# D:\settings_saved.txt # # CDatetime::GetString(); No Timestamp available on PS2 # # # Start settings ##################### sDebugStartLevel fac #****** DEFAULT = "ggs" sDebugStartCharacter dmc1 nDebugStartCharacterCostum 0 # 0x00000000 sDebugStartBike bk0 nDebugStartRider 0 # 0x00000000 bQuickStart 0 bLoadSaveOnQuickStart 0 bShowSimpleFrameDurationText 0 nDebugStartSeconds 120 # 0x00000078 nDebugGameType 1 # 0x00000001 nDebugNumberOfPlayers 1 # 0x00000001 nDebugNumberOfRuns 1 # 0x00000001 nDebugNumberOfCompetitors 10 # 0x0000000a bQuickStartConfirmationScreen 0 # 0x00000000 bQuickStartAttract 0 nQuickStartAttractIndex 0 # 0x00000000 nAttractDelaySeconds 0 # 0x00000000 nTeamAttackPoints 100000 # 0x000186a0 # Graphics Settings - PlayStation 2 ##################### bGraphicsPs2_FSAAEnable 1 nGraphicsPs2_FSAAMode 1 # 0x00000001 nGraphicsPs2_FrameBufferDepth 32 # 0x00000020 nGraphicsPs2_ZBufferDepth 32 # 0x00000020 bRenderMaterialOrder 0 # Graphics Settings - PC ##################### bGraphicsPC_FSAAEnable 1 bGraphicsPC_CullBackFace 0 # Scene Colors ##################### nColorARGBSky 2703963 # 0x0029425b nColorARGBAmbient 10855845 # 0x00a5a5a5 nColorARGBLight0 16777215 # 0x00ffffff # Debug text switches ##################### bTextPlayer 0 bTextRiding 0 bTextFrameRate 0 bTextMode 0 bTextCollisions 0 bTextControls 0 bTextDetmar 0 bTextCamera 0 bTextCombos 0 bTextScoring 0 bTextAnimSummary 0 bTextAnimLoad 0 bTextRideAndJump 0 bTextGrindingDebug 0 bTextRidingState 0 bTextPlayerPosition 0 bTextVertEffect 0 bTextMemory 0 bTextTasks 0 bTextChallenges 0 bTextTarget 0 bTextShowLevels 0 bTextRules 0 bTextFrameTiming 0 bTextTerry 0 bTextIK 0 bTextAnimStats 0 bTextShowMaterials 0 # Editing ##################### bEdit 1 # Debug graphics ##################### bDisableDebugPrimDraws 1 #****** DEFAULT = 0 bDrawPlumbLines 0 bDrawWheelVectors 0 bDrawWheelSpheres 0 bDrawLandingPoint 0 bDrawGrindLines 0 bDrawGrindLabels 0 bDrawDoubleGrindLines 0 bDrawGrindSpheres 0 bDrawNearestGrindLine 0 bDrawBikeposPoints 0 bDrawBikeCollisionCache 0 bDrawCollisionTris 0 bDrawStickyTris 0 bDrawDebugCam 0 bDrawTargets 0 bDrawObjectInfo 0 bDrawTireBlur 0 bCrashInfo 0 bDrawPathLines 0 bDrawObjectCollisionShapes 0 bDrawBystanderCullSphere 0 bDrawSoundRegions 0 bDrawDemoObjects 0 bDrawScreenLimits 0 # Debug textscreen display ##################### bDisableTextscreen 1 #****** DEFAULT = 0 bTextscreenUseConsole 0 nTextscreenHeight 25 # 0x00000019 bDrawPlayerWireFrame 0 # Other game modes ##################### bNoHud 0 bNoPowerMeter 0 bNoWrappers 0 bFullScreen 0 bTwoControllers 0 bVSplit 1 bNoCollisions 0 bNoGrinding 0 bNoTrickKeys 0 bIgnoreInvertedSurfaces 0 bNoCrashes 0 bCrashesResetToStartPos 0 bNoScoring 0 bNoParticles 0 bShowParticleStats 0 nMaxParticles 10000 # 0x00002710 bPrecompiledParticles 0 bNoShadow 0 bFakeShadow 0 bNoSFX 0 bNoVoice 0 bNoMusic 0 bNoCoastSound 0 bNoCrowd 1 bNoIcons 0 bUseDennis 0 bAllowFrameSkipping 0 bFog 1 bRenderCollMesh 0 b2DCharacterSelect 0 bDoReplayRecord 0 bDoReplay 1 bNoSky 0 bTestSpriteList 0 bDisableTrickRotations 0 bNoControllerCheck 0 nHoverSeconds 0 # 0x00000000 nTrickMatrixLogSize 0 # 0x00000000 nGrindLinesUsedAsPaths 0 # 0x00000000 # Windows Settings ##################### bPauseWhenWindowIsInactive 0 # Physics/controls/anims debug ##################### sPlayerAnimList animlist_dmc.csv bAlwaysPedal 0 bFlycamUseSmoothing 1 bFlycamSyncToFrameRate 0 bControlsDisablePlayerMatrixUpdates 0 fAnimPlaybackMultiplier 1.00000000 bQuickFixForEdgeCollisions 0 fTrickSuccessFraction 0.60000002 bEnableJoySteeringDuringTricks 0 bDisableXTrump 0 # Competition Specific Tweakables ##################### fScoreFactor 1.00000000 fCompetitionHandicap 40000.00000000 fAirScoreRange 80.00000000 fGrindRange 80.00000000 fManualRange 60.00000000 fNoseWheelie 40.00000000 fJumpRange 70.00000000 nComboScoreRange 8000 # 0x00001f40 nNumComboRange 6 # 0x00000006 # Camera controls ##################### bCameraCollisions 1 bCameraDebugBreakPoint 0 fDefaultNearPlaneFeet 1.00000000 fDefaultFarPlaneFeet 1000.00000000 bCameraFreezeOnPause 0 bCameraUseDebugFollow 0 # Player analog controls ##################### bPlayerUseAnalog 1 bNoAnalogDPad 0 fAnalogDPadTreshhold 0.50000000 # Grinding ##################### fGrindMinDistToStartFeet 3.00000000 fPhysicsGrindMinSpeedForGrindingMPH 1.00000000 fPhysicsGrindMinDistToSnapFeet 1.00000000 fPhysicsGrindApproachMPH 35.00000000 fGrindUpFrictionMPHPS 10.00000000 fGrindLevelFrictionMPHPS 5.00000000 fGrindDownFrictionMPHPS 0.00000000 fGrindUpSpeedMPH 0.00000000 fGrindLevelSpeedMPH 5.00000000 fGrindDownSpeedMPH 20.00000000 # Frontend ##################### fCharSelectReactionTimeout 1.00000000 fCharSelectYScale 1.00000000 nNumDemos 6 # 0x00000006 #****** DEFAULT = 1 # Filesystem behavior ##################### bSequentialFiles 0 bAllowUnscannedFilesInTemp 0 #****** DEFAULT = 1 sMarkerFileName marker_file.bin bDontWriteToSettingsDotTxt 1 #****** DEFAULT = 0 bReadPrescannedDirInfo 1 #****** DEFAULT = 0 bGobfileOpenSeparateFileFirst 0 bGobfileAlt_Disable 0 # Controller settings ##################### bControllerUseSaitekSettings 0 bL2ResetsBikeToStart 0 bR2FlyMode 0 bCameraFlyModeYaxisDisable 0 bNoAnalogVertPushOver 1 bGamepadEmulation 0 # Some physics values ##################### fSafetyNetY 0.00000000 fNodeSphereRadiusStretch 4.00000000 nCacheSize 750 # 0x000002ee fRecoverHeightAdjustFeet 5.00000000 bAlwaysCalculatePlayerIK 0 bAlwaysDirtJump 0 # Script File settings ##################### bDontDumpScriptbSyntaxFile 1 bDisableScriptErrors 0 bLoadExtraLevellist 0 bDontRunCommandScriptInit 0 # Character and Level Burn-in Test settings ##################### bCharacterBurnIn 0 bDebugLevelScriptBurnIn 0 nDebugLevelScriptBurnInSeconds 2 # 0x00000002 bWriteLevelLoadInfoToLogFile 0 sLevelLoadLogFileName level_log.txt bInstanceBSPsAndDFFs 0 # Trick Help System ##################### bTrickHelp 0 bTrickHelpExtraDebugInfo 0 # Heap Control ##################### bClearHeapStatsOnLevelLoad 0 # Language ##################### sLanguage english # end