#include "net_common.h" void OnCache() { LoadScene("SW02"); PlayNetGameMusic(sw02_music); SetAudioEnvironment(ENVIRONMENT_HALLWAY); } void OnHostGame() { } void SW02IRONDOOR02_InitItem(int id) { SetItemAttrib(id, ITEM_MODEL, "sw02irondoor02", 1); SetItemAttrib(id, ITEM_PHYSICS, ITEM_PHYSICS_NONE); SetItemAttrib(id, ITEM_LIFTABLE, 0); SetItemAttrib(id, ITEM_PICKABLE, 0); }