# # Load IDEs first, then the models and after that the IPLs # # everything is loaded on a per directory basis and in alphabetical order # to improve the speed of loading # # Object types # IDE DATA\DEFAULT.IDE # # Standard objects # # texture dictionaries TEXDICTION MODELS\MISC.TXD TEXDICTION MODELS\GENERIC.TXD SPLASH loadsc2 # model data MODELFILE MODELS\GENERIC\AIR_VLO.DFF MODELFILE MODELS\GENERIC\LOPLYGUY.DFF MODELFILE MODELS\GENERIC\WEAPONS.DFF MODELFILE MODELS\GENERIC\WHEELS.DFF # #collision data COLFILE 0 MODELS\COLL\VEHICLES.COL COLFILE 0 MODELS\COLL\WEAPONS.COL