filetype level # # w_warfr.txt # Text script for loading the Warehouse Level # call globals.txt ### All levels should call this first! fog_on 1 # WorldRenderInMaterialOrder bsp w_war.bsp collision w_war_c.bsp grind w_war.grind SafetyNet -3550.0 fog 199 174 137 255 700 0 # RGBA, Distance, Density # RGBA, Distance, Density nearfarfeet 1.0 1600 # Far(feet), Near(feet) sky o_sky_mag ##lensflare o_lensflare_02 1163.0 925.0 2520.0 call w_war_lgt.txt call w_warfr_olist.txt call w_war_spl.txt call w_war_pos.txt call w_warfr_obj.txt call w_war_sfx.txt call w_war_ssx.txt call w_warfr_tar.txt call w_warfr_rul.txt call w_warfr_com.txt call w_war_tex.txt