### w_war_obj.txt ### ### Date: 2002-05-18 15:40:29 ### filetype object # for level WAR # Entry 0, BOY1 Name "BOY1" Object "BOY1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 3173.346 -492.750 -8826.354 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 1, GRL1 Name "GRL1" Object "GRL1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 4648.347 -681.931 -7206.770 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 2, LEZ1 Name "LEZ" Object "LEZ1" matrix_forward -0.999 0.000 0.046 matrix_up 0.000 1.000 0.000 matrix_position 2908.799 219.203 -4710.822 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 3, PIN Name "ASS" Object "PIN" matrix_forward 0.918 0.000 0.396 matrix_up 0.000 1.000 0.000 matrix_position -11457.232 -1539.541 -1958.113 create # Entry 4, CANDY Name "DANDY" Object "CANDY" matrix_forward 0.973 0.013 0.229 matrix_up 0.022 -0.999 -0.038 matrix_position -11459.162 -1670.040 -1961.546 create # Entry 5, G Name "G" Object "G" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4945.651 -1311.874 5855.278 create # Entry 6, R Name "R" Object "R" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6765.518 -457.184 -3339.300 create # Entry 7, A Name "A" Object "A" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -15278.658 -1826.822 -6284.911 create # Entry 8, V Name "V" Object "V" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 101.512 -997.641 -8448.889 create # Entry 9, I Name "I" Object "I" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6462.747 186.657 3218.089 create # Entry 10, T Name "T" Object "T" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 3135.912 458.279 -4753.197 create # Entry 11, Y Name "Y" Object "Y" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -862.952 -200.186 -8862.932 create # Entry 12, EXPLO1 Name "G1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4945.651 -1311.874 5855.278 create # Entry 13, EXPLO1 Name "R1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6765.518 -457.184 -3339.300 create # Entry 14, EXPLO1 Name "A1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -15278.658 -1826.822 -6284.911 create # Entry 15, EXPLO1 Name "V1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 101.512 -997.641 -8448.889 create # Entry 16, EXPLO1 Name "I1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 6462.747 186.657 3218.089 create # Entry 17, EXPLO1 Name "T1" Object "EXPLO1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 3135.912 458.279 -4753.197 create # Entry 18, EXPLO1 Name "Y1" Object "EXPLO1" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -862.952 -200.186 -8862.932 create # Entry 19, LOGO Name "HIDDEN" Object "LOGO" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9006.276 -907.682 -4914.251 create # Entry 20, STEAM1 Name "" Object "STEAM1" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -3326.480 -1788.590 8744.074 create # Entry 21, SF_SMK Name "" Object "SF_SMK" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -12262.187 -2129.609 1147.351 create # Entry 22, FIRE1 Name "" Object "FIRE1" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -12263.396 -2163.309 1175.826 create # Entry 23, GENM2 Name "GENM2" Object "GENM2" matrix_forward -1.000 0.000 0.015 matrix_up 0.000 1.000 0.000 matrix_position -5682.484 -2105.313 5002.473 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 24, PEG Name "PEG" Object "PEG" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5038.835 -2106.411 4821.547 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 25, ROB1A Name "ROB1A" Object "ROB1A" matrix_forward -0.821 0.000 -0.571 matrix_up 0.000 1.000 0.000 matrix_position -16519.309 -2189.881 -8671.375 # + COLLIDES # + COLLIDE_BOX 40 175 50 # + COLLIDE_OFFSET 0 70 0 create # Entry 26, SAL Name "SAL" Object "SAL" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5114.623 -2098.528 -1314.794 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 27, ROB2A Name "ROB2A" Object "ROB2A" matrix_forward -0.110 0.000 0.994 matrix_up 0.000 1.000 0.000 matrix_position -10291.277 -1271.353 1343.361 # + COLLIDES # + COLLIDE_BOX 40 175 50 # + COLLIDE_OFFSET 0 70 0 create # Entry 28, STEAM1 Name "" Object "STEAM1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 271.321 -1357.897 -10370.499 create # Entry 29, STEAM1 Name "" Object "STEAM1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 96.152 -918.017 -890.095 create # Entry 30, STEAM1 Name "" Object "STEAM1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 48.668 -1056.488 -5211.573 create # Entry 31, STEAM1 Name "" Object "STEAM1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6399.539 -1227.586 -10312.809 create # Entry 32, TRASH Name "TRAS1" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -12603.375 -2494.687 -2565.729 create # Entry 33, TLID Name "LID3" Object "TLID" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -12603.006 -2445.165 -2565.643 create # Entry 34, STEAM1 Name "" Object "STEAM1" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -3141.440 -1949.670 5041.909 create # Entry 35, STEAM1 Name "" Object "STEAM1" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -3636.605 -1949.670 5747.856 create # Entry 36, T_SMOK Name "" Object "T_SMOK" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -1166.424 355.578 -1159.572 create # Entry 37, SF_SMK Name "" Object "SF_SMK" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -8866.318 -1460.808 2398.691 create # Entry 38, T_SMOK Name "" Object "T_SMOK" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position -1110.358 355.578 -4690.973 create # Entry 39, FOUNTN Name "FTN" Object "FOUNTN" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position 7998.582 63.279 -4756.454 create # Entry 40, STEAM5 Name "" Object "STEAM5" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6019.453 -1896.326 -4277.276 create # Entry 41, STEAM5 Name "" Object "STEAM5" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -6045.491 -1896.326 -5584.761 create # Entry 42, STEAM5 Name "" Object "STEAM5" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5999.769 -1896.326 -6801.270 create # Entry 43, STEAM5 Name "" Object "STEAM5" matrix_forward -0.721 0.000 0.693 matrix_up 0.000 1.000 0.000 matrix_position 1893.596 -587.363 -8968.533 create # Entry 44, FEM3 Name "FEM3" Object "FEM3" matrix_forward -0.999 0.000 0.048 matrix_up 0.000 1.000 0.000 matrix_position -1135.873 -245.077 4704.756 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 45, GENF1 Name "GENF1" Object "GENF1" matrix_forward -0.999 0.000 0.048 matrix_up 0.000 1.000 0.000 matrix_position -1135.873 -245.077 4704.756 + COLLIDES + COLLIDE_BOX 50 0 50 + COLLIDE_OFFSET 0 0 0 create # Entry 46, NAS1 Name "NAS1" Object "NAS1" matrix_forward 0.043 0.000 -0.999 matrix_up 0.000 1.000 0.000 matrix_position -14089.609 -2545.978 -3245.991 # + COLLIDES # + COLLIDE_BOX 40 175 50 # + COLLIDE_OFFSET 0 70 0 create # Entry 47, CHAR2 Name "CR2" Object "CHAR2" matrix_forward -0.557 0.048 -0.829 matrix_up 0.035 0.999 0.034 matrix_position 6929.550 77.580 3382.971 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 48, PUN Name "DAVE" Object "PUN" matrix_forward 0.716 -0.070 0.695 matrix_up 0.049 0.998 0.049 matrix_position 6929.529 80.049 3375.472 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 49, STO Name "JIM" Object "STO" matrix_forward -0.166 -0.671 -0.723 matrix_up 0.006 0.732 -0.681 matrix_position -8900.468 -2094.332 -7826.000 + COLLIDES + COLLIDE_SPHERE 40 + COLLIDE_OFFSET 0 60 0 create # Entry 50, CHAR2 Name "CR1" Object "CHAR2" matrix_forward -0.180 0.431 0.884 matrix_up 0.023 0.900 -0.434 matrix_position -8899.722 -2139.367 -7798.890 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 51, TRASH Name "TRAS2" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -11531.815 -2136.597 -1482.896 create # Entry 52, TRASH Name "TRAS3" Object "TRASH" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -11600.728 -2139.926 -1446.300 create # Entry 53, TLID Name "LID" Object "TLID" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -11530.265 -2082.927 -1481.784 create # Entry 54, TLID Name "LID2" Object "TLID" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -11600.559 -2088.646 -1446.214 create # Entry 55, LID Name "LU" Object "LID" matrix_forward -0.756 -0.006 0.654 matrix_up 0.212 0.944 0.254 matrix_position 7108.572 195.485 3532.934 create # Entry 56, LID Name "LD" Object "LID" matrix_forward -0.753 -0.010 0.658 matrix_up -0.169 0.969 -0.179 matrix_position 7108.572 195.485 3532.934 create # Entry 57, LID Name "LO" Object "LID" matrix_forward 1.000 -0.017 0.023 matrix_up 0.024 0.929 -0.369 matrix_position -8932.692 -2024.703 -8085.604 create # Entry 58, LID Name "LC" Object "LID" matrix_forward 0.999 -0.030 0.011 matrix_up 0.028 0.990 0.139 matrix_position -8932.692 -2024.703 -8085.604 create # Entry 59, LID Name "" Object "LID" matrix_forward 0.744 0.000 -0.668 matrix_up 0.000 1.000 0.000 matrix_position 6580.151 179.445 3745.239 create # Entry 60, LID Name "" Object "LID" matrix_forward 0.739 0.015 -0.673 matrix_up -0.011 1.000 0.011 matrix_position 6782.854 173.190 3578.704 create # Entry 61, MANLEV Name "LV3" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4288.217 -1233.030 -8140.056 create # Entry 62, MANLEV Name "LV3A" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4287.967 -1233.192 -8140.799 create # Entry 63, MANLEV Name "LV2" Object "MANLEV" matrix_forward -0.792 0.000 0.610 matrix_up 0.000 1.000 0.000 matrix_position -15672.678 -1948.736 -168.322 create # Entry 64, MANLEV Name "LV2A" Object "MANLEV" matrix_forward -0.802 0.000 0.597 matrix_up 0.000 1.000 0.000 matrix_position -15672.505 -1948.927 -168.532 create # Entry 65, MANLEV Name "LV1" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -3096.061 -677.950 -8998.235 create # Entry 66, MANLEV Name "LV1A" Object "MANLEV" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -3096.035 -677.886 -8998.270 create # Entry 67, BAR Name "BAR" Object "BAR" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4142.971 -2095.653 1336.261 + COLLIDES + COLLIDE_BOX 40 175 50 + COLLIDE_OFFSET 0 70 0 create # Entry 68, ICON1 Name "CAM1" Object "ICON1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4973.400 -1894.765 6155.735 create # Entry 69, ICON1 Name "CAM2" Object "ICON1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -4899.495 350.872 13441.142 create # Entry 70, ICON1 Name "CAM3" Object "ICON1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -3885.936 -1787.277 -1463.771 create # Entry 71, ICON1 Name "CAM4" Object "ICON1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -5124.530 409.930 -1388.279 create # Entry 72, F_GLOW Name "GLOW" Object "F_GLOW" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position -9006.276 -907.682 -4914.251 create # Entry 73, FLAG Name "" Object "FLAG" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 3155.672 1339.254 -4727.568 create # Entry 74, ICON1 Name "CAM9" Object "ICON1" matrix_forward 0.000 0.000 1.000 matrix_up 0.000 1.000 0.000 matrix_position 8593.563 638.649 -6741.750 create