filetype level # # w_mussc.txt # Text script for loading the mus Level Street Comp # call globals.txt ### All levels should call this first! fog_on 1 collision w_mussc_c.bsp #WorldRenderInMaterialOrder bsp w_mussc.bsp grind w_mussc.grind SafetyNet -4000.0 sky o_sky_mus #lensflare o_lensflare_02 1163.0 925.0 2520.0 fog 218 235 226 255 5000 0 # RGBA, Distance, Density nearfarfeet 1.0 550 # Far(feet), Near(feet) call w_mussc_pos.txt call w_mussc_olist.txt call w_mussc_obj.txt call w_mussc_sfx.txt call w_mussc_ssx.txt call w_mussc_tar.txt call w_mussc_rul.txt call w_mussc_com.txt call w_mussc_mov.txt call w_mussc_tsk.txt call w_mussc_lgt.txt #filetype crowd #crowd Entrant and1 Entrant bon1 Entrant bri1 Entrant dmc1 Entrant nik1 Entrant reu1 Entrant kri1 Entrant pin1 Entrant gra1 Entrant mat1 Entrant pie1 Entrant ant1 Entrant fuz1 Entrant bru1 Entrant hot1 Entrant can1 Entrant jam1 Entrant lei1 Entrant ice1