; sequence [ps4_escaped3] - generated by sequence editor sequenceInfo { name ps4_escaped3 commands 15 curves 2 } command { time 0.000000 bind { ui capture } } command { time 0.000000 bind { cameramgr sysCamActivate true } } command { time 0.000000 bind { renderer letterbox true } } command { time 0.000000 bind { renderer fogofwar false } } command { time 0.000000 bind { seqCmd cm 1 8 0.0 1.0 } } command { time 0.000000 bind { seqCmd cf 0 8 0.0 1.0 } } command { time 0.000000 bind { gc doDialog StragglerBank1 } } command { time 8.000000 bind { entConfig *HF_Scout iCTR,cFwR,5 78 } } command { time 8.000000 bind { timing cinPause } } command { time 8.000000 bind { ui release } } command { time 8.000000 bind { renderer letterbox false } } command { time 8.000000 bind { renderer fogofwar true } } command { time 8.000000 bind { timing cinUnpause } } command { time 8.000000 bind { cameramgr sysCamActivate false } } command { time 8.000000 bind { seqCommand nop } } curve { curveName f_arrival constspeed 1 looped 0 controlPoint { time 0.000 position -223.018 65.116 -123.274 } } curve { curveName m_arrival constspeed 1 looped 0 controlPoint { time 0.000 position -232.728 68.730 -106.829 } } ; end of sequence [ps4_escaped3]