; ;first put the name of the track ;then the initial layout ;then the first sequence ; ;layout is followed by HUD display state 0 off ; 1 on ; then titlebarState 0 NONE, ; 1 MENU, ; 2 ENGINEERING, ; 3 TIMER, ; 4 MULTIINFO, ; ;layout is compulsory before the first sequence and optional before all others ; ;labels 0 to 9 are permitted, prefixed with # ; ;continue and branch correspond to a 'user feedback pause' ;continue will continue execution of the sequence ;branch will leave current sequence ;continue is followed by the string for the OK button ; branch is followed by the string for the OK button and the label to branch to ; then the string for the back button and the label to branch to ; ;test corresponds to a 'user control' ;test is suffixed by its routine number and followed by the branch labels ; ;goto and end correspond to the end of a sequence ;goto is followed by the branch label ;end finishes the masterclass ; Indianapolis ; #0 ;Pit radio, big crash, drafting thang layout 0 0 MstrClss\MC5\part1\mc5_0.seq layout 0 0 MstrClss\MC5\part1\mc5_0B.seq ; #1 ;inside line and summary layout 0 0 MstrClss\MC5\part1\mc5_1.seq layout 0 0 MstrClss\MC5\part1\mc5_1B.seq ; #2 ;introduction to the test layout 0 0 MstrClss\MC5\part1\mc5_2.seq #3 ; *** TEXT BLOCK ON IT'S OWN *** layout 0 0 MstrClss\MC5\part2\mc5_2txt.seq continue ST_CONTINUE ; *** CARL O *** ;now your turn #4 layout 1 3 MstrClss\MC5\part2\mc5_3.seq test4 5 6 7 10 11 12 ; ; test: gold, silver bronze, failed ; ; gold #5 layout 0 0 MstrClss\MC5\part2\mc5_4.seq continue ST_CONTINUE end ; silver #6 layout 0 0 MstrClss\MC5\part2\mc5_5.seq branch ST_TRY_AGAIN 3 ST_CONTINUE 20 ; bronze #7 layout 0 0 MstrClss\MC5\part2\mc5_6.seq branch ST_TRY_AGAIN 3 ST_CONTINUE 20 #10 ;Fail Default layout 0 0 MstrClss\MC5\part2\mc5_10.seq branch ST_TRY_AGAIN 3 ST_CONTINUE 20 #11 ;Fail Crash layout 0 0 MstrClss\MC5\part2\mc5_11.seq branch ST_TRY_AGAIN 3 ST_CONTINUE 20 #12 ;Fail Crash layout 0 0 MstrClss\MC5\part2\mc5_12.seq branch ST_TRY_AGAIN 3 ST_CONTINUE 20 #20 end ;