; sequence [VictoryShow] - generated by sequence editor sequenceInfo { name VictoryShow commands 4 curves 0 } command { time 0.000000 bind { entSpawn ui_inputscripted 0.0 0.0 0.0 0 } } command { time 0.000000 bind { entConfig ui_inputscripted iCTR,isSZ,32 "is_victory" } } command { time 0.000000 bind { ui 2 capture } } command { time 0.000000 bind { ui 2..victory.victorystuff show } } ; end of sequence [VictoryShow]