//#include "SHORTCUTT_20b_dlg.h" #include "cutscene_common.cs" // global variables int ce01, ce04, ce11, player; void main() { LoadScene("se01"); //fade in Fade(0, 0, 0, 1, 0, 0, 0, 0, 1, 1); //show movie border ShowMovieBorder("movie", 120); // spawn chara and set initial position ce01= SpawnMale(19.2, 333.4, 10.6); SetCharaWeapon(ce01, 30); ce04= SpawnFemale(5.5, 219.9, 2.5); SetCharaWeapon(ce04, 20); ce11= SpawnChara("CE11", -0.7, 316, 10.5); SetCharaWeapon(ce11, 32); //19.2, 333.4, 10.6 //-18.6, 332.3, 10.5 // Set chara initial direction SetEntityDir(ce04, 0, 1, 0); SetEntityDir(ce01, -0.2, -0.9, 0); SetEntityDir(ce11, 0, -1, 0); // get player and hide acZaras player = GetPlayerChara(); ShowEntity(ce01, 1); ShowEntity(ce04, 1); ShowEntity(ce11, 1); // delete acZaras and resZarae player after end cutscene ActorList(ce01); ActorList(ce04); ActorList(ce11); LookChara(ce01, ce04); LookChara(ce04, ce11); LookChara(ce11, ce04); //Set Cam initial SetCamPos(23.9, 200.6, 19.1); SetCamDir(116.6, 18.7, 0); Sleep(0.5); //Q1a Special items can be used on yourself or //Q1b an ally. BeginFadeImg("cs_ce11", 30, 30, 180, 90, 1, 1, 0.5); BeginText(SHORTCUTT_20b_Q1a, 210, 50, 1.5); BeginText(SHORTCUTT_20b_Q1b, 210, 70, 1.5); PlayVoice("t-20_qi_001"); Sleep(3.6); //WaitVoiceUntil(); EndText(SHORTCUTT_20b_Q1a, 0.5); EndText(SHORTCUTT_20b_Q1b, 0.5); Sleep(0.5); //Q2 Many items will strengthen your abilities. BeginText(SHORTCUTT_20b_Q2, 210, 60, 1.5); // PlayVoice("cs1"); Sleep(3); EndText(SHORTCUTT_20b_Q2, 0.5); Sleep(0.5); //Q3a You will automatically pick up a special item //Q3b when you walk over it, but remember that you //Q3c can only carry one at a time. BeginText(SHORTCUTT_20b_Q3a, 210, 40, 1.5); BeginText(SHORTCUTT_20b_Q3b, 210, 60, 1.5); BeginText(SHORTCUTT_20b_Q3c, 210, 80, 1.5); // PlayVoice("cs1"); Sleep(7.6); EndText(SHORTCUTT_20b_Q3a, 0.5); EndText(SHORTCUTT_20b_Q3b, 0.5); EndText(SHORTCUTT_20b_Q3c, 0.5); Sleep(0.5); //------------------- SetCamPos(17.8, 304.4, 36.1); SetCamDir(150.8, 16.9, 0); //Q4a Press the BLACK BUTTON to use a special //Q4b item on yourself. BeginText(SHORTCUTT_20b_Q4a, 210, 50, 1.5); BeginText(SHORTCUTT_20b_Q4b, 210, 70, 1.5); // PlayVoice("cs1"); Sleep(4); EndText(SHORTCUTT_20b_Q4a, 0.5); EndText(SHORTCUTT_20b_Q4b, 0.5); Sleep(0.5); /* //Q4c If you are locked on to an ally, you will use //Q4d the item on the ally instead. BeginText(SHORTCUTT_20b_Q4c, 210, 50, 1.5); BeginText(SHORTCUTT_20b_Q4d, 210, 70, 1.5); // PlayVoice("cs1"); Sleep(4.5); EndText(SHORTCUTT_20b_Q4c, 0.5); EndText(SHORTCUTT_20b_Q4d, 0.5); Sleep(0.5); */ //Q4 Try to use a special item on me. BeginText(SHORTCUTT_20b_Q5, 210, 60, 1.5); // PlayVoice("cs1"); WaitVoiceUntil(); EndText(SHORTCUTT_20b_Q5, 0.5); EndFadeImg("cs_ce11", 0.5); Fade(0, 0, 0, 0, 0, 0, 0, 1, 2, 1); Sleep(2); //fade out //end TheEnd(); }