; sequence [HF4_SpawnHF] - generated by sequence editor sequenceInfo { name HF4_SpawnHF commands 47 curves 2 } command { time 0.000000 bind { entDestroy *wcm_slshrnhf_l1_prop } } command { time 0.000000 bind { entDestroy *HF_Scout } } command { time 0.000000 bind { entDestroy *HF_Hunter } } command { time 0.000000 bind { entDestroy *HF_Bombardier } } command { time 0.000000 bind { entDestroy *HF_Lumberjack } } command { time 0.000000 bind { entDestroy *HF_Archer } } command { time 0.000000 bind { entDestroy .66047 } } command { time 0.000000 bind { entDestroy .66042 } } command { time 0.000000 bind { entDestroy .55382 } } command { time 0.000000 bind { ui capture } } command { time 0.000000 bind { renderer letterbox true } } command { time 0.000000 bind { cameramgr sysCamActivate true } } command { time 0.000000 bind { timing cinpause } } command { time 0.000000 bind { renderer fogofwar false } } command { time 0.000000 bind { seqCmd cf 1 13 0.0 1.0 } } command { time 0.000000 bind { seqCmd cm 0 4 0.0 1.0 } } command { time 0.010000 bind { entSpawn HF_Bombardier -65.57 57.49 217.96 6 PalaceGuard6 0 83 0 } } command { time 0.010000 bind { entSpawn HF_Hunter -58.59 56.40 211.99 6 PalaceGuard5 0 90 0 } } command { time 0.010000 bind { entSpawn HF_Archer -56.58 56.28 219.90 6 PalaceGuard4 0 132 0 } } command { time 0.010000 bind { entSpawn HF_Lumberjack -63.29 57.13 218.00 6 PalaceGuard3 0 90 0 } } command { time 0.010000 bind { entSpawn cin_ch_grax -47.676 54.573 216.090 0 noGroup 0 85.5 0 } } command { time 3.000000 bind { gc doDialog LastStand } } command { time 4.000000 bind { seqCmd cm 0 6 1 1.0 } } command { time 9.000000 bind { entSpawn cin_gt_crosshair -47.676 55.373 216.090 0 } } command { time 9.000000 bind { entSpawn cin_gt_lightball -47.676 55.373 216.090 0 } } command { time 9.100000 bind { sca faf 2030 -47.676 55.373 216.090 100 300 } } command { time 10.000000 bind { seqCmd cm 0 3 1 .75 } } command { time 10.000000 bind { entSpawn HF_Lumberjack -53.321 64.812 236.874 6 PalaceGuard1 0 0 0 } } command { time 10.000000 bind { entSpawn HF_Archer -58.992 59.794 226.620 6 PalaceGuard2 0 0 0 } } command { time 10.000000 bind { entSpawn HF_Lumberjack -69.376 60.692 200.666 6 PalaceGuard3 0 0 0 } } command { time 10.000000 bind { entSpawn HF_Archer -76.252 62.064 201.839 6 PalaceGuard4 0 0 0 } } command { time 10.000000 bind { entSpawn HF_Hunter -75.518 61.448 203.923 6 PalaceGuard5 0 0 0 } } command { time 10.000000 bind { entSpawn HF_Bombardier -55.480 64.870 232.491 6 PalaceGuard6 0 0 0 } } command { time 10.000000 bind { timing cinunpause } } command { time 10.500000 bind { teams appcmd 6 setAIState FlankBFG } } command { time 11.000000 bind { entDestroy *cin_ch_grax } } command { time 11.000000 bind { entSpawn cin_gt_flash -47.676 55.373 216.090 0 } } command { time 11.000000 bind { entSpawn cin_gt_majorslice -47.676 55.373 216.090 0 } } command { time 11.000000 bind { entSpawn cin_gt_pinkdot -47.676 55.373 216.090 0 } } command { time 11.000000 bind { entSpawn cin_gt_matrixlight -47.676 55.373 216.090 0 } } command { time 12.000000 bind { renderer fogofwar true } } command { time 12.000000 bind { ui release } } command { time 12.000000 bind { renderer letterbox false } } command { time 12.000000 bind { sca scorerowunlock 4 true } } command { time 13.000000 bind { cameramgr sysCamActivate false } } command { time 13.000000 bind { teams appcmd 6 setAIState AttackBFG } } command { time 13.000000 bind { seqCommand nop } } curve { curveName Camera1 constspeed 1 looped 0 controlPoint { time 0.000 position 82.902 77.947 205.065 } controlPoint { time 30.000 position -41.359 56.224 217.846 } } curve { curveName Focus1 constspeed 1 looped 0 controlPoint { time 0.000 position -51.614 54.623 214.567 } } ; end of sequence [HF4_SpawnHF]