; Script for team 4, map Stormbringer1 startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None } state FirstAttack { AIFunction Defensive TriggerProcessor GoNamedState Moongate First WM Second WM FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy First Second GroupsHelpingRepelEnemy First Second WaypointPath First OffGateWest noloop WaypointPath Second OffGateSouth noloop } state FoundEnemy { AIFunction RepelAttack NextState Default FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy First Second GroupsHelpingRepelEnemy First Second } state Default { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction RepelAttack FoundEnemyState FoundEnemy GroupsWatchingEnemy First Second GroupsHelpingRepelEnemy First Second } Path OffGateWest { -81.787 43.328 -164.565 } Path OffGateSouth { -81.787 43.328 -164.565 }