/*---------------------------------------------------------------------------------------------------------------------------------------- | "BLDMENU.INI" +------------------------------------------------------------------------------------------------------------------------------------ * \file * \author Allen Weeks (aweeks@bluetongue.com) * \date Monday, 4 March 2002 * \brief Data file describing in-game build menu *-------------------------------------------------------------------------------------------------------------------------------------*/ // The labels used for "command" and "submenu" items are for use by the code for // finding particular items. The localised strings are found by prefixing "Menu_Build_" // to the label -- these should be specified in locale.txt. menu[ParkManager] { submenu[Build] { submenu[Paths] { unit = road; unit = fountn; unit = bin; unit = bench; } // submenu[Cleaners] // { unit = maintdep; // } submenu[Attractions] { unit = vent; unit = hventry; unit = viewplat; unit = bllnride; unit = safari; } submenu[Environment] { command = PaleoFlora; command = ModernFlora; command = Flatten; command = Lake; command = Mountain; } submenu[Amenities] { unit = welccntr; unit = shop; unit = kiosk; unit = picnic; unit = toilet; } command = Demolish; submenu[Enclosures] { unit = hatchery; unit = herbfdsp; unit = carnfdsp; unit = lurebld; unit = wt3sct90; unit = wt2sct90; unit = wt1sct90; } submenu[Security] { unit = rangerdp; unit = scamera; unit = abeacbld; unit = turret; unit = shelter; } } }