; Script for team 2, map plaguespitter4 ;--------------------------------- States startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState } state Build1_One { AIFunction Defensive TriggerProcessor GoNamedState Build One PS Random First_One 4 4 0.2 WaypointPath One RallyPoint_One noloop } state Attack { AIFunction Defensive TriggerProcessor GoNamedState WaypointPath One Attack noloop } ;--------------------------------- Paths Path RallyPoint_One { -216.863 49.031 -34.050 } Path Attack { -223.840 60.490 -108.472 } ;--------------------------------- Buildlists BuildList First_One { Cropper }