TUIElement "_game arm" { pos 0 0 640 480 rOrient 5 show_hide_transition_rate 2.000000 children { TUIElement_Model "TUIElement_Model" { pos 0 0 32 32 model "FE_left_frame.gr2" idleAnim "FE_left_frame_4_open.gr2" scale 1.000 children { } } TUIElement_Model "TUIElement_Model" { pos 300 0 32 32 model "FE_bottom_frame.gr2" idleAnim "" scale 1.000 children { } } TUIElement_Model "TUIElement_Model" { pos 300 500 32 32 model "FE_top_frame.gr2" idleAnim "" scale 1.000 children { } } } }