// autoexec.cfg -- config file for Xbox build. // //"BandwidthTargetClient" "64000" //"BandwidthTargetServer" "8000" //"UDPDebug" "1" "ModelShadow_Proj_Color" "200.0" "FarZ" "100000" "DetailTextureScale" "1.0" "FogEnable" "1" "optimizesurfaces" "1" "windowed" "0" "bitdepth" "32" "screenwidth" "640" "errorlog" "0" "MaxFPS" "30.0000" "DetailTextures" "1" "EnvMapEnable" "1.000000" "ForceClear" "1" "screenheight" "480" "Prediction" "1" "ModelShadow_Proj_Enable" "1" "ModelShadow_Proj_BlurEnable" "0" "ModelShadow_Proj_EnableBlurPS" "0" "Render60hz" "1" "Saturate" "0" "VSync" "1" "BackBufferCount" "2" "FPS" "0" "RezCache" "1" "DynamicLight_TextureSize" "64" "ModelShadow_Proj_TextureRes" "64" "AxisX" "0.008" "AxisY" "0.008" "ZoomAxisX" "0.003" "ZoomAxisY" "0.003" "Wijang" "2" "FrictionCoefficient" "10.0" "FrictionCoefficientAI" "10.0" "mission" "m02" "runworld" "Maps/m02" "testmenu" "2" //"showframerate" "1" //"showtickcounts" "1" "numconsolelines" "0" //"errorlogfile" "d:\error.log" //"GammaG" "1.5" //"GammaR" "1.5" //"GammaB" "1.5" //"Gamma" "1.5" "VS_MODELS" "256" "VS_MODELS_TRANSLUCENT" "256" "VS_SPRITES" "256" "VS_SPRITES_NOZ" "256" "VS_WORLDMODELS" "128" "VS_WORLDMODELS_TRANSLUCENT" "128" "VS_LIGHTS" "128" "VS_POLYGRIDS" "4" "VS_POLYGRIDS_EARLYTRANSLUCENT" "4" "VS_POLYGRIDS_TRANSLUCENT" "4" "VS_LINESYSTEMS" "64" "VS_PARTICLESYSTEMS" "256" "VS_CANVASES" "4" "VS_CANVASES_TRANSLUCENT" "4" "VS_VOLUMEEFFECTS" "256" "VS_VOLUMEEFFECTS_TRANSLUCENT" "256" "HardWareSoundEnable" "1" "SoftWareVoiceNum" "64" "HardWareVoiceNum" "64" "SampleRate" "44100" "DistanceFactor" "0.1" "DopplerFactor" "1.0" // FM_VERT2_HORIZ2 = 0 // FM_HORIZ2_VERT2 = 1 // FM_VERT2_HORIZ = 2 // FM_HORIZ2_VERT = 3 // FM_IDENTITY = 4 // FM_BOX = 5 // FM_VERT = 6 // FM_HORIZ = 7 // FM_BOX2 = 8 // FM_VERT2 = 9 // FM_HORIZ2 = 10 // FM_BOX2_BOX2 = 11 // FM_VERT2_HORIZ2_BOX2 = 12 // FM_BOX2_BOX2_BOX2 = 13 // FM_VERT2_HORIZ2_VERT2 = 14 // FM_HORIZ2_VERT2_HORIZ2 = 15 // FM_VERT2_HORIZ2_VERT2_HORIZ2 = 16 // FM_HORIZ2_VERT2_HORIZ2_VERT2 = 17 // FM_BOX2_BOX2_BOX2_BOX2 = 18 "FilterMode" "10" //"DefaultDOF0" "0.947999" //"DefaultDOF1" "1.250000" "DefaultDOF0" "0.807999" "DefaultDOF1" "1.250000" // off "AntiAliasFSOverSample" "0" // 2 samples linear //"AntiAliasFSOverSample" "4129" // 2 samples quincunx //"AntiAliasFSOverSample" "4385" // 2 samples horizontal linear //"AntiAliasFSOverSample" "8225" // 2 samples vertical linear //"AntiAliasFSOverSample" "8210" // 4 samples multisample linear //"AntiAliasFSOverSample" "4130" // 4 samples multisample gaussian //"AntiAliasFSOverSample" "4642" // 4 samples supersample linear //"AntiAliasFSOverSample" "8226" // 4 samples supersample gaussian //"AntiAliasFSOverSample" "8738" // 9 samples multisample gaussian //"AntiAliasFSOverSample" "4659" // 9 samples supersample gaussian //"AntiAliasFSOverSample" "8755" AddAction MoveForward 1 AddAction MoveBackward 2 AddAction MoveLeft 3 AddAction MoveRight 4 AddAction XAxisMove 5 AddAction YAxisMove 6 AddAction XAxisLook 7 AddAction YAxisLook 8 AddAction Fire 11 AddAction NextWeapon 12 AddAction Jump 13 AddAction RollerDash 14 AddAction ChangeMagazine 15 AddAction X 16 AddAction View 17 AddAction Zoom 18 AddAction NpcCommandOn 19 AddAction NpcCommandOff 20 AddAction Start 31 AddAction Back 32 AddAction Up 33 AddAction Down 34 AddAction Left 35 AddAction Right 36 AddAction DEBUG01 61 AddAction DEBUG02 62 AddAction DEBUG03 63 AddAction Quit 250 enabledevice "##keyboard" 1 bind "##keyboard" "##key up" "Up" bind "##keyboard" "##key left" "Down" bind "##keyboard" "##key down" "Left" bind "##keyboard" "##key right" "Right" bind "##keyboard" "##key w" "MoveForward" bind "##keyboard" "##key s" "MoveBackward" bind "##keyboard" "##key d" "MoveRight" bind "##keyboard" "##key a" "MoveLeft" bind "##keyboard" "##key n" "NextWeapon" bind "##keyboard" "##key space" "Jump" bind "##keyboard" "##key f" "RollerDash" bind "##keyboard" "##key r" "ChangeMagazine" bind "##keyboard" "##key x" "X" bind "##keyboard" "##key t" "View" bind "##keyboard" "##key z" "Zoom" bind "##keyboard" "##key escape" "Quit" bind "##keyboard" "##key F1" "DEBUG01" bind "##keyboard" "##key F2" "DEBUG02" bind "##keyboard" "##key F3" "DEBUG03" enabledevice "##gamepad0" 3 bind "##gamepad0" "##gamepad start" "Start" bind "##gamepad0" "##gamepad back" "Back" bind "##gamepad0" "##gamepad dpad up" "Up" bind "##gamepad0" "##gamepad dpad left" "Left" bind "##gamepad0" "##gamepad dpad down" "Down" bind "##gamepad0" "##gamepad dpad right" "Right" bind "##gamepad0" "##gamepad a" "Jump" bind "##gamepad0" "##gamepad x" "X" bind "##gamepad0" "##gamepad y" "ChangeMagazine" bind "##gamepad0" "##gamepad b" "RollerDash" bind "##gamepad0" "##gamepad white" "NpcCommandOn" bind "##gamepad0" "##gamepad black" "NpcCommandOff" bind "##gamepad0" "##gamepad right thumb" "Zoom" bind "##gamepad0" "##gamepad left thumb" "View" rangebind "##gamepad0" "##gamepad x-axis left thumb" 100.0f "XAxisMove" rangebind "##gamepad0" "##gamepad y-axis left thumb" 100.0f "YAxisMove" rangebind "##gamepad0" "##gamepad x-axis right thumb" 100.0f "XAxisLook" rangebind "##gamepad0" "##gamepad y-axis right thumb" 100.0f "YAxisLook" rangebind "##gamepad0" "##gamepad right trigger" 1.0f "Fire" rangebind "##gamepad0" "##gamepad left trigger" 1.0f "NextWeapon" enabledevice "##gamepad1" 4 bind "##gamepad1" "##gamepad start" "Start" bind "##gamepad1" "##gamepad back" "Back" bind "##gamepad1" "##gamepad dpad up" "Up" bind "##gamepad1" "##gamepad dpad left" "Left" bind "##gamepad1" "##gamepad dpad down" "Down" bind "##gamepad1" "##gamepad dpad right" "Right" bind "##gamepad1" "##gamepad a" "Jump" bind "##gamepad1" "##gamepad x" "X" bind "##gamepad1" "##gamepad y" "ChangeMagazine" bind "##gamepad1" "##gamepad b" "RollerDash" bind "##gamepad1" "##gamepad white" "NpcCommandOn" bind "##gamepad1" "##gamepad black" "NpcCommandOff" bind "##gamepad1" "##gamepad right thumb" "Zoom" bind "##gamepad1" "##gamepad left thumb" "View" rangebind "##gamepad1" "##gamepad x-axis left thumb" 100.0f "XAxisMove" rangebind "##gamepad1" "##gamepad y-axis left thumb" 100.0f "YAxisMove" rangebind "##gamepad1" "##gamepad x-axis right thumb" 100.0f "XAxisLook" rangebind "##gamepad1" "##gamepad y-axis right thumb" 100.0f "YAxisLook" rangebind "##gamepad1" "##gamepad right trigger" 1.0f "Fire" rangebind "##gamepad1" "##gamepad left trigger" 1.0f "NextWeapon" enabledevice "##gamepad2" 5 bind "##gamepad2" "##gamepad start" "Start" bind "##gamepad2" "##gamepad back" "Back" bind "##gamepad2" "##gamepad dpad up" "Up" bind "##gamepad2" "##gamepad dpad left" "Left" bind "##gamepad2" "##gamepad dpad down" "Down" bind "##gamepad2" "##gamepad dpad right" "Right" bind "##gamepad2" "##gamepad a" "Jump" bind "##gamepad2" "##gamepad x" "X" bind "##gamepad2" "##gamepad y" "ChangeMagazine" bind "##gamepad2" "##gamepad b" "RollerDash" bind "##gamepad2" "##gamepad white" "NpcCommandOn" bind "##gamepad2" "##gamepad black" "NpcCommandOff" bind "##gamepad2" "##gamepad right thumb" "Zoom" bind "##gamepad2" "##gamepad left thumb" "View" rangebind "##gamepad2" "##gamepad x-axis left thumb" 100.0f "XAxisMove" rangebind "##gamepad2" "##gamepad y-axis left thumb" 100.0f "YAxisMove" rangebind "##gamepad2" "##gamepad x-axis right thumb" 100.0f "XAxisLook" rangebind "##gamepad2" "##gamepad y-axis right thumb" 100.0f "YAxisLook" rangebind "##gamepad2" "##gamepad right trigger" 1.0f "Fire" rangebind "##gamepad2" "##gamepad left trigger" 1.0f "NextWeapon" enabledevice "##gamepad3" 6 bind "##gamepad3" "##gamepad start" "Start" bind "##gamepad3" "##gamepad back" "Back" bind "##gamepad3" "##gamepad dpad up" "Up" bind "##gamepad3" "##gamepad dpad left" "Left" bind "##gamepad3" "##gamepad dpad down" "Down" bind "##gamepad3" "##gamepad dpad right" "Right" bind "##gamepad3" "##gamepad a" "Jump" bind "##gamepad3" "##gamepad x" "X" bind "##gamepad3" "##gamepad y" "ChangeMagazine" bind "##gamepad3" "##gamepad b" "RollerDash" bind "##gamepad3" "##gamepad white" "NpcCommandOn" bind "##gamepad3" "##gamepad black" "NpcCommandOff" bind "##gamepad3" "##gamepad right thumb" "Zoom" bind "##gamepad3" "##gamepad left thumb" "View" rangebind "##gamepad3" "##gamepad x-axis left thumb" 100.0f "XAxisMove" rangebind "##gamepad3" "##gamepad y-axis left thumb" 100.0f "YAxisMove" rangebind "##gamepad3" "##gamepad x-axis right thumb" 100.0f "XAxisLook" rangebind "##gamepad3" "##gamepad y-axis right thumb" 100.0f "YAxisLook" rangebind "##gamepad3" "##gamepad right trigger" 1.0f "Fire" rangebind "##gamepad3" "##gamepad left trigger" 1.0f "NextWeapon" ModelAdd 0.000000 0.000000 0.000000