypointPath One SBPath noloop } state ToSB_Two { AIState Defensive TriggerProcessor GoNamedState WaypointPath Two SBPath noloop } state BackToSK { AIState Defensive TriggerProcessor GoNamedState WaypointPath One BackToSKPath noloop WaypointPath Two BackToSKPath noloop } ;--------------------------------- Paths Path RallyPoint_One { -65.326 62.424 -168.531 } Path RallyPoint_Two { -77.437 64.953 -205.349 } Path NorthPath { -12.733 44.796 -99.932 -7.663 44.586 -96.783 68.654 43.633 -88.585 74.960 44.163 -91.278 154.087 43.835 -176.897 } Path MiddlePath { 36.832 39.261 -159.637 42.388 36.494 -159.836 155.771 44.160 -182.258 } Path SouthPath { 4.172 51.589 -227.053 6.967 49.943 -228.011 76.853 39.420 -230.363 80.180 38.163 -229.103 157.179 44.929 -170.916 } Path SBPath { 179.271 44.519 -78.591 } Path BackToSKPath { 148.021 42.969 -183.018 } ;--------------------------------- Buildlists BuildList First_One { Reaper Savage Bilespitter Shaman } BuildList First_Two { Reaper Savage Bilespitter Shaman }