[CONTROLS] Go Back\Cancel=BUTTON_B Select\Accept=BUTTON_A Cycle Down=BUTTON_DPAD_D Cycle Up=BUTTON_DPAD_U Slider Left=BUTTON_DPAD_L Slider Right=BUTTON_DPAD_R Reset All=BUTTON_X Change Paint=BUTTON_THUMB_RIGHT [TEXT] WING The vehicle's aerodynamics greatly affect top end performance. Each vehicle has different aerodynamic properties. Frontal area and drag factors are based on the design of the car and can't be changed by the player. Wings are added to the chassis to provide an adjustable means to keep the car glued to the ground with the greatest amount of pressure on the driving tires. The size and angle of the wings have the largest effect. All chassis can be equipped with a rear wing. Only some cars can have front wings, if a chassis cannot be equipped, you will not be able to select the front wing option. Select the wing to view or edit by selecting Front or Rear. The following items can be edited for each wing: Elements: Specifies the number of wing elements. Multiple elements typically give higher downforce with less drag. Width: This is the width of the wing. It should be thought of as going in the same direction as the car's width. Chord: This is the front-to-back size of the wing. Angle: This is a measure of the angle the wing chord makes relative to horizontal. Endplate: An endplate is a vertical plate attached to the edges of the wing. The endplate helps keep airflow from spilling off the side of the wing and helps increase downforce with little induced drag. NOTE: If the Elements or Width of the wing is zero, the wing is considered disabled or nonexistent.