filetype level # # w_war.txt # Text script for loading the Warehouse Level # collision w_war_c.bsp fog_on 1 call globals.txt ### All levels should call this first! # WorldRenderInMaterialOrder bsp w_war.bsp fog 199 174 137 255 700 0 # RGBA, Distance, Density # RGBA, Distance, Density nearfarfeet 1.0 2000 # Far(feet), Near(feet) grind w_war.grind SafetyNet -3550.00 sky o_sky_mag #lensflare o_lensflare_02 1163.0 925.0 2520.0 call w_war_lgt.txt call w_war_olist.txt call w_war_spl.txt call w_war_pos.txt call w_war_obj.txt call w_war_sfx.txt call w_war_ssx.txt call w_war_tar.txt call w_war_rul.txt call w_war_mov.txt call w_war_com.txt call w_war_tsk.txt call w_war_tex.txt