; sequence [ps4_shrinerebui] - generated by sequence editor sequenceInfo { name ps4_shrinerebui commands 14 curves 2 } command { time 0.000000 bind { ui capture } } command { time 0.000000 bind { cameramgr sysCamActivate true } } command { time 0.000000 bind { renderer letterbox true } } command { time 0.000000 bind { timing cinPause } } command { time 0.000000 bind { renderer fogofwar false } } command { time 0.000000 bind { seqCmd cm 1 10 0.0 1.0 } } command { time 0.000000 bind { seqCmd cf 0 10 0.0 1.0 } } command { time 0.100000 bind { gc doDialog SKClanshrine } } command { time 10.000000 bind { ui release } } command { time 10.000000 bind { renderer letterbox false } } command { time 10.000000 bind { renderer fogofwar true } } command { time 10.000000 bind { timing cinUnpause } } command { time 10.000000 bind { cameramgr sysCamActivate false } } command { time 10.000000 bind { seqCommand nop } } curve { curveName focus constspeed 1 looped 0 controlPoint { time 0.000 position 166.554 48.269 -181.174 } } curve { curveName move constspeed 1 looped 0 controlPoint { time 0.000 position 180.513 65.249 -200.886 } controlPoint { time 30.000 position 155.655 65.721 -204.052 } } ; end of sequence [ps4_shrinerebui]