; Script for team 7(central), map Stormbringer1 startstate Initial state Initial { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None Build One SB Exact Upgrades 4 4 0.2 } state Build { AIFunction Defensive TriggerProcessor GoNamedState Build One SB Random First 8 8 0.2 FoundEnemyFunction None WaypointPath One RallyPoint noloop } state Left { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None WaypointPath One Left noloop } state Right { AIFunction Defensive TriggerProcessor GoNamedState FoundEnemyFunction None WaypointPath One Right noloop } Path RallyPoint { -3.992 74.517 197.540 } Path Left { -3.992 74.517 197.540 51.946 72.649 179.929 } Path Right { -3.992 74.517 197.5402 -50.561 71.780 176.320 } BuildList Upgrades { Damage Damage Health Health } BuildList First { Acolyte Acolyte Conjurer }