; ; generated mission script: [plaguespitter2] ; expected_completion_time 30.000000 capture_possibilities 0 gcEnvironment 0 gcEnvironmentScript ps2_river sonica_ambient_program 9 sonica_reverb_program 0 sonica_score_gain -200 SCAID_score 52841 true SCAID_score_cinematic 3551 true SCAID_score_stunning_victory 3577 SCAID_score_crushing_defeat 3576 import "PS2_missionobjective" import "actors_Stonekrusher" import "actors_hellfire" import "actors_stormbringer" import "help" ; console commands console { ui clear ui add main_hud ui 2 add statscreen exec pc_plaguespitter2 exec pc_global exec pc_cin_grommel filecache slot ps2FC.dat renderer fade black 0 renderer fade restore 2 } ; HelpTexts ; Actors ; Dialogs dialogSequenceBank "Intro1" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 4.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "How go our preparations?" } textline 1 { } textline 2 { } audio_index Question } } } } dialogSequenceBank "Intro2" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 8.000 uiScript headlessgamedialog dialog { match "Pitboss" textline 0 { ENG "Them Elementals are nastier than starving" } textline 1 { ENG "Ogres, and twice as unpredictable!" } textline 2 { } } } } } dialogSequenceBank "Intro3" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 10.000 uiScript headlessgamedialog dialog { match "Grommel" textline 0 { ENG "It is exactly those qualities that should" } textline 1 { ENG "serve us best in this Froxx-forsaken land!" } textline 2 { ENG "What of the Plaguespitter clan?" } } } } } dialogSequenceBank "Intro4" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 8.000 uiScript headlessgamedialog dialog { match "Pitboss" textline 0 { ENG "Half our clan has wounds that still burn!" } textline 1 { ENG "Their tactics are slowly tearing us apart!" } textline 2 { } } } } } dialogSequenceBank "Intro5" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 4.000 uiScript headlessgamedialog dialog { match "Grommel" textline 0 { ENG "Then we need to strike at the source!" } textline 1 { } textline 2 { } audio_index Negative } } dialogblock { time 0.000 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "The Plaguespitter clan must harvest their" } textline 1 { ENG "noxious herbs from somewhere! We must seek" } textline 2 { ENG "them out and destroy them!" } } } } } dialogSequenceBank "Intro6" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 8.000 uiScript headlessgamedialog dialog { match "Grommel" textline 0 { ENG "Send the Elemental... I don't believe" } textline 1 { ENG "anything could prepare them for THAT!" } textline 2 { } } } } } dialogSequenceBank "Intro7" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 4.000 uiScript headlessgamedialog dialog { match "Pitboss" textline 0 { ENG "As you command, sir!" } textline 1 { } textline 2 { } audio_index Affirmative } } } } dialogSequenceBank "DefilerTrees" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 8.000 uiScript gamedialog dialog { match "Stonekrusher" textline 0 { ENG "Hey boss, Plaguespitter clan feeding" } textline 1 { ENG "vile plant to mounts!" } textline 2 { } } dialog { match "Hellfire" textline 0 { ENG "Bad gobbies feed squishy horsies" } textline 1 { ENG "plant. Poor horsies, it make them sick!" } textline 2 { } } dialog { match "Stormbringer" textline 0 { ENG "It appears the Plaguespitter's mounts are" } textline 1 { ENG "being prompted to ingest that strange fauna." } textline 2 { } } } dialogblock { time 0.500 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "That plant must allow them to generate" } textline 1 { ENG "their noxious venom. If we destroy it," } textline 2 { ENG "it should hinder their ability to attack!" } } } } } dialogSequenceBank "CropField" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 4.000 uiScript gamedialog dialog { match "Stonekrusher" textline 0 { ENG "Sir, Plaguespitter harvesting crops!" } textline 1 { } textline 2 { } audio_index Affirmative } dialog { match "Hellfire" textline 0 { ENG "Bad gobbies pick nasty plants!" } textline 1 { } textline 2 { } audio_index Affirmative } dialog { match "Stormbringer" textline 0 { ENG "Our enemies harvest the nearby fields!" } textline 1 { } textline 2 { } audio_index Affirmative } } dialogblock { time 0.500 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "Those plants must be the source of" } textline 1 { ENG "the Plaguespitter's noxious herbs. They" } textline 2 { ENG "must be destroyed, every last one of them!" } } } dialogblock { time 0.500 4.000 uiScript gamedialog dialog { match "Stonekrusher" textline 0 { ENG "Gladly, boss!" } textline 1 { ENG "STONEKRUSHER!" } textline 2 { } audio_index Affirmative } dialog { match "Hellfire" textline 0 { ENG "We burn planties good!" } textline 1 { } textline 2 { } audio_index Affirmative } dialog { match "Stormbringer" textline 0 { ENG "It shall be as you say, Master!" } textline 1 { } textline 2 { } audio_index Affirmative } } } } dialogSequenceBank "FleeField" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "The workers are fleeing the field! We must" } textline 1 { ENG "destroy as much of their crops as we can" } textline 2 { ENG "before they regroup!" } } } } } dialogSequenceBank "DestroyedFields1" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 8.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "I want this field razed!" } textline 1 { ENG "Not one seed should survive!" } textline 2 { } audio_index Affirmative } } } } dialogSequenceBank "DestroyedFields2" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "With their crop wiped out, we have the" } textline 1 { ENG "Plaguespitter clan right where we want" } textline 2 { ENG "them! Now, to find that worm, Syst!" } } } } } dialogSequenceBank "FieldFirst" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "We've destroyed the crops, but not the" } textline 1 { ENG "place where they process it. Rally the" } textline 2 { ENG "troops! Their farm must be close by!" } } } } } dialogSequenceBank "CampFirst" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "We've destroyed their Harvesting Camp," } textline 1 { ENG "but not the crop itself! Scour the" } textline 2 { ENG "area! Their fields must be nearby!" } } } } } dialogSequenceBank "HarvestCamp" { total_weight 1 dialogSequence { can_be_called_actorless dialogblock { time 0.000 10.000 uiScript gamedialog dialog { match "Grommel" textline 0 { ENG "That must be where the Plaguespitter" } textline 1 { ENG "clan processes their noxious Bileweed!" } textline 2 { ENG "We must destroy it at once!" } } } } }