### w_mus_obj.txt ### ### Date: 2002-05-22 11:32:34 ### filetype object # for level MUS # Entry 0, LANT Name "LANT7" Object "LANT" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5450.246 3047.304 12134.847 create # Entry 1, LANTO Name "LANT7A" Object "LANTO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5450.246 3047.304 12134.847 create # Entry 2, LOGO Name "LOGO" Object "LOGO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -7228.469 5091.345 -2042.046 create # Entry 3, G Name "G" Object "G" matrix_forward -0.988 0.000 -0.156 matrix_up 0.000 1.000 0.000 matrix_position 3331.087 3452.512 12291.730 create # Entry 4, R Name "R" Object "R" matrix_forward 0.997 -0.020 -0.078 matrix_up 0.020 1.000 0.002 matrix_position -16435.404 479.161 566.209 create # Entry 5, A Name "A" Object "A" matrix_forward 0.997 0.000 -0.081 matrix_up 0.000 1.000 0.000 matrix_position -5270.355 381.397 728.355 create # Entry 6, V Name "V" Object "V" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4305.148 -379.373 -5107.184 create # Entry 7, I Name "I" Object "I" matrix_forward -0.026 0.000 -1.000 matrix_up 0.000 1.000 0.000 matrix_position -1977.823 277.661 -4056.927 create # Entry 8, T Name "T" Object "T" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6585.821 674.484 -2936.182 create # Entry 9, Y Name "Y" Object "Y" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9594.488 -350.616 -11141.005 create # Entry 10, EXPLO1 Name "G1" Object "EXPLO1" matrix_forward -0.988 0.000 -0.156 matrix_up 0.000 1.000 0.000 matrix_position 3331.087 3452.512 12291.730 create # Entry 11, EXPLO1 Name "R1" Object "EXPLO1" matrix_forward 0.997 -0.020 -0.078 matrix_up 0.020 1.000 0.002 matrix_position -16435.404 479.161 566.209 create # Entry 12, EXPLO1 Name "A1" Object "EXPLO1" matrix_forward 0.997 0.000 -0.081 matrix_up 0.000 1.000 0.000 matrix_position -5270.355 381.397 728.355 create # Entry 13, EXPLO1 Name "V1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4305.148 -379.373 -5107.184 create # Entry 14, EXPLO1 Name "I1" Object "EXPLO1" matrix_forward -0.026 0.000 -1.000 matrix_up 0.000 1.000 0.000 matrix_position -1977.823 277.661 -4056.927 create # Entry 15, EXPLO1 Name "T1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6585.821 674.484 -2936.182 create # Entry 16, EXPLO1 Name "Y1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9594.488 -350.616 -11141.005 create # Entry 17, STEAM2 Name "S4" Object "STEAM2" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 1660.377 1348.322 11556.523 create # Entry 18, STEAM2 Name "S6" Object "STEAM2" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5043.282 2496.785 11758.652 create # Entry 19, TELE Name "TELE" Object "TELE" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8150.816 3208.491 -2386.581 + COLLIDES + COLLIDE_BOX 25.000 25.000 25.000 + COLLIDE_OFFSET 0.000 25.000 0.000 create # Entry 20, TOMB Name "TOMB" Object "TOMB" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4582.212 -2269.640 -31950.809 + COLLIDES + COLLIDE_BOX 500.000 900.000 700.000 + COLLIDE_OFFSET 0.000 0.000 0.000 create # Entry 21, STEAM1 Name "S9" Object "STEAM1" matrix_forward 0.541 0.796 0.270 matrix_up 0.715 -0.605 0.351 matrix_position -3260.602 -292.457 7.169 create # Entry 22, ARC Name "ARC" Object "ARC" matrix_forward 0.361 0.000 0.933 matrix_up 0.000 1.000 0.000 matrix_position -6260.349 -2512.917 -33100.500 + COLLIDES + COLLIDE_BOX 25.000 25.000 25.000 + COLLIDE_OFFSET 0.000 25.000 0.000 create # Entry 23, LEVER Name "LEVER" Object "LEVER" matrix_forward -0.996 0.000 -0.092 matrix_up 0.000 1.000 0.000 matrix_position -10099.060 3087.356 -2250.248 create # Entry 24, RELIC Name "RELIC1" Object "RELIC" matrix_forward -0.543 0.006 0.840 matrix_up -0.012 1.000 -0.015 matrix_position -6594.809 -2310.563 -29904.291 create # Entry 25, RELIC Name "RELIC2" Object "RELIC" matrix_forward -0.997 0.000 0.079 matrix_up 0.000 1.000 0.000 matrix_position -12037.149 -1580.126 -30784.824 create # Entry 26, RELIC Name "RELIC3" Object "RELIC" matrix_forward -0.111 0.000 0.994 matrix_up 0.000 1.000 0.000 matrix_position -5373.333 -1492.828 -33388.449 create # Entry 27, RELIC Name "RELIC4" Object "RELIC" matrix_forward 0.006 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9261.289 -189.357 -7192.830 create # Entry 28, SWORDA Name "SWORDA" Object "SWORDA" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -7986.857 834.672 -6231.310 create # Entry 29, SWORDD Name "SWORDD" Object "SWORDD" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9077.565 861.059 -7713.841 create # Entry 30, SWORDE Name "SWORDE" Object "SWORDE" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9074.262 850.399 -9015.077 create # Entry 31, SWORDB Name "SWORDB" Object "SWORDB" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -7988.604 858.103 -6466.021 create # Entry 32, LANT Name "LANT1" Object "LANT" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 2826.003 3114.001 11721.585 create # Entry 33, LANT Name "LANT2" Object "LANT" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 2421.843 3082.136 11624.290 create # Entry 34, LANT Name "LANT3" Object "LANT" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 1384.492 2541.495 8850.426 create # Entry 35, LANT Name "LANT4" Object "LANT" matrix_forward -0.884 0.000 0.468 matrix_up 0.000 1.000 0.000 matrix_position 1697.950 2172.311 7644.004 create # Entry 36, LANT Name "LANT5" Object "LANT" matrix_forward -0.966 0.000 0.259 matrix_up 0.000 1.000 0.000 matrix_position 1560.537 2307.553 8190.623 create # Entry 37, LANTO Name "LANT1A" Object "LANTO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 2826.003 3114.001 11721.585 create # Entry 38, LANTO Name "LANT2A" Object "LANTO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 2421.843 3082.136 11624.290 create # Entry 39, LANTO Name "LANT3A" Object "LANTO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 1384.492 2541.495 8850.426 create # Entry 40, LANTO Name "LANT4A" Object "LANTO" matrix_forward -0.884 0.000 0.468 matrix_up 0.000 1.000 0.000 matrix_position 1697.950 2172.311 7644.004 create # Entry 41, LANTO Name "LANT5A" Object "LANTO" matrix_forward -0.966 0.000 0.259 matrix_up 0.000 1.000 0.000 matrix_position 1560.537 2307.553 8190.623 create # Entry 42, SWORDC Name "SWORDC" Object "SWORDC" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4877.794 158.008 -2615.465 create # Entry 43, TOOL1 Name "PIKAXE" Object "TOOL1" matrix_forward -0.889 0.087 -0.449 matrix_up -0.102 -0.995 0.009 matrix_position -8538.393 1191.570 -10940.356 create # Entry 44, TOOL2 Name "SHOVEL" Object "TOOL2" matrix_forward -0.078 0.633 -0.770 matrix_up 0.715 0.574 0.400 matrix_position -1161.224 313.407 -907.910 create # Entry 45, TOOLGA Name "TOOLGA" Object "TOOLGA" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8942.193 -845.922 -12327.412 + COLLIDES + COLLIDE_BOX 1045.000 445.000 45.000 + COLLIDE_OFFSET 0.000 0.000 0.000 create # Entry 46, LANT Name "LANT6" Object "LANT" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5060.135 3106.899 12002.670 create # Entry 47, LANTO Name "LANT6A" Object "LANTO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5060.135 3106.899 12002.670 create # Entry 48, MUS4 Name "MUS4" Object "MUS4" matrix_forward 0.988 0.000 0.153 matrix_up 0.000 1.000 0.000 matrix_position -8518.994 -1043.218 -7181.379 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 49, AST2 Name "AST2" Object "AST2" matrix_forward -0.963 0.000 -0.270 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 50, ROB1 Name "ROB1" Object "ROB1" matrix_forward 0.927 0.000 0.376 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 51, ROB1A Name "ROB1A" Object "ROB1A" matrix_forward 0.927 0.000 0.376 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 52, ROB2A Name "ROB2A" Object "ROB2A" matrix_forward 0.927 0.000 0.376 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 53, ROB2 Name "ROB2" Object "ROB2" matrix_forward 0.927 0.000 0.376 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 54, GENF1 Name "GENF1" Object "GENF1" matrix_forward 0.927 0.000 0.376 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 55, GENF2 Name "GENF2" Object "GENF2" matrix_forward 0.927 0.000 0.376 matrix_up 0.000 1.000 0.000 matrix_position -9498.642 3038.290 -2230.137 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 56, BOLT Name "BOLT" Object "BOLT" matrix_forward 0.002 0.180 -0.984 matrix_up -0.010 0.984 0.180 matrix_position -8548.720 926.621 -7717.681 create # Entry 57, CABLE Name "CABLE" Object "CABLE" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8547.803 919.842 -10016.301 create # Entry 58, RELIC Name "RELICA" Object "RELIC" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4566.349 -2153.030 -32152.188 create # Entry 59, RELIC Name "RELICB" Object "RELIC" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4567.453 -2157.915 -31791.256 create # Entry 60, RELIC Name "RELICC" Object "RELIC" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4567.066 -2421.284 -32153.180 create # Entry 61, RELIC Name "RELICD" Object "RELIC" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4569.275 -2418.896 -31781.627 create # Entry 62, BOLT Name "BOLT2" Object "BOLT" matrix_forward -0.011 0.024 -1.000 matrix_up -0.041 0.999 0.024 matrix_position -8549.558 1129.523 -14046.195 create # Entry 63, MUS1S Name "MUS1S" Object "MUS1S" matrix_forward -0.789 0.000 0.615 matrix_up 0.000 1.000 0.000 matrix_position -8380.570 -1041.343 -12240.291 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 64, MUS1 Name "MUS1" Object "MUS1" matrix_forward -0.789 0.000 0.615 matrix_up 0.000 1.000 0.000 matrix_position -8380.570 -1041.343 -12240.291 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 65, PED1 Name "PED1" Object "PED1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -3368.761 -266.602 418.995 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 66, HDOG Name "HDOG" Object "HDOG" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -3368.761 -266.602 418.995 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 67, ROOF Name "ROOF" Object "ROOF" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8126.607 2195.883 -2546.010 create # Entry 68, MUS2 Name "MUS2" Object "MUS2" matrix_forward -0.998 0.000 0.067 matrix_up 0.000 1.000 0.000 matrix_position -8754.091 -1041.328 -12250.817 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 69, MUS2P Name "MUS2P" Object "MUS2P" matrix_forward -0.998 0.000 0.067 matrix_up 0.000 1.000 0.000 matrix_position -8754.091 -1041.328 -12250.817 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 70, FERN Name "FERN_1" Object "FERN" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6429.261 3046.890 12115.142 create # Entry 71, FERN Name "FERN_2" Object "FERN" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6633.412 3046.739 12251.297 create # Entry 72, FERN Name "FERN_3" Object "FERN" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5679.927 3232.167 12880.711 create # Entry 73, FERN Name "FERN_4" Object "FERN" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 5386.181 3231.324 12933.361 create # Entry 74, FERN Name "FERN_5" Object "FERN" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 4049.065 3292.309 11806.800 create # Entry 75, FERN Name "FERN_6" Object "FERN" matrix_forward -0.701 0.000 0.713 matrix_up 0.000 1.000 0.000 matrix_position 3887.030 3292.365 11808.716 create # Entry 76, TRASH Name "TRASH1" Object "TRASH" matrix_forward 0.000 -0.004 1.000 matrix_up -0.071 0.997 0.004 matrix_position -1548.234 -203.798 -121.761 create # Entry 77, TRASH Name "TRASH2" Object "TRASH" matrix_forward 0.997 0.052 -0.065 matrix_up -0.052 0.999 0.008 matrix_position -1464.412 -197.856 -114.503 create # Entry 78, TRASH Name "TRASH3" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -2289.764 -216.714 -2031.373 create # Entry 79, TRASH Name "TRASH4" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -10214.419 1073.645 362.592 create # Entry 80, TRASH Name "TRASH5" Object "TRASH" matrix_forward -0.963 0.000 0.270 matrix_up 0.000 1.000 0.000 matrix_position -10189.930 1074.028 272.902 create # Entry 81, TRASH Name "TRASH6" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 1670.818 709.268 1990.683 create # Entry 82, TRASH Name "TRASH7" Object "TRASH" matrix_forward -0.910 0.000 -0.415 matrix_up 0.000 1.000 0.000 matrix_position 1658.178 711.019 1884.805 create # Entry 83, TRASH Name "TRASH8" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 1674.446 712.801 1796.214 create # Entry 84, VASE01 Name "VASE01" Object "VASE01" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -7991.584 868.462 -8923.232 create # Entry 85, VASE02 Name "VASE02" Object "VASE02" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4897.808 49.422 -3043.638 create # Entry 86, LEVER Name "LEVCAM" Object "LEVER" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5366.448 -127.024 -6962.020 create # Entry 87, FERN Name "FRNCAM" Object "FERN" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8656.859 -876.023 -7033.261 create # Entry 88, LEVER Name "LEVER2" Object "LEVER" matrix_forward -1.000 0.000 0.022 matrix_up 0.000 1.000 0.000 matrix_position -6188.827 3096.416 -2642.470 create # Entry 89, LEVER Name "LEVER3" Object "LEVER" matrix_forward 0.125 0.000 0.992 matrix_up 0.000 1.000 0.000 matrix_position -8996.646 3089.692 -4103.438 create # Entry 90, LEVER Name "LVCAM1" Object "LEVER" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9116.429 1678.197 -13693.262 create # Entry 91, BBQ1 Name "BBQ1" Object "BBQ1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6817.375 2991.623 11625.481 create # Entry 92, FIRE_S Name "FIRE1" Object "FIRE_S" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6821.568 3077.292 11698.382 create # Entry 93, TLID Name "LID6" Object "TLID" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 1670.903 758.580 1991.412 create # Entry 94, TLID Name "LID7" Object "TLID" matrix_forward -0.801 0.176 0.572 matrix_up 0.086 0.980 -0.180 matrix_position 1657.644 760.151 1891.310 create # Entry 95, TLID Name "LID8" Object "TLID" matrix_forward -0.002 -0.202 0.979 matrix_up -0.005 0.979 0.202 matrix_position 1676.611 760.745 1786.497 create # Entry 96, TLID Name "LID5" Object "TLID" matrix_forward -0.470 -0.019 0.883 matrix_up -0.053 0.999 -0.007 matrix_position -10189.813 1122.269 273.238 create # Entry 97, TLID Name "LID4" Object "TLID" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -10214.182 1124.057 362.444 create # Entry 98, TLID Name "LID2" Object "TLID" matrix_forward 0.094 0.009 0.996 matrix_up -0.049 0.999 -0.004 matrix_position -1467.448 -148.811 -113.945 create # Entry 99, TLID Name "LID1" Object "TLID" matrix_forward -0.013 -0.010 1.000 matrix_up -0.061 0.998 0.009 matrix_position -1551.583 -153.805 -121.059 create # Entry 100, TLID Name "LID3" Object "TLID" matrix_forward 0.003 0.284 0.959 matrix_up 0.014 0.959 -0.284 matrix_position -2289.355 -167.333 -2032.290 create # Entry 101, LEVER Name "LEVER4" Object "LEVER" matrix_forward 0.219 0.000 0.976 matrix_up 0.000 1.000 0.000 matrix_position -7374.436 3099.274 -667.298 create # Entry 102, BLUEL Name "BLIQ" Object "BLUEL" matrix_forward 0.093 0.996 -0.009 matrix_up 0.988 -0.093 -0.126 matrix_position 1050.359 -1874.105 -31615.043 create # Entry 103, SWR_G Name "SWR1" Object "SWR_G" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8426.940 -258.444 -164.438 create # Entry 104, SWR_G Name "SWR2" Object "SWR_G" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -11661.508 -253.115 -1723.156 create # Entry 105, COVER Name "COV1" Object "COVER" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -8445.361 -257.873 -156.280 create # Entry 106, MANLEV Name "MLEV" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -12896.107 -64.915 426.653 create # Entry 107, MANLEV Name "MLEVA" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -12896.107 -64.915 426.653 create # Entry 108, MANLEV Name "MLEVC" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -12895.057 -53.993 731.957 create # Entry 109, MANLEV Name "MLEVB" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -12895.057 -53.993 731.957 create # Entry 110, COVER1 Name "COV2" Object "COVER1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -11675.247 -259.416 -1709.296 create # Entry 111, Y_GLOW Name "GLOW0" Object "Y_GLOW" matrix_forward 0.052 -0.083 0.995 matrix_up -0.202 0.975 0.092 matrix_position -8535.181 1204.464 -10945.516 create # Entry 112, Y_GLOW Name "GLOW2" Object "Y_GLOW" matrix_forward -0.722 -0.152 0.675 matrix_up 0.004 0.975 0.224 matrix_position -1175.673 309.296 -908.331 create # Entry 113, F_GLOW Name "GLOW3" Object "F_GLOW" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -7228.469 5091.345 -2042.046 create # Entry 114, M_GLOW Name "GLOW" Object "M_GLOW" matrix_forward 0.093 0.996 -0.009 matrix_up 0.988 -0.093 -0.126 matrix_position 1050.359 -1874.105 -31615.043 create # Entry 115, M_GLOW Name "GLOW1" Object "M_GLOW" matrix_forward 0.093 0.996 -0.009 matrix_up 0.988 -0.093 -0.126 matrix_position 1050.359 -1874.105 -31615.043 create # Entry 116, FIRE2 Name "" Object "FIRE2" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6821.568 3077.292 11698.382 create # Entry 117, EXPLO1 Name "FR1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5174.806 -2308.118 -31458.820 create # Entry 118, EXPLO1 Name "FR2" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5178.009 -2319.767 -32416.662 create # Entry 119, SPARK3 Name "FR1A" Object "SPARK3" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5174.806 -2308.118 -31458.820 create # Entry 120, SPARK3 Name "FR2A" Object "SPARK3" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5178.009 -2319.767 -32416.662 create # Entry 121, FIRE1 Name "FR3A" Object "FIRE1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5174.806 -2308.118 -31458.820 create # Entry 122, FIRE1 Name "FR4A" Object "FIRE1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5178.009 -2319.767 -32416.662 create # Entry 123, BOLT Name "BOLT3" Object "BOLT" matrix_forward 0.000 0.000 -1.000 matrix_up -0.010 1.000 0.000 matrix_position -8549.558 1129.523 -14046.195 create