# 190eng.txt # DO NOT EDIT - AUTO-GENERATED FILE - CREATED BY Geoff Brown WITH LOCALIZER ON 10/7/2004 # 190_AddedPrompt01 Plant Explosives on Cobalt Silos 190_AddedPrompt02 Go to Main Gate 190_AddedPrompt03 Detonate Explosives 190_CompletedPrompt01 Mining Complex Infiltrated 190_CompletedPrompt02 Explosives Planted 190_CompletedPrompt03 Main Gate Reached 190_CompletedPrompt04 Explosives Detonated 190_Hint01 Press to Activate 190_Hint02 Press to Activate 190_Hint03 Press to Extend Walkway 190_Hint04 to Extend Walkway 190_Hint05 Press to Unlock Security Door 190_Hint06 to Unlock Security Door 190_Hint07 Press to Plant Charge 190_Hint08 Press to Drop Cargo Container 190_Hint09 Press to Open Catwalk 190_Hint10 to Open Catwalk 190_Hint11 to Drop Cargo Container 190_HudCue01 The mining equipment is perfect for sabotage. Look for vulnerable targets and plant your explosives. When you reach Dr. No's fortress, the remote detonation will distract the gate sentries. 190_HudCue02 Crab Key is protected by a satellite weapon, which could destroy Ms. Galore's aircraft and leave you stranded. But you can topple the satellite from Dr. No's Aerospace Control Room! 190_HudCue03 I've uploaded the correct satellite coordinates. Take it down! 190_HudCue04 Excellent work, Goldeneye. Now, the rest of my plan may fall into place. 190_HudCue05 You have reached the reactor. Now, you must sabotage the cooling rods to trigger the melt down. The final curtain is about to fall! 190_MB01 Hammersmith 190_MB02 Hood 190_MB03 Snell 190_MB04 Cross 190_MB05 Morrow 190_Objective01 Infiltrate Mining Complex 190_Objective02 Plant Explosives on Cobalt Silos 190_Objective03 Go to Main Gate 190_Objective04 Detonate Explosives DrNo_OnceAgain <0.0,4.0>Once again, Goldfinger deploys his |errand boy to harass me. <0.2, 3.5>You will not escape this time, Goldeneye. Left_to_activate_eye Click the left Thumbstick to activate eye Left_to_melee Click the left Thumbstick to melee Right_to_melee Click the right Thumbstick to melee