2DScreen: Splash.2ds Version: 1.00 Time: 12: 6:41 - 11/ 7/2002 GadgetCount: 4 BEGIN ;start script CLASSNAME: SPLASH_SCREEN ;Gadget Class Name. ID: GID_SPLASH_SCREEN ;Gadget Unique ID string. POS: 0.0,0.0,0.0000 ;X,Y,Z position. AREA: 0.0000,0.0000,640.0000,480.000000 ;Area Start(X,Y) and End(X,Y). IMGCLRU: 1.0000,1.0000,1.0000,1.0000 ;Image unselected color RGBA. IMGCLRS: 1.0000,1.0000,1.0000,1.0000 ;Image selected color RGBA. SIZE: 640.0000,480.000000 ;Size of the Gadget Rectangle (X,Y). TITLECLRU: 0.5020,0.5020,0.5020,1.0000 ;Title/Text unselected color RGBA. FADEIN: 0 ;fade in, 1=true, 0=false. FADEOUT: 0 ;fade in, 1=true, 0=false. MOVEINIT: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEKILL: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEIDLE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVELCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVERCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEFOCUS: 0,0,0 ;(start key #, end key #,loop 1/0) MOVECHANGE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMOVER: 0,0,0 ;(start key #, end key #,loop 1/0) MASK: 0 ;Mask the Image, 1=true, 0=false. IMAGE: IHRABack.tga ;Texture Name. UV: 0.0013,0.0015,0.9987,0.9985 ;UV lb(X,Y),rt(X,Y). GADGETS: 4 ;Number of gadgets in screen. GADISDONE: ;signals that this gadget is done. CHILDREN: ;Children of GID_SPLASH_SCREEN. CLASSNAME: STATIC_GAD ;Gadget Class Name. ID: GID_Splash_Version ;Gadget Unique ID string. POS: 52.5612,40.1896,100.0000 ;X,Y,Z position. AREA: 0.0000,0.0000,160.0000,25.439102 ;Area Start(X,Y) and End(X,Y). IMGCLRU: 0.8784,0.8784,0.8784,0.0000 ;Image unselected color RGBA. IMGCLRS: 0.8784,0.8784,0.8784,0.0000 ;Image selected color RGBA. SIZE: 160.0000,25.4391 ;Size of the Gadget Rectangle (X,Y). TITLECLRU: 1.0000,1.0000,1.0000,0.0000 ;Title/Text unselected color RGBA. FADEIN: 0 ;fade in, 1=true, 0=false. FADEOUT: 0 ;fade in, 1=true, 0=false. MOVEINIT: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEKILL: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEIDLE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVELCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVERCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEFOCUS: 0,0,0 ;(start key #, end key #,loop 1/0) MOVECHANGE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMOVER: 0,0,0 ;(start key #, end key #,loop 1/0) INPUT: NO ;Accept mouse/keyboard input. GADISDONE: ;signals that this gadget is done. CLASSNAME: STATIC_GAD ;Gadget Class Name. ID: GID_Static_PressStart ;Gadget Unique ID string. POS: 320.0000,150.0000,11.0847 ;X,Y,Z position. AREA: 0.0000,0.0000,270.0000,29.000000 ;Area Start(X,Y) and End(X,Y). IMGCLRU: 1.0000,1.0000,1.0000,1.0000 ;Image unselected color RGBA. IMGCLRS: 1.0000,1.0000,1.0000,1.0000 ;Image selected color RGBA. SIZE: 270.0000,29.0000 ;Size of the Gadget Rectangle (X,Y). TITLECLRU: 0.5020,0.5020,0.5020,1.0000 ;Title/Text unselected color RGBA. FADEIN: 0 ;fade in, 1=true, 0=false. FADEOUT: 0 ;fade in, 1=true, 0=false. MOVEINIT: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEKILL: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEIDLE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVELCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVERCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEFOCUS: 0,0,0 ;(start key #, end key #,loop 1/0) MOVECHANGE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMOVER: 0,0,0 ;(start key #, end key #,loop 1/0) MASK: 0 ;Mask the Image, 1=true, 0=false. IMAGE: PressStartTitle.tga ;Texture Name. UV: 0.0005,0.0005,0.9995,0.9995 ;UV lb(X,Y),rt(X,Y). INPUT: NO ;Accept mouse/keyboard input. GADISDONE: ;signals that this gadget is done. CLASSNAME: STATIC_GAD ;Gadget Class Name. ID: GID_Static_Loading ;Gadget Unique ID string. POS: 380.0000,150.0000,11.0847 ;X,Y,Z position. AREA: 0.0000,0.0000,159.0000,29.000000 ;Area Start(X,Y) and End(X,Y). IMGCLRU: 1.0000,1.0000,1.0000,1.0000 ;Image unselected color RGBA. IMGCLRS: 1.0000,1.0000,1.0000,1.0000 ;Image selected color RGBA. SIZE: 159.0000,29.0000 ;Size of the Gadget Rectangle (X,Y). TITLECLRU: 1.0000,1.0000,1.0000,1.0000 ;Title/Text unselected color RGBA. FADEIN: 0 ;fade in, 1=true, 0=false. FADEOUT: 0 ;fade in, 1=true, 0=false. MOVEINIT: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEKILL: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEIDLE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVELCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVERCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMCLICK: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEFOCUS: 0,0,0 ;(start key #, end key #,loop 1/0) MOVECHANGE: 0,0,0 ;(start key #, end key #,loop 1/0) MOVEMOVER: 0,0,0 ;(start key #, end key #,loop 1/0) MASK: 0 ;Mask the Image, 1=true, 0=false. IMAGE: LoadingSplash.tga ;Texture Name. UV: 0.0005,0.0005,0.9995,0.9995 ;UV lb(X,Y),rt(X,Y). INPUT: NO ;Accept mouse/keyboard input. GADISDONE: ;signals that this gadget is done. ENDCHILDREN: ;End of GID_SPLASH_SCREEN children. ENDSCREEN: END ;end script