; sequence [VictoryHide] - generated by sequence editor sequenceInfo { name VictoryHide commands 3 curves 0 } command { time 0.000000 bind { timing unpause } } command { time 0.000000 bind { ui 2 capture_release } } command { time 0.000000 bind { ui 2..victory.victorystuff hide } } ; end of sequence [VictoryHide]