# Syntax is: ORIGINAL_TAG REPLACEMENT_TAG # The REPLACEMENT_TAG is optional # Any amount of whitespace between the tags is valid # Comments only work when a '#' is in the very first column; then the whole line gets discarded # Contact [CHRISTIANB] if you have questions # Current status: # Looked through all texts, checking for "delivered", "now", "!" # Extensive comments which can be removed later # Ordering by groups for easier reviewing - order may be changed later to make more sense for player > done # [tobe] i moved the tags for the assets next to the "assets aquired" tags # [tobe] moved from end of file becuase these two appear at the beginning pf the game # The road blocks to the mainland have now been removed #OPEN_B:BARON2 OPEN_B # Storm warning over, all bridges to the mainland are now open. BRID_OP # >>> Object deliveries <<< # e.g. "Body Armor delivered to Ocean View Hotel!" # These do not require replacement tags PICK1 PICK2 PICK3 PICK4 PICK5 PICK6 PICK7 PICK8 PICK9 PICK10 APACHE PAGEB11 PAGEB13 PAGEB14 # >>> Clothes deliveries <<< # e.g. "Soiree outfit delivered to Rafael's on Ocean Beach." # These do not require replacement tags CLOTH1 CLOTH2 CLOTH3 CLOTH4 CLOTH5 CLOTH6 CLOTH7 CLOTH8 CLOTH9 CLOTH10 CUNTY # >>> Asset purchasing <<< # e.g. "Printworks purchased: $~1~" # These do not require replacement tags CNTBUY1 CARBUY PORNBUY ICEBUY TAXIBUY BANKBUY BOATBUY # e.g. "PRINT WORKS ASSET COMPLETED" # Do NOT know if / when these tags appear # These probably do not require replacement tags #secondary tags added to following section, because they inform the player of the revenue created by the assets #CNT2_09:COUNT2 #CNT2_10:COUNT2 CNT2_09 CNT2_10 # ~g~The print works will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. CAR_AS1 CAR_AS2 # ~g~Sunshine Auto's will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. #TAX_AS1:TAXIWA3 #TAX_AS2:TAXIWA3 TAX_AS1 TAX_AS2 # ~g~Kaufman Cabs will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. #ICC1_12:ICECRE1 this is the tag for PROPERTY ACQUIRED!only #ICC1_14:ICECRE1 ICC1_14 #ICECREAM ASSET COMPLETED #ICC1_15:ICECRE1 ICC1_15 # ~g~The icecream factory will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. #ICC1_ZA:ICECUT this is the tag for PROPERTY ACQUIRED!only #ASSET_A:BANKJ4 #ASSET_B:BANKJ4 ASSET_A ASSET_B # ~g~The Malibu Club will now generate revenue up to a maximum of $~1~ per day. #POR_AS1:PORN4 #POR_AS2:PORN4 POR_AS1 POR_AS2 # ~g~Inter Global Films will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. #PHI_AS1:PHIL2 #PHI_AS2:PHIL2 PHI_AS1 PHI_AS2 # ~g~New Weapons available to purchase from Phils Place. #PRO_AS1:PROT3 #PRO_AS2:PROT3 PRO_AS1 PRO_AS2 # ~g~Vercetti Estate will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. BOAT_A2 BOAT_AS # ~g~The Boatyard will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. #ICE_AT1:ICECRE1 ICE_AT1 # ICECREAM FACTORY ASSET COMPLETED (same as ICC1_14:ICECRE1 ?) #ICE_AT2:ICECRE1 ICE_AT2 # ~g~The Cherry Popper factory will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly. # seems to be the same as ICC1_15:ICECRE1 except for the Cherry Poppers name ASSET_C ASSET_D # ~g~The Pole Position Club will now generate revenue up to a maximum of $~1~ per day. # e.g. "~g~Sunshine Auto's will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly." # Do NOT know if / when these tags appear # These probably do not require replacement tags - might remove 'now' # CAR_AS2 moved up # TAX_AS2:TAXIWA3 moved up # ASSET_B:BANKJ4 moved up # POR_AS2:PORN4 moved up # PHI_AS2:PHIL2 moved up # PRO_AS2:PROT3 moved up # BOAT_AS moved up # ICE_AT2:ICECRE1 moved up # ASSET_D moved up # CNT2_10:COUNT2 moved up # # e.g. "El Swanko Casa purchased: $~1~" # These do not require replacement tags NBMNBUY LNKVBUY HYCOBUY OCHEBUY WASHBUY VCPTBUY SKUMBUY # >>> Mission bonuses <<< # Cell phone acquired! You can now receive phone calls. # LAW2_12:LAWYER2 LAW2_12 # You will never get tired! #A_COMP2:AMBULAE A_COMP2 # Paramedic missions complete! You will never get tired when running! #A_COMP3:AMBULAE A_COMP3 # All taxi's now have a boost jump: ~h~WE NEED A TAG HERE SIR! NITRO # VIGILANTE BONUS!! C_VIGIL # ALL RAMPAGES COMPLETED!! RAMP_A # Vigilante mission level 12 complete: Your max Body Armor increased to 150 #C_COMP1:COPCAR C_COMP1 # Fire Truck Mission level 12 complete. You are now completely fireproof!! #FIREPRO:FIRETRK FIREPRO # ~g~You have won the fast reload ability! RELOAD # $50 Good Citizen Bonus! GOODBOY # New ~h~Contact Point ~w~opened at the marina in Ocean Beach!! NEWCONT # Pizza Mission Complete. Your max Health increased to 150. #PIZ_WON:PIZZA PIZ_WON # You now have limitless ammo and double health on all vehicles. HELP61 # You can now take jobs from the Colonel. HELP24 # You can now take jobs from Avery Carrington. HELP25 # >>> Miscellaneous <<< # ALL UNIQUE STUNTS COMPLETED! USJ_ALL