2DScreen: LOADScreen.2ds Version: 1.00 Time: 13:28: 3 - 5/26/2000 GadgetCount: 2 BEGIN ;start script CLASSNAME: SCREEN_GAD ;Gadget Class Name. ID: GID_SCREEN ;Gadget Unique ID string. POS: -0.1633,0.0000,0.0000 ;X,Y,Z position. AREA: 0.0000,0.0000,639.0000,479.000000 ;Area Start(X,Y) and End(X,Y). IMGCLRU: 1.0000,1.0000,1.0000,1.0000 ;Image unselected color RGBA. IMGCLRS: 1.0000,1.0000,1.0000,1.0000 ;Image selected color RGBA. SIZE: 639.0000,479.0000 ;Size of the Gadget Rectangle (X,Y). TITLECLRU: 0.5020,0.5020,0.5020,1.0000 ;Title/Text unselected color RGBA. FADEIN: 0 ;fade in, 1=true, 0=false. FADEOUT: 0 ;fade in, 1=true, 0=false. MOVEINIT: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEKILL: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEIDLE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVELCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVERCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEFOCUS: 0,0,0 ;(start key #, end key #,loop 1/0) MOVECHANGE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMOVER: 0,0,0 ;(start key #, end key #,loop 1/0) MASK: 0 ;Mask the Image, 1=true, 0=false. IMAGE: Back04.tga ;Texture Name. UV: 0.0013,0.0015,0.9987,0.9985 ;UV lb(X,Y),rt(X,Y). GADGETS: 2 ;Number of gadgets in screen. GADISDONE: ;signals that this gadget is done. CHILDREN: ;Children of GID_SCREEN. CLASSNAME: STATIC_GAD ;Gadget Class Name. ID: GID_LOAD_Loadingtxt ;Gadget Unique ID string. POS: 204.6633,221.0000,10.0000 ;X,Y,Z position. AREA: 0.0000,0.0000,231.0000,38.000000 ;Area Start(X,Y) and End(X,Y). IMGCLRU: 1.0000,1.0000,1.0000,1.0000 ;Image unselected color RGBA. IMGCLRS: 1.0000,1.0000,1.0000,1.0000 ;Image selected color RGBA. SIZE: 231.0000,38.0000 ;Size of the Gadget Rectangle (X,Y). TITLECLRU: 0.5020,0.5020,0.5020,1.0000 ;Title/Text unselected color RGBA. FADEIN: 0 ;fade in, 1=true, 0=false. FADEOUT: 0 ;fade in, 1=true, 0=false. MOVEINIT: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEKILL: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEIDLE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVELCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVERCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEFOCUS: 0,0,0 ;(start key #, end key #,loop 1/0) MOVECHANGE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMOVER: 0,0,0 ;(start key #, end key #,loop 1/0) MASK: 0 ;Mask the Image, 1=true, 0=false. IMAGE: Loading.tga ;Texture Name. UV: 0.0005,0.0005,0.9995,0.9995 ;UV lb(X,Y),rt(X,Y). INPUT: NO ;Accept mouse/keyboard input. GADISDONE: ;signals that this gadget is done. ENDCHILDREN: ;End of GID_SCREEN children. ENDSCREEN: END ;end script