; generated script [is_loaderstormlands] state sInitial { when always { goto jalecoLogo gotoF } } state jalecoLogo { entry { entryTime 0.000 bind "ui clear" bind "ui add splashJaleco" } when always { waitTime 3.000 goto bind "gc load menu" gotoF } when actionButton { goto bind "gc load menu" gotoF } when cancelButton { ifCommand "gc load menu" goto gotoF } } initialState sInitial ; end of script [is_loaderstormlands]