filetype command label init delay 3.0 go_d goto foo return label foo # walk for 1 second object_use_motor lez loop motion_reset loop motion_on loop delay 1.0 foo2 grindline_enable r_grind025_w sound BANG return label go_d # go look at the deer set_position go_d player_pause camera_target_object deer return label foo2 # pause for 1 second motion_off loop object_off lez object_on lez2 object_use_motor lez2 loop grindline_disable r_grind025_w delay 1.0 foo3 return label foo3 # start walking again motion_on loop delay 1.0 foo4 grindline_enable r_grind025_w return label foo4 # switch from lez to lez2 object_off lez object_on lez2 object_use_motor lez2 loop delay 1.0 foo5 grindline_disable r_grind025_w return label foo5 # switch back to lez object_off lez2 object_on lez object_use_motor lez loop delay 1.0 foo return label die bike_target_object_off 0 bar barrel crash delay 2.0 dieagn sprite_on gotit return label dieagn rule_reset die return label green sprite_on scrn_a return label white sprite_on scrn_w return label extra add_seconds 30 return