; generated script [is_helpdialog] state sInitial { entry { entryTime 0.500 } when DPadLeft { goto trap_state bind "ui 2..helpDialog hide" } when cancelButton { goto trap_state bind "ui 2..helpDialog hide" } when generalDown { waitTime 0.2 bind "ui 2..helpDialog.helpwindow.helptext advanceline" } when generalUp { waitTime 0.2 bind "ui 2..helpDialog.helpwindow.helptext backupline" } when stickRight { waitTime 0.2 bind "ui 2..helpDialog.helpwindow.helptext advancehelp" } when stickLeft { waitTime 0.2 bind "ui 2..helpDialog.helpwindow.helptext backuphelp" } } state trap_state { } initialState sInitial ; end of script [is_helpdialog]