/*--------------------------------------------------------------------------------------------------------------- | "ENG.TXT " +---------------------------------------------------------------------------------------------------------------- * \file * \author Allen Weeks (aweeks@bluetongue.com) * \brief (Auto Generated) Localisation strings for English +--------------------------------------------------------------------------------------------------------------*/ 1024 "Sick"; 1025 "Stressed"; 1026 "Excellent"; 1027 "Very Good"; 1028 "Good"; 1029 "Moderate"; 1030 "Poor"; 1031 "Dead"; 1032 "Malnutrition"; 1033 "Disaster"; 1034 "Natural Causes"; 1035 "Retired"; 1036 "Dino Attack"; 1037 "Electrocuted"; 1038 "Stress"; 1039 "Wandering"; 1040 "Hunt"; 1041 "Comatose"; 1042 "Dead"; 1043 "Sedated"; 1044 "Hungry"; 1045 "Thirsty"; 1046 "Defecate"; 1047 "Sleepy"; 1048 "Resting"; 1049 "Territory"; 1050 "Panic"; 1051 "Defending"; 1052 "Socializing"; 1053 "Mate"; 1054 "Stressed"; 1055 "Sick"; 1056 "Flocking"; 1057 "Lured"; 1058 "Injured"; 2048 "Infinite"; 2049 "Not enough money!"; 2050 "You do not have enough money to produce this type of dinosaur."; 3072 "Cheat"; 3073 "Normal"; 3074 "10"; 3075 "2"; 3076 "4"; 3077 "8"; 3078 "CUSTOM"; 3079 "None"; 3080 "1"; 3081 "2"; 3082 "3"; 3083 "4"; 3084 "5"; 3085 "CUSTOM"; 3086 "None"; 3087 "Chaotic"; 3088 "CUSTOM"; 3089 "Natural"; 3090 "Ordered"; 3091 "Regular"; 3092 "Scattered"; 3093 "CUSTOM"; 3094 "Dense"; 3095 "Natural"; 3096 "None"; 3097 "Sparse"; 3098 "\"Jurassic Park: Operation Genesis\" interactive game © 2002 Universal Interactive, Inc. Jurassic Park is a trademark and copyright of Universal Studios and Amblin Entertainment, Inc. Licensed by Universal Studios Licensing LLLP. Published and distributed by Universal Interactive, Inc. and Konami Corporation. All rights reserved."; 3099 "\"Jurassic Park: Operation Genesis\" interactive game © 2002 Universal Interactive, Inc. Jurassic Park is a trademark and copyright of Universal Studios and Amblin Entertainment, Inc. Licensed by Universal Studios Licensing LLLP. All rights reserved."; 3100 "\"Jurassic Park: Operation Genesis\" interactive game © 2002 Universal Interactive, Inc. Jurassic Park is a trademark and copyright of Universal Studios and Amblin Entertainment, Inc. Licensed by Universal Studios Licensing LLLP. All rights reserved."; 4096 "Amber"; 4097 "Discard"; 4098 "Fossil"; 4099 "Are you sure you want to sell this item?"; 4100 "If you replace the item currently being extracted, you will lose any progress on it!"; 4101 "If you sell this item, you will lose any progress on it."; 4102 "If you replace the item currently being extracted, you will lose any progress on it!"; 4103 "The extraction queue is full. Remove an item, or wait until extraction is complete."; 4104 "The Genetics Lab fossil storage area is full! You will need to sell or extract some items before we can receive any new items."; 4105 "You can't do that!"; 4106 "Are you sure?"; 4107 "Long"; 4108 "Medium"; 4109 "Short"; 4110 "Like Crazy"; 4111 "Never"; 4112 "Occasionally"; 4113 "Often"; 4114 "Rarely"; 4115 "Regularly"; 4116 "%1 Stars:"; 4117 "Dinosaur Immunization"; 4118 "No vaccines have been researched!"; 4119 "Go to"; 4120 "Species Info"; 4121 "-"; 4122 "Are you sure you want to buy this item?"; 4123 "You can't afford to buy that item!"; 4124 "You cannot buy this because your fossil storage is full. Either extract or sell some fossils."; 4125 "Are you sure you want to change your Research topic?"; 4126 "You don't have enough money to start researching that item!"; 4127 "Research items."; 4128 "Visitor facilities & services."; 4129 "Vehicle upgrades."; 4130 "Genetics & Science related items."; 4131 "Vaccines to cure dinosaurs of diseases."; 4132 "Improve your visitor services and attractions."; 4133 "Weapons & Security items."; 4134 "Nothing"; 4135 "Yes"; 4136 "No"; 4137 "%1 x %2"; 4138 "%1 of %2 x %3"; 4139 "Aggression: Determines how quickly the dinosaur gets angry."; 4140 "Playfulness: Determines how much time the dinosaur spends playing."; 4141 "Appetite: Determines how quickly the dinosaur gets hungry."; 4142 "Energy: Determines how quickly the dinosaur gets tired."; 4143 "Speed: Determines how quickly the dinosaur moves."; 4144 "Lethal Gene: Gives you the ability to end a dinosaur's life painlessly."; 4145 "Not expecting arrival"; 4146 "In progress"; 4147 "In progress (Other entrance)"; 4148 "Connect to path!"; 4149 "Shortly"; 4150 "Moderately Soon"; 4151 "Moderately Long"; 4152 "Long time off"; 4153 "Off"; 4154 "Auto"; 4155 "%{command:NextPage}"; 4156 "Open"; 4157 "Waiting for visitors"; 4158 "Ride in operation"; 4159 "Unloading visitors"; 4160 "Closed by manager"; 4161 "Closed due to damage"; 4162 "Ride in operation"; 4163 "Closed due to weather"; 4164 "Building Full"; 4165 "Incomplete Path"; 4166 "No %1"; 4167 "No targets"; 4168 "Repairs"; 4169 "This building is in good condition and does not need to be repaired."; 4170 "This building has sustained a moderate amount of damage. Do you wish to spend %{1:$} to repair it?"; 4171 "This building has sustained a moderate amount of damage, however you do not have the required %{1:$} to repair it!"; 4172 "This building is severely damaged. Do you wish to spend %{1:$} to repair it?"; 4173 "This building is severely damaged, however you do not have the required %{1:$} to repair it!"; 4174 "Please reconnect the controller and press START button to continue."; 4175 "Please connect an analog controller (DUALSHOCK®) or analog controller (DUALSHOCK®2) to controller port 1 or controller port 2 and press the START button to continue."; 4176 "Move up and down to view the status of your structures. Jump to a building with %{command:Goto}."; 4177 "Move up and down to view the status of your structures and select to jump to the structure."; 4178 "You can see at a glance which structures are earning and costing you money."; 4179 "This shows a quick snapshot of your current finances."; 4180 "Move up and down to view the status of your dinosaurs. Jump to a dinosaur with %{command:Goto}."; 4181 "Move up and down to view the status of your dinosaurs and select to view Info or Jump to a dinosaur."; 4182 "This is the list of all dinosaur species you have discovered, with the current DNA amounts."; 4183 "You can see how many dinosaurs you have of each species here."; 4184 "Get feedback about your park straight from the Visitor Summary."; 4185 "Find out how safe your visitors are feeling."; 4186 "Select items to Extract DNA or Sell unwanted specimens."; 4187 "Purchase items to send to your Genetics Lab."; 4188 "Once you have 100%% DNA for a species, you can modify their behavior here."; 4189 "Infinite Time"; 4190 "Are you sure you want to quit to Windows?"; 4191 "Cannot do this!"; 4192 "This building is damaged and can no longer operate properly. You will need to repair it first."; 4193 "Demolish %1"; 4194 "Are you sure you want to destroy the %1 ?"; 4195 "None"; 4196 "Thrills"; 4197 "Fun"; 4198 "Auth"; 4199 "Your dinosaurs are looking sick!"; 4200 "Your dinosaurs look very crowded together."; 4201 "%1 feeding."; 4202 "%1 feeding."; 4203 "%1 taking a drink."; 4204 "%1 challenging a rival %2."; 4205 "%1 attacking a structure!"; 4206 "%1 attacking a %2."; 4207 "%1 attacking a person!"; 4208 "%1 hunting a %2."; 4209 "%1 killing a %2."; 4210 "%1 killing a person!"; 4211 "%1 fleeing a %2."; 4212 "%1 doing an angry call."; 4213 "%1 calling to others."; 4214 "%1 communicating to others."; 4215 "%1 pleasing the crowd."; 4216 "%1 pleasing the crowd."; 4217 "%1 playing."; 4218 "%1 playing."; 4219 "%1 resting."; 4220 "%1 wandering around."; 4221 "%1 defecating."; 4222 "%1 becoming stressed!"; 4223 "person"; 4224 "The Land Cruiser will be unable to return to the Safari Depot on its own if you abandon it here. Do you really want to leave?"; 4225 "Warning!"; 4226 "Insufficient Funds!"; 4227 "You do not have enough money to buy a new Land Cruiser!"; 4228 "You do not have enough money to buy a new balloon!"; 4229 "You already have a Land Cruiser!"; 4230 "You already have a balloon!"; 4231 "You don't have a Land Cruiser!"; 4232 "You don't have a balloon!"; 4233 "Quality:"; 4234 "Demand:"; 4235 "Warning"; 4236 "Congratulations!"; 4237 "Start new game"; 4238 "Game Over"; 4239 "When a fatality occurs in Jurassic Park, everyone feels the pain, especially INGEN. Each incident damages your park's popularity and costs INGEN a great deal of money. The only way to reduce the impact of fatalities is to activate Emergency Mode whenever people are threatened."; 4240 "Your Park Budget is in the negative and our investors are thinking of withdrawing their support. You must restore a positive balance to your budget by %1 %2 or we will close Jurassic Park down."; 4241 "Congratulations. You've created a magnificent Park and achieved a Five Star rating. Feel free to stay on and enjoy your dinosaurs."; 4242 "You were warned that this would happen. Your failure to manage your finances has left us no other choice. Jurassic Park is now closed and your contract is terminated."; 4243 "Park Announcement"; 4244 "Congratulations on opening the Park. You've got the potential to make Jurassic Park the greatest theme park in the history of the world."; FieldFormat_AtCostEach "@ %{1:$} each"; FieldFormat_Money "%{1:$}"; FieldFormat_Cost "%{1:$}"; FieldFormat_CostPerMonth "%{1:$}/month"; FieldFormat_Number "%1"; FieldFormat_NumberPerMonth "%1/month"; FieldFormat_NumberPercent "%1%%"; FieldFormat_Time "%{1:#}"; FieldFormat_NumOutOf "%1 / %2"; ParkState_Closed "Closed"; ParkState_Closing "Closing"; ParkState_Emergency "Emergency"; ParkState_Open "Open"; ParkState_Paused "Paused"; DialogField_No "No"; DialogField_Yes "Yes"; DialogField_On "On"; DialogField_Off "Off"; ATurretTarget_None "None"; ATurretTarget_Carnivores "Carnivores"; ATurretTarget_Herbivores "Herbivores"; ATurretTarget_All "All"; DialogField_Monthly "Monthly"; DialogField_BiMonthly "Bimonthly"; DialogField_ByVisitors "By Visitors"; DialogField_Never "Never"; DialogField_Auto "Automatic"; FieldFormat_FirstNameLocation "%1 from %2"; FieldFormat_FirstNameLastName "%1 %2"; 5120 "Use %{command:PrevSelection} and %{command:NextSelection} to rotate the building footprint."; 5121 "Mail %1 of %2"; 5122 "If you destroy this %1, you will receive a refund of %{2:$}."; 5123 "This fence is in top shape!"; 5124 "Raise and lower the region using the D-PAD."; 5125 "Slide the region using the D-PAD."; 5126 "This is the weakest fence segment."; 5127 "You don't have enough money!"; 5128 "This will cost %{1:$}. You don't have enough money."; 5129 "A Building Is In The Way!"; 5130 "A Path Is In The Way!"; 5131 "A Safari Is In The Way!"; 5132 "A lake can't be made here!"; 5133 "Use %{command:PrevSelection} and %{command:NextSelection} to resize the lake shape."; 5134 "Do you really wish to leave? You will lose any unsaved progress when you leave the park."; 5135 "Are you sure you want to load a game? You will lose any unsaved progress if you do."; 5136 "Game Paused"; 5137 "Game Paused"; 5138 "Warning"; 5139 "Failed to save game. You may wish to try saving to another slot."; 5140 "Cost %1 Maintenance %{2:$}"; 5141 "%1 %{1:shot:shots} left"; 5142 "%{1:$}"; 5143 "Score: %1"; 5144 "Penalty: %1"; 5145 "Remaining: %1"; 5146 "%1 - %2 %{2:point:points}"; 5147 "%1 x %2 - %3 %{3:point:points}"; 5148 "Ride active"; 5149 "Waiting for visitors"; 5150 "Closed - Bad weather"; 5151 "Closed - Incomplete path"; 5152 "Closed"; 5153 "Travel"; 5154 "Sedate"; 5155 "Tranquilize"; 5156 "Retire"; 5157 "Cure"; 5158 "Revive"; 5159 "Move"; 5160 "Rescue Visitor"; 5161 "Muster"; 5162 "Water Spray"; 5163 "Dino Lure"; 5164 "Carnivore Dino Lure"; 5165 "Herbivore Dino Lure"; 5166 "Targets: %1"; 5167 "Stranded visitors: %1"; 5168 "Sick Dinosaurs: %1"; 5169 "Hurt Dinosaurs: %1"; 5170 "This dinosaur has %1%2."; 5171 "You do not have the %1 vaccine."; 5172 "(You have not researched this vaccine)"; 5173 "(You do not have this vaccine)"; 5174 "(You do have this vaccine)"; 5175 "This dinosaur has no diseases."; 5176 ""; 5177 "Are you sure you want to retire this dinosaur?"; 5178 "This dinosaur doesn't need reviving!"; 5179 "Cost"; 5180 "Cure Cost"; 5181 "Cure"; 5182 "Cost"; 5183 "Vaccination Cost"; 5184 "Selected lure type"; 5185 "Herbivore"; 5186 "Carnivore"; 5187 "Herbivore lure type selected"; 5188 "Carnivore lure type selected"; 5189 "Health: %1%%"; 5190 "You're not close enough!"; 5191 "Move closer to your target!"; 5192 "There are no sick dinosaurs!"; 5193 "There are no targets available!"; 5194 "There are no visitors within the selection area!"; 5195 "This visitor doesn't need to be rescued!"; 5196 "The helicopter cannot hold any more passengers."; 5197 "Return the current %{1:passenger:passengers} to the depot first."; 5198 "Return the %{1:passenger:passengers} to the depot."; 5199 "You can't land here!"; 5200 "Press %{command:Land} to land the helicopter."; 5201 "You can only land at your home ranger depot."; 5202 "Move closer!"; 5203 "There are no diseased dinosaurs!"; 5204 "There are no visitors to rescue!"; 5205 "You can't drop a lure here!"; 5206 "The shoot mode is not available."; 5207 "The utility mode is not available."; 5208 "You don't have enough money!"; 5209 "You don't have enough money!"; 5210 "You are out of bullets!"; 5211 "You are out of healing compound!"; 5212 "You are out of tranquilizer darts!"; 5213 "You are out of vaccine serums!"; 5214 "You are out of herbivore lures!"; 5215 "You are out of carnivore lures!"; 5216 "Return to base to collect more."; 5217 "Return to base to restock."; 5218 "Make each shot count!"; 5219 "You don't have enough money!"; 5220 "You must place this building on a fence!"; 5221 "You must place this item on a path!"; 5222 "You must place this component closer to its attached part."; 5223 "The area is obstructed!"; 5224 "The building is too close to other buildings."; 5225 "There already is an add-on of this type here!"; 5226 "Putting it here will replace the old add-on!"; 5227 "Paths"; 5228 "Maximum path length reached."; 5229 "You can place a maximum of %1 %{1:waypoint:waypoints}"; 5230 "Maximum number of waypoints have been placed!"; 5231 "Select a location for the next waypoint."; 5232 "%1 of %2."; 5233 "Create your Balloon's flight path by placing waypoints."; 5234 "Create a track for the Land Cruiser to follow."; 5235 "Maximum path length reached."; 5236 "You are here"; 5237 "%{command:NextSelection}"; 5238 "%{command:Up}"; 5239 "%{command:PrevSelection}"; 5240 "%{command:Down}"; 5241 "It's easy to drive the Land Cruiser. Accelerate %{command:Up}, Break %{command:Down}, Steer Left %{command:Left} and Right %{command:Right}."; 5242 "Game over"; 5243 "Your park has been closed down due to poor financial management!"; 5244 "Cheat activated!"; 5245 "Storm Free"; 5246 "Welcome to Melbourne"; 5247 "Hot One"; 5248 "No Twisters"; 5249 "Dial-a-Twister"; 5250 "Gimme some money"; 5251 "Gimme lots of money"; 5252 "Where's the money?"; 5253 "All Research"; 5254 "Mr. DNA "; 5255 "Extinction Event"; 5256 "Guaranteed Immunity"; 5257 "Plague Outbreak"; 5258 "Sequencing Error"; 5259 "Pax Jurassicus"; 5260 "Rampage Time"; 5261 "Isla Muerte"; 5262 "Instant Alcatraz"; 5263 "Minimum Security"; 5264 "Ooops!"; 5265 "Rocky road"; 5266 "No Red Tape"; 5267 "Exodus"; 5268 "Happiness is..."; 5269 "Oh no!"; 5270 "Seal of Approval"; 5271 "Three Stars"; 5272 "Market day"; 5273 "Open to the public"; 5274 "Crash!"; 5275 "Driveby"; 5276 "Tommy Gunn"; 5277 "Impossible Mission"; 5278 "Restore HUD"; 5279 "Are you sure you want to fire the cleaner?"; 6144 "Locating Island Site..."; 6145 "Loading..."; 6146 "Transporting Materials..."; 6147 "Press START button"; 6148 "Starting Game..."; 6149 "Analyzing terrain..."; 7168 "No"; 7169 "Yes"; 7170 "Load"; 7171 "Save"; 7172 "Delete"; 7173 "Format"; 7174 "%d days"; 7175 "%d months"; 7176 "1 day"; 7177 "1 month"; 7178 "1 week"; 7179 "1 year"; 7180 "%d weeks"; 7181 "%d years"; 7182 "-$"; 7183 "$"; 7184 ","; 7185 "%0.1f °C"; 7186 "%0.1f °F"; 7187 "January"; 7188 "February"; 7189 "March"; 7190 "April"; 7191 "May"; 7192 "June"; 7193 "July"; 7194 "August"; 7195 "September"; 7196 "October"; 7197 "November"; 7198 "December"; 7199 "Jan"; 7200 "Feb"; 7201 "Mar"; 7202 "Apr"; 7203 "May"; 7204 "Jun"; 7205 "Jul"; 7206 "Aug"; 7207 "Sep"; 7208 "Oct"; 7209 "Nov"; 7210 "Dec"; 7211 "PLACEHOLDER (NOT SET)"; 7212 "Sunday"; 7213 "Monday"; 7214 "Tuesday"; 7215 "Wednesday"; 7216 "Thursday"; 7217 "Friday"; 7218 "Saturday"; 7219 "Sun"; 7220 "Mon"; 7221 "Tue"; 7222 "Wed"; 7223 "Thu"; 7224 "Fri"; 7225 "Sat"; 7226 "PM"; 7227 "AM"; 7228 "cm"; 7229 "centimeters"; 7230 "centimeter"; 7231 "0.01"; 7232 "m"; 7233 "meters"; 7234 "meter"; 7235 "1"; 7236 "km"; 7237 "kilometers"; 7238 "kilometer"; 7239 "1000"; 7240 ""; 7241 "inches"; 7242 "inch"; 7243 "0.0254"; 7244 "'"; 7245 "feet"; 7246 "foot"; 7247 "0.3048"; 7248 "mi"; 7249 "miles"; 7250 "mile"; 7251 "1609.344"; 7252 "JP: Operation Genesis"; 8192 "Africa"; 8193 "Amber"; 8194 "Asia"; 8195 "Carnivore"; 8196 "A %1 %2"; 8197 "Common"; 8198 "Cretaceous"; 8199 "Early Cretaceous"; 8200 "Middle Cretaceous"; 8201 "Late Cretaceous"; 8202 "Europe"; 8203 "Exceptional Quality"; 8204 "Fossil"; 8205 "Gold"; 8206 "Opals"; 8207 "Silver"; 8208 "some alluvial gold deposits"; 8209 "a cluster of opals"; 8210 "some deposits of silver"; 8211 "Herbivore"; 8212 "Omnivore"; 8213 "High"; 8214 "Jurassic"; 8215 "Early Jurassic"; 8216 "Late Jurassic"; 8217 "Jurassic - Cretaceous"; 8218 "Triassic"; 8219 "Large"; 8220 "Large Carnivore"; 8221 "Large Herbivore"; 8222 "Low"; 8223 "Medium"; 8224 "North America"; 8225 "Rare"; 8226 "Small"; 8227 "Small Carnivore"; 8228 "Small Herbivore"; 8229 "Uncommon"; 8230 "Unique Quality"; 8231 "Worthless Quality"; 8232 "Low"; 8233 "Average"; 8234 "High"; 8235 "close the park"; 8236 "open the park"; 8237 "Activate emergency mode"; 8238 "Stop emergency mode"; 8239 "closed"; 8240 "closing"; 8241 "in emergency mode"; 8242 "open"; 8243 "paused"; 8244 "The park is currently %1"; 8245 "The park is currently %1. Are you sure you want to %2?"; 8246 "%1?"; 8247 "While the park is %1 you cannot %2."; 8248 "Cannot %1"; 8249 "You must produce a dinosaur before you can open the park."; 8250 "Insufficient Funds!"; 8251 "Already built!"; 8252 "Cannot build any more of these!"; 8253 "Chief Paleontologist"; 8254 "Dinosaur Manager"; 8255 "Dinosaur Manager"; 8256 "Laboratory Manager"; 8257 "Park Administrator"; 8258 "INGEN Financial Director"; 8259 "Park Warden"; 8260 "Public Relations Manager"; 8261 "INGEN CEO"; 8262 "INGEN CEO"; 8263 "Dr. Alan Grant"; 8264 "Dr. Ellie Sattler"; 8265 "Dr. Ellie Sattler"; 8266 "Dr. Harry Wu"; 8267 "Ray Arnold"; 8268 "Peter Ludlow"; 8269 "Robert Muldoon"; 8270 "Jane Powers"; 8271 "John Hammond"; 8272 "John Hammond"; 8273 ""; 8274 ""; 8275 "Urgent!"; 8276 "Sunny"; 8277 "Rain"; 8278 "Thunderstorm"; 8279 "Twister Warning!"; 8280 "Heatwave"; 8281 "Dry Season"; 8282 "Wet Season"; 8283 "Forecast"; 8284 "Upgrade Fence"; 8285 "This will cost %{1:$}. Are you sure you want to Upgrade?"; 8286 "Fence Maintenance"; 8287 "This will cost %{1:$}. Are you sure you want to repair this wall?"; 8288 "Fence Maintenance"; 8289 "This enclosure fence has been too badly damaged, the maintenance system is malfunctioning. You will have to rebuild it manually."; 8290 "Quarterly Performance Report #%1"; 8291 "Welcome to the team! We look forward to seeing what you can accomplish."; 8292 "Your park is proceeding as expected. Keep up the good work."; 8293 "The INGEN board is quite satisfied with your management of the park for this quarter."; 8294 "Your efforts this quarter are acceptable, but not remarkable."; 8295 "All INGEN board members agree that your progress is satisfactory."; 8296 "We have noticed that very little construction has occurred in your Park. We recommend that you spend more on new buildings so that your park continues to expand."; 8297 "Jurassic Park is operating satisfactorily. Don't neglect your fossil hunting - you must get more dinosaur species!"; 8298 "Our laboratory manager reports that the research teams are not being used. You should make better use of our scientists - you cannot progress without better technology!"; 8299 "Your budget is in a terrible state. This is a business not a charity - you must attempt to make more money!"; 8300 "Did you forget that we hired you to make money? Stop fooling around and start turning a profit!"; 8301 "You finances are in a terrible state. You are running Jurassic Park into the ground, and our investors are not happy. Start making a profit before we fire you.."; 8302 "The INGEN board is very concerned with the lack of profit this quarter. You must pay more attention to you budget. "; 8303 "Your planning has really paid off. The money just keeps rolling in. We are extremely pleased with your efforts!"; 8304 "This is great news. Your profit for this quarter was unexpected. Keep up your hard work."; 8305 "The entire INGEN board is very pleased by the health of your park budget. This quarterly profit will make our investors very happy."; 8306 "Your budget has shown a healthy profit this quarter. Keep up the good work and keep making money."; 8307 "Your park management skills are quite impressive. Jurassic Park's increase in popularity is just what we wanted to see. Keep up the good work."; 8308 "This is a great result. The increase in popularity this quarter proves that your hard work is really paying off. "; 8309 "Congratulations. The Star Rating of your Park has increased this quarter. This go a long way to boosting the confidence of our investors."; 8310 "The INGEN board is very pleased to see that the star rating of your park has increased this quarter. Keep up the good work. "; 8311 "We are concerned about the visitor fatalities last quarter. This is simply not acceptable. Visitors will stop coming to Jurassic Park if they think it is unsafe. You must work harder to improve security. "; 8312 "The visitor fatalities last quarter are a disaster. The INGEN board is furious and our investors are losing confidence. You must improve park security levels."; 8313 "Your poor management directly resulted in visitor fatalities last quarter. These fatalities damage Jurassic Park's reputation and drastically reduce our profits. You must prevent this from happening again!"; 8314 "You must work harder to prevent further visitor fatalities. Everyone suffers when our visitors die. You must work harder to improve your security measures. "; 8315 "There are numerous complaints of security concerns. Park safety is a high priority!"; 8316 "Your park is becoming less popular. You must investigate the causes of this and fix it at once."; 8317 "Your entry price is way too high! Tourist agencies report that potential visitors are being turned away because of your excessive prices. You must re-think your pricing strategy."; 8318 "You have less dinosaurs than previous reports indicate. This is a worrying trend."; 8319 "We are pleased with your investment in new dinosaur species. This should pay handsomely off in the future."; 8320 "Your park is in debt! To help you out, the board will give you a cash payment of %{1:$}. Don't let this happen again or we will not be so forgiving."; 8321 "Your park is in debt again! For the second time, we will grant you %{1:$} to get you out of this hole. If you continue this way, we will replace you."; 8322 "Yet again, your park is in debt. This is the third and final cash bonus of %{1:$}. If you ever fail us again, you will be fired!"; 8323 "Due to your continued financial incompetence, INGEN is terminating your contract. After failing to return a profit for two successive quarters, it is the unanimous decision of the INGEN board to replace you. Farewell."; 8324 "Your park budget is a disgrace! Due to the staggeringly huge financial losses posted this quarter, INGEN is replacing you with a new manager. Farewell."; 8325 "We are disappointed with your lack of progress. You must create some dinosaurs and open Jurassic Park to the public! You must do this as soon as possible!"; 8326 "Visitors report that your park is extremely dirty. We recommend you hire more cleaners to ensure that our visitors are not disappointed in the cleanliness ."; 8327 "It has been reported to the board that your park is crowded with visitors. We salute your efforts to increase the popularity of Jurassic Park but we recommend that you expand the scale of your park to handle this increase in visitor traffic."; 8328 "The massive twister has caused havoc in your park, and your failure to act quick enough has cost us dearly. Keep an eye out for the weather warnings and make safety your first priority next time!"; 8329 "We see that your park has been hit by a twister this quarter. Thanks to your quick actions the worst of the disaster was averted and lives were saved. Well done."; 8330 "We see that you are having some problems with disease in your park. You must research vaccines for them and remedy this - nobody wants to come to a park and see sick and weary dinosaurs."; 8331 "Your attractions suffer from poor ratings. You should try to increase the variety of dinosaur species and experiment with your enclosure balances improve your ratings."; 8332 "We have had numerous messages from visitors saying how pleased they were with the attractions and the dinosaurs. The INGEN board is very happy. Keep up the good work!"; 8333 "What are you doing? We have had numerous complaints from visitors that you have been killing dinosaurs without cause. This cruelty is disgraceful. These complaints have angered our investors and they are damaging the popularity of Jurassic Park! "; 8334 "You still only have one dinosaur species in your park. Please continue hunting for fossils and sequencing DNA at your Genetics Lab to get new species. You don't want your visitors to become bored with your park."; 8335 "You still only have one fossil hunting team. The INGEN board recommends that you invest in some more teams to increase the speed of your excavations, and ultimately increase your number of dinosaur species."; 8336 "You are yet to achieve a half a star park rating. If you're not sure why visitors don't appreciate your park, read the visitor summary and find out what is upsetting your visitors. Keep trying, we know you can make Jurassic Park work."; 8337 "After some analysis, the INGEN board recommends you spend more on visitor amenities to keep the visitors happy."; 8338 "Your spending on research is quite disappointing. Keep the scientists busy researching new topics whenever you can."; 8339 "We are disappointed with your lack of new DNA material. Keep the fossil hunting teams working, and extract as much DNA as you can."; 8340 "Well done! Your addition of another dinosaur species will definitely increase your park's popularity."; 8341 "The INGEN board is very pleased with your work extracting dinosaur DNA. You have successfully extracted 100%% DNA for all the dinosaur species you need. Our investors are very impressed by your management."; 8342 "The INGEN board is concerned that you have not built a ranger station. Dinosaurs are very dangerous animals. You must strengthen your park security before something terrible happens."; 8343 "You've run this park into the ground! Make sure you clear your debt by the next Quarterly Report or you'll be fired!"; 8344 "Congratulations. We are satisfied with the healthy status of your finances. Make sure you maintain a positive Park Budget in the future!"; 8345 "What an amazing result! You have successfully raised the rating up to five stars. Jurassic Park is now the greatest theme park in the world. The entire INGEN board salutes your efforts. "; 8346 "Fence Break!"; 8347 "Dino Rampage!"; 8348 "Twister!"; AHatcheryComponent_DinoCapacityExceeded "Park Regulations Warning: You have reached the Dinosaur population limit. You cannot exceed the number of dinosaurs you have in your Park currently."; AHatcheryComponent_NoMoney "Park Regulations Warning: This hatchery cannot continue to produce your dinosaur order, because you have run out of money. Please return when you have more money."; ADinoEventTypes_Message_Injured "Dinosaur Notification! Visitors have reported that %1 has sustained an injury."; ADinoEventTypes_Message_Invalid "%1 not an event"; ADinoEventTypes_Message_Breakout "Dinosaur Alert! %1 has broken out!"; ADinoEventTypes_Message_Enraged "Dinosaur Alert! One of your %1 has gone on the rampage."; AParkInfo_EntranceCongested "I think we are in breach of our safety regulations. The area around the park entrance is becoming congested."; AParkInfo_Single_ForcedToLeave "I just had a look at the Visitor Summary. Did you realize that one of our visitors was forced to leave the park early."; AParkInfo_Single_LowDinoExperience "I think we have a problem here. One of our visitors, just left without enjoying our dinosaurs."; AParkInfo_Single_LowSatisfaction "Just so you know, one of our visitors just left the Park feeling extremely dissatisfied."; AParkInfo_Single_LowSecurity "I hope you realize that one of our visitors, just left the park feeling terrified. What is going on with security?"; AParkInfo_Single_TooCrowded "Did you realize that one of our visitors got really freaked out by how crowded the park was. I guess you can't please everyone. "; AParkInfo_Single_TooExpensive "I know we're running a business not a charity, but one of our visitors just left complaining about prices in the park."; AParkInfo_Single_VisitorDied "I'm sorry to be the bearer of bad news but one of our visitors has been killed! This will have serious consequences!"; AParkInfo_Some_ForcedToLeave "Staff at the Park Entrance just reported that some of our visitors were forced to leave the park early."; AParkInfo_Some_LowDinoExperience "I think we have some problems with our attractions. Many visitors are leaving the park without seeing much dinosaur activity."; AParkInfo_Some_LowSatisfaction "Judging by the comments in the Visitor Summary, some of our visitors are leaving the park feeling dissatisfied."; AParkInfo_Some_LowSecurity "We have some real problems with our lack of security. A group of visitors just left because they felt that the park was unsafe."; AParkInfo_Some_TooCrowded "I have just noticed that many visitors are feeling unsafe because the buildings are very crowded. We should expand the park and reduce overcrowding."; AParkInfo_Some_TooExpensive "Quite a few visitors are complaining that the park is too expensive. Have you reviewed your prices lately?"; AParkInfo_Some_VisitorDied "We have had quite a few fatalities in our Park recently. If this goes on, it will severely damage our reputation!"; AParkInfo_Many_ForcedToLeave "As a result of recent events, many visitors were forced to leave the park early."; AParkInfo_Many_LowDinoExperience "Did you realize that visitors are leaving in droves because they can't see much dinosaur activity? You must improve the scores for your dinosaur attractions."; AParkInfo_Many_LowSatisfaction "Many visitors are leaving! They are extremely dissatisfied with the quality of the park. This really is bad for our reputation."; AParkInfo_Many_LowSecurity "Our security levels are appalling. Many visitors are leaving because they feel the Park is not a safe environment!"; AParkInfo_Many_TooCrowded "We have a safety issue on our hands. Many visitors are complaining that the buildings are too crowded. They won't come back if we don't fix this."; AParkInfo_Many_TooExpensive "This is crazy. So many visitors are complaining about the high prices in the park. At this rate our popularity will be ruined."; AParkInfo_Many_VisitorDied "This is a disaster! We have had so many fatalities in the Park that travel agents are selling one-way tickets!"; AParkInfo_00_Stars "zero stars"; AParkInfo_05_Stars "half a star"; AParkInfo_10_Stars "one star"; AParkInfo_15_Stars "one and a half stars"; AParkInfo_20_Stars "two stars"; AParkInfo_25_Stars "two and a half stars"; AParkInfo_30_Stars "three stars"; AParkInfo_35_Stars "three and a half stars"; AParkInfo_40_Stars "four stars"; AParkInfo_45_Stars "four and a half stars"; AParkInfo_50_Stars "five stars"; AParkInfo_ParkRatingIncreased "Performance Feedback: Your park's rating has increased to %1. The park's fame is spreading!"; AParkInfo_ParkRatingDecreased "Performance Feedback: Your park's rating has fallen to %1. The popularity of the park has decreased."; AParkInfo_UnitOutOfFuel "Notice: Your %1 has run out of fuel."; AParkInfo_UnitAttacked "Emergency: A %1 has been attacked by a dinosaur, you should rescue it!"; AParkInfo_SafariRideWaitng "Notice: Your Safari Adventure is ready to commence."; AParkInfo_BalloonRideCrash "Notice: One of our Balloon Tours has crashed!"; Research_NewItemAvailable "Update: You can now research the %1!"; Research_NewUpgradeAvailable "Update: You can now research the %1 upgrade for the %2!"; Research_BuildingCompleted "Update: You can now build the %1!"; Research_UpgradeCompleted "Update: Your %2 has now been upgraded with the %1!"; Research_Completed "Update: Your scientists have completed their research into the %1 - please select a new research project for them."; Research_Completed_Final "Your scientists have completed their research into the %1. This is great news! You have now researched everything you need to build the perfect Jurassic Park. Well done!"; Research_VaccineFound "Update: Your scientists have developed a vaccine for %1."; Research_SerumFound "Your scientists have developed a %1 serum."; Park_Start_Dino "Welcome to your new park! The first thing you'll need to do is hatch some dinosaurs. Build an enclosure and a hatchery, and breed your first dinosaur!"; Park_BuildEntranceHint "Once you have a Park Entrance and some facilities, you can open your park to let visitors in."; Park_BuildHatcheryHint "You will want to build an enclosure with a hatchery inside it, so you can make your dinosaurs."; Park_CarnAttackFence "Your %1 is trying to break out of its enclosure! Please respond!"; Park_HerbAttackFence "An angry %1 is trying to break out of its enclosure! Please respond!"; Park_CarnKillCleaner "Your %1 is rampaging through the park. It has made a mess of one of our cleaners. Tell us what to do?"; Park_HerbKillCleaner "Your %1 is rampaging through the park. It has made a mess of one of our cleaners. Tell us what to do?"; Park_CarnKillVisitor "Your %1 has attacked and killed %2 of our guests. This is a disaster! How should we respond?"; Park_HerbKillVisitor "Your %1 has attacked and killed %2 of our guests. This is a disaster! How should we respond?"; Park_CarnAttackBuilding "Our %1 is being savaged by a rampaging %2! What should be done?"; Park_HerbAttackBuilding "Our %1 is being ruined by a rampaging %2! What should be done?"; Park_CarnKillBuilding "Your %1 has been destroyed by a rampaging %2! %3 %{3:life has:lives have} been lost! Please respond!"; Park_HerbKillBuilding "Your %1 has been crushed flat by a rampaging %2! %3 %{3:life has:lives have} been lost! Please respond!"; Park_Fire "We have a fire in the park! Some of our buildings are burning!"; Park_Tornado "Our satellite forecasts indicates a twister is heading straight for the park. This is a danger to both visitors and Park assets."; Park_Storm "We have heavy storms moving towards the park. We may wish to consider visitor safety."; Park_KillHelicopter "One of our helicopters has been downed by the twister, We will need to secure replacement staff, and monitor our other vehicles."; Park_DamageBuildingLow "The park maintenance system has detected that %1 %2 is in need of minor repairs."; Park_DamageBuildingHigh "The park maintenance system has detected that %1 %2 is in need of serious repairs. "; Park_CleanBuilding "%1 %2 is getting dirty and will soon present a health risk. Not to mention it smells!"; Park_PerformanceReport "INGEN has prepared a new quarterly report. You can examine this from the reports menu."; Ranger_CarnAttackSafari "I have a report from %1. One of your vehicles is being attacked by a hungry %2. What is your response?"; Ranger_HerbAttackSafari "I have a report from %1. One of your vehicles is being attacked by a panicked %2. What is your response?"; Ranger_CarnKillSafari "I have an update from Safari Depot %1. Land Cruiser %2 has been destroyed by a hungry %3. The driver has been killed, but there may be survivors. Please respond!"; Ranger_HerbKillSafari "I have an update from Safari Depot %1. Land Cruiser %2 has been destroyed by an angry %3. The driver has been killed, but there may be survivors. Please respond!"; Ranger_SafariBreakdown "I have a report from %1 %2. One of your vehicles has broken down! You will have to drive it back to base manually."; Ranger_DinoSubdue "Our helicopter has successfully subdued %1."; Ranger_KillFence "%1 has destroyed a section of %2!"; FenceDamage_Lightning "Lightning has damaged a section of %1! Check your Island Map to locate any damage to enclosure fencing."; FenceDamage_Dinosaur "%1 has damaged a section of %2!! Check your Island Map to locate any damage to enclosure fencing."; VisitorFatality_Dinosaur "%1 has killed a visitor!"; VisitorFatality_Exposure "A visitor has died of exposure!"; VisitorFatality_Tornado "A visitor has been killed by a tornado!"; VisitorFatality_Lightning "A visitor has been struck by lightning!"; VisitorFatality_Generic "A visitor has died!"; Ranger_SentryKill "Sentry Turret %1 has activated and destroyed %2!"; Dino_CarnNew "The staff at Hatchery %1 report that a new %2 is ready to be released. What are your orders??"; Dino_HerbNew "The staff at Hatchery %1 report that a new %2 is ready to be released. What are your orders??"; Dino_CarnThirsty "Have you noticed that your %1 is looking thirsty?"; Dino_HerbThirsty "I believe your %1 needs some water."; Dino_CarnDehydrate "Be careful. Your %1 is extremely dehydrated. This dinosaur will die if it doesn't get water soon."; Dino_HerbDehydrate "Your %1 is dying of thirst. You must provide water for all your dinosaurs!"; Dino_CarnHungry "Were you aware that your %1 needs feeding?"; Dino_HerbHungry "I just noticed that your %1 looks extremely hungry."; Dino_CarnStarve "If you don't feed your %1 it will die!"; Dino_HerbStarve "You must provide this %1 with a food source! Please feed her."; Dino_CarnDieAsk "Your %1 was found dead in its enclosure. I'm not sure why it died, shall I have the remains analyzed?"; Dino_HerbDieAsk "Your %1 was found dead in its enclosure. I'm not sure why it died, shall I have the remains analyzed?"; Dino_CarnDie "Your %1 has died!"; Dino_CarnDie_Goto "Your %1 has died! Press Goto, and you can discover the Cause of Death by looking at the dinosaur's Info."; Dino_HerbDie "Your %1 has died!"; Dino_HerbDie_Goto "Your %1 has died! Press Goto, and you can discover the Cause of Death by looking at the dinosaur's Info."; Dino_CarnStress "It appears that your %1 is becoming extremely stressed! You should attend to her needs before she becomes dangerous!"; Dino_HerbStress "From the looks of it, your %1 is becoming quite stressed! You should attend to her needs before the situation deteriorates!"; Dino_CarnFight "We have a dino-fight! Your %1 is sinking her teeth into a %2."; Dino_HerbFight "We have a dino-fight! Your %1 is battling against a %2."; Dino_CarnComa "Your %1 collapsed! It appears to have gone into a coma. You must Revive it before it dies!"; Dino_HerbComa "Your %1 has had a seizure. She has collapsed and become comatose. You must Revive her or else she will die! "; Dino_CarnSick "Your %1 is looking extremely sick. You should send a Ranger Helicopter immediately, before the disease spreads."; Dino_HerbSick "Your %1 is looking extremely sick. You should send a Ranger Helicopter immediately, before the disease spreads."; Dino_ResultFine "The results of our tests show that %1 is in fine health and living happily."; Dino_ResultStarve "This dinosaur died of starvation. You must provide food for all of your dinosaurs!"; Dino_ResultDehydrate "Lack of water was responsible for %1 death. Access to sufficient water is essential for all living creatures!"; Dino_ResultFight "The numerous teeth and claw marks on %1 body is evidence of fighting, and is the most likely cause of death."; Dino_ResultBelly "Our tests and the observed symptoms indicate an unpleasant case of Dino Belly."; Dino_ResultTick "Skin samples have revealed %1 is infested with Ticks."; Dino_ResultFlu "We have discovered a case of Dino Flu in %1."; Dino_ResultRabies "This dinosaur has Rabies, this is an extremely dangerous disease. You should consider retiring this dinosaur, if you do not have a cure."; Dino_ResultBumble "The results for %1 have revealed a case of Bumblefoot. While not fatal this condition should not be treated lightly."; Dino_ResultFoot "The analysis indicates %1 has contracted Foot and Mouth disease. This specimen should be isolated from all other dinosaurs."; Dino_ResultGastro "%1 appears to have Gastric Poisoning, this can be fatal if not treated quickly."; Business_SixMonth1 "The INGEN board have prepared your Performance Report. Please contact Head Office immediately to review your performance."; Business_SixMonth2 "The INGEN board have updated your Performance Report. Please contact Head Office immediately so that we can discuss your performance."; Business_LowMoney "Your financial management is disgraceful. You have let Jurassic Park slide into debt and our investors are extremely worried. You must have a positive Park Revenue by the time of your next quarterly revue. "; Business_LoanFail "We are closing Jurassic Park owing to your disastrous financial management. Please proceed to Head Office to collect your Performance Report and personal belongings."; Business_Award "On behalf of the INGEN board, I would like to thank you for your efforts in making Jurassic Park the greatest theme park in the world. You have been awarded %1. Please contact Head Office if you wish to observe your award."; Business_Upkeep "You cannot afford to maintain all the buildings currently in your Park. You should act more responsibly with our money!"; Business_TaxDown "As a result of recent events, the INGEN board has generously decided to reduce your Tax Rate to %1."; Business_TaxUp "As a result of recent events, the INGEN board has decided to increase your Tax Rate to %1."; Business_CEOHammond "There has been a reshuffle of the board of directors, please contact head office."; Business_CEOLudlow "There has been a reshuffle of the board of directors, please contact head office."; Business_Fired "I'm afraid we can no longer support your continued poor running of the park. We are closing the park and must ask for your resignation."; Fossil_Start "Our fossil dig teams are standing by. Once you assign them to a location they will start searching for new fossils for you to work with."; Fossil_Idle "We have some fossil teams that are idle. You may wish to assign them to keep them busy."; Fossil_New "Our agent at the Fossil Market has reported that a new shipment has just arrived."; Fossil_DigComplete "One of our Dig Teams has completed its excavations, and have uncovered %1 remains."; Fossil_DigCompleteFullDNA "One of our Dig Teams has completed its excavations, and have uncovered %1 remains. As we already have 100%% DNA, they have been sold for %{2:$} profit."; Fossil_DigItem "One of our Dig Teams has completed their excavations and while they report no fossil findings, they did discover %1, which will add to park funds."; Fossil_Full "The Genetics Lab fossil storage area is full! You will need to sell or extract some items before we can receive any new items."; Fossil_NewTeamHint "To increase the number of fossils coming in, you may want to purchase additional fossil hunting teams. You can do this from the fossil hunting screen."; Research_DNAComplete "DNA extraction has been completed. %1 genome is now %2%%."; Research_DNACompleteUseless "DNA extraction of your amber specimen has revealed %1 DNA. As you already possess 100%% DNA for this species, we cannot make use of this material. "; Research_DNAComplete_Unhatchable "DNA extraction has been completed. %1 genome is now %2%%. You will need to reach %3%% before you can breed one."; Research_DNACompleteFullDNA "DNA sequencing has been completed on %1 genome. As we have 100%% DNA, we have sold our %2 other %1 %{2:fossil:fossils} for a profit of %{3:$}."; Research_Start "Our research labs have been set up, and our teams are waiting for you to assign a task for them."; Research_Idle "Our research teams are waiting for you to assign a new topic for them!"; Visitor_LeaveGood "Our visitor polls indicate overwhelming levels of satisfaction from visitors leaving the park. This might be a good time to raise ticket prices."; Visitor_LeaveBad "We have had quite a few visitors leaving less than happy with their experience. Perhaps lowering ticket prices might help counter this?"; Visitor_HygieneBad "I've had many comments from visitors who are concerned with the lack of cleanliness in the park. We need to address this."; Visitor_Hungry "Visitors are commenting on the lack of available food outlets. They're hungry!"; Visitor_Thirsty "Our dinosaurs aren't the only ones who need to drink. The visitors are getting thirsty as well."; Visitor_Facilities "We um, have had complaints of the lack of \"Facilities\", you know? Little girls room, little boys room?"; Visitor_Boring "Visitors are complaining that the park is boring. We need to address this immediately."; Visitor_Crowded "We have too many visitors for our path network, its getting crowded."; Visitor_PriceBad "Attraction prices are the biggest topic of complaint at the moment \"They're too high\"."; Visitor_Insecure "Our security appears to be under question by the visitors, they do not feel fully safe in the park."; Visitor_DinoBoring "Some visitors are not fully satisfied with their dinosaur experience."; Visitor_FoodPriceBad "Our menu prices appear to be too high. Many visitors cannot afford food or drinks!"; Ranger_None "Now that you have dinosaurs in your park, you should build a Ranger Station. You'll need Rangers in your park to manage your dinosaurs."; ComatoseDino_Tip "%1 has become comatose! You should Revive this dinosaur before it dies."; AParkInfo_SafariReward1 "Congratulations! Your photograph that scored %1 points was so good we have sold it to Mesozoic Monthly magazine! Please accept this %{2:$} bonus in recognition of your efforts."; AParkInfo_SafariReward2 "Congratulations! We have sold your photo that scored %1 points to a wealthy dinosaur fan. Please accept this %{2:$} bonus for all your hard work."; AParkInfo_SafariReward3 "Well done! Your photograph that scored %1 points was so interesting that it has been added to our Dinosaur Postcard collection. Here is a %{2:$} bonus. Keep up the good work."; LandCruiser_New "I'm confident the new Safari Adventure ride will become one of our most popular attractions. Feel free to take the Land Cruiser for a drive some time. Don't forget to pack your camera. There are magazines who will pay for photos of our dinosaurs."; RangerHelicopter_New "That new Ranger Station will be a great addition to our security facilities. You should come over and take the chopper for a spin. You never know, we might need your flying skills in an emergency."; Tornado_New "Look out! Weather forecasts indicate a twister is approaching the island. You should alert everyone in the Park by activating Emergency Mode. "; Visitor_PopLimit "Your park is full of visitors! This great news. We can't possibly fit another person in here."; Lightning_Rampage "Oh no! A nearby lightning strike has freaked out a %1 . We have a carnivore on the rampage."; Research_DNAComplete_Hatchable "DNA extraction has been completed. %1 genome is now %2%%. You can now breed this type of dinosaur!"; 9216 "Novice"; 9217 "Average"; 9218 "Experienced"; 9219 "Master"; 9220 "Leaving"; 9221 "In Depot"; 9222 "Cleaning"; 9223 "Cleaning"; 9224 "Wandering"; 9225 "Working"; 9226 "Working"; 9227 "Emptying"; 9228 "Panic"; 9229 "Dead"; 9230 "Lost"; 9231 "Now I'm out of a job!"; 9232 "Ready for work."; 9233 "I'm going to have the path looking clean in a jiffy."; 9234 "I'm cleaning this building."; 9235 "I don't really have much to do!"; 9236 "Great! This place looks spotless."; 9237 "I'm just looking around for something to clean."; 9238 "No matter how much I clean, there's always more dirt."; 9239 "This place is really filthy. We need more cleaners."; 9240 "Hang on! I've just noticed some grime."; 9241 "I'm just on my way to clean a building."; 9242 "I've got to go back to base to empty my garbage."; 9243 "No one warned me about this when I took the job!"; 9244 "This cleaner will clean no more."; 9245 "I can't find my way back to the Cleaner Station!"; 9246 "None"; 9247 "Depot destroyed"; 9248 "Return to base"; 9249 "At Depot"; 9250 "Refueling"; 9251 "Tracking dinosaur"; 9252 "Retiring dinosaur"; 9253 "Subduing dinosaur"; 9254 "Rescuing visitor"; 9255 "Analyzing dinosaur"; 9256 "Vaccinating"; 9257 "Giving Serum"; 9258 "Reviving dinosaur"; 9259 "Deploying Lures"; 9260 "Flying into island"; 9261 "At Depot"; 9262 "Unloading visitors"; 9263 "Ho hum..."; 9264 "The depot has been destroyed! I'm leaving."; 9265 "I'm returning to the Ranger Station."; 9266 "Returning to base to refuel."; 9267 "The weather is pretty bad out here, returning to base."; 9268 "Waiting for my orders."; 9269 "The weather's pretty bad out there. I'm not going anywhere until the weather has cleared."; 9270 "Refueling."; 9271 "Trying to track a dinosaur."; 9272 "About to retire a dinosaur."; 9273 "This will help calm the dinosaur down a little."; 9274 "Flying to a stranded visitor."; 9275 "Rescuing a stranded visitor."; 9276 "Returning stranded visitor to depot."; 9277 "Analyzing a dinosaur for disease."; 9278 "Returning to the depot with a sample taken from the dinosaur."; 9279 "This will make the dinosaur feel much better."; 9280 "With this serum, we can change the dinosaur's attitude!"; 9281 "This will make the dinosaur feel much better."; 9282 "Deploying dinosaur lures."; 9283 "We'll be there in a few minutes."; 9284 "The depot is in serious need of maintenance. I can't go anywhere until it is repaired."; 9285 "Just waiting for the visitors to leave the helicopter."; 9286 "The helicopter is refueling, replenishing its supplies and unloading any passengers."; 9287 "The helicopter's fuel and supplies have been replenished. We're good to go!!"; 9288 "The Land Cruiser is out of fuel!"; 9289 "The Land Cruiser is destroyed!"; 9290 "Your replacement Land Cruiser will cost you %1. Do you want to buy one now? "; 9291 "Your replacement Balloon will cost you %1. Do you want to buy one now? "; 10240 "Apply"; 10241 "Back"; 10242 "Build"; 10243 "Cancel"; 10244 "Order Cleaner"; 10245 "Index"; 10246 "Flip Dialog"; 10247 "Generate New"; 10248 "Lock On"; 10249 "Unlock"; 10250 "Weapon"; 10251 "Zoom"; 10252 "Shoot Mode"; 10253 "Shoot"; 10254 "Fly Mode"; 10255 "Land"; 10256 "Take Off"; 10257 "Utility Mode"; 10258 "Utility"; 10259 "Rescue"; 10260 "Water Spray"; 10261 "Pick Up Dinosaur"; 10262 "Place Dinosaur"; 10263 "Drop"; 10264 "Drop Lure"; 10265 "Type"; 10266 "Toggle Lure Type"; 10267 "Select Carnivore Lure"; 10268 "Select Herbivore Lure"; 10269 "Drop Carnivore Lure"; 10270 "Drop Herbivore Lure"; 10271 "Muster Pulse"; 10272 "Muster"; 10273 "Select Vaccine"; 10274 "Immunize Dinosaur"; 10275 "Immunize Species"; 10276 "Go to Research Screen"; 10277 "Continue"; 10278 "Weather Forecast"; 10279 "Sell"; 10280 "Move Up"; 10281 "Extract"; 10282 "Remove"; 10283 "Zoom In"; 10284 "Zoom Out"; 10285 "Quick Look"; 10286 "Next view"; 10287 "Menu"; 10288 "Go to Fossil Market"; 10289 "Go to DNA Lab"; 10290 "Go to Fossil Hunt"; 10291 "Deploy"; 10292 "Retrieve"; 10293 "Zoom In"; 10294 "Zoom Out"; 10295 "Buy Team"; 10296 "Choose Site"; 10297 "Unlock Site"; 10298 "Travel"; 10299 "Sedate"; 10300 "Retire"; 10301 "Cure"; 10302 "Revive"; 10303 "Rescue Visitor"; 10304 "Herbivore Dino Lure"; 10305 "Carnivore Dino Lure"; 10306 "Dino Lure"; 10307 "Muster"; 10308 "Next Mode"; 10309 "Previous Mode"; 10310 "Objectives"; 10311 "Performance"; 10312 "Clear"; 10313 "Close"; 10314 "Delete"; 10315 "Demolish"; 10316 "Depot"; 10317 "Dino-Card"; 10318 "Dinopedia"; 10319 "Extinguish"; 10320 "Rotate"; 10321 "Modern (%{1:$})"; 10322 "Paleo (%{1:$})"; 10323 "Summary"; 10324 "Info"; 10325 "Mail"; 10326 "Delete"; 10327 "Go to"; 10328 "MailScrollDown"; 10329 "MailScrollUp"; 10330 "Maintenance"; 10331 "Nearest"; 10332 "Closest Target"; 10333 "Horn"; 10334 "Take photo"; 10335 "Next"; 10336 "OK"; 10337 "Orders"; 10338 "Manager"; 10339 "Passport"; 10340 "PathMode"; 10341 "Place"; 10342 "New"; 10343 "Toggle Visible"; 10344 "Purchase"; 10345 "Previous"; 10346 "Print Vals"; 10347 "Randomise Matrices"; 10348 "Repair"; 10349 "Retry"; 10350 "Finish"; 10351 "Yes"; 10352 "No"; 10353 "ScreenRotateLeft"; 10354 "ScreenRotateRight"; 10355 "ScreenScrollDown"; 10356 "ScreenScrollLeft"; 10357 "ScreenScrollRight"; 10358 "ScreenScrollUp"; 10359 "Select"; 10360 "ShapeDecreaseHorizontal"; 10361 "ShapeDecreaseVertical"; 10362 "ShapeIncreaseHorizontal"; 10363 "ShapeIncreaseVertical"; 10364 "Shoot"; 10365 "Show Current Value"; 10366 "Start"; 10367 "Station"; 10368 "Summary"; 10369 "Switch Facing"; 10370 "Island Map"; 10371 "Go to"; 10372 "Terraform"; 10373 "Deform"; 10374 "Flatten"; 10375 "Lower"; 10376 "Raise"; 10377 "Shape"; 10378 "Circle"; 10379 "Rotate"; 10380 "Square"; 10381 "Type"; 10382 "Size"; 10383 "Test Fence"; 10384 "Electrify Fence"; 10385 "Ambient"; 10386 "Light Direction"; 10387 "Next Matrix"; 10388 "Next Strata"; 10389 "Prev Matrix"; 10390 "Prev Strata"; 10391 "Texture Matrices"; 10392 "Strata textures"; 10393 "Go to"; 10394 "Open/Close park"; 10395 "Emergency Mode"; 10396 "Up"; 10397 "Down"; 10398 "Left"; 10399 "Right"; 10400 "Rotate Left"; 10401 "Rotate Right"; 10402 "Context1"; 10403 "Context2"; 10404 "Context3"; 10405 "Context4"; 10406 "Forwards"; 10407 "Backwards"; 10408 "Left"; 10409 "Right"; 10410 "TuneStrataInc"; 10411 "TuneStrataDec"; 10412 "TuneStrataIncFine"; 10413 "TuneStrataDecFine"; 10414 "View Movie"; 10415 "Toggle HUD"; 10416 "Zoom/Rotate"; 10417 "Translate"; 10418 "Rotate Camera Modifier"; 10419 "Move Camera Modifier"; 10420 "Retry"; 10421 "Leave"; 10422 "Save"; TGUIActionMap_Back "Back"; TGUIActionMap_Context1 "Context1"; TGUIActionMap_Context2 "Context2"; TGUIActionMap_Context3 "Context3"; TGUIActionMap_Context4 "Context4"; TGUIActionMap_Decrement "Decrement"; TGUIActionMap_Forward "Forward"; TGUIActionMap_Increment "Increment"; TGUIActionMap_NavigateEast "NavigateEast"; TGUIActionMap_NavigateNorth "NavigateNorth"; TGUIActionMap_NavigateSouth "NavigateSouth"; TGUIActionMap_NavigateWest "NavigateWest"; TGUIActionMap_Next "Next"; TGUIActionMap_Pointer "Pointer"; TGUIActionMap_PointerSelect "PointerSelect"; TGUIActionMap_Previous "Previous"; TGUIActionMap_Select "Select"; TGUIActionMap_SetOff "Off"; TGUIActionMap_SetOn "On"; TGUIActionMap_Toggle "Toggle"; 11264 "Summary"; 11265 "Takes you to the Structure Summary screen."; 11266 "Summary"; 11267 "Takes you to the Visitor Summary."; 11268 "Info"; 11269 "Displays information about the selected object."; 11270 "Maintenance"; 11271 "Maintenance"; 11272 "Orders"; 11273 ""; 11274 "Passport"; 11275 "Displays information about the visitor."; 11276 "Summary"; 11277 "Takes you to the Dinosaur Summary screen."; 11278 "Switch Facing"; 11279 "Changes the building to face the other direction."; 11280 "Test Fence"; 11281 "Examines the fence and reports any weakened sections."; 11282 "Electrify Fence"; 11283 "Improves the security on the fence."; 11284 "Upgrade"; 11285 "Improves the security on the fence."; 11286 "User Control"; 11287 "Info"; 11288 "Display information about this cleaner."; 11289 "Fly"; 11290 "Jump into the helicopter and fly it yourself!"; 11291 "Drive"; 11292 "Jump into the Land Cruiser and drive it yourself!"; 11293 "Jump to Station"; 11294 "Takes you to the depot from which the helicopter was launched."; 11295 "Jump to Depot"; 11296 "Takes you to the depot for this Safari Ride."; 11297 "Jump to Depot"; 11298 "Takes you to the depot from which the balloon was launched."; 11299 "Jump to Station"; 11300 "Takes you to this cleaner's home station."; 11301 "Analyze"; 11302 "Analyze the dinosaur for any illness."; 11303 "Monitor"; 11304 "Monitor the health of this dinosaur."; 11305 "Move"; 11306 "Move this dinosaur to elsewhere in the park."; 11307 "Move the cage and place the dinosaur in new location."; 11308 "Rescue"; 11309 "Rescue this visitor using the ranger helicopter."; 11310 "Retire"; 11311 "Retire this dinosaur using the ranger helicopter."; 11312 "Serum"; 11313 "Administers a serum to heal this dinosaur of illness."; 11314 "Sedate"; 11315 "Puts the dinosaur to sleep for a short period."; 11316 "Immunize"; 11317 "Immunize dinosaurs against disease, or cure sick dinosaurs."; 11318 "Revive"; 11319 "Revive comatose dinosaurs and restore health."; 11320 "Activate Lethal Gene!"; 11321 "Activates the Lethal Gene, retiring this dinosaur painlessly!"; 11322 "Take Photos"; 11323 "Allows you to take photos"; 11324 "(Scare)"; 11325 ""; 11326 "(Kill)"; 11327 ""; 11328 "(Make Happy)"; 11329 ""; 11330 "(Make Sad)"; 11331 ""; 11332 "(Increase Drives)"; 11333 ""; 11334 "You cannot perform Dinosaur Orders until you Build a Ranger Station."; 11335 "You cannot Move a dinosaur until it is Sedated by a Ranger."; 11336 "Notice"; 11337 "It is far too dangerous to fly during a Tornado warning, requested orders will be executed when the weather clears"; 11338 "Without the Gyro Stabilizer upgrade, orders requested during stormy weather cannot be executed until the weather clears."; 11339 "Fire Cleaner"; 11340 "Fires the cleaner from your park."; 12288 "Caroline"; 12289 "Chrissie"; 12290 "Claire"; 12291 "Hayley"; 12292 "Sharyn"; 12293 "Sarah"; 12294 "Setsuko"; 12295 "Nadine"; 12296 "Jennifer"; 12297 "Jill"; 12298 "Jackie"; 12299 "Anna"; 12300 "Jane"; 12301 "Lauren"; 12302 "Lela"; 12303 "Angela"; 12304 "Gabriella"; 12305 "Bambi"; 12306 "Gillian"; 12307 "Kaitlyn"; 12308 "Maggie"; 12309 "Maria"; 12310 "Marilyn"; 12311 "Daniella"; 12312 "Wendy"; 12313 "Victoria"; 12314 "Rachel"; 12315 "Pamela"; 12316 "Kanako"; 12317 "Ophelia"; 12318 "Giselle"; 12319 "Juanita"; 12320 "Anita"; 12321 "Sophia"; 12322 "Carmen"; 12323 "Martine"; 12324 "Angelina"; 12325 "Pia"; 12326 "Therase"; 12327 "Seraphina"; 12328 "Adam"; 12329 "Allen"; 12330 "Adam"; 12331 "Andrew"; 12332 "Chad"; 12333 "Chris"; 12334 "Pang"; 12335 "Corey"; 12336 "Dan"; 12337 "David"; 12338 "Derek"; 12339 "Dmitri"; 12340 "Florian"; 12341 "Geoff"; 12342 "Hans"; 12343 "Graeme"; 12344 "Julian"; 12345 "Joshua"; 12346 "Kevin"; 12347 "Leon"; 12348 "Juan"; 12349 "Mark"; 12350 "Martin"; 12351 "Michael"; 12352 "Murray"; 12353 "Nick"; 12354 "Nigel"; 12355 "Harvey"; 12356 "Paul"; 12357 "Peter"; 12358 "Shane"; 12359 "Sven"; 12360 "Stephan"; 12361 "Steven"; 12362 "Tim"; 12363 "Khaleel"; 12364 "Walden"; 12365 "Kurt"; 12366 "Larry"; 12367 "Enrico"; 12368 "Julio"; 12369 "Carlos"; 12370 "Bras"; 12371 "Weeks"; 12372 "Murray"; 12373 "Dyson"; 12374 "Heath"; 12375 "Rider"; 12376 "King"; 12377 "Reinhard"; 12378 "Rogers"; 12379 "Mosely"; 12380 "Yim"; 12381 "Cherry"; 12382 "Ambrose"; 12383 "Chau"; 12384 "Maher"; 12385 "Burnheim"; 12386 "Prokopov"; 12387 "Strauss"; 12388 "Carlton"; 12389 "Jones"; 12390 "Platt"; 12391 "Webb"; 12392 "Connor"; 12393 "Lamont"; 12394 "Ryan"; 12395 "Yoon"; 12396 "Jones"; 12397 "Duncan"; 12398 "Waterman"; 12399 "Pearce"; 12400 "Evans"; 12401 "Lorden"; 12402 "Hagger"; 12403 "Eastwood"; 12404 "Quin"; 12405 "Sigerson"; 12406 "Budz"; 12407 "Stevens"; 12408 "Stone"; 12409 "Kamoda"; 12410 "Schutze"; 12411 "Spagnolo"; 12412 "Gabric"; 12413 "Waterman"; 12414 "Idaho"; 12415 "Utah"; 12416 "California"; 12417 "Washington"; 12418 "Texas"; 12419 "Colorado"; 12420 "Georgia"; 12421 "Vermont"; 12422 "New York"; 12423 "Pennsylvania"; 12424 "Virginia"; 12425 "Rhode Island"; 12426 "Ohio"; 12427 "Michigan"; 12428 "New Jersey"; 12429 "Mississippi"; 12430 "Indiana"; 12431 "Nevada"; 12432 "Kansas"; 12433 "Arkansas"; 12434 "Montana"; 12435 "Kentucky"; 12436 "Hawaii"; 12437 "New Mexico"; 12438 "Oklahoma"; 12439 "North Carolina"; 12440 "North Dakota"; 12441 "South Carolina"; 12442 "South Dakota"; 12443 "New Hampshire"; 12444 "Oregon"; 12445 "Wyoming"; 12446 "Australia"; 12447 "New Zealand"; 12448 "United Kingdom"; 12449 "Japan"; 12450 "South Korea"; 12451 "Canada"; 12452 "Fiji"; 12453 "India"; 12454 "Saudi Arabia"; 12455 "France"; 12456 "Spain"; 12457 "Poland"; 12458 "Germany"; 12459 "Mexico"; 12460 "South Africa"; 12461 "Peru"; 12462 "Brazil"; 12463 "Costa Rica"; 12464 "Colombia"; 12465 "Portugal"; 12466 "Argentina"; 12467 "Tunisia"; 12468 "Tanzania"; 12469 "Israel"; 12470 "Switzerland"; 12471 "Netherlands"; 12472 "Gibraltar"; 12473 "China"; 12474 "Austria"; 12475 "Monaco"; 12476 "President"; 12477 "President"; 12478 ""; 12479 "Dregovia"; 12480 "Mainstream"; 12481 "Thrill Seeker"; 12482 "Fun Lover"; 12483 "Dino Nerd"; 12484 "Not bad, I guess."; 12485 "It's OK, so far."; 12486 "It seems alright."; 12487 "This place is satisfactory so far."; 12488 "I haven't seen much yet."; 12489 "This park shows plenty of promise."; 12490 "I could learn to like this place."; 12491 "This park is alright, I guess."; 12492 "The park is OK."; 12493 "Wow! I love it!"; 12494 "This is a great park!"; 12495 "What an amazing place!"; 12496 "This really is Jurassic Park!"; 12497 "This park is really beautiful."; 12498 "Greatest holiday I've ever had!"; 12499 "I'll be coming back here, for sure!"; 12500 "This is beyond my wildest dreams!"; 12501 "Awesome! I feel like I'm in a movie."; 12502 "This is my second visit! "; 12503 "I'm a JP nut! I just keep coming back"; 12504 "This place gets bigger and better every time"; 12505 "This park makes me feel so happy."; 12506 "Happy! Happy! Happy!"; 12507 "This is the greatest theme park ever!"; 12508 "This park sucks..."; 12509 "What a horrible park!"; 12510 "Worst holiday I've ever had."; 12511 "Frankly, this park is not worth bothering with."; 12512 "Urgh! Who's in charge of this sham?"; 12513 "Brrr! This is like a waking nightmare."; 12514 "How disappointing! I feel so cheated."; 12515 "I don't think I'll bother coming back here!"; 12516 "Appalling! I can't believe this is Jurassic Park!"; 12517 "I need to go to the bathroom!"; 12518 "Where is the bathroom?"; 12519 "I can't find the bathroom!"; 12520 "I really need the bathroom!"; 12521 "Is there anything to eat in this park?"; 12522 "I can't find a decent meal!"; 12523 "Where can I find a kiosk?"; 12524 "Disgraceful! Did we need to bring our own food?"; 12525 "I am so tired."; 12526 "I'd like a place to rest."; 12527 "I'm exhausted! I need a rest."; 12528 "All this walking has made me tired."; 12529 "I'm really scared!"; 12530 "This place is terrifying!"; 12531 "I'm afraid I'm going to die here!"; 12532 "I didn't pay to get eaten! I demand to be looked after!"; 12533 "So... where are the dinosaurs?"; 12534 "I'm sure there must be dinosaurs here, somewhere."; 12535 "Isn't this meant to be a dinosaur park?"; 12536 "I paid to see dinosaurs, and I haven't seen Jack!."; 12537 "I've had enough for one day."; 12538 "I think I might go home now."; 12539 "It's time for me to go home."; 12540 "It's time to end the tour and go home."; 12541 "How do I get out of here??"; 12542 "I'm not staying in this park any longer."; 12543 "Let me get out of here!"; 12544 "This place is pathetic! I'm leaving!"; 12545 "I'm running low on money, I better call it a day."; 12546 "I think I might leave before I use up all my cash."; 12547 "I want to find somewhere safe."; 12548 "I need to find a safe place to hide!"; 12549 "Are there any shelters around here?"; 12550 "I need to find a shelter to rest for a while."; 12551 "I'm scared!"; 12552 "I want my mommy!"; 12553 "I don't want to die!"; 12554 "I demand the park management save me at once!"; 12555 "Wow! What a sight!"; 12556 "This is what I came here to see!"; 12557 "Yeah! Amazing!"; 12558 "I can't believe my eyes!"; 12559 "That's better."; 12560 "I feel much better..."; 12561 "Ah, I needed that."; 12562 "I really needed that!"; 12563 "These prices are ridiculous."; 12564 "These prices are daylight robbery."; 12565 "These prices are way too high."; 12566 "The prices are very expensive."; 12567 "Is the management too cheap to employ cleaners?"; 12568 "This park could do with a good cleaning."; 12569 "This park is so filthy. I think I saw a rat before."; 12570 "It looks like it hasn't been cleaned in months!"; 12571 "There are too many people here!"; 12572 "The crowds here are terrible."; 12573 "I wish they would do something about the crowds."; 12574 "Nothing makes me more angry than crowds!"; 12575 "Yawn! This park is so boring!"; 12576 "Should I be able to see anything from here?"; 12577 "What a waste of money! There was nothing to see."; 12578 "What dinosaurs? I couldn't see a thing."; 12579 "That was great!"; 12580 "This building is really good value for money!"; 12581 "That was really worthwhile."; 12582 "Wonderful! I am very impressed."; 12583 "I don't need that."; 12584 "I don't feel like using that at the moment."; 12585 "Nah, don't need to go in there."; 12586 "I don't need those facilities now."; 12587 "I don't have enough money to pay for that!"; 12588 "Help me! I'm lost!"; 12589 "How do I get out of this place?"; 12590 "I need some help here! I am totally lost."; 12591 "Where am I?"; 12592 "I feel terrible."; 12593 "I don't think I can keep going much longer..."; 12594 "I am so sick..."; 12595 "What's going on? Where am I?"; 12596 "This visitor has died!"; 12597 "Help has finally arrived!"; 12598 "At last! Help has arrived!"; 12599 "Cruelty to dinosaurs doesn't make me happy."; 12600 "What sort of manager would allow this violence?"; 12601 "The SPCD will hear of this dinosaur cruelty!"; 12602 "This park is barbaric! I'll tell my friends to stay away!"; 12603 "So... where are the dinosaurs?"; 12604 "I'm sure there must be dinosaurs somewhere!"; 12605 "I expected to see more dinosaurs. "; 12606 "I paid to see dinosaurs, and I haven't seen any!"; 12607 "I'm really impressed by the dinosaurs here."; 12608 "These dinosaurs are amazing!"; 12609 "What a great range of dinosaurs here."; 12610 "They have so many wonderful dinosaurs."; 12611 "I haven't seen the dinosaurs do anything."; 12612 "I was hoping to see the dinosaurs do more."; 12613 "I'd like to see the dinosaurs interacting."; 12614 "I love seeing the dinosaurs doing their thing."; 12615 "Its amazing to see the dinosaurs interacting!"; 12616 "It's great seeing the dinosaurs doing their thing."; 12617 "Yawn! I was told I'd see dinosaurs fighting."; 12618 "The dinosaurs are so boring. I want Thrills!"; 12619 "Where's the blood? Where's the gore?"; 12620 "It would be nice to see the dinosaurs playing."; 12621 "I'd like to see more dinosaurs playing before I leave."; 12622 "I wish I could see more herbivores playing."; 12623 "Jurassic Park should be more authentic."; 12624 "I'd like to see some attention to authenticity."; 12625 "Is there any authenticity here?"; 12626 "This park is so thrilling!"; 12627 "I love seeing carnivores ripping things apart!"; 12628 "The violent enclosures are great!"; 12629 "I'm amazed by the herbivores playing."; 12630 "It is wonderful to see the dinosaurs having fun."; 12631 "Seeing these dinosaurs is so much fun!"; 12632 "I am impressed by the attention to detail."; 12633 "The authenticity is amazing!"; 12634 "This park is really authentic!"; 12635 "The weather is terrible. I should have gone to Hawaii!"; 12636 "I'm soaked through! I wish I had an umbrella."; 12637 "I hope this rain lets up soon."; 12638 "Why does it always rain on my holiday?"; Unit_allo "Allosaurus"; Unit_spino "Spinosaurus"; Unit_trex "Tyrannosaurus"; Unit_galli "Gallimimus"; Unit_raptor "Velociraptor"; Unit_cerato "Ceratosaurus"; Unit_dilopho "Dilophosaurus"; Unit_alio "Alioramus"; Unit_dein "Deinonychus"; Unit_bary "Baryonyx"; Unit_orni "Ornithomimus"; Unit_acro "Acrocanthosaurus"; Unit_alberto "Albertosaurus"; Unit_yangchu "Yangchuanosaurus"; Unit_diplo "Diplodocus"; Unit_steg "Stegosaurus"; Unit_anky "Ankylosaurus"; Unit_para "Parasaurolophus"; Unit_tricera "Triceratops"; Unit_brach "Brachiosaurus"; Unit_apato "Apatosaurus"; Unit_iguan "Iguanodon"; Unit_homalo "Homalocephale"; Unit_maias "Maiasaura"; Unit_edmont "Edmontosaurus"; Unit_cory "Corythosaurus"; Unit_pachy "Pachycephalosaurus"; Unit_styrac "Styracosaurus"; Unit_toro "Torosaurus"; Unit_dryo "Dryosaurus"; Unit_kentro "Kentrosaurus"; Unit_pano "Panoplosaurus"; Unit_thes "Thescelosaurus"; Unit_ourano "Ouranosaurus"; Unit_tenon "Tenontosaurus"; Unit_wuer "Wuerhosaurus"; Unit_foodsrc "FoodSource"; Unit_huntplat "Hunting Platform"; Unit_kiosk "Kiosk"; Unit_maintdep "Cleaner Station"; Unit_petzoo "Petting Zoo"; Unit_road "Path"; Unit_stadium "Stadium"; Unit_viewplat "Viewing Platform"; Unit_tmpwater ""; Unit_copse ""; Unit_pine ""; Unit_mpuzzle "MonkeyPuzzle"; Unit_bennett ""; Unit_magnolia "Magnolia"; Unit_toilet "Rest Room"; Unit_visitor "Visitor"; Unit_cleaner "Cleaner"; Unit_welccntr "Park Entrance"; Unit_wt1crn45 ""; Unit_wt1crn90 ""; Unit_wt1crs90 ""; Unit_wt1pst "Low Security Fence"; Unit_wt1sct45 "Low Security Fence"; Unit_wt1sct90 "Low Security Fence"; Unit_wt2crn45 ""; Unit_wt2crn90 ""; Unit_wt2crs90 ""; Unit_wt2pst "Medium Security Fence"; Unit_wt2sct45 "Medium Security Fence"; Unit_wt2sct90 "Medium Security Fence"; Unit_wt3crn45 ""; Unit_wt3crn90 ""; Unit_wt3crs90 ""; Unit_wt3pst "High Security Fence"; Unit_wt3sct45 "High Security Fence"; Unit_wt3sct90 "High Security Fence"; Unit_wallbreak ""; Unit_excrmnt "Excrement"; Unit_viscopt "Visitor Helicopter"; Unit_heliport "Visitor Heliport"; Unit_carnfdsp "Carnivore Feeder"; Unit_herbfdsp "Herbivore Feeder"; Unit_hatchery "Hatchery"; Unit_jpi "JP Institute"; Unit_cow "Cow"; Unit_goat "Goat"; Unit_bale "HerbivoreBale"; Unit_bllnride "Balloon Tour"; Unit_mgates "Main Gates"; Unit_vism01 "Visitor"; Unit_vism03 "Visitor"; Unit_visf02 "Visitor"; Unit_childm01 "Visitor"; Unit_vism02 "Visitor"; Unit_chkferns ""; Unit_chkfernm ""; Unit_chkfernl ""; Unit_treefrns ""; Unit_treefrnm ""; Unit_treefrnl ""; Unit_paleoben ""; Unit_jpalms ""; Unit_jpalmm ""; Unit_jpalml ""; Unit_paleojp ""; Unit_tallpalm ""; Unit_paleocyc ""; Unit_dpalml ""; Unit_acacias ""; Unit_acaciam ""; Unit_acacial1 ""; Unit_gate "Gate"; Unit_gates45 "Gate"; Unit_gates90 "Gate"; Unit_gatem45 "Gate"; Unit_gatem90 "Gate"; Unit_gatel45 "Gate"; Unit_gatel90 "Gate"; Unit_picnic "Rest Area"; Unit_rangerdp "Ranger Station"; Unit_vent "Viewing Vent"; Unit_vents45 "Viewing Vent"; Unit_vents90 "Viewing Vent"; Unit_ventm45 "Viewing Vent"; Unit_ventm90 "Viewing Vent"; Unit_ventl45 "Viewing Vent"; Unit_ventl90 "Viewing Vent"; Unit_visf01 "Visitor"; Unit_shelter "Visitor Shelter"; Unit_balloon "Balloon"; Unit_tornado "Twister"; Unit_rgrcopt "Ranger Helicopter"; Unit_waypoint "Balloon Ride Waypoint"; Unit_spheno ""; Unit_fern4 ""; Unit_ventp45 "Vent"; Unit_ventp90 "Vent"; Unit_hventry "Viewing Dome"; Unit_hvdome "Viewing Dome"; Unit_safari "Safari Adventure"; Unit_balebig "Big Bale"; Unit_bpaleo "Paleo Big Bale"; UnitData_snack "Sandwiches"; UnitData_vegetarian "Dino Dog"; UnitData_premium "Rex Burger"; UnitData_cow "Cow"; UnitData_bale "Small Bale"; UnitData_goat "Goat"; Unit_jeep "Land Cruiser"; Unit_scamera "Security Camera"; Unit_camera "Camera"; Unit_turret "Sentry Turret"; Unit_turretg "Sentry Turret Gun"; Unit_gunfire "Sentry gun fire"; Unit_lure ""; Unit_lurebld "Auto Lure"; Unit_lurecrn "Carnivore Lure"; Unit_lurehrb "Herbivore Lure"; Unit_wheel "Wheel"; Unit_ranger "Ranger"; UnitData_balebig "Bale"; UnitData_bpaleo "Paleo Bale"; Unit_auxstaff "Staff"; Unit_meat "Meat"; Unit_meatbig "Meat"; UnitData_meat "Meat"; UnitData_meatbig "Meat"; Unit_carcha "Carcharadontosaurus"; Unit_camara "Camarasaurus"; Unit_vetdepot "DinoVet Station"; Unit_vetcopt "DinoVet Helicopter"; Unit_dinovet "DinoVet"; Unit_abeacbld "Avoidance Beacon"; Unit_ainvbeac "Invisible Avoidance Beacon"; Unit_vent_uname_0 "Thrill Window"; Unit_vent_uname_1 "PlayPen"; Unit_vent_uname_2 "Wonder Window"; Unit_vent_uname_3 "Viewing Vent"; Unit_viewplat_uname_0 "Thrill Platform"; Unit_viewplat_uname_1 "Playtime Platform"; Unit_viewplat_uname_2 "Scenic Platform"; Unit_viewplat_uname_3 "Viewing Platform"; Unit_hvdome_uname_0 "Terror Dome"; Unit_hvdome_uname_1 "Dino Play Dome"; Unit_hvdome_uname_2 "Nature Dome"; Unit_hvdome_uname_3 "Viewing Dome"; Unit_safari_uname_0 "Drive of Death"; Unit_safari_uname_1 "Up Close with Mr. Dino"; Unit_safari_uname_2 "Scenic Drive"; Unit_safari_uname_3 "Safari Ride"; Unit_balloon_uname_0 "Death from Above"; Unit_balloon_uname_1 "The Friendly Skies"; Unit_balloon_uname_2 "View of the Heavens"; Unit_balloon_uname_3 "Balloon Tour"; Unit_meatpce "Piece o' Meat"; Unit_fountn "Fountain"; Unit_placeholder "PLACEHOLDER UNIT NAME"; Unit_shop "Souvenir Stand"; Unit_bin "Trash Can"; Unit_bench "Bench"; Unit_hatchpwr "Hatchery Power Box"; UnitData_balloon "JP Balloon"; UnitData_toy "JP Dino Toy"; UnitData_funbag "JP Fun Bag"; UnitData_KioskBonusNeutral "None"; UnitData_KioskBonusViolent "Thrillin' Chili"; UnitData_KioskBonusNonViolent "Fun Fries"; UnitData_KioskBonusEnvironmental "Paleo Salad"; UnitData_ShopBonusNeutral "None"; UnitData_ShopBonusViolent "Raptor Button"; UnitData_ShopBonusNonViolent "Dino Snowball"; UnitData_ShopBonusEnvironmental "Amber Keychain"; 13312 "Stomach Worms"; 13313 "Dino Belly"; 13314 "Skin Mites"; 13315 "Tick Infestation"; 13316 "Common Cold"; 13317 "Dinosaur Flu"; 13318 "Rabies"; 13319 "Bumblefoot"; 13320 "Foot and Mouth"; 13321 "Gastric Poisoning"; 13322 "Arthritis"; Mission_GlobalMission ""; Mission_IslaNublar "Isla Nublar"; Mission_IslaSorna "Isla Sorna"; Mission_IslaMatantceros "Isla Matantceros"; Mission_IslaTacano "Isla Tacano"; Mission_IslaMuerta "Isla Muerta"; Mission_ParkEmgy "Welcome To Jurassic Park"; Mission_FossHunt "Dinosaur Origins"; Mission_DinoOri "Dinosaur Origins"; Mission_Visitors "What Visitors Want"; Mission_WhatVis "What Visitors Want"; Mission_Security "Safe and Secure"; Mission_SafeSec "Safe and Secure"; Mission_Disease "Disease Control"; Mission_OpenRnge "Open Range Safari"; Mission_JuraClsc "Jurassic Classic"; Mission_LostWrld "The Lost World"; Mission_DngrIsld "Dangerous Abodes"; Mission_StrmIsld "Any Port In a Storm"; Mission_RgrAttk1 "When carnivores attack!"; Mission_RgrAttk2 "Rescue the President"; Mission_RgrAttk3 "Let me out of here!"; Mission_RgrAttk4 "Cleanup Operation"; Mission_RgrMust1 "Time To Get Moving"; Mission_RgrMust2 "Muster Maze 1"; Mission_RgrMust3 "Hold on to your butts"; Mission_RgrMust4 "The Amazing Maze"; Mission_Safari1 "A picture is worth 100 points"; Mission_Safari2 "Dinosaurs and Weather"; Mission_Safari3 "Danger Club Photo Safari"; Mission_Safari4 "Jurassic Park Calendar"; Mission_Safari5 "Rescue Hammond"; UnitHelp_AUnitRoad "Pathways to help visitors find their way around the park."; UnitHelp_AUnitHuntingPlatform "Let your visitors test their aim in the ultimate shooting gallery. You must stock only carnivores."; UnitHelp_AUnitKiosk "These stores sell food and drinks to your visitors."; UnitHelp_AUnitMaintenanceDepot "Allows you to hire Cleaners to keep your park tidy."; UnitHelp_AUnitViewingPlatform "An elevated observation deck allowing visitors to observe dinosaurs in safety."; UnitHelp_AUnitToilet "An essential service for all visitors."; UnitHelp_AUnitWelcomeCentre "Where visitors enter and leave your Park. Adjust the Admission Price here."; UnitHelp_AUnitWall "Fences form the walls of your dinosaur enclosures."; UnitHelp_AUnitWall1 "These fences are used to make enclosures for your dinosaurs."; UnitHelp_AUnitWall2 "These enhanced fences are recommended for dangerous dinosaurs."; UnitHelp_AUnitWall3 "The strongest fencing possible. Highly recommended for dangerous dinosaurs."; UnitHelp_AUnitCarnFoodDisp "Build these inside your enclosures to automatically feed hungry carnivores."; UnitHelp_AUnitHerbFoodDisp "Build these inside your enclosures to automatically feed hungry herbivores."; UnitHelp_AUnitHatchery "A secure nursery environment where hatchling dinosaurs are grown to adult size."; UnitHelp_AUnitJPI "This is where all your scientists work. Direct Fossil Digs, Sequence and Modify DNA and Research technologies."; UnitHelp_AUnitBalloonRide "An aerial attraction for visitors. You must layout the tour route yourself."; UnitHelp_AUnitGate "These gates allow vehicle access to enclosures. You must build this on a fence!"; UnitHelp_AUnitPicnicArea "A quiet place for visitors to rest and regain some energy."; UnitHelp_AUnitRangerDepot "The base of operations for your Rangers. Comes equipped with a Ranger Helicopter."; UnitHelp_AUnitDinoVetDepot "The base of operations for your Dino Vets. It comes equipped with a helicopter, and a vaccine storage unit."; UnitHelp_AUnitViewingVent "A scenic lookout for visitors. You must build this on a fence!"; UnitHelp_AUnitVisitorShelter "These bunkers are the safest place for visitors to hide while in Emergency Mode."; UnitHelp_AUnitViewingDome "A submerged observation dome for visitors. Place the Entry on a path, and the Dome nearby."; UnitHelp_AUnitSafariDepot "A great way to get close to dinosaurs in their enclosures. You must layout the Safari route yourself."; UnitHelp_AUnitSecurityCamera "These devices can be used to monitor potentially dangerous dinosaurs."; UnitHelp_AUnitAvoidBeacon "A sonic deterrent for dinosaurs. Place these in areas you wish dinosaurs to avoid."; UnitHelp_AUnitTurret "These weapons systems are designed to protect visitors from rampaging dinosaurs."; UnitHelp_AUnitDinoLure "These emit a potent scent which attracts dinosaurs. Avoid using during high winds!"; UnitHelp_AUnitFountain "A calming water feature which soothes visitors and improves your environment."; UnitHelp_AUnitLureCrn "A single use lure to attract carnivores to a specific location. Avoid using during high winds!"; UnitHelp_AUnitLureHrb "A single use lure to attract herbivores to a specific location. Avoid using during high winds!"; UnitHelp_AUnitShop "The souvenir stand is a great way to get extra money from your visitors."; UnitHelp_Bin "Placing Trash Cans on your paths will help to keep your park clean."; UnitHelp_Bench "Benches to place on paths to help visitors rest."; Mission_ExeciseName "Exercise"; Mission_MissionName "Mission"; Mission_ParkName "Park"; Mission_SiteBName "Site B"; Mission_Disabled "Mission not available"; Mission_Objective "Objective %1"; Mission_SelectMission "Select A Mission"; Mission_Exercise "Select An Exercise"; Mission_Tutorial "Tutorial"; Mission_Advanced "Advanced"; Mission_Safari "Safari"; Mission_Muster "Dino Muster"; Mission_Attack "Ranger Attack"; Mission_Rescue "Ranger Rescue"; Mission_Missing_String "Unformatted Objective String"; Mission_GlobalMission_D ""; Congrats_Title "Task Completed!"; Generic_Congrats01 "Very good!"; Generic_Congrats02 "Excellent!"; Generic_Congrats03 "Yes, that's the way!"; Generic_Congrats04 "Good work!"; Generic_Congrats05 "You're a fast learner!"; Mission_Victory_H "Mission Completed"; Mission_Victory "Congratulations, you have successfully completed this mission!"; Mission_Failure_H "Mission Failed"; Mission_Failure "The INGEN board will not be happy with this result. Who was it that hired you?"; Mission_Restart "Retry"; Mission_DNA_Acro "Acquire %1 %% DNA for the Acrocanthosaurus"; Mission_Build_Acro "Incubate and exhibit %1 %{1:Acrocanthosaurus:Acrocanthosaurus}"; Mission_Photo_Acro "Photograph %1 %{1:Acrocanthosaurus:Acrocanthosaurus}"; Mission_DNA_Alberto "Acquire %1 %% DNA for the Albertosaurus"; Mission_Build_Alberto "Incubate and exhibit %1 %{1:Albertosaurus:Albertosaurus}"; Mission_Photo_Alberto "Photograph %1 %{1:Albertosaurus:Albertosaurus}"; Mission_DNA_Allo "Acquire %1 %% DNA for the Allosaurus"; Mission_Build_Allo "Incubate and exhibit %1 %{1:Allosaurus:Allosaurus}"; Mission_Photo_Allo "Photograph %1 %{1:Allosaurus:Allosaurus}"; Mission_DNA_Anky "Acquire %1 %% DNA for the Ankylosaurus"; Mission_Build_Anky "Incubate and exhibit %1 %{1:Ankylosaurus:Ankylosaurus}"; Mission_Photo_Anky "Photograph %1 %{1:Ankylosaurus:Ankylosaurus}"; Mission_DNA_Brach "Acquire %1 %% DNA for the Brachiosaurus"; Mission_Build_Brach "Incubate and exhibit %1 %{1:Brachiosaurus:Brachiosaurus}"; Mission_Photo_Brach "Photograph %1 %{1:Brachiosaurus:Brachiosaurus}"; Mission_DNA_Camara "Acquire %1 %% DNA for the Camarasaurus"; Mission_Build_Camara "Incubate and exhibit %1 %{1:Camarasaurus:Camarasaurus}"; Mission_Photo_Camara "Photograph %1 %{1:Camarasaurus:Camarasaurus}"; Mission_DNA_Carcha "Acquire %1 %% DNA for the Carcharadontosaurus"; Mission_Build_Carcha "Incubate and exhibit %1 %{1:Carcharadontasaurus:Carcharadontasaurus}"; Mission_Photo_Carcha "Photograph %1 %{1:Carcharadontasaurus:Carcharadontasaurus}"; Mission_DNA_Cerato "Acquire %1 %% DNA for the Ceratosaurus"; Mission_Build_Cerato "Incubate and exhibit %1 %{1:Ceratosaurus:Ceratosaurus}"; Mission_Photo_Cerato "Photograph %1 %{1:Ceratosaurus:Ceratosaurus}"; Mission_DNA_Cory "Acquire %1 %% DNA for the Corythosaurus"; Mission_Build_Cory "Incubate and exhibit %1 %{1:Corythosaurus:Corythosaurus}"; Mission_Photo_Cory "Photograph %1 %{1:Corythosaurus:Corythosaurus}"; Mission_DNA_Dilopho "Acquire %1 %% DNA for the Dilophosaurus"; Mission_Build_Dilopho "Incubate and exhibit %1 %{1:Dilophosaurus:Dilophosaurus}"; Mission_Photo_Dilopho "Photograph %1 %{1:Dilophosaurus:Dilophosaurus}"; Mission_DNA_Dryo "Acquire %1 %% DNA for the Dryosaurus"; Mission_Build_Dryo "Incubate and exhibit %1 %{1:Dryosaurus:Dryosaurus}"; Mission_Photo_Dryo "Photograph %1 %{1:Dryosaurus:Dryosaurus}"; Mission_DNA_Edmont "Acquire %1 %% DNA for the Edmontosaurus"; Mission_Build_Edmont "Incubate and exhibit %1 %{1:Edmontosaurus:Edmontosaurus}"; Mission_Photo_Edmont "Photograph %1 %{1:Edmontosaurus:Edmontosaurus}"; Mission_DNA_Galli "Acquire %1 %% DNA for the Gallimimus"; Mission_Build_Galli "Incubate and exhibit %1 %{1:Gallimimus:Gallimimus}"; Mission_Photo_Galli "Photograph %1 %{1:Gallimimus:Gallimimus}"; Mission_DNA_Homalo "Acquire %1 %% DNA for the Homalocephale"; Mission_Build_Homalo "Incubate and exhibit %1 %{1:Homalocephale:Homalocephale}"; Mission_Photo_Homalo "Photograph %1 %{1:Homalocephale:Homalocephale}"; Mission_DNA_Kentro "Acquire %1 %% DNA for the Kentrosaurus"; Mission_Build_Kentro "Incubate and exhibit %1 %{1:Kentrosaurus:Kentrosaurus}"; Mission_Photo_Kentro "Photograph %1 %{1:Kentrosaurus:Kentrosaurus}"; Mission_DNA_Ourano "Acquire %1 %% DNA for the Ouranosaurus"; Mission_Build_Ourano "Incubate and exhibit %1 %{1:Ouranosaurus:Ouranosaurus}"; Mission_Photo_Ourano "Photograph %1 %{1:Ouranosaurus:Ouranosaurus}"; Mission_DNA_Para "Acquire %1 %% DNA for the Parasaurolophus"; Mission_Build_Para "Incubate and exhibit %1 %{1:Parasaurolophus:Parasaurolophus}"; Mission_Photo_Para "Photograph %1 %{1:Parasaurolophus:Parasaurolophus}"; Mission_DNA_Pachy "Acquire %1 %% DNA for the Pachycephalosaurus"; Mission_Build_Pachy "Incubate and exhibit %1 %{1:Pachycephalosaurus:Pachycephalosaurus}"; Mission_Photo_Pachy "Photograph %1 %{1:Pachycephalosaurus:Pachycephalosaurus}"; Mission_DNA_Raptor "Acquire %1 %% DNA for the Velociraptor"; Mission_Build_Ratpr "Incubate and exhibit %1 %{1:Velociraptor:Velociraptor}"; Mission_Photo_Raptor "Photograph %1 %{1:Velociraptor:Velociraptor}"; Mission_DNA_Spino "Acquire %1 %% DNA for the Spinosaurus"; Mission_Build_Spino "Incubate and exhibit %1 %{1:Spinosaurus:Spinosaurus}"; Mission_Photo_Spino "Photograph %1 %{1:Spinosaurus:Spinosaurus}"; Mission_DNA_Steg "Acquire %1 %% DNA for the Stegosaurus"; Mission_Build_Steg "Incubate and exhibit %1 %{1:Stegosaurus:Stegosaurus}"; Mission_Photo_Steg "Photograph %1 %{1:Stegosaurus:Stegosaurus}"; Mission_DNA_Styrac "Acquire %1 %% DNA for the Styracosaurus"; Mission_Build_Styrac "Incubate and exhibit %1 %{1:Styracosaurus:Styracosaurus}"; Mission_Photo_Styrac "Photograph %1 %{1:Styracosaurus:Styracosaurus}"; Mission_DNA_Toro "Acquire %1 %% DNA for the Torosaurus"; Mission_Build_Toro "Incubate and exhibit %1 %{1:Torosaurus:Torosaurus}"; Mission_Photo_Toro "Photograph %1 %{1:Torosaurus:Torosaurus}"; Mission_DNA_Tricera "Acquire %1 %% DNA for the Triceratops"; Mission_Build_Tricera "Incubate and exhibit %1 %{1:Triceratops:Triceratops}"; Mission_Photo_Tricera "Photograph %1 %{1:Triceratops:Triceratops}"; Mission_DNA_Trex "Acquire %1 %% DNA for the Tyrannosaurus"; Mission_Build_Trex "Incubate and exhibit %1 %{1:Tyrannosaurus:Tyrannosaurus}"; Mission_Photo_Trex "Photograph %1 %{1:Tyrannosaurus:Tyrannosaurus}"; Mission_Research_SuperSequencer "Research the Super Extractor"; Mission_Research_GrowthAccelerator "Research the Growth Accelerator"; Mission_Research_LethalGene "Research the Lethal Gene"; Mission_Research_HatcheryVaccination "Research Hatchery Immunization"; Mission_Research_ParkEntranceATM "Research Cash Machines for the Park Entrance"; Mission_Research_ParkEntranceUmbrellas "Research the Weather Guard"; Mission_Research_GyroStabiliser "Research the Gyro Stabilizer for the Ranger helicopter"; Mission_Research_HeavyDutyBattery "Research the Heavy Duty Battery for the Ranger helicopter"; Mission_Research_SuperHealingCompound "Research the Super Healing Compound"; Mission_Research_AutoLure "Research the Auto Lure"; Mission_Research_FenceType2 "Research Medium Security Fences"; Mission_Research_FenceType3 "Research High Security Fences"; Mission_Research_VisitorShelter2 "Research the Visitor Shelter"; Mission_Research_ViewPlatBinoculars "Research binoculars for the Viewing Platform"; Mission_Research_Fountain "Research the Fountain"; Mission_Research_SouvenirShop "Research the Souvenir Stand"; Mission_Research_RestArea "Research the Rest Area"; Mission_Research_SecurityCamera "Research Security Cameras"; Mission_Research_SentryTurret "Research Sentry Turrets"; Mission_Research_BalloonRide "Research the Balloon Ride"; Mission_Research_SafariTour "Research the Safari Adventure"; Mission_Research_HuntingPlatform "Research the Hunting Platform"; Mission_Research_ViewingDome "Research the Viewing Dome"; Mission_Research_DomeFeeder "Research the Viewing Dome Feeder"; Mission_Research_AvoidanceBeacon "Research the Avoidance Beacon"; Mission_Research_DinoBelly "Research the vaccine for Dino Belly"; Mission_Research_TickInfestation "Research the vaccine for Tick Infestation"; Mission_Research_DinoFlu "Research the vaccine for Dino Flu"; Mission_Research_Rabies "Research the vaccine for Rabies"; Mission_Research_BumbleFoot "Research the vaccine for Bumble Foot"; Mission_Research_GastricPoison "Research the vaccine for Gastric Poisoning"; Mission_Build_Kiosk "Build %1 %{1:Kiosk:Kiosks}"; Mission_Build_Cleaner "Build %1 %{1:Cleaner Station:Cleaner Stations}"; Mission_Build_ViewPlat "Build %1 %{1:Viewing Platform:Viewing Platforms}"; Mission_Build_Toilet "Build %1 %{1:Rest Room:Rest Rooms}"; Mission_Build_Entrance "Build %1 %{1:Park Entrance:Park Entrances}"; Mission_Build_CarnFeeder "Build %1 %{1:Carnivore Feeder:Carnivore Feeders}"; Mission_Build_HerbFeeder "Build %1 %{1:Herbivore Feeder:Herbivore Feeders}"; Mission_Build_Hatchery "Build %1 %{1:Hatchery:Hatcheries}"; Mission_Build_Ballooon "Build %1 %{1:Balloon Ride:Balloon Rides}"; Mission_Build_RestArea "Build %1 %{1:Rest Area:Rest Areas}"; Mission_Build_Ranger "Build %1 %{1:Ranger Station:Ranger Stations}"; Mission_Build_Shelter "Build %1 %{1:Visitor Shelter:Visitor Shelters}"; Mission_Build_Dome "Build %1 %{1:Viewing Dome:Viewing Domes}"; Mission_Build_Camera "Build %1 %{1:Security Camera:Security Cameras}"; Mission_Build_Turrert "Build %1 %{1:Sentry Turret:Sentry Turrets}"; Mission_Build_Avoid "Build %1 %{1:Avoidance Beacon:Avoidance Beacons}"; Mission_Build_Safari "Build %1 %{1:Safari Ride:Safari Rides}"; Mission_Build_Fountain "Build %1 %{1:Fountain:Fountains}"; Mission_Build_Bin "Build %1 %{1:Bin:Bins}"; Mission_Build_Bench "Build %1 %{1:Bench:Benches}"; Mission_Build_Souvenir "Build %1 %{1:Souvenir Stand:Souvenir Stands}"; Mission_Build_CarnLure "Build %1 %{1:Carnivore Lure:Carnivore Lures}"; Mission_Build_HerbLure "Build %1 %{1:Herbivore Lure:Herbivore Lures}"; Mission_Build_DinoLure "Build %1 %{1:Dinosaur Lure:Dinosaur Lures}"; Mission_ParkEmgy_I "Hello, and welcome to Jurassic Park, my name is John Hammond. There is a lot to learn when it comes to running a park, so we better get straight to it."; Mission_ParkEmgy_D "Learn the basic park controls. You had better be a fast learner, trouble could be just around the corner!"; Mission_ParkEmgy_V "You've done amazingly well, I think INGEN made a smart decision in hiring you. When you are ready we can continue your lessons."; Mission_ParkEmgy_F "It seems as though you struggled to handle that little 'problem'. You definitely need more practice before we can give you any more responsibility."; Mission_ParkEmgy_O1 "Move The Camera"; Mission_ParkEmgy_OT1 "You can move the camera Forwards, Backwards, Left, and Right %{command:CameraTranslate}."; Mission_ParkEmgy_OT1_1 "You can move the camera Forwards %{command:Up}, Backwards %{command:Down}, Left %{command:Left}, and Right %{command:Right}."; Mission_ParkEmgy_OD1_1 "The first thing you will need to learn, is how to get around the island, let me show you now."; Mission_ParkEmgy_OD1_2 "OK! Now you should try moving the camera, our park help system will guide you at all times throughout this exercise."; Mission_ParkEmgy_O2 "Rotate The Camera"; Mission_ParkEmgy_OT2 "You can rotate the camera Left, and Right %{command:CameraZoomRotate}."; Mission_ParkEmgy_OT2_1 "You can rotate the camera Left %{command:RotateLeft}, and Right %{command:RotateRight}."; Mission_ParkEmgy_OD2_1 "Now you will need to learn how to rotate your point of view around. Watch me while I do it."; Mission_ParkEmgy_OD2_2 "Rotation lets you quickly scan the area around you and is an important control to become familiar with. So let's see if you can do it."; Mission_ParkEmgy_O3 "Zoom The Camera"; Mission_ParkEmgy_OT3_1 "You can zoom the camera In %{command:ZoomIn}, and Out %{command:ZoomOut}."; Mission_ParkEmgy_OT3 "You can zoom the camera In, and Out %{command:CameraZoomRotate}."; Mission_ParkEmgy_OD3_1 "This is going wonderfully, you will be flying around your park in no time. The final control you need to learn is Zoom. Watch how I do it."; Mission_ParkEmgy_OD3_2 "Zooming is very important when you need to get in close to look after your dinosaurs, visitors and amenities. Try it yourself now."; Mission_ParkEmgy_O4 "Use The Island Map"; Mission_ParkEmgy_OT4 "Open and close the island map %{command:TacMapActivate}."; Mission_ParkEmgy_OD4_1 "You're a natural at this! Now that you've mastered the basics, I will hand you over to our fantastic staff to explain to you some of the other management features."; Mission_ParkEmgy_OD4_2 "Hi there, I'm Ray Arnold, Jurassic Park's Chief Administrator. I oversee the day to day running of Jurassic Park. The best way to travel around your park quickly is to use the Island Map."; Mission_ParkEmgy_OD4_3 "The Island Map gives you a complete overview of your island, you can see all your park features, and your dinosaurs. Why don't you have a look at it now, and I will talk to you more when you are finished with it."; Mission_ParkEmgy_O5 "Select a Triceratops"; Mission_ParkEmgy_OT5 "Search the park for the Triceratops and select her %{command:Select}."; Mission_ParkEmgy_OD5 "An important part of managing the park is being able to select your buildings and dinosaurs to keep track of their status. Why don't you search out the park's Triceratops and select her. You can use the island map's 'GO TO' command or just search around the park yourself."; Mission_ParkEmgy_O6 "Select a Tyrannosaurus"; Mission_ParkEmgy_OT6 "Search the park for the Tyrannosaurus and select her %{command:Select}."; Mission_ParkEmgy_OD6 "Hey, that was smooth, let's try it one more time. This time I want you to search out the park's massive carnivore, Tyrannosaurus, and select her."; Mission_ParkEmgy_O7 "Select the Ranger Station"; Mission_ParkEmgy_OT7 "Search the park for the Ranger Station and select it %{command:Select}."; Mission_ParkEmgy_OD7_1 "Oh man, she is not looking very happy, I think we better fast track your lessons along to the Ranger. Good luck!"; Mission_ParkEmgy_OD7_2 "Hi, I am Robert Muldoon, Park Warden, I think you got to me in the nick of time. You are going to need to do something about that T-Rex and fast!"; Mission_ParkEmgy_OD7_3 "You are going to need to find the Ranger Station to deal with this problem. You can select your park's buildings in a similar fashion to selecting dinosaurs. Hurry there now!"; Mission_ParkEmgy_O8 "Fly the Ranger Helicopter"; Mission_ParkEmgy_OT8 "You can fly the helicopter: Forwards, Backwards, Left and Right %{command:CameraTranslate}."; Mission_ParkEmgy_OT8_1 "You can fly the helicopter: Forwards %{command:Up}, Backwards %{command:Down}, Left %{command:Left} and Right %{command:Right}."; Mission_ParkEmgy_OD8_1 "Great! You've made it here. I think in the future I might need you to get here even faster, so I have added a 'Goto Chopper' function to your Manager menu. This will get you to a chopper more quickly!"; Mission_ParkEmgy_OD8_2 "Now that you are here, we are going to need you to get right into the thick of things and use the ranger helicopter to bring that T-Rex under control. "; Mission_ParkEmgy_OD8_3 "The ranger helicopter has many functions, but for now we have enabled the 'Sedate' option as that is what you will need to use to fix our current T-Rex problem."; Mission_ParkEmgy_O9 "Fly to the Tyrannosaurus"; Mission_ParkEmgy_OT9 "Fly to the Tyrannosaurus."; Mission_ParkEmgy_OD9_1 "In the top left of the screen you should see the helicopter's radar. Carnivores will appear as red dots, and herbivores as green. You better find that red dot and fly over to it."; Mission_ParkEmgy_O10 "Sedate the Tyrannosaurus"; Mission_ParkEmgy_OT10 "Use the helicopter sedate function to sedate the Tyrannosaurus."; Mission_ParkEmgy_OD10_1 "Now that you are close enough, enter Shoot Mode %{command:ShootMode}, then you can Zoom In and Zoom Out %{command:ZoomToggle}. When you are comfortable with those controls, sedate that T-Rex with a shot from the tranquilizer gun."; Mission_ParkEmgy_OD10_2 "Fantastic, the T-Rex is sleeping like a baby, and the danger is passed. I think that might do for today's lessons, you might need to relax a bit before continuing. I look forward to working with you again in the future."; Mission_FossHunt_D "Learn how to find dinosaur DNA, and then hatch a Ceratosaurus into your park."; Mission_FossHunt_I "Being able to get dinosaurs into your park is one of the most important skills for a successful park manager to learn. INGEN is ready to show you the ropes of acquiring DNA, sequencing it, and hatching dinosaurs."; Mission_FossHunt_V "Great work. Your dinosaur breeding skills are second to none. INGEN can see you running a great park in no time!"; Mission_FossHunt_F "We at INGEN thought breeding the dinosaurs was the easy part. You seemed to have proved us wrong!"; Mission_FossHunt_O1 "Acquire Ceratosaurus DNA"; Mission_FossHunt_OT1 "Send your dig teams to find Ceratosaurus DNA."; Mission_FossHunt_OD1 "The aim of this mission is to breed a Ceratosaurus. To do this you'll need to find Ceratosaurus Fossils and extract DNA from them. Using the menu commands below go to the Fossil Hunt map and send some Dig Teams to the Morrison Formation. The Dinopedia may also help you in your search. If you find you're short of funding, you can sell any of the fossils that you don't want."; Mission_FossHunt_O2 "Research Medium Security Fences"; Mission_FossHunt_OT2 "Research Medium Security Fences."; Mission_FossHunt_OD2 "Now, while we wait for the Dig Teams to locate and excavate some Ceratosaurus Fossils, you should Research the Medium Security fence so that the Ceratosaurus is less likely to break out of its enclosure. Fences are located under the Security category in the Research department."; Mission_FossHunt_O3 "Build %1 %{1:Hatchery:Hatcheries}"; Mission_FossHunt_OT3 "Build %1 %{1:Hatchery:Hatcheries} to incubate your dinosaurs."; Mission_FossHunt_OD3 "While your Dig Teams and Researchers are busy, we will try breeding a Gallimimus with some DNA that we already have. To breed dinosaurs, you will need somewhere for dinosaur eggs to incubate. Build %1 %{1:Hatchery:Hatcheries} now. Check the Island Map for suitable locations to place your hatcheries. INGEN will never hold your hand in the placement of your facilities, if you can't find appropriate places, we will have no trouble finding a replacement who will."; Mission_FossHunt_O4 "Hatch %1 Gallimimus."; Mission_FossHunt_OT4 "Select one of your Hatcheries and create %1 Gallimimus."; Mission_FossHunt_OD4 "Now select one of your Hatcheries and set it to breed %1 Gallimimus. They can be found under the 'Small Herbivore' section. You may choose how many to breed by increasing the 'NUMBER' counter."; Mission_FossHunt_O5 "Build %1 %{1:Herbivore Feeder:Herbivore Feeders}"; Mission_FossHunt_OT5 "Build %1 %{1:Herbivore Feeder:Herbivore Feeders} and dispense food bales."; Mission_FossHunt_OD5 "Now build %1 %{1:Herbivore Feeder:Herbivore Feeders} inside the Gallimimus enclosure, and Dispense some bales of food. This will keep the Gallimimus healthy."; Mission_FossHunt_O6 "Sequence Ceratosaurus DNA"; Mission_FossHunt_OT6 "Go to DNA Extraction and move Ceratosaurus Fossils into the Sequencing Queue."; Mission_FossHunt_OD6 "You may still be waiting for Ceratosaurus DNA. If you haven't already, ensure you have allocated four teams to the Morrison formation to speed up your search. Don't forget to check the Fossil Market either. When you do get some Ceratosaurus DNA go to the Genetics Lab and sequence all the Ceratosaurus Fossils they have found. You can queue these up if you wish."; Mission_FossHunt_O7 "Acquire %1 %% Ceratosaurus DNA"; Mission_FossHunt_OT7 "Acquire %1 %% Ceratosaurus DNA."; Mission_FossHunt_OD7 "View the Dinosaur Report to see how much DNA you have collected for each species. You are required to have sequenced at least 50 %% of the DNA for a species before you can breed a dinosaur successfully. Acquiring more DNA will allow your dinosaurs to live longer. Keep extracting Ceratosaurus Fossils until you have %1 %% of its DNA sequenced."; Mission_FossHunt_O8 "Hatch your Ceratosaurus"; Mission_FossHunt_OT8 "Hatch your Ceratosaurus."; Mission_FossHunt_OD8 "Now that you have enough DNA it is time to head on over to one of your hatcheries and begin the incubation process for your Ceratosaurus. The Ceratosaurus is found in the 'Small Carnivore' section of the hatchery.\n\nYou might also want to consider putting those medium security fences into use at some stage. You can upgrade fences by selecting a fence section and selecting the 'Upgrade' option."; Mission_FossHunt_O9 "Build %1 %{1:Carnivore Feeder:Carnivore Feeders}"; Mission_FossHunt_OT9 "Build %1 %{1:Carnivore Feeder:Carnivore Feeders}."; Mission_FossHunt_OD9 "Your Ceratosaurus are Carnivores that require a regular intake of meat to stay healthy. Build a Carnivore Feeder inside the Ceratosaurus enclosure and dispense some goats or cows. Bear in mind that Carnivores also need to hunt, so don't give them too much food. They will enjoy hunting small herbivores such as the Gallimimus."; Mission_DinoOri_D "Learn how to find dinosaur DNA, and then hatch an Acrocanthosaurus into your park."; Mission_DinoOri_I "Hello and welcome. It's great to see that you're eager to learn about how to make Jurassic Park a success. I have a sixth sense when it comes to choosing people, and I can see that you've got the makings of an excellent manager. Let's get on with the tutorial."; Mission_DinoOri_V "Well done. You've completed this tutorial and now you have a solid understanding of how to make and look after dinosaurs. Remember to consult the Dinopedia and Game Manual if you want more assistance."; Mission_DinoOri_F ""; Mission_DinoOri_O1 "The Manager Menu"; Mission_DinoOri_OT1 "You can open the Manager menu %{command:ParkManager}, move around the menu %{command:CameraTranslate} and close the menu %{command:Back}"; Mission_DinoOri_OT1_1 "You will see the Manager menu in the bottom left corner of the screen. Click one of the buttons to open a menu, and then close it again %{command:Close}."; Mission_DinoOri_OD1_1 "When it comes to running your Park, your most important tool is the Manager Menu. This menu provides you with immediate access to all the elements of your park. Try using it now."; Mission_DinoOri_OD1_2 "Excellent. I can see that you're going to do well in this job."; Mission_DinoOri_O2 "Read your mail"; Mission_DinoOri_OT2 "Open your mail %{command:Mail}"; Mission_DinoOri_OD2_1 "As Park Manager, you are likely to be very busy and difficult to reach at times. Your staff appreciate this and will contact you via the Jurassic Park Mail System, so that you don't miss any important messages. I'll send you a test message now."; Mission_DinoOri_OD2_2 "Mail is a very convenient way to find out what's going on in Jurassic Park. Important mail will come with a Go To option, which allows you to immediately jump to the relevant part of your park. Don't forget to check your mail frequently."; Mission_DinoOri_OD2_3 "Well, now that you've mastered the basics, it's time to continue with your lessons. Your objective here is to learn how to create dinosaurs, so let's introduce our dinosaur experts who can take you through the whole process."; Mission_DinoOri_O3 "Open the Fossil Hunt"; Mission_DinoOri_OT3 "Select the Fossil Hunt option listed under Dinosaurs in the Manager Menu."; Mission_DinoOri_OD3_1 "Hello, my name is Alan Grant. I am responsible for overseeing your fossil hunting teams. It's my job to make sure that they follow your instructions and that all their discoveries are sent back to your laboratory."; Mission_DinoOri_OD3_2 "Hi, I'm Henry Wu. I'm the laboratory manager here at INGEN. I oversee the Genetics Lab. It's my job to extract the dinosaur DNA from your fossil discoveries."; Mission_DinoOri_OD3_3 "Hi, I'm Ellie Sattler, and I'm in charge of taking care of your dinosaurs. It's my job to make sure that your star attractions stay happy and healthy. Let's start at the beginning of the process: the Fossil Hunt."; Mission_DinoOri_OD3_4 "INGEN's technology needs dinosaur DNA so that you can create clone dinosaurs. You can get Dinosaur DNA from only two places: Mesozoic amber and Dinosaur fossils. Your first step in making dinosaurs involves finding fossil materials and sending them back to the Genetics Lab. Let's give it a try!"; Mission_DinoOri_OD3_5 "Your assignment here is to hatch an Acrocanthosaurus, a large Cretaceous carnivore. Your first task is to send a dig team out to look for fossils and amber. From the Manager Menu, select the Dinosaurs option. You will find the Fossil Hunt listed there."; Mission_DinoOri_O4 "Select the 'Hell Creek A' dig site"; Mission_DinoOri_OT4 "Select Hell Creek A Fossil Site from the Satellite Map %{command:Select}."; Mission_DinoOri_OD4_1 "Welcome to the Fossil Hunt. From here, you can access some of the richest fossil sites in the world. If you want to know which dinosaurs can be found at a dig site, you can always find out more about a location by selecting the 'Info' option."; Mission_DinoOri_OD4_2 "As you are going to make an Acrocanthosaurus, we have given you access to Hell Creek Site A. Now find this site on the Satellite map and select it."; Mission_DinoOri_O5 "Send dig teams to Hell Creek A"; Mission_DinoOri_OT5 "Place all Fossil Hunting team at one of the dig sites, and then return to the Park."; Mission_DinoOri_OD5_1 "Good! You should now place a team at one of the available dig sites. Be aware that some dig sites are better than others. You should take advantage of the good sites earlier for faster results."; Mission_DinoOri_O6 "Open the Dinosaur Summary"; Mission_DinoOri_OT6 "Select Dinosaur Summary from the Reports option in the Manager menu."; Mission_DinoOri_OD6_1 "Nicely done. I'll send you a mail when the team uncovers some Acrocanthosaurus materials. In the meantime, I'll leave you in the care of Dr. Sattler."; Mission_DinoOri_OD6_2 "Hi. I know there's a lot to learn here, but if you just follow the steps, you should find it quite easy. OK, there's no point in delaying it any further, let's make a dinosaur."; Mission_DinoOri_OD6_3 "INGEN has made it as simple as possible to create a dinosaur, provided that you have enough DNA. You must have more than 50%% of a species' DNA before you can make a dinosaur."; Mission_DinoOri_OD6_4 "Thankfully, INGEN has provided us with some dinosaur DNA so that we can quickly start hatching dinosaurs. Let's check the Dinosaur Summary to see what DNA we have available."; Mission_DinoOri_O7 "View Torosaurus species information"; Mission_DinoOri_OT7 "Highlight Torosaurus from the Dinosaur Summary and select Info %{command:Info}."; Mission_DinoOri_OD7_1 "This summary shows you everything you need to know about the dinosaurs in your park, including the amount of DNA that you possess. As you can see here, you have more than 50%% of Torosaurus DNA."; Mission_DinoOri_OD7_2 "If you're not sure what a Torosaurus is, then you can find out more by highlighting the dinosaur in the Summary and selecting Info. Try it now and then return to the Park."; Mission_DinoOri_O8 "Build %1 %{1:Hatchery:Hatcheries}"; Mission_DinoOri_OT8 "Build %1 %{1:Hatchery:Hatcheries}"; Mission_DinoOri_OD8_1 "The next step is to build Hatcheries. Jurassic Park Hatcheries contain everything that is needed to grow a dinosaur from an egg to release size in three weeks."; Mission_DinoOri_OD8_2 "Building in Jurassic park is very easy. All you need to do is go to the Build menu and select the Building type you're looking for. This will open a menu which lists a range of special buildings."; Mission_DinoOri_OD8_3 "In this example, when you open the Build menu, you will find hatcheries listed under the Dinosaur button."; Mission_DinoOri_OD8_4 "Before you place your hatchery, remember this: Hatcheries must be surrounded by security fencing, otherwise your dinosaurs will overrun your Park. Please build %1 %{1:Hatchery:Hatcheries}, placing one hatchery in each of the enclosures."; Mission_DinoOri_O9 "Hatch %1 %{1:Torosaurus:Torosaurus}"; Mission_DinoOri_OT9 "Select a hatchery and make %1 %{1:Torosaurus:Torosaurus}."; Mission_DinoOri_OD9_1 "Fantastic! Select one of your hatcheries and bring up the Hatchery control panel. The Species description said that Torosaurus lived in herds. So set the Hatchery to produce five Torosaurus by highlighting %1 %{1:egg:eggs}."; Mission_DinoOri_O10 "Open the Genetics Lab"; Mission_DinoOri_OT10 "You can access the Genetics Lab by selecting it from the Dinosaur menu."; Mission_DinoOri_OD10_1 "Your dig teams should find some Acrocanthosaurus DNA soon, when they have head on over to the Genetics Lab to learn about sequencing dinosaur DNA. In the meantime, enjoy your Torosaurus population as they arrive."; Mission_DinoOri_O11 "Extract Acrocanthosaurus DNA"; Mission_DinoOri_OT11 "Move all fossil materials into the extraction queue, then return to the Park."; Mission_DinoOri_OD11_1 "Good to see you again. It looks like we've got some of the Acrocanthosaurus material you were chasing. If you want to make an Acrocanthosaurus, then you need to extract its DNA from the following remains."; Mission_DinoOri_O12 "Build %1 %{1:Herbivore Feeder:Herbivore Feeders}"; Mission_DinoOri_OT12 "Select the Dinosaurs option in the Build menu. Build %1 %{1:Herbivore Feeder:Herbivore Feeders} for the Torosaurus."; Mission_DinoOri_OD12_1 "If you're going to exhibit dinosaurs, you need to make sure that they have everything they need to survive in their enclosures. The Torosaurus look like they have a water source, but you need to give them some food."; Mission_DinoOri_OD12_2 "Jurassic Park dinosaurs cannot survive on natural food alone. They must eat from the Food Dispensers or they will get sick and eventually die. Please build %1 %{1:Herbivore Feeder:Herbivore Feeders} in your Torosaurus enclosure."; Mission_DinoOri_OD12_3 "Great! Those herbivores were starting to get hungry. You must ensure that your dinosaurs receive all the food and water they need otherwise they will start to get stressed."; Mission_DinoOri_O13 "Plant some trees"; Mission_DinoOri_OT13 "Select the Environment option from the Build menu. Select Trees and plant them around the Torosaurus."; Mission_DinoOri_OD13_1 "Speaking of stress, herbivores always feel more reassured by seeing trees around them. You need to plant some trees in your Torosaurus enclosure."; Mission_DinoOri_OD13_2 "When you're planting trees on your island you have two options. You can plant modern trees -- these are cheap but can contain poisons which make dinosaurs sick. You can also plant Paleo trees -- these are expensive, but they are perfectly safe for dinosaurs.";Mission_DinoOri_OD13_3 "Please plant some trees in your Torosaurus enclosure to reduce the stress levels of these dinosaurs."; Mission_DinoOri_O14 "Upgrade your fences to Medium Security"; Mission_DinoOri_OT14 "Select the fence and upgrade it to Medium Security."; Mission_DinoOri_OD14_1 "If you're going to exhibit an Acrocanthosaurus, you will need to upgrade the security of your fences. You can do this by selecting the fence and choosing the Upgrade option."; Mission_DinoOri_O15 "Acquire %1 %% Acrocanthosaurus DNA"; Mission_DinoOri_OT15 "Consult the Dinosaur Summary to check DNA status. Visit the genetics lab to extract more DNA."; Mission_DinoOri_OD15_1 "Excellent! All we need now is %1 %% Acrocanthosaurus DNA. Have you checked your dinosaur summary? Have you been back to the Genetics Lab and extracted more DNA?"; Mission_DinoOri_O16 "Hatch an Acrocanthosaurus"; Mission_DinoOri_OT16 "Hatch an Acrocanthosaurus."; Mission_DinoOri_OD16_1 "You have %1 %% Acrocanthosaurus DNA now, well done. You should head on over to your second hatchery and hatch an Acrocanthosaurus."; Mission_DinoOri_OD16_2 "That's the way. I'm glad you've upgraded those fences, that carnivore sure looks mean and hungry. Maybe you should give her something to eat."; Mission_DinoOri_O17 "Build %1 %{1:Carnivore Feeder:Carnivore Feeders}"; Mission_DinoOri_OT17 "Select the Dinosaurs option in the Build menu and build %1 %{1:Carnivore Feeder:Carnivore Feeders}."; Mission_DinoOri_OD17_1 "Big carnivores will get stressed not only because they get hungry and thirsty, but also because they need to hunt. Build a Carnivore Food Dispenser for the Acrocanthosaurus."; Mission_DinoOri_O18 "Dispense a cow from your feeder"; Mission_DinoOri_OT18 "Select and set the Carnivore Food Dispenser to Cows. Select the 'Dispense Now' option."; Mission_DinoOri_OD18_1 "Good! Now select the Dispenser and set it to dispense Cows. This small snack will keep the carnivore quiet for a while, but eventually it will want to hunt larger prey. Press dispense now and watch the carnivore feed."; Mission_Visitors_D "Learn how to provide your visitors with everything they need."; Mission_Visitors_I "Visitors are paramount to the success of Jurassic Park, so INGEN is going to teach you all you need to know to ensure that you have a happy visitor population in your park."; Mission_Visitors_V "Magnificent, visitors are very pleased with your park. INGEN couldn't be happier."; Mission_Visitors_F "Visitors are crucial to the success of Jurassic Park, you must to better in the future!"; Mission_Visitors_O1 "Open the park"; Mission_Visitors_OT1 "Select the Park Entrance and change to park state to 'OPEN'."; Mission_Visitors_OD1 "The park needs to be open to allow visitors in. The icon below shows the quick way to jump to the Park Entrance from the Manager Menu.\n\nHead over there now and change the park status to open."; Mission_Visitors_O2 "Build %1 %{1:Kiosk:Kiosks}"; Mission_Visitors_OT2 "Build %1 %{1:kiosk:kiosks} for your visitors."; Mission_Visitors_OD2 "If visitors are staying in your park for any length of time (and we hope they will be!), they are going to get hungry. Kiosks placed around the park will fulfill your visitors' hunger. Using the menu commands below, place %1 %{1:kiosk:kiosks} somewhere in the park. By selecting the kiosk you can adjust the type of food being offered and the price you want to charge. Remember to place your kiosk on your path network so your visitors can get to it."; Mission_Visitors_O3 "Build %1 %{1:Rest Room:Rest Rooms}"; Mission_Visitors_OT3 "Build %1 %{1:rest room:rest rooms} for your visitors."; Mission_Visitors_OD3 "If you are going to provide your visitors with our high quality park food, they will need some rest rooms as well.\n\nGo ahead and find a place on your path network for %1 %{1:rest room:rest rooms}."; Mission_Visitors_O4 "Research the Souvenir Stand"; Mission_Visitors_OT4 "Ask your scientists to research the Souvenir Stand."; Mission_Visitors_OD4 "The Jurassic park scientists can come up with fantastic mementos for your visitors if you get them to research a Souvenir Stand. You can request this action via the Research lab in the Manager Menu. While they're working, take a look around your park. You can check on their progress at any time by returning to the Research screen."; Mission_Visitors_O5 "Build %1 %{1:Cleaner Station:Cleaner Stations}"; Mission_Visitors_OT5 "Build %1 %{1:Cleaner Station:Cleaner Stations}, to keep the park nice and tidy."; Mission_Visitors_OD5 "We pride ourselves on providing first class service in Jurassic Park, so the park must always look spotless. To achieve this, you will need to place %1 %{1:Cleaner Station:Cleaner Stations} somewhere in your park. From here you can hire cleaners to look after the day-to-day maintenance of the park.\n\nPlace %1 %{1:Cleaner Station:Cleaner Stations} on a path."; Mission_Visitors_O6 "Hire %1 %{1:Cleaner:Cleaners}"; Mission_Visitors_OT6 "Hire %1 %{1:cleaner:cleaners} from your Cleaner Station."; Mission_Visitors_OD6 "Now that you have a Cleaner Station, hire %1 %{1:cleaner:cleaners}. You may need to hire more, but we will leave that up to your judgment."; Mission_Visitors_O7 "Build %1 %{1:Viewing Vent:Viewing Vents}"; Mission_Visitors_OT7 "Build %1 %{1:Viewing Vent:Viewing Vents}, so visitors can see the dinosaurs."; Mission_Visitors_OD7 "Visitors expect to be able to have the best when it comes to dinosaur visibility. Viewing Vents can be placed directly onto fences, allowing visitors to get up close and personal with all your dinosaurs, while remaining safe from danger. Using the commands below, place %1 %{1:Viewing Vent:Viewing Vents} onto your enclosures.\n\n Remember that they will need to be connected to the paths so that visitors can get to them."; Mission_Visitors_O8 "Build %1 %{1:Viewing Platform:Viewing Platforms}"; Mission_Visitors_OT8 "Build %1 %{1:Viewing Platform:Viewing Platforms} to give a sky high view of your park."; Mission_Visitors_OD8 "Viewing Platforms provide an even greater view of your dinosaurs. From these structures, visitors may use a number of binoculars to view your dinosaurs up close.\n\nPlace %1 %{1:Viewing Platform:Viewing Platforms} near your enclosures, making sure they are joined to the path."; Mission_Visitors_O9 "Build %1 %{1:Souvenir Stand:Souvenir Stands}"; Mission_Visitors_OT9 "Build %1 %{1:Souvenir Stand:Souvenir Stands} to please your visitors."; Mission_Visitors_OD9 "Once your researchers have completed their research into the Souvenir Stand, go ahead and place %1 %{1:Souvenir Stand:Souvenir Stands} on your path network for your visitors to enjoy."; Mission_Visitors_O10 "Build %1 %{1:Viewing Dome:Viewing Domes}"; Mission_Visitors_OT10 "Build %1 %{1:Viewing Dome:Viewing Domes} to get right into enclosures."; Mission_Visitors_OD10 "Our scientists think they have come up with the perfect way to view dinosaurs. The Viewing Dome will allow visitors to get right into dinosaur enclosures, and be a fingertip away from your dinosaur population. The domes require a little more work before they are ready, so once you have completed researching them, place %1 %{1:dome:domes} in the park. The entrance needs to be placed on your path network, then you can place the dome inside an enclosure nearby."; Mission_Visitors_O11 "Build %1 %{1:Rest Area:Rest Areas}"; Mission_Visitors_OT11 "Look after tired visitors by building %1 %{1:Rest Area:Rest Areas}."; Mission_Visitors_OD11 "With all the walking around, visitors can get tired quickly. That's where a rest area becomes useful. It's a place for visitors to relax between enjoying your dinosaurs.\n\nReturn to the Research Lab and Research the Rest Area.\n\nOnce this is done, build %1 %{1:Rest Area:Rest Areas} joining your path network. Keep checking your Mail, because your Researchers will notify you when the work is complete."; Mission_Visitors_O12 "Achieve a %1 star park rating"; Mission_Visitors_OT12 "Achieve a %1 star park rating."; Mission_Visitors_OD12 "INGEN constantly monitors visitor feedback about the popularity of your park. This information is provided to you via the park Star Rating. Please achieve a %1 star park rating. That will show us that you have learnt everything you've been taught. To gain a higher Star Rating, just look at your Visitor Summary, or at Visitor Passports and try to improve on anything that is making visitors unhappy. You may want to build more Kiosks, Rest Rooms and Paths."; Mission_WhatVis_D "Learn how to provide your visitors with everything they need."; Mission_WhatVis_I "Hi, my name is Jane Powers and I'm your Public Relations manager. It's my job to make sure that our visitors enjoy their time in your Park and leave feeling happy and satisfied."; Mission_WhatVis_V "Well, that's enough about visitors for today. Remember to consult your Park Management guide in the Dinopedia, if you want more information on how to make your visitors happy."; Mission_WhatVis_F ""; Mission_WhatVis_O1 "Open Jurassic Park"; Mission_WhatVis_OT1 "If you want to open Jurassic Park, select the Park Entrance and change the Status to 'Open'"; Mission_WhatVis_OD1_1 "In this tutorial, I'm going to teach you all about our visitors and how to ensure that Jurassic Park meets their expectations. There's a lot of ground to cover, so let's get started!"; Mission_WhatVis_OD1_2 "I know this might seem obvious but you must OPEN the Park Entrance before visitors can start enjoying your Jurassic Park. Let's head over there now and get this show on the road."; Mission_WhatVis_OD1_3 "Fantastic! The first group of visitors is now on their way."; Mission_WhatVis_O2 "Open a visitor passport"; Mission_WhatVis_OT2 "Select a visitor and open their passport. %{command:Passport}"; Mission_WhatVis_OT2_1 "Select a visitor, then press the Passport button."; Mission_WhatVis_OD2_1 "Here they come, your first group of visitors. You can learn a lot from visitors by observing the thoughts above their heads, or by selecting them and examining their passports. Why don't you give it a try now."; Mission_WhatVis_OD2_2 "When you examine the visitors' passports you should have noticed that there are different types of visitors. This is an important factor to consider when you are managing your park. Different visitor types get excited by different things. We will come back to this later in the tutorial."; Mission_WhatVis_O3 "Build %1 %{1:Kiosk:Kiosks}"; Mission_WhatVis_OT3 "Build %1 %{1:Kiosk:Kiosks}"; Mission_WhatVis_OD3_1 "The most important thing to remember for now is that visitors expect two things: they want to be comfortable and they want to be entertained. Let's start by making sure that the park has everything they need to feel comfortable."; Mission_WhatVis_OD3_2 "If visitors are staying for any length of time in your Park, sooner or later they are going to get hungry. Hungry visitors will quickly become unhappy if they do not find a Kiosk in your park."; Mission_WhatVis_OD3_3 "Now, let's give our visitors somewhere to buy some food. From the Manager Menu, select Build, then Amenities, and there you will find Kiosks. Please build %1 %{1:Kiosk:Kiosks}."; Mission_WhatVis_OD3_4 "Great! That Kiosk will definitely keep our visitors from starving! Don't forget that you can change the price and type of food by selecting the Kiosk and altering the menu."; Mission_WhatVis_O4 "Build %1 %{1:Rest Room:Rest Rooms}"; Mission_WhatVis_OT4 "Build %1 %{1:Rest Room:Rest Rooms}"; Mission_WhatVis_OD4_1 "After a satisfying meal at one of your Kiosks, your visitors will appreciate a conveniently placed Rest Room. It doesn't take too much thought to imagine how unhappy your visitors will get if they cannot find a Rest Room in your Park."; Mission_WhatVis_OD4_2 "I think you'd better do something, some of your visitors are starting to look very uncomfortable. Please return to the Amenities Menu. Build %1 %{1:Rest Room:Rest Rooms}."; Mission_WhatVis_OD4_3 "Good job. Your visitors are already starting to look relieved. Let's consult our Research Team and find out what they can do to make our visitors feel more comfortable."; Mission_WhatVis_O5 "Visit your researchers"; Mission_WhatVis_OT5 "Select the Research option from the Manager Menu."; Mission_WhatVis_OD5_1 "Hello, I'm Dr. Henry Wu. Here at JP Research, our marketing team has plenty of bright ideas for improving visitor services. Please head over to the Research Department now."; Mission_WhatVis_O6 "Research Weather Guard for visitors"; Mission_WhatVis_OT6 "Select the Amenities Department and choose the Weather Guard icon."; Mission_WhatVis_OD6_1 "Thanks for getting here so quickly! Both the Amenities and the Attractions Departments have a range of great ideas for keeping our visitors happy. All they need is your approval and then they'll start work immediately."; Mission_WhatVis_OD6_2 "Jane says that you've been learning about how to make our visitors more comfortable. I think the Amenities Department might have something to help you out."; Mission_WhatVis_OD6_3 "I looked over the weather forecast this morning and it appears that we have some wet weather coming our way. Please research the Weather Guard before all your visitors get drenched in the rain."; Mission_WhatVis_OD6_4 "Excellent! You should get back to the Park now. The Weather Guard will be ready pretty quickly."; Mission_WhatVis_O7 "Build %1 %{1:Cleaner Station:Cleaner Stations}"; Mission_WhatVis_OT7 "Build %1 %{1:Cleaner Station:Cleaner Stations}."; Mission_WhatVis_OD7_1 "Welcome back! While you were gone, I couldn't help but notice that your Park is starting to look very dirty. You should do something to clean up your act before our visitors start to complain. Let's see what the Park Administrator thinks."; Mission_WhatVis_OD7_2 "Hi. Good to see you again. Jane tells me you need some help with keeping your park clean. Taking a quick look around your Park, I'd have to agree. I'd hate to see what your house looks like."; Mission_WhatVis_OD7_3 "Now, unless you're trying to win an award for Most Untidy Park, you'll need to build a Cleaner Station. From the Manager Menu, select Build, and build %1 %{1:Cleaner Station:Cleaner Stations}. Try it now."; Mission_WhatVis_O8 "Hire %1 %{1:Cleaner:Cleaners}"; Mission_WhatVis_OT8 "Select the Cleaner Station and hire %1 %{1:cleaner:cleaners}."; Mission_WhatVis_OD8_1 "Not bad at all. Now that you've built the Station, you'll need to hire some staff. All you have to do is select the building and hire some Cleaners. Just so I can sleep tonight, show me that you understand by hiring %1 %{1:cleaner:cleaners}."; Mission_WhatVis_OD8_2 "Nice one! Those cleaners will have those paths looking spotless in no time. Remember, as your park gets bigger, you will need to hire more cleaners to prevent the paths from becoming dirty again. That's all for now. Back to you, Jane."; Mission_WhatVis_O9 "Build %1 %{1:Rest Area:Rest Areas}"; Mission_WhatVis_OT9 "Build %1 %{1:Rest Area:Rest Areas}."; Mission_WhatVis_OD9_1 "Ok. The Park is really coming together now. There's one more thing I've got to say about visitor comfort before we start talking about visitor entertainment."; Mission_WhatVis_OD9_2 "I went for a walk around the park this morning and it left me feeling exhausted. It's easy to forget how tired your visitors must get with all that walking, especially when you're sitting comfortably, back in your office."; Mission_WhatVis_OD9_3 "You need to build some Rest Areas so that your visitors have a place to sit down and regain some energy. Go to the Build Menu, select Amenities and build %1 %{1:Rest Area:Rest Areas}."; Mission_WhatVis_OD9_4 "Good work. What a lovely place for a Rest Area, I might go and eat my lunch there later."; Mission_WhatVis_O10 "Build %1 %{1:Viewing Platform:Viewing Platforms}"; Mission_WhatVis_OT10 "Build %1 %{1:Viewing Platform:Viewing Platforms}, overlooking dinosaur enclosures."; Mission_WhatVis_OD10_1 "Now that we've got our visitors feeling comfortable, you should start thinking about keeping them entertained. All of our visitors come to Jurassic Park with one thing on their mind: to see our dinosaurs!"; Mission_WhatVis_OD10_2 "Surveys of our visitors have shown that observing dinosaurs from the paths is very difficult - even through our lowest security fencing. The only way to guarantee that our visitors will see dinosaurs is by viewing them from Attractions."; Mission_WhatVis_OD10_3 "Attractions are designed to provide Jurassic Park visitors with the perfect mix of visibility and security. You can also charge visitors for the privilege of viewing dinosaurs from your Attractions. Let's build some now!"; Mission_WhatVis_OD10_4 "Viewing Platforms allow your visitors to get an elevated view of your dinosaurs. If you open the Build menu and select Attractions, you will find Viewing Platforms listed there. Build %1 %{1:Viewing Platform:Viewing Platforms} now."; Mission_WhatVis_O11 "Build %1 %{1:Viewing Vent:Viewing Vents}"; Mission_WhatVis_OT11 "Build %1 %{1:Viewing Vent:Viewing Vents}"; Mission_WhatVis_OD11_1 "Excellent. Those platforms will give your visitors a great vantage point to be able to observe your dinosaurs. Let's get some variety happening here. Try building %1 %{1:Viewing Vent:Viewing Vents}. You must build these attractions onto the enclosure fences."; Mission_WhatVis_O12 "Take a look through a Viewing Vent"; Mission_WhatVis_OT12 "Select a Viewing Vent, and then select the 'View' option."; Mission_WhatVis_OD12_1 "Good job! Those vents are really cool because they allow visitors to appreciate the scale of your dinosaurs. You can see for yourself by selecting the Vent and using the View option. Try it now."; Mission_WhatVis_OD12_2 "So what did you think? Would you be happy with that view, if you were paying for it? It's always a good idea to check the quality of your attractions before your visitors start complaining."; Mission_WhatVis_O13 "Check the Entertainment Summary"; Mission_WhatVis_OT13 "Select the Entertainment Summary from the Reports Menu."; Mission_WhatVis_OD13_1 "The quality of your attractions is very important. You can always judge how good your attractions are by looking at their Entertainment Score."; Mission_WhatVis_OD13_2 "When you want to evaluate your Attractions you should consult the Entertainment Summary. From the Manager Menu, select Reports and select the Entertainment Summary."; Mission_WhatVis_OD13_3 "These reports are very useful as they allow you to evaluate and compare all your attractions. The Entertainment Score gives you an overall rating for each of your Attractions -- the higher the score, the better the quality of the entertainment. Have a look now."; Mission_WhatVis_O14 "Create a 'Thrill Window'"; Mission_WhatVis_OT14 "Change the Viewing Vent bias by selecting the Viewing Vent and changing its name to 'Thrill Window'."; Mission_WhatVis_OD14_1 "The other important information here is the Bias of your Attractions. Attractions will display a bias if they are observing extreme types of dinosaur activity. For example, a Viewing Platform which observes a Tyrannosaurs eating will have a bias towards Thrills."; Mission_WhatVis_OD14_2 "You can also make an Attraction more tempting to different visitors by changing the name of the Attraction. Let's go back to the park and experiment with bias."; Mission_WhatVis_OD14_3 "At the start of this tutorial, we discovered that there are different types of visitors. Mainstream visitors are easy to please as just being in Jurassic Park makes them happy."; Mission_WhatVis_OD14_4 "Thrill Seekers love seeing carnivores in action, whereas Fun Lovers really get a kick out of herbivores. Dino-Nerds want everything to be as authentic as possible. As you can see, there's an art to making visitors happy."; Mission_WhatVis_OD14_5 "When visitors enter an Attraction which is biased towards their visitor type, the experience will make them happier. Try changing one of your Viewing Vents to have a Thrills Bias."; Mission_WhatVis_O15 "Hatch a Tyrannosaurus"; Mission_WhatVis_OT15 "Select the Hatchery and create a Tyrannosaurus."; Mission_WhatVis_OD15_1 "Great. Now let's give our Thrill Seekers something to be happy about. Hatch a Tyrannosaurus into the enclosure that the Thrill Vent overlooks."; Mission_WhatVis_OD15_2 "Great! Looks like you made a smart decision to research those umbrellas. No one likes getting caught in the rain."; Mission_WhatVis_O16 "Check your 'Thrills' rating"; Mission_WhatVis_OT16 "Select a Viewing Vent, and check the entertainment score."; Mission_WhatVis_OD16_1 "Ok. Now that the Tyrannosaurus has emerged, notice the improvement in the entertainment score for your Thrill Vent. Select the Vent and observe the results. If the score is still low, you should always go into View mode to make sure they can see the Tyrannosaurus."; Mission_Security_D "Make your park a safe and secure experience for the whole family!"; Mission_Security_I "Without adequate security, Jurassic Park could be a total disaster. We cannot stress enough how important Park Safety is to us here at INGEN.\n\nLet's look at how to make your Jurassic Park as safe as possible!"; Mission_Security_V "This is wonderful, you park is safe and secure, and everyone is happy."; Mission_Security_F "Obviously we at INGEN didn't make ourselves clear. Visitors are NOT meant to be food for your dinosaurs!"; Mission_Security_O1 "Research 'High Security Enclosures'"; Mission_Security_OT1 "Research 'High Security Fences' and upgrade your enclosures."; Mission_Security_OD1 "Some of our dinosaurs are extremely powerful and normal security fencing does nothing to hinder them. If you are going to exhibit large carnivores in your park, you must have high security fencing. Please go to the Research screen and select High Security Fencing. "; Mission_Security_O2 "Build %1 %{1:Ranger Station:Ranger Stations}"; Mission_Security_OT2 "Please build %1 %{1:Ranger Station:Ranger Stations}."; Mission_Security_OD2 "The first step in making your park a safe place is to build %1 %{1:Ranger Station:Ranger Stations}. Each Ranger Station comes fully staffed and equipped with a Ranger Helicopter. You should carefully consider the placement of these stations. Ranger Stations don't need to be connected to the visitor paths, but try to position them close to potential trouble spots. Let's build %1 now!"; Mission_Security_O3 "Build %1 %{1:Security Camera:Security Cameras}"; Mission_Security_OT3 "Please build %1 %{1:Security Camera:Security Cameras}."; Mission_Security_OD3 "As your park becomes more complex, it becomes difficult to keep an eye on all your potential trouble spots. JP Security Cameras can act as an additional set of eyes for you. The images are fed back to the Park Administrator, allowing you to be notified at the first sign of trouble. Visitors also feel safer when they can see that someone is watching out for their safety. Place %1 %{1:Security Camera:Security Cameras} in areas which you consider to be security risks."; Mission_Security_O4 "Build %1 %{1:Sentry Turret:Sentry Turrets}"; Mission_Security_OT4 "Please build %1 %{1:Sentry Turret:Sentry Turrets}."; Mission_Security_OD4 "Park Rangers do their best to respond to all emergencies but sometimes they are just too busy. JP Sentry Turrets are remote security platforms that can target troublesome dinosaurs and stop them in their tracks. The auto-targeting system can be a little sluggish, so at times, you may need to jump in and take Control of the Turret yourself.. Just so we all feel safer, please build %1 %{1:Sentry Turret:Sentry Turrets} now."; Mission_Security_O5 "Build %1 %{1:Avoidance Beacon:Avoidance Beacons}"; Mission_Security_OT5 "Please build %1 %{1:Avoidance Beacon:Avoidance Beacons}."; Mission_Security_OD5 "Avoidance Beacons are sonic devices which drive dinosaurs away. They are fully autonomous and activate whenever a dinosaur enters their detection range. You should place these carefully to provide protection for your visitors. Please build %1 %{1:Avoidance Beacon:Avoidance Beacons} now."; Mission_Security_O6 "Build %1 %{1:Visitor Shelter:Visitor Shelters}"; Mission_Security_OT6 "Please build %1 %{1:Visitor Shelter:Visitor Shelters}."; Mission_Security_OD6 "In the event of a serious dinosaur outbreak, you should always declare Emergency Mode. When the park is in Emergency Mode, your visitors either try to leave the park or find a safe place to take shelter until the emergency is over. There is no safer place in Jurassic Park than Visitor Shelters. Please build %1 %{1:Visitor Shelter:Visitor Shelters} now and ensure that visitors can access them. "; Mission_Security_O7 "Testing Security Measures"; Mission_Security_OT7 "Survive %1 %{1:Month:Months} with no more than %2 %{2:Visitor Casualty:Visitor Casualties}."; Mission_Security_OD7 "It looks like you have increased park security just in time. The carnivores in the park don't look happy at all!\n\nINGEN has full confidence in your security measures, just make sure the visitors also share that confidence."; Mission_SafeSec_D "Make your park a safe and secure experience for the whole family!"; Mission_SafeSec_I "Welcome back. As Park Administrator, it's my job to oversee security in Jurassic Park. That's not an easy job, believe me, and it only becomes more difficult when people construct Parks with no thought for visitor safety."; Mission_SafeSec_V "Wow! You're quite a hands on manager. Some nice shooting there. Well, that was probably the most practical way to teach you about Park Security. If you have any further questions, consult the game manual and the Dinopedia."; Mission_SafeSec_F "Obviously we at INGEN didn't make ourselves clear. Visitors are NOT meant to be food for your dinosaurs!"; Mission_SafeSec_O1 "Examine the Dinosaur Summary"; Mission_SafeSec_OT1 "Look around the Park. Examine the Dinosaur Summary."; Mission_SafeSec_OD1_1 "So, in this tutorial, I'm going to show you what I know about park security and teach you how to plan effectively for dinosaur outbreaks. If you follow my tips, it's going to make working together a lot less painful."; Mission_SafeSec_OD1_2 "First, I want you to check out this park. If you examine the Dinosaur Summary, you'll see we have a number of dangerous species on display. Do we have adequate security? Definitely not. Have a look for yourself."; Mission_SafeSec_O2 "Examine the Security Summary"; Mission_SafeSec_OT2 "Examine the Security Summary in the Reports Menu."; Mission_SafeSec_OD2_1 "I don't know what kind of madman exhibits a T-Rex and 'raptors without installing appropriate security, but they sure as heck don't work here any more. Now, the best indication you can get as to the quality of your security can be found at the Security Summary. Have a look at it now."; Mission_SafeSec_O3 "Upgrade your fences to High Security"; Mission_SafeSec_OT3 "Upgrade the Tyrannosaur enclosure to High Security fencing."; Mission_SafeSec_OD3_1 "It's shocking -- numerous visitor fatalities, numerous dinosaur outbreaks, and a poor visitor security rating. I'm telling you - when a park gets this bad, INGEN has no choice but to close the place down. Now, no one wants that to happen, so let's see if you can correct the errors made by the previous management."; Mission_SafeSec_OD3_2 "Broadly speaking you have two types of security in Jurassic Park: Automated Systems and Rangers. We'll talk about the Rangers later, but for now let's build some Automated Systems around this park."; Mission_SafeSec_OD3_3 "Let's start by improving the quality of the Tyrannosaurus enclosure. You should always use High Security fencing when exhibiting dangerous dinosaurs. Simply select the fence and choose the Upgrade option. Give it a try now!"; Mission_SafeSec_OD3_4 "Great. I feel safer already now that she's behind those high security fences."; Mission_SafeSec_O4 "Build %1 %{1:Security Camera:Security Cameras}"; Mission_SafeSec_OT4 "Open the Build Menu and place %1 %{1:Security Camera:Security Cameras}."; Mission_SafeSec_OD4_1 "The hardest thing about maintaining good security is that you have to be watching dangerous dinosaurs all the time. Jurassic Park Security Cameras are connected to my office and will notify me whenever they detect rampaging dinosaurs or visitors in trouble."; Mission_SafeSec_OD4_2 "Please build %1 %{1:Security Camera:Security Cameras}. You will find them listed under Security in the Build menu. Place them in areas which allow them to observe dangerous dinosaurs. Visitors also feel much safer when they see Security Cameras."; Mission_SafeSec_O5 "Build %1 %{1:Avoidance Beacon:Avoidance Beacons}"; Mission_SafeSec_OT5 "Open the Build menu and build %1 %{1:Avoidance Beacon:Avoidance Beacons}."; Mission_SafeSec_OD5_1 "Great. The pictures are coming through now. Another good thing about Security Cameras is that if I see any visitors in trouble, then I can send rangers to rescue them."; Mission_SafeSec_OD5_2 "Next, you need to build some Avoidance Beacons in this park. Avoidance Beacons generate pulses of low frequency sound which drive dinosaurs away. They are fully automated and will activate as soon as a dinosaur comes within range. Try building them now."; Mission_SafeSec_O6 "Build %1 %{1:Sentry Turret:Sentry Turrets}"; Mission_SafeSec_OT6 "Open the Build menu and build %1 %{1:Sentry Turret:Sentry Turrets}."; Mission_SafeSec_OD6_1 "Good. However, when you consider the size and strength of some of these dinosaurs, sometimes an Avoidance Beacon is not enough. Sentry Turrets combine the vigilance of Security Cameras with the stopping power of a heavy machine gun."; Mission_SafeSec_OD6_2 "You should place Sentry Turrets in potential troublespots, where they have a clear field of fire on rampaging dinosaurs. Please build %1 %{1:Sentry Turret:Sentry Turrets} now."; Mission_SafeSec_O7 "Build a Ranger Station"; Mission_SafeSec_OT7 "Open the Build Menu and build a Ranger Station from the Security Menu."; Mission_SafeSec_OD7_1 "Good work. Bear in mind that their auto targeting system can be sluggish at times, and you may need to take control during emergencies. Now let's see what our Park Warden has to say about security in this Park."; Mission_SafeSec_OD7_2 "Hello, Robert Muldoon here again. You can save yourself a lot of problems right now. Just destroy all of those 'raptors and hatch some gentle dinosaurs...."; Mission_SafeSec_OD7_3 "Hello...Robert...This is meant to be a tutorial. Please help the manager out with some useful tips."; Mission_SafeSec_OD7_4 "Sorry. Well, my first recommendation would be to build another Ranger Station. The only station on this island is a long way away from the action. Please build one closer to the dinosaurs."; Mission_SafeSec_O8 "Build %1 %{1:Visitor Shelter:Visitor Shelters}"; Mission_SafeSec_OT8 "Open the Build Menu and build %1 %{1:Visitor Shelter:Visitor Shelters}."; Mission_SafeSec_OD8_1 "That's a good start. My only other suggestion is that you should build a Visitor Shelter. These bunkers are nigh on indestructible. Visitors will run there when there is an Emergency in the Park."; Mission_SafeSec_OD8_2 "Good. Rangers are dedicated to saving the lives of your visitors, but we can't be everywhere at once. It's important that visitors know that we have some safe havens for them in the Park."; Mission_SafeSec_O9 "Activate Emergency Mode"; Mission_SafeSec_OT9 "Activate Emergency Mode from the Manager Menu."; Mission_SafeSec_OD9_1 "Sorry to interrupt you Robert, but it looks like we're going to have to put this new security to the test. There is a bad storm coming and I think we need to prepare for the worst."; Mission_SafeSec_OD9_2 "This is going to be bad. You must warn your visitors and put the Park in a state of emergency. Please activate Emergency Mode now!"; Mission_SafeSec_O10 "Get to the Ranger Helicopter"; Mission_SafeSec_OT10 "Use the 'Goto Chopper' button in the Manager Menu to jump to the ranger helicopter."; Mission_SafeSec_OD10_1 "Thank goodness you've activated the alarm the dinosaurs are going berserk. You've got to do something before they ruin the Park. Jump to a Ranger Helicopter and get this situation under control!"; Mission_SafeSec_O11 "Retire all carnivores"; Mission_SafeSec_OT11 "Retire all carnivores! Save visitors' lives!"; Mission_SafeSec_OD11_1 "We have no choice, you are going to have to retire all the park's carnivores and fast!"; Mission_Disease_D "This park seems to have a problem with disease. Can you heal the situation?"; Mission_JuraClsc_I "In this mission you will create the classic park on Isla Nublar. You need to exhibit some of each of the following dinosaurs: Brachiosaurus, Gallimimus, Velociraptor, Tyrannosaurus, and Dilophosaurus."; Mission_JuraClsc_D "Recreate the dinosaur population on Isla Nublar, the original Jurassic Park."; Mission_JuraClsc_V "This result is fantastic for the INGEN board, and Jurassic Park. You have populated the park with all of the required dinosaurs. Feel free to continue managing this park, or head back for some other challenges INGEN has waiting for you."; Mission_JuraClsc_F "The INGEN board will not be happy with this result. Who was it that hired you again?"; Mission_JuraClsc_O1 "Exhibit %1 %2"; Mission_JuraClsc_OT1 "Create and exhibit %1 %2."; Mission_JuraClsc_OD1 "Acquire enough DNA to create and exhibit %1 %2."; Mission_JuraClsc_O2 "Exhibit %1 %2"; Mission_JuraClsc_OT2 "Create and exhibit %1 %2."; Mission_JuraClsc_OD2 "Acquire enough DNA to create and exhibit %1 %2."; Mission_JuraClsc_O3 "Exhibit %1 %2"; Mission_JuraClsc_OT3 "Create and exhibit %1 %2."; Mission_JuraClsc_OD3 "Acquire enough DNA to create and exhibit %1 %2."; Mission_JuraClsc_O4 "Exhibit %1 %{1:Velociraptor:Velociraptors}"; Mission_JuraClsc_OT4 "Create and exhibit %1 %{1:Velociraptor:Velociraptors}"; Mission_JuraClsc_OD4 "Acquire enough DNA to create %1 %{1:Velociraptor:Velociraptors}."; Mission_JuraClsc_O5 "Exhibit %1 %2"; Mission_JuraClsc_OT5 "Create and exhibit %1 %2."; Mission_JuraClsc_OD5 "Acquire enough DNA to create and exhibit %1 %2."; Mission_JuraClsc_O6 "Build %1 safari ride"; Mission_JuraClsc_OT6 "Research and build %1 safari adventure."; Mission_JuraClsc_OD6 "Research and build %1safari adventure."; Mission_Mail_NewSpecies "Well done! You have added another of the required species to your Park. Keep up the good work!"; Mission_OpenRnge_D "Create an open range wonderland for your herbivores."; Mission_OpenRnge_I "INGEN would like to create a family experience with a large open range herbivore enclosure for everyone to enjoy.\n\We have laid out a grand open range enclosure for you to populate with herbivores. INGEN has a list of herbivores they would like to see exhibited, and would also like to see an authentic experience for visitors. "; Mission_OpenRnge_V "This is a great result for INGEN, your park is a huge success. Feel free to continue managing this park, or head back for some other challenges INGEN has waiting for you."; Mission_OpenRnge_F "The INGEN board thought anyone would be able to manage a park full of friendly herbivores. Obviously we got that one wrong!"; Mission_OpenRnge_O1 "Exhibit %1 %2"; Mission_OpenRnge_OT1 "Create and exhibit %1 %2."; Mission_OpenRnge_OD1 "Acquire enough DNA to create and exhibit %1 %2."; Mission_OpenRnge_O2 "Exhibit %1 %2"; Mission_OpenRnge_OT2 "Create and exhibit %1 %2."; Mission_OpenRnge_OD2 "Acquire enough DNA to create and exhibit %1 %2."; Mission_OpenRnge_O3 "Exhibit %1 %2"; Mission_OpenRnge_OT3 "Create and exhibit %1 %2."; Mission_OpenRnge_OD3 "Acquire enough DNA to create and exhibit %1 %2."; Mission_OpenRnge_O4 "Exhibit %1 %2"; Mission_OpenRnge_OT4 "Create and exhibit %1 %2."; Mission_OpenRnge_OD4 "Acquire enough DNA to create and exhibit %1 %2."; Mission_OpenRnge_O5 "Exhibit %1 %2"; Mission_OpenRnge_OT5 "Create and exhibit %1 %2."; Mission_OpenRnge_OD5 "Acquire enough DNA to create and exhibit %1 %2."; Mission_OpenRnge_O6 "Exhibit %1 %2"; Mission_OpenRnge_OT6 "Create and exhibit %1 %2."; Mission_OpenRnge_OD6 "Acquire enough DNA to create and exhibit %1 %2."; Mission_OpenRnge_O7 "Construct %1 %{1:Herbivore Feeder:Herbivore Feeders}"; Mission_OpenRnge_OT7 "Construct %1 %{1:Herbivore Feeder:Herbivore Feeders}."; Mission_OpenRnge_OD7 "Construct %1 %{1:Herbivore Feeder:Herbivore Feeders}."; Mission_OpenRnge_O8 "Construct %1 %{1:Viewing Platforms:Viewing Platforms}"; Mission_OpenRnge_OT8 "Construct %1 %{1:Viewing Platforms:Viewing Platforms}."; Mission_OpenRnge_OD8 "Construct %1 %{1:Viewing Platforms:Viewing Platforms}."; Mission_OpenRnge_O9 "Construct %1 %{1:Safari Adventure ride:Safari Adventure rides}"; Mission_OpenRnge_OT9 "Construct %1 %{1:Safari Adventure ride:Safari Adventure rides}."; Mission_OpenRnge_OD9 "Construct %1 %{1:Safari Adventure ride:Safari Adventure rides}."; Mission_OpenRnge_O10 "Score %1 %% Authenticity for a Safari Adventure ride"; Mission_OpenRnge_OT10 "Score %1 %% Authenticity for a Safari Adventure ride."; Mission_OpenRnge_OD10 "Score %1 %% Authenticity for a Safari Adventure ride."; Mission_LostWrld_I "The last park manager made a debacle of this island and we need you to clean it up.\n\nOnce the clean up is done, get the park back in order and bring in the visitors\n\nINGEN has promised Dr. Sarah Harding and the scientific community photos of a number of our dinosaurs, so once you are up and running again we need you to take them.\n\nYou better start by fixing up that raptor problem in the visitor area of the park."; Mission_LostWrld_D "Clean up INGEN's Site B and create a dinosaur photo portfolio for the scientific community."; Mission_LostWrld_V "This is a fantastic result for INGEN and for the scientific community as a whole. Your photos will assist in a wide range of research. Well done! Feel free to continue managing this park, or head back for some other challenges INGEN has waiting for you."; Mission_LostWrld_F "The scientific community has suffered a great loss from your failure with this mission. Maybe we should let you break it to them."; Mission_LostWrld_O1 "Eliminate all Velociraptors"; Mission_LostWrld_OT1 "Eliminate the park's Velociraptor population, which has escaped its enclosure."; Mission_LostWrld_OD1 "The park's Velociraptor population has escaped from their enclosure and pose a threat to the remaining herbivores on the island. Use the Ranger Helicopter to retire all of the Velociraptors in the park."; Mission_LostWrld_O2 "Build a %1 %{1:star:star} park"; Mission_LostWrld_OT2 "Rebuild the deserted park and get the park rating up to %1 %{1:star:stars}."; Mission_LostWrld_OD2 "Rebuild the deserted park and get the park rating up to %1 %{1:star:stars}."; Mission_LostWrld_O3 "Photograph %1 %2"; Mission_LostWrld_OT3 "Photograph %1 %2."; Mission_LostWrld_OD3 "Capture a photo of %1 %2."; Mission_LostWrld_O4 "Photograph %1 %2"; Mission_LostWrld_OT4 "Photograph %1 %2."; Mission_LostWrld_OD4 "Capture a photo of %1 %2."; Mission_LostWrld_O5 "Photograph %1 %2"; Mission_LostWrld_OT5 "Photograph %1 %2."; Mission_LostWrld_OD5 "Capture a photo of %1 %2."; Mission_LostWrld_O6 "Photograph %1 %2"; Mission_LostWrld_OT6 "Photograph %1 %2."; Mission_LostWrld_OD6 "Capture a photo of %1 %2."; Mission_LostWrld_O7 "Exhibit %1 %2"; Mission_LostWrld_OT7 "Repopulate the park with %1 %2."; Mission_LostWrld_OD7 "Exhibit %1 %2."; Mission_LostWrld_O8 "Exhibit %1 %2"; Mission_LostWrld_OT8 "Repopulate the park with %1 %2."; Mission_LostWrld_OD8 "Exhibit %1 %2."; Mission_LostWrld_O9 "Photograph %1 %2"; Mission_LostWrld_OT9 "Photograph %1 %2."; Mission_LostWrld_OD9 "Capture a photo of %1 %2."; Mission_LostWrld_O10 "Photograph %1 %2"; Mission_LostWrld_OT10 "Photograph %1 %2."; Mission_LostWrld_OD10 "Capture a photo of %1 %2."; Mission_DngrIsld_D "Can you manage an island of the most dangerous carnivores?"; Mission_DngrIsld_I "Look out! The Danger Club wants to see a park filled with thrilling attractions. Can you manage a park full of carnivores?"; Mission_DngrIsld_V "Well done! You have built a park which will no doubt satisfy the thrill seekers in the Danger Club. Let's hope they live long enough to enjoy it! Feel free to continue managing this park, or head back for some other challenges INGEN has waiting for you."; Mission_DngrIsld_F "Bad luck. This was a tough assignment, but you seem to be confused. You were asked to build a dinosaur park, not a slaughterhouse."; Mission_DngrIsld_O1 "Construct %1 %{1:Viewing Platform:Viewing Platforms}"; Mission_DngrIsld_OT1 "Construct %1 %{1:Viewing Platform:Viewing Platforms}."; Mission_DngrIsld_OD1 "Construct %1 %{1:Viewing Platform:Viewing Platforms}."; Mission_DngrIsld_O2 "Score %1 %% Thrills for a Viewing Platform"; Mission_DngrIsld_OT2 "Score %1 %% Thrills for a Viewing Platform."; Mission_DngrIsld_OD2 "Score %1 %% Thrills for a Viewing Platform."; Mission_DngrIsld_O3 "Construct %1 %{1:Safari Adventure ride:Safari Adventure rides}"; Mission_DngrIsld_OT3 "Construct %1 %{1:Safari Adventure ride:Safari Adventure rides}."; Mission_DngrIsld_OD3 "Construct %1 %{1:Safari Adventure ride:Safari Adventure rides}."; Mission_DngrIsld_O4 "Construct %1 %{1:Balloon Tour:Balloon Tours}"; Mission_DngrIsld_OT4 "Construct %1 %{1:Balloon Tour:Balloon Tours}."; Mission_DngrIsld_OD4 "Construct %1 %{1:Balloon Tour:Balloon Tours}."; Mission_DngrIsld_O5 "Score %1 %% Thrills for the 'Balloon Tour'"; Mission_DngrIsld_OT5 "Score %1 %% Thrills for the 'Balloon Tour'."; Mission_DngrIsld_OD5 "Score %1 %% Thrills for the 'Balloon Tour'."; Mission_DngrIsld_O6 "Achieve %1 %% Thrills for the 'Safari Adventure'"; Mission_DngrIsld_OT6 "Achieve %1 %% Thrills for the 'Safari Adventure'."; Mission_DngrIsld_OD6 "Achieve %1 %% Thrills for the 'Safari Adventure'."; Mission_StrmIsld_D "Adverse weather conditions will hinder your efforts to manage a park here."; Mission_StrmIsld_I "Life will be hard on this storm swept island, but we think you can handle it. We need a %1 star park here, and you only have %2 years to do it."; Mission_StrmIsld_V "Great work, the park is handling the weather conditions and thriving. You are a highly capable park manager! Feel free to continue managing this park, or head back for some other challenges INGEN has waiting for you."; Mission_StrmIsld_F "We gave you three years, which we thought was ample time. Let's hope someone else can do the job!"; Mission_StrmIsld_O1 "Achieve a %1 star park in %2 years"; Mission_StrmIsld_OT1 "Live with the harsh weather and create a %1 star experience in %2 years."; Mission_StrmIsld_OD1 "Life will be hard on this storm swept island, but we think you can handle it. We need a %1 star park here, and you only have %2 years to do it."; Mission_Radar_Blue "Blue"; Mission_Radar_Green "Green"; Mission_Radar_Red "Red"; Mission_Radar_Purple "Purple"; Mission_Radar_Yellow "Yellow"; Mission_Radar_Black "Black"; Mission_Radar_White "White"; Mission_Radar_H1 "A green dot on the radar indicates a herbivore."; Mission_Radar_H2 "A red dot on the radar indicates a carnivore."; Mission_Radar_H2b "A blue dot on the radar indicates a visitor."; Mission_Radar_H2a "A flashing red or green dot on the radar indicates an enraged dinosaur."; Mission_Radar_H2c "A cyan dot on the radar indicates a building."; Mission_Radar_H3 "A blue cross on the radar indicates a visitor."; Mission_Radar_H3a "A blue plus on the radar indicates a visitor."; Mission_Radar_H4 "A red square on the radar indicates a structure that can shot."; Mission_Radar_H5 "A square on the radar indicates an avoidance beacon."; Mission_Radar_H6 "A triangle on the radar indicates a hatchery power box."; Mission_Radar_H7 "A blue square on the radar indicates a safari depot."; Mission_Radar_H8 "The pulsating brackets on the radar indicate the current target."; Mission_RgrAttk_H1 "The red circle indicates the currently targeted object."; Mission_RgrAttk_H2_Sedate "Select the Sedate ranger action."; Mission_RgrAttk_H2_Muster "Select the Muster ranger action."; Mission_RgrAttk_H2_Retire "Select the Retire ranger action."; Mission_RgrAttk_H2_DinoLure "Select the Dinosaur Lure ranger action."; Mission_RgrAttk_H2_Heal "Select the ranger's Revive Order."; Mission_RgrAttk_H2_Vaccinate "Select the Cure ranger action."; Mission_RgrAttk_H2_Rescue "Select the Rescue Visitor ranger action."; Mission_RgrAttk_H3 "Cycle through the ranger actions %{command:RgrMode_Next} and %{command:RgrMode_Prev}."; Mission_RgrAttk_H4 "To land the helicopter, fly to it's home base and press %{command:Land}."; Mission_RgrAttk_H5 "Cycle through the available targets %{command:NextSelection} and %{command:PrevSelection}."; Mission_RgrAttk_H6 "You must be within shooting distance to lock on to a target."; Mission_RgrAttk_H7 "When you run low on fuel, the automatic pilot will fly the helicopter back to base for refueling."; Mission_RgrAttk_H7a "The automatic pilot has taken control."; Mission_RgrAttk_H7b "The automatic pilot has control."; Mission_RgrAttk_H7c "You're nearly out of fuel!"; Mission_RgrAttk_H8 "The cure action is only available once a vaccine has been researched."; Mission_RgrAttk_H8a "The cure action heals the dinosaur of it's disease."; Mission_RgrAttk2_H9 "To rescue a visitor, move the Life Ring over them and press %{command:RescueVisitor}."; Mission_RgrMission_H1 "%1 of %2 carnivores retired."; Mission_RgrMission_H1a "%1 of %2 herbivores retired."; Mission_RgrMission_H1b "%1 of %2 dinosaurs retired."; Mission_RgrMission_H2 "%1 of %2 hatcheries shut down."; Mission_RgrMission_H2a "%1 of %2 avoidance beacons destroyed."; Mission_RgrMission_H3 "%1 more %{1:hatchery:hatcheries} to shut down."; Mission_RgrMission_H3a "%1 more avoidance %{1:beacon:beacons} to destroy."; Mission_RgrMission_H4 "Shut down the hatcheries early."; Mission_RgrMission_H4a "Shut down the hatcheries early to stop dinosaur production."; Mission_RgrMission_H7 "%1 %{1:carnivore:carnivores} remaining!"; Mission_RgrMission_H7a "%1 %{1:herbivore:herbivores} remaining!"; Mission_RgrMission_H7b "%1 %{1:dinosaur:dinosaurs} remaining!"; Mission_RgrMission_H7c "%1 %{1:visitor:visitors} remaining."; Mission_RgrMission_H8 "%1 of %2 visitors rescued."; Mission_RgrMission_H8a "%1 %{1:visitor:visitors} still to be rescued."; Mission_RgrMission_H10 "All hatcheries have been shut down."; Mission_RgrMission_H11 "A visitor has been killed! %1 left."; Mission_RgrMission_H12 "A visitor has been killed!"; Mission_RgrMission_H13_Cory "%1 of %2 Corythosaurus in muster area."; Mission_RgrMission_H13_Galli "%1 of %2 Gallimimus in muster area."; Mission_RgrMission_H13_Edmont "%1 of %2 Edmontosaurus in muster area."; Mission_RgrMission_H13_Ourano "%1 of %2 Ouranosaurus in muster area."; Mission_RgrMission_H13_Para "%1 of %2 Parasaurolophus in muster area."; Mission_RgrMission_H14 "A herbivore has been killed!"; Mission_RgrMission_H14a "A herbivore has been killed! %1 left."; Mission_RgrMission_H14b "One of the Ouranosaurus has been killed! %1 left."; Mission_RgrMission_H15 "You're nearly out of time!"; Mission_RgrMission_H15a "Hurry up!"; Mission_RgrMission_H15b "%1 %{1:second:seconds} left!"; Mission_RgrMission_H15c "%1 %{1:minute:minutes} left!"; Mission_RgrMission_H16 "Avoidance beacon destroyed."; Mission_RgrMission_H16 "Hatchery shut down."; Mission_RgrAttk_Shoot_H1 "Jump into the shooter's seat %{command:LockOn}."; Mission_RgrAttk_Shoot_H2 "Fire the weapon %{command:Shoot}."; Mission_RgrAttk_Shoot_H3 "The weapon reloads automatically."; Mission_RgrAttk_Shoot_H4 "Select the closest target %{command:ClosestTargetSelection}."; Mission_RgrAttk_Shoot_H5 "You can use the rifle's scope %{command:ZoomIn}."; Mission_RgrAttk_Shoot_H5a "For a more accurate shot, use the sniper scope %{command:ZoomIn}."; Mission_RgrAttk1_D "Our carnivores have gone crazy and now we can't open the park. Please help us!"; Mission_RgrAttk1_I "Just before this park was due to open the carnivores went berserk! You must retire all the carnivores before INGEN closes us down."; Mission_RgrAttk1_V "Good work. You've stopped those carnivores dead in their tracks and made the Park safe again."; Mission_RgrAttk1_F "It looks like the carnivores have won this time. Maybe you should try this again."; Mission_RgrAttk1_Failure_H "Mission Failed!"; Mission_RgrAttk1_Failure_HerbDead "You've allowed all our herbivores to be killed. Maybe you'll have better luck next time."; Mission_RgrAttk1_Failure_OuttaTime "It looks like the carnivores have won this time. Maybe you should try this again."; Mission_RgrAttk1_O1 "Retire all carnivores (%1 left)."; Mission_RgrAttk1_OT1 "Retire all rampaging carnivores (%1 left)."; Mission_RgrAttk1_OD1 "Retire all rampaging carnivores (%1 left)."; Mission_RgrAttk1_O2 "Protect the herbivores from the carnivores (%1 herbivores left)."; Mission_RgrAttk1_OT2 "Protect the herbivores from the carnivores (%1 herbivores left)."; Mission_RgrAttk1_OD2 "Protect the herbivores from the carnivores (%1 herbivores left)."; Mission_RgrAttk2_D "The President of Dregovia is stranded in the Park. He needs your help!"; Mission_RgrAttk2_I "The President of Dregovia has arrived in your park just as a heavy storm has struck the island. The president is the only person still alive and he has taken refuge in the visitor shelter. You must retire all of the rampaging carnivores in the park and rescue the president. His life depends on it!"; Mission_RgrAttk2_V "Thank goodness you came to the President's rescue. He has been flown to hospital and is expected to make a complete recovery."; Mission_RgrAttk2_F "Well, there goes the tourist trade from Dregovia. Maybe you should try this mission again."; Mission_RgrAttk2_Failure_PresDead "The president is dead."; Mission_RgrAttk2_Failure_H "Mission Failed"; Mission_RgrAttk2_O1 "Retire all of the rampaging dinosaurs (%1 left)."; Mission_RgrAttk2_OT1 "Retire all of the rampaging dinosaurs (%1 left)."; Mission_RgrAttk2_OD1 "The president will only leave the visitor shelter once all dinosaurs have been retired and the park is safe again."; Mission_RgrAttk2_O2 "Rescue the President."; Mission_RgrAttk2_OT2 "Use the Ranger Helicopter to rescue the president."; Mission_RgrAttk2_OD2 "Rescue the president before he succumbs to his injuries."; Mission_RgrAttk2_Hint1 "Good work! All of the dinosaurs have been retired!"; Mission_RgrAttk2_Hint2a "Now go and rescue the president!"; Mission_RgrAttk2_Hint2 "Rescue the president!"; Mission_RgrAttk2_Hint3 "The president appears as a blue dot on the radar."; Mission_RgrAttk2_Hint4 "The president won't leave the shelter until all dinosaurs are dead."; Mission_RgrAttk2_Hint5 "Maneuver the Life Ring over the president and press %{command:RescueVisitor}."; Mission_RgrAttk3_D "A single visitor has become trapped in the park. Escort them to the Entrance."; Mission_RgrAttk3_I "This brand new Park is overrun by hungry carnivores. You must find a way to stop them killing the only visitor still alive in the Park. Please help us!"; Mission_RgrAttk3_V "Well done! Even though we have to repopulate the park, at least one visitor knows that we take our security measures seriously. "; Mission_RgrAttk3_F "You have failed! The last visitor was eaten!"; Mission_RgrAttk3_Failure_VisitorDead "You have failed. The visitor died."; Mission_RgrAttk3_O1 "Escort the visitor to the Park Entrance"; Mission_RgrAttk3_OT1 "Escort the visitor to the Park Entrance."; Mission_RgrAttk3_OD1 "Escort the visitor to the Park Entrance."; Mission_RgrAttk4_D "The automated hatcheries have gone haywire! Shut them down and save the park from angry carnivores. Time is limited, so please hurry!"; Mission_RgrAttk4_I "Our new automated hatcheries have gone haywire and are producing a continuous stream of dangerous dinosaurs. These carnivores have overrun the park and are chewing their way through the herbivore population. You must shoot the hatchery power boxes and retire all carnivores before a federal investigation team arrives. The Feds are due in %1 %{1:minute:minutes}. Please help us!"; Mission_RgrAttk4_V "Good work. The authorities will never suspect a thing. "; Mission_RgrAttk4_F "This isn't good. The authorities will have all the evidence they need to shut us down, unless you try this mission again."; Mission_RgrAttk4_Failure_H "Game Over. Unfortunately you've run out of time. Maybe you should try again."; Mission_RgrAttk4_Failure_VisitorsDead "Game Over!"; Mission_RgrAttk4_O1 "Shut down all hatcheries by shooting out their power supplies (%1 still in operation)."; Mission_RgrAttk4_OT1 "Shut down all hatcheries by shooting out their power supplies (%1 still in operation)."; Mission_RgrAttk4_OD1 "The automated hatcheries are out of control and are producing dangerous dinosaurs. The only way to shut them down is to shoot their power supplies. Shoot out each hatchery's generator to stop dinosaur production."; Mission_RgrAttk4_O3 "Rescue at least %1 stranded %{1:visitor:visitors} (%2 still alive)."; Mission_RgrAttk4_OT3 "Rescue at least %1 stranded %{1:visitor:visitors} (%2 still alive)."; Mission_RgrAttk4_OD3 "There are visitors stranded across the island. Please rescue at least %1 of them before they are killed by the rampaging dinosaurs!"; Mission_RgrAttk4_O2 "Retire all carnivores (%1 left)."; Mission_RgrAttk4_OT2 "Retire all carnivores (%1 left)."; Mission_RgrAttk4_OD2 "The carnivores are running all over the island - retire them before they destroy everything."; Mission_RgrAttk4_Hint1 "Shut down a hatchery by shooting out their power supply."; Mission_RgrAttk4_Hint2 "Shut down the hatcheries to stop them producing dinosaurs."; Mission_RgrAttk4_Hint2a "Hatcheries appear as a light blue square on the radar."; Mission_RgrAttk4_Hint3 "Rescue the remaining visitors before they are killed."; Mission_RgrAttk4_Hint4 "Retire the remaining carnivores before the Feds arrive!"; Mission_RgrMust1_D "Somehow our herbivores have escaped and we need them back in their enclosures. The muster is starting, are you ready?!"; Mission_RgrMust1_I "You must move at least %1 Edmontosaurus and %2 Parasaurolophus to the holding pen within the time period, where they can safely fall asleep. There are rogue Tyrannosaurs stalking the island. Use your rifle to retire these predators."; Mission_RgrMust1_F "This is a tragedy. Those Tyrannosaurs will eat them all unless you try this mission again."; Mission_RgrMust1_V "Well done! Thank you for saving our herbivores. "; Mission_RgrMust1_Failure_H "Mission Failed!"; Mission_RgrMust1_Failure_Edmont "Game Over! You let too many Edmontosaurus get eaten."; Mission_RgrMust1_Failure_Para "Game Over! You let too many Parasaurolophus get eaten."; Mission_RgrMust1_Failure_OuttaTime "Game Over! It looks like you ran out of time. Maybe you should try again?"; Mission_RgrMust1_O1 "Optional: Retire the Tyrannosaurs (%1 left) before they can harm the herbivores."; Mission_RgrMust1_OT1 "Optional: Retire the Tyrannosaurs (%1 left) before they can harm the herbivores."; Mission_RgrMust1_OD1 "Retire all of the Tyrannosaurs before they can harm any of the herbivores!"; Mission_RgrMust1_O2 "Herd at least %1 Edmontosaurus into the muster area (%2 more needed)."; Mission_RgrMust1_OT2 "Herd at least %1 Edmontosaurus into the muster area (%2 more needed)."; Mission_RgrMust1_OD2 "Herd at least %1 Edmontosaurus into the muster area (%2 more needed)."; Mission_RgrMust1_O3 "Herd at least %1 Parasaurolophus into the muster area (%2 more needed)."; Mission_RgrMust1_OT3 "Herd at least %1 Parasaurolophus into the muster area (%2 more needed)."; Mission_RgrMust1_OD3 "Herd at least %1 Parasaurolophus into the muster area (%2 more needed)."; Mission_RgrMust1_Hint1 "Retire the Tyrannosaurs (%1 left) before they can harm the herbivores."; Mission_RgrMust1_Hint2 "%2 more Edmontosaurus are needed in the muster area."; Mission_RgrMust1_Hint3 "%2 more Parasaurolophus are needed in the muster area."; Mission_RgrMust1_Hint4 "You have enough Parasaurolophus in the muster area."; Mission_RgrMust1_Hint5 "You have enough Edmontosaurus in the muster area."; Mission_RgrMust1_Hint6 "Use the radar and the island map to find the muster area."; Mission_RgrMust1_Hint7 "The muster area is surrounded by flashing lights."; Mission_RgrMust2_D "A former Park Manager has gone crazy and built a maze. We need you to muster our Parasaurolophus through the maze. Do you have the muster skills?"; Mission_RgrMust2_I "You must get at all the Parasaurolophus to the target destination within the time limit."; Mission_RgrMust2_F "You have failed. Maybe you'll do better next time."; Mission_RgrMust2_V "Congratulations, you have successfully completed this mission!"; Mission_RgrMust2_Failure_H "Mission Failed!"; Mission_RgrMust2_Failure_Para "Game Over! One of the Parasaurolophus was killed. You should try to be more careful next time."; Mission_RgrMust2_Failure_OuttaTime "Game Over. You've run out of time. Maybe you try a different strategy next time."; Mission_RgrMust2_O1 "Herd all Parasaurolophus to the muster area"; Mission_RgrMust2_OT1 "Herd all %1 Parasaurolophus to the muster area (%2 more needed)."; Mission_RgrMust2_OD1 "Herd all %1 Parasaurolophus to the muster area (%2 more needed)."; Mission_RgrMust3_D "After a heavy storm, three Land Cruisers have become stranded in the park. The passengers will drive the vehicles back to base, but you will need to protect them from roaming dinosaurs. Please help us!"; Mission_RgrMust3_I "Please escort the stranded Land Cruisers back to their depots. You must use the muster pulse to keep those angry dinosaurs at bay."; Mission_RgrMust3_F "You have failed. It was a difficult mission, maybe you should sharpen your muster skills, and try again."; Mission_RgrMust3_V "Congratulations, you have successfully completed this mission!"; Mission_RgrMust3_Failure_H "Mission Failed!"; Mission_RgrMust3_Failure_Jeep "One of the Land Cruisers was destroyed."; Mission_RgrMust3_O1 "Get all Land Cruisers home safely"; Mission_RgrMust3_OT1 "Get all Land Cruisers home safely."; Mission_RgrMust3_OD1 "Get all Land Cruisers home safely."; Mission_RgrMust4_D "A herd of Edmontosaurus and Ouranosaurus are lost in a maze of enclosure fencing. Our dino-vets want to examine them, so we need you to muster them to safety."; Mission_RgrMust4_I "We need you to get at least %2 Edmontosaurus and %1 Ouranosaurus safely to the target destination within the time limit."; Mission_RgrMust4_F "It's so sad. Those herbivores will never make it out of the maze unless you try this mission again."; Mission_RgrMust4_V "Fantastic. Once again you've saved our herbivores."; Mission_RgrMust4_Failure_H "Game Over!"; Mission_RgrMust4_Failure_Ourano "Unfortunately too many of the Ouranosaurs were killed. Better luck next time."; Mission_RgrMust4_Failure_Edmont "Unfortunately too many of the Edmontosaurus were killed. You should be more careful next time."; Mission_RgrMust4_Failure_OuttaTime "You have run out of time."; Mission_RgrMust4_O1 "Optional: Retire all of the carnivores (%1 left)."; Mission_RgrMust4_OT1 "Optional: Retire all of the carnivores (%1 left)."; Mission_RgrMust4_OD1 "Retire all of the carnivores before they can harm any of the herbivores!"; Mission_RgrMust4_O2 "Herd at least %1 Ouranosaurus to the muster area (%2 more needed)."; Mission_RgrMust4_OT2 "Herd at least %1 Ouranosaurus to the muster area (%2 more needed)."; Mission_RgrMust4_OD2 "Herd at least %1 Ouranosaurus to the muster area (%2 more needed)."; Mission_RgrMust4_O3 "Herd at least %1 Edmontosaurus to the muster area (%2 more needed)."; Mission_RgrMust4_OT3 "Herd at least %1 Edmontosaurus to the muster area (%2 more needed)."; Mission_RgrMust4_OD3 "Herd at least %1 Edmontosaurus to the muster area (%2 more needed)."; Mission_RgrMust4_O4 "Optional: Destroy all of the Avoidance Beacons (%1 left)."; Mission_RgrMust4_OT4 "Optional: Destroy all of the Avoidance Beacons (%1 left)."; Mission_RgrMust4_OD4 "Optional: Destroy all of the Avoidance Beacons (%1 left)."; Mission_RgrMust4_Hint1 "Retire the carnivores (%1 left) before they can harm the herbivores."; Mission_RgrMust4_Hint2 "%2 more Edmontosaurus are needed in the muster area."; Mission_RgrMust4_Hint3 "%2 more Ouranosaurus are needed in the muster area."; Mission_RgrMust4_Hint4 "You have enough Ouranosaurus in the muster area."; Mission_RgrMust4_Hint5 "You have enough Edmontosaurus in the muster area."; Mission_RgrMust4_Hint6 "The avoidance beacons can make mustering difficult - shoot them out!"; Mission_RgrMust4_Hint7 "The avoidance beacons appear as light blue squares on the radar."; Hint_Safari_H1 "%1 %{1:point:points} to go."; Hint_Safari_H2 "%1 %{1:Land Cruiser:Land Cruisers} remaining."; Hint_Safari_H3 "Locate more dinosaurs with the Quick Look button %{command:SelectionHelp}."; Hint_Safari_H4 "Return to base at any time to end the mission."; Hint_Safari_H5 "Injuring dinosaurs will reduce your score by 25 points."; Hint_Safari_H6 "Use the island map to locate more dinosaurs."; Hint_Safari_H7 "The surrounding environment can affect photo scores."; Hint_Safari_H8 "Only thrilling and dangerous photos will score high points!"; Hint_Safari_H9 "Be patient and keep your distance."; Hint_Safari_H10 "Use the horn to scare away nearby dinosaurs."; Hint_Safari_H11 "Don't get too close, the camera flash can frighten the dinosaurs."; Hint_Safari_H12 "Good work, objective %1 completed!"; Hint_Safari_H13 "%1 %{1:objective:objectives} remaining."; Hint_Safari_H14 "You need to stop the Land Cruiser to take photos."; Hint_Safari_H15 "View your mission goals in the objectives screen %{command:Objectives}."; Mission_Safari1_I "A recent news story has accused Jurassic Park of exhibiting fake dinosaurs. INGEN needs a set of photos of dinosaurs for their media department. These photos must be of the highest quality, showing real dinosaurs in our park environment. Can you help us?"; Mission_Safari1_D "A recent documentary has accused Jurassic Park of being a fraud. Help us prove them wrong!"; Mission_Safari1_V "Beautiful work! Those photos will prove beyond doubt that we have living, breathing dinosaurs."; Mission_Safari1_F "Nice try, but these photos just aren't good enough. The skeptics will only continue to doubt us, unless you try this mission again."; Mission_Safari1_JeepDestroyed_H "Land Cruiser destroyed!"; Mission_Safari1_JeepsLeft "Your Land Cruiser was destroyed! Return to the depot for your new Land Cruiser."; Mission_Safari1_NoJeepsLeft "You have no Land Cruisers left!"; Mission_Safari1_NoPhotosLeft_H "Update"; Mission_Safari1_NoPhotosLeft_D "It appears you've used up all your photos, return to base to have them analyzed."; Mission_Safari1_O1 "Achieve %1 points"; Mission_Safari1_OT1 "Achieve %1 points by taking photographs of the park's dinosaurs."; Mission_Safari1_OD1 "You have ten shots in your camera in which to achieve a total of %1 points by capturing high quality photos of dinosaurs in the park."; Mission_Safari2_I "INGEN scientists want to conduct research into the effects of weather on our dinosaurs. We've chosen an island which has unusual weather patterns. Please help our scientists by taking photos of dinosaurs behavior."; Mission_Safari2_D "INGEN scientists want to conduct further research into the effects of weather on dinosaur behaviors, and they need your help."; Mission_Safari2_V "Well done! Those photos are excellent, our science team sends their thanks."; Mission_Safari2_F "There's just not enough detail in your photographs. Our science team will never learn anything, unless you try this mission again."; Mission_Safari2_StartRain_H "Storm approaching"; Mission_Safari2_StartRain_D "Our weather sensors indicate a storm is approaching, don't waste this opportunity!"; Mission_Safari2_HeatInfo_H "Update"; Mission_Safari2_HeatInfo_D "Your first objective is to take photos of dinosaur behavior during a heatwave. Check the objectives screen for more information."; Mission_Safari2_RainInfo_H "Update"; Mission_Safari2_RainInfo_D "Your second objective is to take photos of dinosaur behavior during a rainstorm. Check the objectives screen for more information."; Mission_Safari2_O1 "Gallimimus Photo"; Mission_Safari2_OT1 "Take a photo of a Gallimimus during the heatwave."; Mission_Safari2_OD1 "Take a photo of a Gallimimus during the heatwave."; Mission_Safari2_O2 "Dryosaurus Photo"; Mission_Safari2_OT2 "Take a photo of a Dryosaurus during the heatwave."; Mission_Safari2_OD2 "Take a photo of a Dryosaurus during the heatwave."; Mission_Safari2_O3 "Stegosaurus Photo"; Mission_Safari2_OT3 "Take a photo of a Stegosaurus during the heatwave."; Mission_Safari2_OD3 "Take a photo of a Stegosaurus during the heatwave."; Mission_Safari2_O4 "Ceratosaurus Photo"; Mission_Safari2_OT4 "Take a photo of a Ceratosaurus during the heatwave."; Mission_Safari2_OD4 "Take a photo of a Ceratosaurus during the heatwave."; Mission_Safari2_O5 "Corythosaurus Photo"; Mission_Safari2_OT5 "Take a photo of a Corythosaurus during the rainstorm."; Mission_Safari2_OD5 "Take a photo of a Corythosaurus during the rainstorm."; Mission_Safari2_O6 "Homalocephale Photo"; Mission_Safari2_OT6 "Take a photo of a Homalocephale during the rainstorm."; Mission_Safari2_OD6 "Take a photo of a Homalocephale during the rainstorm."; Mission_Safari2_O7 "Velociraptor Photo"; Mission_Safari2_OT7 "Take a photo of a Velociraptor during the rainstorm."; Mission_Safari2_OD7 "Take a photo of a Velociraptor during the rainstorm."; Mission_Safari3_I "The wealthy thrill seekers from the Danger Club are offering to donate a fortune to Jurassic Park. We need a safari expert to go out into the park and get thrilling photos of dinosaurs!"; Mission_Safari3_D "The wealthy thrill seekers from the Danger Club are offering to donate a fortune to Jurassic Park if you can show them evidence of truly thrilling safari rides. Can you help us?"; Mission_Safari3_V "Wonderful!! These photos are so scary. The Danger Club will be very pleased."; Mission_Safari3_F "You need to try harder if you want to impress the Danger Club. We can kiss the money goodbye, unless you try this mission again."; Mission_Safari3_O1 "Achieve %1 points"; Mission_Safari3_OT1 "Achieve %1 points by taking photographs of the parks dinosaurs."; Mission_Safari3_OD1 "Score %1 points by taking thrilling photos of the park's carnivores hunting, fighting and eating."; Mission_Safari4_I "Many visitors would love to see a Jurassic Park calendar! We want a series of exciting portraits that show our dinosaurs at their best. We will only consider publishing a photo set that is worth at least 350 points."; Mission_Safari4_D "Many visitors have suggested that they would like to see a Jurassic Park calendar. We need you to take 12 exciting photos of dinosaurs. Can you help us?"; Mission_Safari4_V "Well done! These photos are breathtaking. Our fans will love seeing a new dinosaur every month."; Mission_Safari4_F "I can see that you're trying hard but the photos you've taken don't have the quality we're looking for. Maybe you should try again."; Mission_Safari4_AckMessage_H "Update"; Mission_Safari4_AckMessage_D "That'll look great in the calendar! Take more high scoring photos like that to complete this objective!"; Mission_Safari4_O1 "Dinosaurs drinking"; Mission_Safari4_OT1 "Capture two images of dinosaurs drinking."; Mission_Safari4_OD1 "Your first objective is to capture two images of dinosaurs drinking."; Mission_Safari4_O2 "Dinosaurs eating"; Mission_Safari4_OT2 "Capture two images of dinosaurs eating."; Mission_Safari4_OD2 "Objective complete! Your next objective is to capture two images of dinosaurs eating."; Mission_Safari4_O3 "Dinosaurs sleeping"; Mission_Safari4_OT3 "Capture two images of dinosaurs sleeping."; Mission_Safari4_OD3 "Objective complete! Your next objective is to capture two images of dinosaurs sleeping."; Mission_Safari4_O4 "Dinosaurs hunting"; Mission_Safari4_OT4 "Capture two images of dinosaurs hunting."; Mission_Safari4_OD4 "Objective complete! Your next objective is to capture two images of dinosaurs hunting."; Mission_Safari4_O5 "Dinosaurs fighting"; Mission_Safari4_OT5 "Capture two images of dinosaurs fighting."; Mission_Safari4_OD5 "Objective complete! Your next objective is to capture two images of dinosaurs fighting."; Mission_Safari4_O6 "Dinosaurs playing"; Mission_Safari4_OT6 "Capture two images of dinosaurs playing."; Mission_Safari4_OD6 "Objective complete! Your next objective is to capture two images of dinosaurs playing."; Mission_Safari4_O7 "Achieve %1 points"; Mission_Safari4_OT7 "Achieve %1 points by taking photographs of the park's dinosaurs."; Mission_Safari4_OD7 "You have fourteen shots in your camera in which to achieve a total of %1 points by capturing high quality photos of dinosaurs in the park."; Mission_Safari4_Wrong_H "Information"; Mission_Safari4_Wrong_D "That's not quite what we were after, but keep trying."; Mission_SiteB_I "Create dinosaurs and watch them play!"; Mission_SiteB_D "Create dinosaurs and watch them play!"; Mission_SiteB_V "Well done!"; Mission_SiteB_F "You fail!"; Mission_Safari5_I "The Park has gone into emergency mode, leaving John Hammond stranded in a visitor shelter surrounded by hungry carnivores! Grab your rifle and rescue him!"; Mission_Safari5_D "The Park has gone into emergency mode, leaving Hammond stranded in a visitor shelter! We need your help rescuing him, so grab your rifle and get moving!"; Mission_Safari5_V "Great work. You can bet you'll be getting a bonus this year."; Mission_Safari5_F "Oh no! Now you'll be working for Mr. Ludlow, unless you try this mission again."; Mission_Safari5_O1 "Collect the rifle"; Mission_Safari5_OT1 "Collect the hunting rifle from the Ranger Station."; Mission_Safari5_OD1 "You must drive to the Ranger Station indicated on the radar and collect the hunting rifle."; Mission_Safari5_O2 "Rescue Hammond"; Mission_Safari5_OT2 "Rescue Hammond from the visitor shelter."; Mission_Safari5_OD2 "Good job, you've got the rifle! Now drive to the visitor shelter indicated on the radar and rescue Mr. Hammond."; Mission_Safari5_O3 "Get Hammond to safety"; Mission_Safari5_OT3 "Get Hammond safely to the Park Entrance."; Mission_Safari5_OD3 "Drive Hammond to the Park Entrance indicated on the radar."; Mission_Safari5_Thanks_D "Thank you for rescuing me! Let's get going before we're both attacked."; Mission_Safari5_Thanks_H "Hammond"; Mission_Exercise_Completed "Exercise Completed"; Mission_Exercise_Failed "Exercise Failed"; Mission_Exercise_Disabled "Exercise Not Available"; Menu_Start "Pause Menu"; Menu_Start_SaveGame "Save Game"; Menu_Start_LoadGame "Load Game"; Menu_Start_LeavePark "Leave Park"; Menu_Start_Options "Options"; Menu_Start_ScreenAlignment "Screen Alignment"; Menu_Start_Dinopedia "Dinopedia"; Menu_Start_LoadSlot1 "Slot 1"; Menu_Start_LoadSlot2 "Slot 2"; Menu_Start_LoadSlot3 "Slot 3"; Menu_Start_LoadSlot4 "Slot 4"; Menu_Start_LoadSlot5 "Slot 5"; Menu_Start_SaveSlot1 "Slot 1"; Menu_Start_SaveSlot2 "Slot 2"; Menu_Start_SaveSlot3 "Slot 3"; Menu_Start_SaveSlot4 "Slot 4"; Menu_Start_SaveSlot5 "Slot 5"; Menu_ParkManager "Park Manager"; Menu_ParkManager_Actions "Actions"; Menu_ParkManager_Actions_Tip "Go to vehicles, check research and activate emergency mode."; Menu_ParkManager_Management "Management"; Menu_ParkManager_Dinosaurs "Dinosaurs"; Menu_ParkManager_Dinosaurs_Tip "Select this menu to create dinosaurs."; Menu_ParkManager_Manager "Reports"; Menu_ParkManager_Manager_Tip "Access your Reports and Performance Rating."; Menu_ParkManager_HeadOffice "Head Office"; Menu_ParkManager_HeadOffice_Tip "Reports gives you feedback about your performance in the game."; Menu_ParkManager_Dinopedia "Dinopedia"; Menu_ParkManager_Dinopedia_Tip "Read about your dinosaurs and how to manage Jurassic Park."; Menu_ParkManager_EmergencyOn "Declare Emergency"; Menu_ParkManager_EmergencyOn_Tip "Declare a State of Emergency in your Park."; Menu_ParkManager_EmergencyOff "Cancel Emergency"; Menu_ParkManager_EmergencyOff_Tip "Turn off the State of Emergency in your Park."; Menu_ParkManager_ParkOpen "Open Park"; Menu_ParkManager_ParkOpen_Tip "Open your Park to the public."; Menu_ParkManager_ParkClose "Close Park"; Menu_ParkManager_ParkClose_Tip "Close your Park to the public."; Menu_ParkManager_GotoChopper "Go to chopper"; Menu_ParkManager_GotoChopper_DisabledTip "You need to build an Ranger Station to enable this option."; Menu_ParkManager_GotoChopper_Tip "Select to grab a Ranger Helicopter quickly."; Menu_ParkManager_GotoSafari "Go to Land Cruiser"; Menu_ParkManager_GotoSafari_Tip "Select to go on a Safari Adventure."; Menu_ParkManager_GotoParkEntrance "Go to park entrance"; Menu_ParkManager_GotoParkEntrance_Tip "Select to jump to the Park Entrance."; Menu_ParkManager_BuildParkEntrance "Place park entrance"; Menu_ParkManager_BuildParkEntrance_Tip "Select this option to build a Park Entrance."; Menu_ParkManager_Build "Build"; Menu_ParkManager_Build_Tip "Select to place buildings and other structures in your park."; Menu_ParkManager_Paths "Paths"; Menu_ParkManager_Paths_Tip "Select to build paths and path attachments."; Menu_ParkManager_Cleaners "Cleaners"; Menu_ParkManager_Cleaners_Tip "Select to build a Cleaners Station."; Menu_ParkManager_Amenities "Amenities"; Menu_ParkManager_Amenities_Tip "Select to build services and amenities for your visitors."; Menu_ParkManager_Attractions "Attractions"; Menu_ParkManager_Attractions_Tip "Select to build attractions for visitors."; Menu_ParkManager_Rangers "Rangers"; Menu_ParkManager_Rangers_Tip "Select to build a Rangers Station."; Menu_ParkManager_Security "Security"; Menu_ParkManager_Security_Tip "Select to build security features for your Park."; Menu_ParkManager_Enclosures "Dinosaurs"; Menu_ParkManager_Enclosures_Tip "Select to build enclosures for dinosaurs."; Menu_ParkManager_Environment "Environment"; Menu_ParkManager_Environment_Tip "Select to add environment features to your Park."; Menu_ParkManager_lurehrb "Herbivore Lure"; Menu_ParkManager_lurecrn "Carnivore Lure"; Menu_ParkManager_AResearchDialog_Tip "Select to Research new technology for your Park."; Menu_ParkManager_AFossilHuntDialog_Tip "Search for amber and fossils, to find dinosaur DNA."; Menu_ParkManager_ADNAInventoryDialog_Tip "Extract DNA from fossils and amber that you have found."; Menu_ParkManager_AFossilMarketDialog_Tip "Select to visit the world's greatest fossil market. "; Menu_ParkManager_ADNAModificationDialog_Tip "Select to modify the DNA of your dinosaurs. "; Menu_ParkManager_ADinoSummaryDialog_Tip "View a Status Summary of all your dinosaurs."; Menu_ParkManager_AParkGuestbookDialog_Tip "Information about visitor feedback in your park."; Menu_ParkManager_AParkSafetyDialog_Tip "Feedback about your Park Security."; Menu_ParkManager_AStructureSummaryDialog_Tip "A summary of the Status of your Structures."; Menu_ParkManager_AEntertainmentSummaryDialog_Tip "A summary of the Entertainment Scores of your Attractions."; Menu_ParkManager_AParkFinanceDialog_Tip "View a report about your income and expenses."; Menu_ParkManager_Flora "Trees"; Menu_ParkManager_Flora_Tip "Trees improve your environment and feed your Herbivores."; Menu_ParkManager_ModernFlora "Modern Trees"; Menu_ParkManager_ModernFlora_Tip "Modern trees enhance the visitor areas of your park."; Menu_ParkManager_PaleoFlora "Paleo Trees"; Menu_ParkManager_PaleoFlora_Tip "Paleo trees provide nutrition for your herbivores."; Menu_ParkManager_Lake "Lake"; Menu_ParkManager_Lake_Tip "Place lakes where dinosaurs can drink."; Menu_ParkManager_Mountain "Mountain"; Menu_ParkManager_Mountain_Tip "Create mountainous terrain."; Menu_ParkManager_Hill "Hill"; Menu_ParkManager_Hill_Tip "Create hilly terrain."; Menu_ParkManager_Flatten "Flatten"; Menu_ParkManager_Flatten_Tip "Flatten the terrain."; Menu_ParkManager_Freeform "Freeform"; Menu_ParkManager_Freeform_Tip "Freely Terraform your island."; Menu_ParkManager_Demolish "Demolish"; Menu_ParkManager_Demolish_Tip "Demolish structures, paths, fences and trees."; Menu_ParkManager_Toolbar ""; Menu_ParkManager_StartMenu "Options"; Menu_ParkManager_AHeadOfficePerformanceDialog "Performance Report"; Menu_ParkManager_AHeadOfficePerformanceDialog_Tip "Gives you feedback about your performance in the game."; Menu_ParkManager_AFossilHuntDialog_Tip_SiteB "Shows which dig sites you have chosen for Site B."; ResearchName_HatcheryVaccination "Hatchery Immunization"; ResearchHelp_HatcheryVaccination "Automatically immunizes newborn dinosaurs with available vaccines when they are born."; ResearchName_SprinklerSystem "Sprinkler System"; ResearchHelp_SprinklerSystem "Fire extinguishing for all structures."; ResearchName_JPI "JP Institute"; ResearchHelp_JPI "The center for all fossil activities."; ResearchName_JPISuperSequencer "Super Extractor"; ResearchHelp_JPISuperSequencer "Speeds up DNA Extraction."; ResearchName_JPIGrowthAccelerator "Growth Booster"; ResearchHelp_JPIGrowthAccelerator "Speeds up dinosaur growth in the Hatchery."; ResearchName_JPIEducationTour "Education Tour"; ResearchHelp_JPIEducationTour "Allows visitors to get a guided tour through the JP Institute."; ResearchName_Paths "Paths"; ResearchHelp_Paths "Allows you to build paths."; ResearchName_Hatchery "Hatchery"; ResearchHelp_Hatchery "A Hatchery allows you to create Dinosaurs."; ResearchName_HatcheryEducationTour "Hatchery Tour"; ResearchHelp_HatcheryEducationTour "This tour is not really possible, as visitors cannot get to the Hatchery."; ResearchName_HatcheryLethalGene "Lethal Gene"; ResearchHelp_HatcheryLethalGene "The Lethal Gene is a fatal error in the DNA of all dinosaurs. When activated the dinosaur's health will gradually drop to zero."; ResearchName_FloraContemporary "Modern Flora"; ResearchHelp_FloraContemporary "Plant contemporary flora in your park."; ResearchName_FenceType1 "Low Security Fence"; ResearchHelp_FenceType1 "The low security fence type - recommended for herbivores."; ResearchName_ElectricFence "Electric Fences"; ResearchHelp_ElectricFence "Makes fences more secure."; ResearchName_HerbivoreFeeder "Herbivore Feeder"; ResearchHelp_HerbivoreFeeder "Feed Herbivores with this food dispenser."; ResearchName_CarnivoreFeeder "Carnivore Feeder"; ResearchHelp_CarnivoreFeeder "Feed Carnivores with this food dispenser."; ResearchName_ViewingVent "Viewing Vent"; ResearchHelp_ViewingVent "Build the Viewing Vent into a fence to allow visitors to view dinosaurs."; ResearchName_Gate "Gate"; ResearchHelp_Gate "A gate in a fence allows you to send a Safari Ride through an enclosure."; ResearchName_ParkEntrance "Park Entrance"; ResearchHelp_ParkEntrance "This is where visitors arrive in your park."; ResearchName_ParkEntranceATM "Cash Machine"; ResearchHelp_ParkEntranceATM "A Cash Machine for the Park Entrance, so that visitors can withdraw more money."; ResearchName_MaintenanceDepot "Maintenance Depot"; ResearchHelp_MaintenanceDepot "Provides Cleaners to work in your park, and keep the environment tidy."; ResearchName_RangerStation "Ranger Station"; ResearchHelp_RangerStation "Provides Rangers to maintain security in your park."; ResearchName_RangerAutoPilot "Auto Pilot"; ResearchHelp_RangerAutoPilot "Assign orders to be automatically carried out by ranger helicopters."; ResearchName_RangerSpraySystem "Spray System"; ResearchHelp_RangerSpraySystem "For extinguishing fires in your park."; ResearchName_RangerGyroStabiliser "Gyro Stabilizer"; ResearchHelp_RangerGyroStabiliser "Provides stability for helicopters during storms."; ResearchName_RangerEnhancedEngine "Enhanced Engine"; ResearchHelp_RangerEnhancedEngine "Provides better engines for helicopters, for more speed."; ResearchName_RangerHeavyDutyBattery "Double Battery"; ResearchHelp_RangerHeavyDutyBattery "Provides better batteries for helicopters, so that they can remain airborne longer."; ResearchName_RangerHeal "Revive"; ResearchHelp_RangerHeal "Enables your rangers to Revive injured dinosaurs with a healing compound."; ResearchName_RangerRetire "Retire"; ResearchHelp_RangerRetire "Enables your rangers to retire dinosaurs."; ResearchName_RangerLure "Dino Lure"; ResearchHelp_RangerLure "Enables your rangers to drop dinosaur lures from the helicopter."; ResearchName_DinoVetStation "Dino-Vet Station"; ResearchName_DinoVetHealingCompound "Super Healing Compound"; ResearchHelp_DinoVetHealingCompound "A stronger Healing Compound that completely Revives any dinosaur in one shot."; ResearchHelp_DinoVetStation "Allows Dino-Vets to operate in your park."; ResearchName_FenceType2 "Medium Security Fence"; ResearchHelp_FenceType2 "The medium security fence type - recommended for carnivores."; ResearchName_VisitorShelter "Visitor Shelter"; ResearchHelp_VisitorShelter "Provides a safe haven for visitors who feel threatened in your park."; ResearchName_ViewingPlatform "Viewing Platform"; ResearchHelp_ViewingPlatform "A place for visitors to view dinosaurs."; ResearchName_ViewPlatBinoculars "Binoculars"; ResearchHelp_ViewPlatBinoculars "Improved binoculars to increase the viewing distance from the Viewing Platform."; ResearchName_Kiosk "Kiosk"; ResearchHelp_Kiosk "A place for visitors to eat and drink."; ResearchName_KioskUmbrellas "Weather Guard"; ResearchHelp_KioskUmbrellas "Umbrellas for visitors, and enhanced protection against lightning for structures and fences."; ResearchName_KioskSouvenirs "Souvenirs"; ResearchHelp_KioskSouvenirs "Souvenirs for visitors, to increase revenue, and visitor satisfaction."; ResearchName_RestArea "Rest Area"; ResearchHelp_RestArea "A place for weary visitors to rest."; ResearchName_RestAreaVendingMachines "Vending Machines"; ResearchHelp_RestAreaVendingMachines "Vending machines for the Rest Area."; ResearchName_Toilet "Rest Room"; ResearchHelp_Toilet "Amenities for visitors."; ResearchName_DinoChewToy "Chew Toys"; ResearchHelp_DinoChewToy "Chew toys to relieve dinosaur aggression."; ResearchName_DinoFunBall "Fun Ball"; ResearchHelp_DinoFunBall "Fun Balls for dinosaurs to play with."; ResearchName_FenceType3 "High Security Fence"; ResearchHelp_FenceType3 "The high security fence type - recommended for dangerous dinosaurs."; ResearchName_SecurityCamera "Security Camera"; ResearchHelp_SecurityCamera "To improve park security."; ResearchName_SentryTurret "Sentry Turret"; ResearchHelp_SentryTurret "To increase park security."; ResearchName_ViewingDome "Viewing Dome"; ResearchHelp_ViewingDome "For visitors to see dinosaurs up close and personal."; ResearchName_ViewDomeFeedingSystem "Dome Feeder"; ResearchHelp_ViewDomeFeedingSystem "A feeding system which dispenses food from a Viewing Dome."; ResearchName_SafariTour "Safari Adventure"; ResearchHelp_SafariTour "Allows visitors to take a Safari Tour in a Land Cruiser around your park."; ResearchName_BalloonRide "Balloon Tour"; ResearchHelp_BalloonRide "Allows visitors to take a Balloon Ride around your park."; ResearchName_HuntingPlatform "Hunting Platform"; ResearchHelp_HuntingPlatform "Allow visitors to shoot dinosaurs in your park."; ResearchName_AvoidBeacon "Avoidance Beacon"; ResearchHelp_AvoidBeacon "Nearby dinosaurs will be repelled by this device."; ResearchName_DiseaseStomachWorms "Stomach Worms"; ResearchHelp_DiseaseStomachWorms "Research a vaccine for this disease."; ResearchName_DiseaseDinoBelly "Dino Belly"; ResearchHelp_DiseaseDinoBelly "Research a vaccine for this disease."; ResearchName_DiseaseSkinMites "Skin Mites"; ResearchHelp_DiseaseSkinMites "Research a vaccine for this disease."; ResearchName_DiseaseTickInfestation "Tick Infestation"; ResearchHelp_DiseaseTickInfestation "Research a vaccine for this disease."; ResearchName_DiseaseCommonCold "Common Cold"; ResearchHelp_DiseaseCommonCold "Research a vaccine for this disease."; ResearchName_DiseaseDinoFlu "Dinosaur Flu"; ResearchHelp_DiseaseDinoFlu "Research a vaccine for this disease."; ResearchName_DiseaseRabies "Rabies"; ResearchHelp_DiseaseRabies "Research a vaccine for this disease."; ResearchName_DiseaseBumblefoot "Bumblefoot"; ResearchHelp_DiseaseBumblefoot "Research a vaccine for this disease."; ResearchName_DiseaseFootAndMouth "Foot and Mouth"; ResearchHelp_DiseaseFootAndMouth "Research a vaccine for this disease."; ResearchName_DiseaseGastricPoison "Gastric Poisoning"; ResearchHelp_DiseaseGastricPoison "Research a vaccine for this disease."; ResearchName_DiseaseArthritis "Arthritis"; ResearchHelp_DiseaseArthritis "Research a vaccine for this disease."; ResearchName_SerumTranquilliser "Tranquillizer"; ResearchHelp_SerumTranquilliser "Research a serum to temporarily put a dinosaur to sleep."; ResearchName_SerumEnergiser "Energizer"; ResearchHelp_SerumEnergiser "Research a serum to awaken a dinosaur."; ResearchName_SerumAppetiteSuppressant "Appetite Suppressant"; ResearchHelp_SerumAppetiteSuppressant "Research a appetite suppressant serum."; ResearchName_SerumFear "Fear"; ResearchHelp_SerumFear "Research a serum that makes the dinosaur fear other dinosaurs and humans."; ResearchName_SerumPlayful "Playful"; ResearchHelp_SerumPlayful "Research a serum that makes the dinosaur playful."; ResearchName_SerumRage "Rage"; ResearchHelp_SerumRage "Research a serum that puts the dinosaur into a rage."; ResearchName_DinoLure "Dino Lure"; ResearchHelp_DinoLure "Attracts dinosaurs."; ResearchName_AutoLure "Auto Lure"; ResearchHelp_AutoLure "Dispenses Dino-Lures, which attract dinosaurs to a certain location."; ResearchName_Fountain "Fountain"; ResearchHelp_Fountain "A calming water feature which soothes visitors and improves your environment."; ResearchName_SouvenirShop "Souvenir Stand"; ResearchHelp_SouvenirShop "Sell souvenirs to your visitors."; AwardName_MasterCollector ""; AwardHelp_MasterCollector ""; AwardName_FiveStarCollector ""; AwardHelp_FiveStarCollector ""; AwardName_CarnivoreHusbandry ""; AwardHelp_CarnivoreHusbandry ""; AwardName_BronzeShield ""; AwardHelp_BronzeShield ""; AwardName_GoldenRaptor ""; AwardHelp_GoldenRaptor ""; AwardName_DinosaurKeeper ""; AwardHelp_DinosaurKeeper ""; AwardName_ParkOfTheFuture ""; AwardHelp_ParkOfTheFuture ""; AwardName_BronzeStar ""; AwardHelp_BronzeStar ""; AwardName_WorldSafariLeague ""; AwardHelp_WorldSafariLeague ""; AwardName_SealOfJurassicAuthenticity ""; AwardHelp_SealOfJurassicAuthenticity ""; AwardName_GoreScore ""; AwardHelp_GoreScore ""; 14336 "Exhausted"; 14337 "Poor"; 14338 "Mediocre"; 14339 "Average"; 14340 "Good"; 14341 "Rich"; 14342 "%{1:$} / month"; 14343 "River"; 14344 "Plains"; 14345 "Mountain"; 14346 "Are you sure?"; 14347 "You cannot do this!"; 14348 "You don't have enough money!"; 14349 "This hunting ground can be bought for %{1:$}. You currently have %{2:$}. Do you wish to do so?"; 14350 "The cost of this hunting ground is %{1:$}. With only %{2:$}, you do not have sufficient funds!"; 14351 "You must open your park before INGEN will allow you to purchase a new hunting ground."; 14352 "Do you wish to unlock %1?"; 14353 "Do you wish to choose %1?"; 14354 "This site is locked. You will gain access to more sites as your Star Rating increases."; 14355 "We have found a new fossil hunting team. They will join you as long as you pay %{1:$} for transport and equipment."; 14356 "You must open your park before INGEN will allow you to search for new hunting teams."; 14357 "We are unable to locate another fossil hunting team for you."; 14358 "We have found a new fossil hunting team, however they demand %{1:$} for transport and equipment and you cannot afford it."; 14359 "Add teams to the dig sites to start them digging."; 14360 "Left Click to add teams, Right Click to remove them."; 14361 "Zoom in to a site to start digging."; 14362 "Select the site you want to unlock."; 14363 "Choose the sites that you want the dinosaurs to come from."; 14364 "Quit the menu to start building your Site B island."; 14365 "Site B"; 14366 "Create dinosaurs and watch them roam free."; FossilHunt_MorrisonA_Title "Morrison Formation A"; FossilHunt_HellCreekA_Title "Hell Creek Formation A"; FossilHunt_JudithRiverA_Title "Judith River Group A"; FossilHunt_MorrisonB_Title "Morrison Formation B"; FossilHunt_HellCreekB_Title "Hell Creek Formation B"; FossilHunt_JudithRiverB_Title "Judith River Group B"; FossilHunt_TendaguruBeds_Title "Tendaguru Beds"; FossilHunt_Chenini_Title "Chenini Formation"; FossilHunt_FlamingCliffs_Title "The Flaming Cliffs"; FossilHunt_DigSite_River "River"; FossilHunt_DigSite_Plains "Plains"; FossilHunt_DigCompletedNothing "Update: Your dig team in %1 has found nothing, however the crew will continue searching."; FossilHunt_DigCompletedAmber "Update: Your dig team in %1 has found amber!"; FossilHunt_UnlockGroundSet_Exhausted "You have exhausted every single dig site that you have access to, but you still haven't achieved an impressive star rating yet. INGEN will unlock a new site for you, ensure you make better use of it this time!"; FossilHunt_UnlockGroundSet "INGEN has rewarded your success with access to a new dig site. You can choose it from the fossil hunting grounds screen."; Dinopedia_Carnivore "Carnivore"; Dinopedia_Common "Common"; Dinopedia_Cretaceous "Cretaceous"; Dinopedia_EarlyCretaceous "Early Cretaceous"; Dinopedia_Extreme "High"; Dinopedia_MiddleCretaceous "Middle Cretaceous"; Dinopedia_LateCretaceous "Late Cretaceous"; Dinopedia_Herbivore "Herbivore"; Dinopedia_Omnivore "Omnivore"; Dinopedia_High "Medium"; Dinopedia_Jurassic "Jurassic"; Dinopedia_EarlyJurassic "Mid Jurassic"; Dinopedia_LateJurassic "Late Jurassic"; Dinopedia_JurassicCretaceous "Jurassic - Cretaceous"; Dinopedia_Triassic "Triassic"; Dinopedia_Low "Low"; Dinopedia_Medium "Medium"; Dinopedia_Uncommon "Uncommon"; Dinopedia_Rare "Rare"; Dinopedia_LargeCarnivores "Large Carnivores"; Dinopedia_LargeHerbivores "Large Herbivores"; Dinopedia_SmallCarnivores "Small Carnivores"; Dinopedia_SmallHerbivores "Small Herbivores"; Dinopedia_Continued "Continued"; Dinopedia_Metres "%1 Meters"; Dinopedia_Humans "Humans"; Dinopedia_Mammals "Small Mammals"; Dinopedia_Friends "Friends:"; Dinopedia_Prey "Favored Prey: "; Dinopedia_FactsAcro "This huge predator hunts large herbivores. Its tall spine is reinforced with muscle, giving it great strength. As one of the dominant predators of the early Cretaceous, it is well adapted to dry conditions."; Dinopedia_MeaningAcro "High Spined Lizard"; Dinopedia_FactsAlberto "This agile carnivore is a member of the Tyrannosaur family. Albertosaurus stalked the North American plains 8 million years before T-Rex."; Dinopedia_MeaningAlberto "Alberta Lizard"; Dinopedia_FactsAllo "This ferocious Jurassic predator is an aggressive hunter. Its light-weight vertebrae give it amazing agility and it is perfectly adapted for hunting herbivores on open plains."; Dinopedia_MeaningAllo "Strange Lizard"; Dinopedia_FactsAnky "This tough herbivore is the dinosaur equivalent of an armored truck. It possesses tremendously thick body armor and has a heavy tail club to defend itself. "; Dinopedia_MeaningAnky "Stiff Join Lizard"; Dinopedia_FactsBrach "This giant is the largest member of the Sauropod family in Jurassic Park, and weighs more than 12 elephants upon release from the hatchery! It has a huge appetite; so huge that they developed nostrils on top of their heads so that could breathe without having to stop eating."; Dinopedia_MeaningBrach "High Crested Arm Reptile"; Dinopedia_FactsCarcha "This dinosaur is a ravenous predator like its namesake, the Great White Shark. Its heavily muscled spine gives it tremendous strength for grappling with herbivores. It attacks with a ferocity that rivals T-Rex, its huge razor-sharp teeth slicing through the toughest armor."; Dinopedia_MeaningCarcha "Shark Toothed Lizard"; Dinopedia_FactsCamara "This is the smallest member of the Sauropod family in Jurassic Park. Its mouth is full of teeth like small chisels which allow it to mash up the toughest plant material. Like other Sauropods, they can forage for food at ground level and higher."; Dinopedia_MeaningCamara "Chambered Lizard"; Dinopedia_FactsCerato "This aggressive Jurassic carnivore has a large appetite and isn't fussy about what it eats. It is happy as both a hunter and a scavenger but will resort to cannibalism if no other food is available. "; Dinopedia_MeaningCerato "Horned Lizard"; Dinopedia_FactsCory "This friendly North American herbivore likes nothing better than to graze and play. Like other members of the Hadrosaur family, it lacks defensive abilities and will seek safety in the superior numbers of its herd."; Dinopedia_MeaningCory "Corinthian Lizard"; Dinopedia_FactsDilopho "These agile Jurassic predators use a combination of scent and sight to stalk their prey. Their frills become extended whenever they become aggressive. They can spit a paralyzing venom that quickly tranquilizes small prey."; Dinopedia_MeaningDilopho "Double Crested Lizard"; Dinopedia_FactsDryo "This diminutive herbivore is both swift and agile. Lacking any other defensive abilities - its only means of defense is to flee any predators. It lives in herds to guarantee early warning of nearby predators."; Dinopedia_MeaningDryo "Tree Lizard"; Dinopedia_FactsEdmont "This is the largest member of the Hadrosaur family in Jurassic Park. It lived in huge herds in the Late Cretaceous and was one of the most common dinosaurs of this period. It is ideally adapted to life on floodplains and river deltas, eating plants that grew near water."; Dinopedia_MeaningEdmont "Edmonton Lizard"; Dinopedia_FactsGalli "This toothless herbivore is one of the fastest dinosaurs, like a modern ostrich. It subsists on a diet of plants and insects. It is a pack herbivore relying upon speed and numbers for defense against predators."; Dinopedia_MeaningGalli "Chicken Mimic"; Dinopedia_FactsHomalo "These small herbivores are shy and reclusive. They like to form communities with Pachycephalosaurus, using their more aggressive cousins for defense."; Dinopedia_MeaningHomalo "Level Headed Lizard"; Dinopedia_FactsKentro "This stegosaur lives close to waterholes and feeds upon lush low growing vegetation. Though it lives in herds, it can use its armored plates and body spikes to defend itself."; Dinopedia_MeaningKentro "Spiky Lizard"; Dinopedia_FactsOurano "This African herbivore belongs to the Iguanodon family. Its large and brightly colored sail allows it to regulate its temperature and it is well adapted to survive during heatwaves."; Dinopedia_MeaningOurano "Brave Lizard"; Dinopedia_FactsPachy "This bone headed dinosaur is tough and aggressive. It tolerates other herbivores but is aggressive to predatory carnivores. They live in herds and practice their defensive skills against one another."; Dinopedia_MeaningPachy "Thick Head Lizard"; Dinopedia_FactsPara "This playful North American dinosaur uses its hollow crest to communicate with other members of its herd. Like other members of the Hadrosaur family, it lacks defensive abilities and will seek safety in the superior numbers of its herd."; Dinopedia_MeaningPara "Similar to Saurolophus"; Dinopedia_FactsSpino "This gigantic African predator is the largest terrestrial carnivore of the Early Cretaceous. The gigantic sail upon it's back helps to cool it down during heatwaves. "; Dinopedia_MeaningSpino "Spine Lizard"; Dinopedia_FactsSteg "This tough Late Jurassic herbivore lives in herds and feeds upon low lying plants. It has bony plates upon its back for defense and can use its spiky tail to keep predators at bay."; Dinopedia_MeaningSteg "Covered Lizard"; Dinopedia_FactsStyrac "This is the smallest of the horned herbivores in Jurassic Park. It has a beak to harvest tough plants and a row of densely packed teeth to chew them into a pulp. Its spikes provide a useful defense against the attacks of small carnivores."; Dinopedia_MeaningStyrac "Spiked Lizard"; Dinopedia_FactsToro "This horned herbivore has the largest skull of any animal that ever walked the earth. It feeds upon low growing plants and lives in small herds. Its crest is used for defensive purposes, providing it with additional armor when attacked."; Dinopedia_MeaningToro "Piercing Lizard"; Dinopedia_FactsTricera "This is the largest horned dinosaur in Jurassic Park. It is the size of a school bus when released from the hatchery. Like other members of its family, it lived in herds for defensive purposes. It is extremely protective and will use its horns to charge any predators that threaten the herd."; Dinopedia_MeaningTricera "Three Horn Face"; Dinopedia_FactsTrex "This gigantic North American predator is one of the most fierce carnivores of the Late Cretaceous. It possesses huge teeth and an enormous appetite, and quickly becomes stressed when it is denied food or the opportunity to hunt. "; Dinopedia_MeaningTrex "Tyrant Lizard"; Dinopedia_FactsRaptor "This small pack hunter is the most intelligent predator in Jurassic Park. They exhibit high levels of aggression towards humans in their environment. They hunt in packs but tend only to attack large prey if they have superior numbers. Armed with needle sharp teeth and wicked hooked claws, these small predators must be treated with extreme caution."; Dinopedia_MeaningRaptor "Swift Robber"; Dinopedia_PopularityDesc "To ensure that Jurassic Park met the expectation of Dinosaur fans, marketing strategists at INGEN conducted extensive surveys to find out just what people expected to see when they visited a dinosaur theme park. The outcome of these tests was the official JP Dinosaur Popularity Guide. This handy guide will help you make smart decisions when populating your enclosures, and to maximize the entertainment potential of all your attractions."; Dinopedia_Popularity5Star "\"They're more like movie stars than dinosaurs!\""; Dinopedia_Popularity4Star "\"If I had to name my favorite...\""; Dinopedia_Popularity3Star "\"These dinosaurs are real classics...\""; Dinopedia_Popularity2Star "\"I'm sure I've read about them somewhere...\""; Dinopedia_Popularity1Star "\"Aren't dinosaurs meant to be really big?\""; Dinopedia_DietH "Diets and Feeding"; Dinopedia_DietBasicH "Basic Information"; Dinopedia_DietBasicInfo "Dinosaurs need to eat regularly - those big bodies require a lot of fuel. For security reasons, INGEN scientists automatically modify all your dinosaurs to be Lysine dependent. This means that your dinosaurs must receive regular feeding or else they will weaken and eventually die."; Dinopedia_DietVetsH "Food Dispensers"; Dinopedia_DietVetsInfo "The best source of Lysine enriched food comes from INGEN's automatic food dispensers. These automated devices are the safest way to ensure regular feeding of your dinosaurs. Each dispenser is synchronized to respond to each dinosaur's Lysine need. When a dinosaur needs food, the dispenser will automatically eject food materials for all dinosaurs in the vicinity."; Dinopedia_DietFeedCH "Feeding Carnivores"; Dinopedia_DietFeedCInfo "Carnivores are meat-eaters and you have two feeding options in Jurassic Park: Genetically Modified Livestock or other Dinosaurs."; Dinopedia_DietGMH "Genetically Modified Livestock"; Dinopedia_DietGMInfo "INGEN provides genetically modified goats and cows which are lysine rich and free from harmful pollutants. Be warned: livestock may keep a carnivore from starving, but will not satisfy all its needs: Large predators instinctively need to hunt."; Dinopedia_DietMeatH "Carnivores and Hunting"; Dinopedia_DietMeatInfo "Carnivores really love to hunt their prey, however, genetically modified livestock offers virtually no challenge for big predators. To prevent carnivores becoming stressed through lack of hunting activities, it is suggested that you supplement your carnivore's diet with their preferred prey. Consult your Dinopedia for details."; Dinopedia_ScavengeH "Scavenging"; Dinopedia_ScavengeInfo "Though carnivores love to hunt, they will often leave their kill to ripen and come back to it later. Carnivores aren't fussy and will happily consume dinosaur corpses wherever they find them."; Dinopedia_DietFeedHH "Feeding Herbivores"; Dinopedia_DietFeedHInfo "Herbivores are plant-eaters and, like carnivores, you have two feeding options: Processed Feed and Trees."; Dinopedia_DietFeedH "Processed Feed"; Dinopedia_DietFeedInfo "This consists of bales of Lysine enriched flora which has been pre-processed to aid dinosaur digestion. While expensive, it does provide an herbivore with everything they need."; Dinopedia_DietFloraH "Trees"; Dinopedia_DietFloraInfo "Herbivores, by reflex, will slowly graze on the plants that grow in their enclosures. Modern trees contain a range of toxins which can poison dinosaurs. It is recommended that paleo trees are planted in all dinosaur enclosures. Even though herbivores do not get the nutrients they require from eating trees, it reduces their stress levels by letting them behave like they would in the wild. "; Dinopedia_DietAmountH "How much do dinosaurs eat?"; Dinopedia_DietAmountInfo "The following is a rough guide to the minimum monthly Lysine requirements for JP dinosaurs."; Dinopedia_DietLCInfo "These dinosaurs require at least one cow per month. INGEN estimates that a similar Lysine level can be found in bodies of two small dinosaurs or a single large one."; Dinopedia_DietLHInfo "These dinosaurs require at least two bales of processed feed per month. INGEN calculates that they will eat two trees each month."; Dinopedia_DietSCInfo "The high metabolisms of these dinosaurs require that they eat at least one goat each month. Hunters should consume a small dinosaur, or its equivalent."; Dinopedia_DietSHInfo "These small plant eaters will consume a bale each month. Metabolic analysis suggests that these dinosaurs will consume a tree every two months."; Dinopedia_DNAH "Fossils, Amber, and DNA"; Dinopedia_DNAIntroH "Introduction"; Dinopedia_DNAIntro1 "INGEN is able to bring extinct dinosaurs to life using its revolutionary cloning technology. After extracting DNA from fossilized materials, dinosaur embryos are implanted into crocodile eggs, where they develop into baby dinosaurs within a week."; Dinopedia_DNAIntro2 "INGEN Hatcheries feed baby dinosaurs a diet of growth factors and hormonal stimulants which cause the infant to reach adult size within three weeks of hatching. The side effect of this treatment is that young dinosaurs suffer from immune-deficiencies, and are vulnerable to diseases which are common to animals in captivity. INGEN recommends that all park managers instigate a research program into dinosaur diseases."; Dinopedia_FossilsH "Fossils and Amber"; Dinopedia_FossilsInfo "INGEN has negotiated prospect rights to some of the richest fossil beds in the world. From these locations, your dig teams will be able to excavate dinosaur fossils and Mesozoic amber. Fossils provide the lowest yield of DNA, but are easy for a skilled fossil hunter to identify. On average, fossils yield between 5% - 20% of a dinosaur's DNA."; Dinopedia_AmberInfo "Mesozoic amber - the fossilized resin of ancient trees - is sometimes discovered on fossil digs. Bloodsucking insects, trapped in these pieces of amber, provide a rich harvest of dinosaur DNA. Tests have shown that these bugs can yield up to 40% of a single dinosaur's DNA!"; Dinopedia_DigsH "Dig Sites"; Dinopedia_DigsInfo "INGEN's field researchers have negotiated prospecting rights to some of the richest fossil fields in the world. For security reasons, the exact locations must remain secret. However, the geological formations to which your teams have access should serve as a guide to the dinosaurs you might find in these locations."; Dinopedia_DigsMorrisonH "The Morrison Formation"; Dinopedia_DigsMorrison1 "The Morrison Formation is one of the most famous dinosaur localities in the USA. First uncovered in 1877, this huge formation runs along the Western Interior of the United States. INGEN's site here is rich in remains of Jurassic dinosaurs."; Dinopedia_DigsMorrison2 "SITE A: \nStegosaurus\nCeratosaurus\nDryosaurus\n\nSITE B: \nBrachiosaurus\nCamarasaurus\nDilophosaurus"; Dinopedia_DigsHellCreekH "The Hell Creek Formation"; Dinopedia_DigsHellCreek1 "The Hell Creek Formation exists in Montana, North Dakota and South Dakota. It is well-known for its wealth of late Cretaceous dinosaurs. INGEN's site here is located upon a treasure trove of famous dinosaurs."; Dinopedia_DigsHellCreek2 "SITE A: \nAcrocanthosaurus\nParasaurolophus\nTorosaurus\n\nSITE B: \nTriceratops\nEdmontosaurus\nPachycephalosaurus"; Dinopedia_DigsJudithH "The Judith River Group"; Dinopedia_DigsJudith1 "The Judith River Group, stretching across Alberta, Saskatchewan and Montana, is composed of ancient river sediment. These sedimentary deposits favor the preservation of large and intact Late Cretaceous specimens. INGEN's site here is located near the banks of the Milk River."; Dinopedia_DigsJudith2 "SITE A: \nAnkylosaurus\nAlbertosaurus\nPachycephalosaurus\n\nSITE B: \nTyrannosaurus\nCorythosaurus\nStyracosaurus"; Dinopedia_DigsTendegaruH "The Tendaguru Beds"; Dinopedia_DigsTendegaru1 "The Tendaguru Beds, in Tanzania, were discovered in 1907 by a mining engineer, W. B. Sattler. After reporting the find, a series of huge expeditions visited the site, excavating over 200 tons of fossil material and exhausting much of the site. INGEN's site here is one of the few untouched areas that remain."; Dinopedia_DigsTendegaru2 "Fossil remains found here:\nAllosaurus\nBrachiosaurus\nKentrosaurus."; Dinopedia_DigsCheniniH "The Chenini Formation"; Dinopedia_DigsChenini1 "The Chenini Formation is located in the Tataouine region of southern Tunisia. The formation is part of a succession of continental deposits distributed over the whole of Northern Africa and the Sahara. INGEN's site here offers access to a small but rich Cretaceous bone bed."; Dinopedia_DigsChenini2 "Fossil remains found here:\nCarcharadontosaurus\nOuranosaurus\nSpinosaurus."; Dinopedia_DigsCliffsH "The Flaming Cliffs of Ulan Bator"; Dinopedia_DigsCliffs1 "The Flaming Cliffs are part of the Djadochta Formation in Central Mongolia. It was discovered in 1922 by an expedition sponsored by the American Museum of Natural History. While the INGEN site is remote and difficult to excavate, it contains some excellent bone beds, rich in Late Cretaceous fossils."; Dinopedia_DigsCliffs2 "Fossil remains found here:\nVelociraptor\nGallimimus\nHomalocephale."; Dinopedia_MappingH "Making Dinosaur DNA"; Dinopedia_MappingInfo "Reconstructing the DNA of long dead dinosaurs is not a simple task. Once fossilized materials arrive at your Genetics Lab, your team of geneticists begin the process of extracting the DNA. You must visit this team regularly in order to inform them of your extraction priorities."; Dinopedia_MappingInfo2 "INGEN geneticists use a network of Hamachi-Hood gene sequencers and Cray super-computers to extract dinosaur DNA. While this is state of the art technology, it still takes time. It is recommended that you consider researching upgrades to your DNA extraction technology as soon as possible."; Dinopedia_ModifyH "Modifying Dinosaur DNA"; Dinopedia_ModifyInfo "INGEN's cloned dinosaurs are as \"real\" as we can make them. Real dinosaurs however are not particularly suited to life in zoos."; Dinopedia_ModifyInfo2 "Some of your dinosaurs may be too aggressive or too shy to make great attractions - use of the Genome Modification tool in your DNA lab may help.\nYou can modify the following: \nSpecies Aggressiveness, \nSpecies Playfulness, \nSpecies Energy Levels, \nSpecies Appetite, \nSpecies Speed, \nSpecies Immunity to disease."; Dinopedia_ErasH "Mesozoic Timeline"; Dinopedia_Eras1H "Mid Jurassic"; Dinopedia_Eras1 "Dilophosaurus"; Dinopedia_Eras2H "Late Jurassic"; Dinopedia_Eras2 "Allosaurus\nBrachiosaurus\nCamarasaurus\nCeratosaurus\nDryosaurus\nKentrosaurus\nStegosaurus\n"; Dinopedia_Eras3H "Early Cretaceous"; Dinopedia_Eras3 "Acrocanthosaurus\nCarcharadontosaurus\nOuranosaurus\nSpinosaurus"; Dinopedia_Eras4H "Late Cretaceous"; Dinopedia_Eras4 "Albertosaurus\nAnkylosaurus\nCorythosaurus\nEdmontosaurus\nGallimimus\nHomalocephale\nPachycephalosaurus\nParasaurolophus\nStyracosaurus\nTorosaurus\nTriceratops\nTyrannosaurus\nVelociraptor"; Dinopedia_SecurityH "Dinosaur Security"; Dinopedia_VisionH "Jurassic Park Vision"; Dinopedia_VisionDesc "\"To create the most successful theme park in the history of the world.\" - John Hammond"; Dinopedia_Vision1 "By creating an entertaining dinosaur park, affordable and accessible to everyone."; Dinopedia_Vision2 "By cultivating a healthy island environment that meets the needs of both visitors and dinosaurs."; Dinopedia_Vision3 "By ensuring that visitor's lives are protected through the provision of adequate security measures."; Dinopedia_Vision4 "By returning a profit to INGEN through responsible financial management."; Dinopedia_VisitorH "Know Your Public"; Dinopedia_VisitorIntroH "Introduction"; Dinopedia_VisitorIntro1 "Visitors are the lifeblood of Jurassic Park: if your park meets their expectations then you can guarantee that they will tell their friends. The more expectations that you satisfy, the more that people will visit your park. John Hammond, current CEO of INGEN, has been passionate in his advocacy that \"everyone in the world has the right to enjoy these dinosaurs\"."; Dinopedia_VisitorIntro2 "However, your job as Park Manager is to strike the delicate balance between making Jurassic Park an affordable holiday destination for everyone and ensuring that a profit is returned to INGEN. There's no doubt that visitors love low prices, but you'll soon run out of money if you don't watch your costs. Monitoring the Park Entrance admission price is a good way to keep tight control on the number of visitors coming to your park."; Dinopedia_VisitorIntro3 "Ultimately, INGEN places a strict limit on the number of visitors that they will insure in the park at any one time. The higher the star rating of your park, the more people that INGEN will allow to visit."; Dinopedia_VisitorWantH "What do visitors really want?"; Dinopedia_VisitorWant1 "One of the most important factors in making your park successful is understanding your public. When the Jurassic Park project was first being developed at INGEN, marketing analysts carried out extensive surveys to discover what the public really wanted from a dinosaur park.\nThese tests discovered that most visitors were quite happy just to have the opportunity to see live dinosaurs. However, aside from these \"Mainstream\" visitors, there were three distinctly \"fussy\" visitor groups: Thrill Seekers, Dino Nerds and Fun Lovers."; Dinopedia_VisitorWant2 "Thrill Seekers showed a bias towards Thrilling qualities. Survey participants varied widely in their opinions, but if there was any common theme, it was wanting to experience a theme park which didn't leave them feeling bored. Enclosures which satisfy them should contain plenty of carnivores, fighting and eating."; Dinopedia_VisitorWant3 "Dino Nerds showed a greater bias towards Authenticity in their dinosaur experience. A high percentage of these visitors were college graduates and wanted to experience \"some realism\" in the content of dinosaur exhibits. Enclosures which satisfy them would contain dinosaurs from similar periods and locations. They would rather see Paleo flora, than hatcheries and dinosaur feeders. "; Dinopedia_VisitorWant4 "Fun Lovers clearly expressed a bias towards Fun qualities. These visitors loved the idea of a dinosaur zoo, where they could see dinosaurs doing \"normal stuff\", like eating, sleeping and playing. They hoped to see enclosures filled with flocks of herbivores, peacefully coexisting with Mother Nature."; Dinopedia_VisitorNeedH "What do visitors need?"; Dinopedia_VisitorNeed "In order to keep your visitors happy while they're in Jurassic Park, you need to not only entertain them and keep them safe, but also cater to their physical needs. Walking around a big park drains a lot of energy from visitors and just like dinosaurs, they need time out to eat, drink, rest their feet and go to the bathroom."; Dinopedia_VisitorFoodH "Food and Drink"; Dinopedia_VisitorFood "Jurassic Park Kiosks are equipped to cater for all tastes. They can cook a range of meals and sell refreshments."; Dinopedia_VisitorToiletH "Rest Room"; Dinopedia_VisitorToilet "Jurassic Park Rest Rooms are discreet and environmentally friendly. You must build plenty of these because visitors hate it when they can't find the bathroom."; Dinopedia_VisitorRestH "Rest"; Dinopedia_VisitorRest "Visitors often want time out from seeing dinosaurs. You should attempt to find places for visitors to rest in your park."; Dinopedia_VisitorEnvironH "Environment"; Dinopedia_VisitorEnviron "Visitors also want the park to be as beautiful as possible. Visitors appreciate a clean park, where the buildings receive regular maintenance and the paths are kept from getting dirty. Park managers should try to preserve natural features in the park such as mountains and rivers."; Dinopedia_ExperH "Entertainment Analysis"; Dinopedia_ExperIntroH "Introduction"; Dinopedia_ExperIntro "INGEN's Research Department have developed the Dino Entertainment Analyzer to facilitate a better understanding of what visitors are experiencing in your Park. Based on the qualities that visitors wished to see expressed in the Park, the Analyzer looks for these qualities in the dinosaurs it is able to observe."; Dinopedia_ExperIntro2 "The analyzer will record the following qualities:"; Dinopedia_ExperViolentH "Thrilling Qualities"; Dinopedia_ExperViolent "The analyzer looks for dinosaurs fighting, and predators hunting. If it involves bloodshed then the analyzer will record it. Carnivores tend to display violent qualities."; Dinopedia_ExperAuthenticH "Authentic Qualities"; Dinopedia_ExperAuthentic "The analyzer looks at the make up of the exhibit, to see if the dinosaurs are from similar localities and periods. The presence of Paleo flora is also recorded."; Dinopedia_ExperNViolentH "Fun Qualities"; Dinopedia_ExperNViolent "The analyzer looks for dinosaurs which are eating, sleeping and playing. The social behaviors of dinosaur herds rates very highly here."; Dinopedia_ExperOutroH "Analyzer Score"; Dinopedia_ExperOutro "The analyzer converts these qualities into a score out of 100. It is important to note that the Analyzer has been programmed with the Dinosaur Popularity data. The Entertainment score will reflect the relative popularity of your dinosaurs. Thus it is easy to create a highly entertaining exhibit with five star dinosaurs, but more difficult with less popular dinosaurs."; Dinopedia_ExperCrueltyH "Cruelty To Dinosaurs"; Dinopedia_ExperCruelty1 "The Society for Prevention of Cruelty to Dinosaurs [SPCD] and INGEN have signed an agreement to ensure that all cloned dinosaurs are treated humanely and respectfully. While the SPCD recognizes that in some situations \"lethal force\" is required to control these creatures, they will not tolerate willful cruelty to dinosaurs."; Dinopedia_ExperCruelty2 "As a manager this means:\n\n[a] You should not retire dinosaurs in open sight of visitors, unless it is a Park Emergency.\n[b] If you must retire dinosaurs, you should close the park to visitors before you commence your cull.\n\nVisitor surveys have revealed that all Jurassic Park visitors support these guidelines for the humane treatment of dinosaurs. Cruelty to dinosaurs upsets all visitors, and will ultimately reduce the popularity of your Park."; Dinopedia_EnvironH "Island Environment"; Dinopedia_EnvironIntroH "Introduction"; Dinopedia_EnvironIntro1 "The island sites chosen by INGEN as suitable for Jurassic Park are all located in the Northern Pacific Ocean, at the boundary of Costa Rica's territorial waters. Thanks to the generosity of the Costa Rican government, a number of islands off the western coast have been made available as possible sites for the park."; Dinopedia_EnvironIntro2 "The proximity of these islands to the equator means that they will enjoy a favorable climate all year round, with little seasonal variance. This is important not only for visitors, who enjoy the warm tropical environment, but also for dinosaurs. Climatic studies of Mesozoic ecologies have shown that there was much less seasonal variance than we experience today. The equatorial location of these islands means that the dinosaurs will not be distressed by seasonal changes and extreme weather conditions."; Dinopedia_EnvironSeasonH "Seasons and Weather"; Dinopedia_EnvironSeason "The position of the Jurassic Park islands off the western coast of Costa Rica has gifted the park environment with a two season sequence. Each season runs for approximately six months."; Dinopedia_EnvironWetH "The Wet Season"; Dinopedia_EnvironWet "This season runs from June to November. The temperature averages between 25ºC to 27ºC [75ºF - 80ºF]. There is a high average rainfall, and the chance of twisters. In the event of a twister, the Park should immediately be placed in Emergency Mode."; Dinopedia_EnvironDryH "The Dry Season"; Dinopedia_EnvironDry "This season runs from December to May. The temperature averages between 26ºC to 32ºC [78ºF - 89ºF]. The rainfall is greatly diminished during this season, and heatwaves are common. When tropical heatwaves strike, the island often becomes arid and both dinosaurs and visitors run the danger of dehydration."; Dinopedia_EnvironOutro "The prevailing winds are the North-Easterly Trade Winds, averaging between 0-10 mph. During tropical storms, the wind speed can become extreme, grounding all air traffic. Park Managers are advised to research vehicle upgrades which enable park staff to respond to emergencies regardless of the weather conditions."; Dinopedia_EnvironMaintH "Maintaining Your Park"; Dinopedia_EnvironMaintIntro "Given the high level of human traffic through the park environment, the three critical elements of maintenance are:"; Dinopedia_EnvironMaintCleanH "Cleaning"; Dinopedia_EnvironMaintClean "Dirty paths are a natural consequence of visitor traffic and reduce the satisfaction that visitors get from the Park. Make sure you build sufficient Cleaning Stations and hire appropriate numbers of cleaning staff."; Dinopedia_EnvironMaintCrowdH "Crowding"; Dinopedia_EnvironMaintCrowd "A popular park can get busy very quickly. This is bad for visitor safety as it makes evacuating the park difficult in the event of an emergency. When your park gets crowded you should begin to expand your path network immediately."; Dinopedia_EnvironMaintMaintH "Maintenance"; Dinopedia_EnvironMaintMaint "Buildings and attractions can become damaged through a variety of means. Visitors will become scared if they see a poorly maintained park. Buildings that are in need of maintenance should be repaired at once."; Dinopedia_EnvironMaintOutro "Remember that a poorly maintained park will increase the likelihood of INGEN shutting the park down. It pays to be proactive in Park Maintenance, to avoid any complaints from the Head Office."; Dinopedia_EnvironTerraH "Terraforming"; Dinopedia_EnvironTerraIntro1 "Terraforming is an important part of managing your island environment. When you are building your park, most structures tend to flatten the terrain they are placed upon. While this makes it easy to lay your park out, it tends to spoil the natural beauty of the island environment."; Dinopedia_EnvironTerraIntro2 "Visitors and dinosaurs respond much more favorably in a park environment that looks natural, rather than one that resembles a city zoo. Once you have started laying out your park, you should always take time out to look at your island, and see where you can restore and enhance natural features."; Dinopedia_EnvironTerraPoint1 "Hills lend a pleasing aspect to the open areas of your park. Some dinosaurs prefer undulating terrain as it creates areas for ambush."; Dinopedia_EnvironTerraPoint2 "Lakes provide a watering hole for thirsty dinosaurs. It is useful to place attractions near watering holes, as visitors are able to watch dinosaurs drinking."; Dinopedia_EnvironTerraPoint3 "Mountains make a big impact upon your environment as they limit the amount of land you can build upon but they also add a natural grandeur which pleases everyone."; Dinopedia_EnvironTerraOutro "Planting trees is a great way to restore a lushness and vibrancy to your island. Modern trees are a great addition around visitor areas, as they draw birds and can be used to hide ugly management buildings from sight. Paleo trees are great for planting in dinosaur enclosures not only because herbivores can eat them, but they also enhance the Authenticity of the enclosure."; Dinopedia_MeasuresH "Security Measures"; Dinopedia_MeasuresIntroH "Introduction"; Dinopedia_MeasuresIntro1 "Protecting the lives of visitors is of utmost importance, if you want your Park to succeed. The Park environment is full of potential hazards which can claim the lives of your visitors. It is up to you to make sure that you invest in sufficient resources to cope with emergencies. If your park is dangerous, people will stop visiting it."; Dinopedia_MeasuresIntro2 "The primary duty of Jurassic Park Rangers is to protect the lives of your visitors. They are able to quickly respond to dinosaur outbreaks and environmental disaster by flying there in the Ranger choppers. You should instigate a research program into Vehicle Upgrades, to ensure that your helicopters can respond in all types of weather. Be warned: all air traffic is grounded when a twister strikes your park. "; Dinopedia_MeasuresIntro3 "Visitor fatalities not only create problems for your park popularity and security rating, they also cost you financially. Whenever a visitor is killed in your park, INGEN will deduct a token payout from your Park Budget. This is because each visitor fatality costs INGEN millions of dollars, and you must accept some penalty for your lack of vigilance."; Dinopedia_MeasuresOutbreakH "Dinosaur Rampages"; Dinopedia_MeasuresOutbreakIntro "It's a tough job making sure that Jurassic Park is a safe place. The chief danger in the Park is also your chief attraction - dinosaurs. Here are some simple rules which will help to minimize the chances of visitor fatalities."; Dinopedia_MeasuresOutbreak1 "Use appropriate fencing for dinosaurs! Consult your Dinopedia when releasing a new dinosaur into your park. Each species will have a recommended fence type."; Dinopedia_MeasuresOutbreak2 "Place your Ranger Stations wisely! The further that rangers have to travel, the longer it will take them to stop an enraged dinosaur. Make use of your Island Map to develop strategies to control outbreaks."; Dinopedia_MeasuresOutbreak3 "If you want the job done properly, do it yourself! Don't be afraid to intervene when you send out rangers to respond to an outbreak. Take over manual control of a Ranger Chopper and show them why you're the Boss."; Dinopedia_MeasuresOutbreak4 "Research better technology! Automated security systems can often get the job done where rangers are too slow. Build Security Cameras and Sentry Turrets near potential troublespots."; Dinopedia_MeasuresOutbreakOutro "At the end of the day, prevention is still the best medicine. If you look after your dinosaurs well, they shouldn't become so angry that they need to break out."; Dinopedia_MeasuresDisaterH "Environmental Disasters"; Dinopedia_MeasuresDisater1 "Environmental disasters are a major problem for Jurassic Park management. While it is possible to minimize the chances of dinosaurs escaping, it is impossible to control the weather. As the seasons cycle, it is important to keep track of the changing forecast and be prepared for the worst."; Dinopedia_MeasuresDisater2 "During the wet season, there is the possibility of twisters. These brutal twisters will tear through your park destroying your dinosaurs and damaging your buildings. Make sure you have upgraded your Rangers and have plenty of money to pay for repairs."; Dinopedia_MeasuresDisater3 "During the dry season, there is the possibility of Drought affecting your island. When a Heatwave strikes your island, you should keep an eye on the stress levels of your dinosaurs. Both dinosaurs and visitors will become extremely unhappy if they cannot get any refreshments in baking heat."; Dinopedia_DiseasesH "Dinosaur Diseases"; Dinopedia_DiseasesIntroH "Introduction"; Dinopedia_DiseasesIntro1 "Dinosaurs, like all animals in captivity, will sometimes become sick. INGEN dinosaurs, however, are more susceptible to diseases because they are born with immune-deficiencies that are the direct result of their accelerated growth."; Dinopedia_DiseasesIntro2 "Diseases create serious problems for your park. In the best case, your visitors will complain about your lack of care for your dinosaurs, in the worst case, your dinosaurs will die. Rangers are assigned the responsibility to monitor and control disease outbreaks in your Park. You must make sure that your Rangers have the vaccines they need to be able to control disease outbreaks! "; Dinopedia_DiseasesIntro3 "Researching vaccines is an important pre-emptive strategy for curbing the spread of disease in your game. When diseases strike, they can rapidly spread across your park. If you already have vaccines prepared, then you will be able to immunize dinosaurs to prevent them ever catching the disease."; Dinopedia_DiseasesDirectoryH "Dinosaur Disease Directory"; Dinopedia_DiseasesDirectoryIntro "There are six major illnesses which are known to strike dinosaurs. This directory gives you all the information you need to be able to spot these diseases."; Dinopedia_DiseasesBumbleH "Bumblefoot"; Dinopedia_DiseasesBumble "This is an inflammation of the dinosaur's foot caused when a cut or abrasion becomes infected and heals over. The resulting swollen foot is extremely painful, causing the dinosaur to limp, reducing her movement speed and placing the dinosaur under stress."; Dinopedia_DiseasesBellyH "Dino Belly"; Dinopedia_DiseasesBelly "This is a minor viral infection which affects the dinosaur's digestive system. It causes the dinosaur to eat less, drink more and excrete massively. While not immediately fatal, it will definitely reduce the appeal of afflicted dinosaurs."; Dinopedia_DiseasesFluH "Dino Flu"; Dinopedia_DiseasesFlu "This variant of influenza will cause your dinosaurs to start sneezing, and making infected dinosaurs lose their appetite and become tired quickly. Dino flu is highly contagious and can quickly spread around to other dinosaurs in your Park. "; Dinopedia_DiseasesTickH "Tick Infestation"; Dinopedia_DiseasesTick "Ticks are small parasites which attach themselves to the bodies of dinosaurs. Once attached they feed upon the dinosaur's blood, causing itchiness, irritability and a lack of energy. If left unchecked it can sometimes cause the dinosaur to become paralyzed."; Dinopedia_DiseasesGastroH "Gastric Poisoning"; Dinopedia_DiseasesGastro "This is a very serious condition that can occur in herbivorous dinosaurs. Toxins from the plants that they eat accumulate in the body of the dinosaur, until they reach such a level that the dinosaur becomes immobilized and can eventually die from the poisoning."; Dinopedia_DiseasesRabiesH "Rabies"; Dinopedia_DiseasesRabies "This is an extremely dangerous disease which strikes carnivorous dinosaurs in your park. In its early stages the infected dinosaur starts shaking and is extremely thirsty. In its later stage, the dinosaur goes berserk, attacking anything it sees."; Dinopedia_DiseasesTreatH "How to treat dinosaur diseases"; Dinopedia_DiseasesTreatIntro "Treating dinosaur diseases is a simple process, thanks to INGEN's rapid vaccination research laboratories. However, you must make sure you have all the resources you need."; Dinopedia_DiseasesTreat1 "If you see a dinosaur with a disease [either you're concerned about its symptoms, or it is displaying a disease icon] then you should select the dinosaur and send the order \"Immunize\"."; Dinopedia_DiseasesTreat2 "If the dinosaur has a disease for which you already have a vaccine, select the vaccine from the list and select \"Immunize Unit\". The nearest Ranger will be sent to perform the immunization."; Dinopedia_DiseasesTreat3 "If the disease has spread into a herd of dinosaurs, you can use the \"Immunize Species\" command to immunize all members of that dinosaur species."; Dinopedia_DiseasesTreat4 "If you do not have the vaccine for that disease then you will be prompted to go to the Research Department, where you can commence research into a vaccine."; Dinopedia_DiseasesTreat5 "Once the dinosaur has been immunized, it is immune for life and it will never catch that disease again."; Dinopedia_DiseasesTreatOutro "As a pre-emptive measure, you can research the \"Hatchery Immunization\" Upgrade for your Hatcheries, which will ensure that any future dinosaurs that you produce will be treated with all of the vaccines that you possess before it is released into the Park environment."; Dinopedia_CompanionsH "Enclosure Balancing"; Dinopedia_CompanionsIntroH "Introduction"; Dinopedia_CompanionsIntro1 "Selecting the dinosaurs to put together in an enclosure is like casting a movie; to get your best results you want the stars to have everything they need, and make sure that the cast works well together."; Dinopedia_CompanionsIntro2 "Dinosaurs in an enclosure work well as a solo exhibit, but their entertainment value increases when you have multiple dinosaur species interacting with one another. To get the best possible selection you should consider two important factors: the Ecological Balance and the Entertainment Balance."; Dinopedia_CompanionsIntro3 "The Ecological balance involves making sure that the enclosure is large enough, it is well stocked with food and water and it contains a good balance of trees and open areas. Dinosaurs will quickly become stressed if their basic needs are not being met."; Dinopedia_CompanionsIntro4 "The Entertainment balance involves considering the mix of dinosaurs within the enclosure and seeing if they work well together. Bringing together different types of dinosaurs will alter the ratings of your Entertainment Analyzer."; Dinopedia_CompanionsIntro5 "Thrilling exhibits tend to be those that contain carnivores and live prey. Fun exhibits are those which contain herbivores, particularly herds of herbivores. Authentic exhibits are those which contain dinosaurs which are contemporaries of each other, from similar time periods and locales."; Dinopedia_CompanionsIntro6 "The best enclosures are those which try to show all qualities, and provide entertainment . Consult the Species list in the Dinopedia to find out which dinosaurs work well together: Carnivores will always have a preferred prey; Herbivores will always have preferred friends."; 15360 "L1"; 15361 "R1"; 15362 "left trigger"; 15363 "right trigger"; 15364 "["; 15365 "]"; 16384 "Insufficient space on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. Insert a memory card (8MB) (for PlayStation®2) with at least %1KB of free space, or create some space using the console's internal browser. "; 16385 "Caution! If you wish to save your game data, insert a memory card (8MB) (for PlayStation®2) with at least %1KB of free space into MEMORY CARD slot 1 or press %{command:Continue} to continue without saving."; 16386 "Checking memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1. Do not remove memory card (8MB) (for PlayStation®2), reset, or switch off the console."; 16387 ""; 17408 "directional pad up"; 17409 "directional pad right"; 17410 "directional pad down"; 17411 "directional pad left"; 17412 "BACK"; 17413 "START"; 17414 "left thumbstick button"; 17415 "right thumbstick button"; 17416 "B"; 17417 "Y"; 17418 "A"; 17419 "X"; 17420 "left trigger"; 17421 "White"; 17422 "right trigger"; 17423 "Black"; 17424 "left thumbstick"; 17425 "left thumbstick"; 17426 "left thumbstick"; 17427 "left thumbstick"; 17428 "right thumbstick"; 17429 "right thumbstick"; 17430 "right thumbstick"; 17431 "right thumbstick"; 17432 "left thumbstick"; 17433 "right thumbstick"; 17434 "directional pad"; 17435 "Xbox"; 17436 "Hard Disk"; 17437 "MU 1A"; 17438 "MU 1B"; 17439 "MU 2A"; 17440 "MU 2B"; 17441 "MU 3A"; 17442 "MU 3B"; 17443 "MU 4A"; 17444 "MU 4B"; 17445 "Loading Game. Please don't remove memory units or disconnect any controllers."; 17446 "Saving to memory unit %1 %2. Please do not remove memory units or disconnect any controllers."; 17447 "Unable to load game. Press A to continue."; 17448 "The memory unit does not have enough free blocks for this save game. %1 blocks must be freed."; 17449 "Your Xbox console doesn't have enough free blocks to save games. You need to free %1 more blocks. Select 'Yes' to continue without saving or 'No' to free more blocks."; 17450 "There's a problem with the disc you're using. It may be dirty or damaged. Press A to continue."; 17451 "The memory unit %1 %2 was removed during use. Load failed. Press A to continue."; 17452 "The memory unit %1 %2 was removed during use. Save failed. Press A to continue."; 17453 "New Save Game"; 17454 "Blank Space"; 17455 "No 'Jurassic Park: Operation Genesis' save games."; 17456 "Checking for 'Jurassic Park: Operation Genesis' Save Games."; 17457 "Overwrite Save Game?"; 17458 "Loading Game."; 17459 "Saving Game. Please do not turn off your Xbox console."; 17460 "Game Saved."; 17461 "Delete saved game?"; 17462 "The save game appears to be damaged and can not be loaded."; 17463 "The memory unit is unusable."; 17464 "Your 'Jurassic Park: Operation Genesis' options data has become damaged. The data must be deleted, this will lose your progress through the exercises and missions."; 17465 "There are too many save games. You must delete some save games if you wish to save new games."; 17466 "Your Xbox console doesn't have enough free blocks to save this game. You need to free %1 more blocks."; 17467 "Starting game..."; 17468 "Unusable MU"; 18432 "up directional button"; 18433 "right directional button"; 18434 "down directional button"; 18435 "left directional button"; 18436 "SELECT button"; 18437 "START button"; 18438 "L3 button"; 18439 "R3 button"; 18440 "¾ button"; 18441 "¼ button"; 18442 "· button"; 18443 "½ button"; 18444 "L1 button"; 18445 "L2 button"; 18446 "R1 button"; 18447 "R2 button"; 18448 "left analog stick"; 18449 "left analog stick"; 18450 "left analog stick"; 18451 "left analog stick"; 18452 "right analog stick"; 18453 "right analog stick"; 18454 "right analog stick"; 18455 "right analog stick"; 18456 "left analog stick"; 18457 "right analog stick"; 18458 "directional buttons"; 18459 "New Save Game"; 18460 "Blank Space"; 18461 "Save game"; 18462 "Load game"; 18463 "Delete save file"; 18464 "'Jurassic Park: Operation Genesis'"; 18465 "Caution! %1 uses an Autosave feature. Insertion of a memory card (8MB) (for PlayStation®2) beyond this point may cause data to be overwritten."; 18466 "Please select MEMORY CARD slot."; 18467 "Insufficient space on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1. %2 requires %3KB of free space to save data. "; 18468 "Insufficient space on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1. %2 requires %3KB of free space to save data. Would you like to overwrite previous %2 data?"; 18469 "No memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1."; 18470 "Autosaving data to memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1. Do not remove memory card (8MB) (for PlayStation®2), reset, or switch off the console."; 18471 "Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 has been replaced. Data may have changed. Overwrite existing %2 data?"; 18472 "Save failed! Check memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 and please try again."; 18473 "Load failed! Check memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 and please try again."; 18474 "Format failed! Please check memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1 and try again."; 18475 "Delete failed! Please check memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1 and try again."; 18476 "Save failed! Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 error!"; 18477 "Load failed! Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 error!"; 18478 "Saving data. Do not remove memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1, reset, or switch off the console."; 18479 "Loading data. Do not remove memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1, reset, or switch off the console."; 18480 "Filename already exists. Overwrite previous data?"; 18481 "Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 is unformatted. Format Memory card (8MB) (for PlayStation®2)?"; 18482 "No %1 save data present on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %2."; 18483 "Save Successful."; 18484 "Load Successful."; 18485 "Format Successful."; 18486 "Delete Successful."; 18487 "Overwrite Successful."; 18488 "Cancel %1?"; 18489 "Memory card (8MB) (for PlayStation®2) error! Please check memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 and try again."; 18490 "Memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1 error! Data may be corrupt."; 18491 "Are you sure you wish to format memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1?"; 18492 "Formatting memory card (8MB) (for PlayStation®2) in MEMORY CARD slot %1. Do not remove memory card (8MB) (for PlayStation®2), reset, or switch off console."; 18493 "Select save file to delete."; 18494 "Delete this save file?"; 18495 "Deleting data. Do not remove memory card (8MB) (for PlayStation®2), reset, or switch off console."; 18496 "Select save file to overwrite."; 18497 "Overwrite save file?"; 18498 "Overwriting data. Do not remove memory card (8MB) (for PlayStation®2), reset, or switch off console."; 18499 "Saving data to console's memory. If you do not save to a memory card (8MB) (for PlayStation®2) before resetting or turning off the console, all data will be lost!"; 18500 "Your 'Jurassic Park: Operation Genesis' options file has become damaged. The file must be deleted, this will lose your progress through the game."; 18501 "Loading options..."; 18502 "Saving options..."; 18503 "Memory card (8MB) (for Playstation®2) in MEMORY CARD slot %1 does not contain a %2 system file. Would you like to create a %2 system file now?"; 18504 "Memory card (8MB) (for Playstation®2) in MEMORY CARD slot %1 does not contain a %2 system file. "; 18505 "Insufficient space on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. %2 save games require %1KB of free space. Free up an additional %3KB on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1 using the console's internal browser or press %{command:Continue} to continue without saving."; 18506 "Insufficient space on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1. The %2 system file requires %1KB of free space. Free up an additional %3KB on memory card (8MB) (for PlayStation®2) in MEMORY CARD slot 1 using the console's internal browser or press %{command:Continue} to continue without saving."; 18507 "Corrupted Save Game"; 19456 "cursor keys"; 19457 "escape"; 19458 "1"; 19459 "2"; 19460 "3"; 19461 "4"; 19462 "5"; 19463 "6"; 19464 "7"; 19465 "8"; 19466 "9"; 19467 "0"; 19468 "minus"; 19469 "equals"; 19470 "back"; 19471 "tab"; 19472 "q"; 19473 "w"; 19474 "e"; 19475 "r"; 19476 "t"; 19477 "y"; 19478 "u"; 19479 "i"; 19480 "o"; 19481 "p"; 19482 "left bracket"; 19483 "right bracket"; 19484 "return"; 19485 "left control"; 19486 "a"; 19487 "s"; 19488 "d"; 19489 "f"; 19490 "g"; 19491 "h"; 19492 "j"; 19493 "k"; 19494 "l"; 19495 "semicolon"; 19496 "apostrophe"; 19497 "grave"; 19498 "left shift"; 19499 "backslash"; 19500 "z"; 19501 "x"; 19502 "c"; 19503 "v"; 19504 "b"; 19505 "n"; 19506 "m"; 19507 "comma"; 19508 "period"; 19509 "slash"; 19510 "right shift"; 19511 "numpad *"; 19512 "left menu"; 19513 "space"; 19514 "capital"; 19515 "F1"; 19516 "F2"; 19517 "F3"; 19518 "F4"; 19519 "F5"; 19520 "F6"; 19521 "F7"; 19522 "F8"; 19523 "F9"; 19524 "F10"; 19525 "num lock"; 19526 "scroll lock"; 19527 "numpad 7"; 19528 "numpad 8"; 19529 "numpad 9"; 19530 "numpad -"; 19531 "numpad 4"; 19532 "numpad 5"; 19533 "numpad 6"; 19534 "numpad +"; 19535 "numpad 1"; 19536 "numpad 2"; 19537 "numpad 3"; 19538 "numpad 0"; 19539 "numpad period"; 19540 "F11"; 19541 "F12"; 19542 "F13"; 19543 "F14"; 19544 "F15"; 19545 "kana"; 19546 "convert"; 19547 "noconvert"; 19548 "yen"; 19549 "numpad ="; 19550 "circumflex"; 19551 "at"; 19552 "colon"; 19553 "underline"; 19554 "kanji"; 19555 "stop"; 19556 "ax"; 19557 "unlabeled"; 19558 "numpad enter"; 19559 "right control"; 19560 "numpad comma"; 19561 "numpad /"; 19562 "sysrq"; 19563 "rmenu"; 19564 "pause"; 19565 "home"; 19566 "up"; 19567 "page up"; 19568 "left"; 19569 "right"; 19570 "end"; 19571 "down"; 19572 "page down"; 19573 "insert"; 19574 "delete"; 19575 "left windows"; 19576 "right windows"; 19577 "apps"; 19578 "power"; 19579 "sleep"; 19580 "left mouse"; 19581 "right mouse"; 19582 "middle mouse"; 19583 "mouse 4"; 19584 "mouse 5"; 19585 "mouse 6"; 19586 "mouse 7"; 19587 "mouse 8"; 19588 "wheel up"; 19589 "wheel down"; 19590 "mouse cursor"; 19591 "mouse wheel"; 19592 "Low"; 19593 "Medium"; 19594 "High"; 19595 "On"; 19596 "Off"; 19597 "New Save Game"; 19598 "Blank Space"; 19599 "%1 x %2, %3 bit"; 19600 "Hardware"; 19601 "Software"; 19602 "44 kHz"; 19603 "22 kHz"; 19604 "11 kHz"; 19605 "The command [%1] is currently assigned to [%2]. Do you want to remove this assignment and replace it with [%3]?"; Credits_DevelopedBy "Developed By"; Credits_CEO "Chief Executive Officer/President"; Credits_COO "Chief Operations Officer/Executive Director"; Credits_ProjectManager "Project Manager"; Credits_Producer "Producer"; Credits_AssistantProducer "Assistant Producer"; Credits_LeadGameDesign "Lead Game Design"; Credits_GameDesign "Game Design"; Credits_TechnicalDirector "Technical Director"; Credits_LeadProgrammers "Lead Programmers"; Credits_SeniorProgrammers "Senior Programmers"; Credits_Programmers "Programmers"; Credits_AdditionalProgrammers "Additional Programmers"; Credits_SoundEngine "Sound Engine"; Credits_Artists "Artists/Animators"; Credits_Manual "Manual Written By"; Credits_QAManager "Quality Assurance Manager"; Credits_QATesters "Quality Assurance Testers"; Credits_SysAdmin "System Administration"; Credits_OfficeAdmin "Office Administration"; Credits_HumanResources "Human Resources Manager"; Credits_SoundDesign "Sound Design"; Credits_MusicComposition "Music Composed and Orchestrated by"; Credits_DinoFlyBy "\"Dinosaur Flyby\" Composed by"; Credits_ArrangedBy "Arranged by"; Credits_JPTheme "Original Jurassic Park Theme by"; Credits_MusicPerformedBy "Music Performed by"; Credits_MusicConductedBy "Melbourne Symphony Conducted by"; Credits_VoiceRecordings "Voice Recordings and Cinematic Sound by"; Credits_VoiceArtists "Voice Artists"; Credits_AdditionalVoices "Additional Voices"; Credits_ExternalQA "External QA - \"Absolute Quality\""; Credits_Universal "Published by"; Credits_UIS_Producer "Senior Producer"; Credits_UIS_ProAssist "Production Assistant"; Credits_UIS_ProSupport "Additional Production Support"; Credits_UIS_President "President"; Credits_UIS_Manager "General Manager"; Credits_UIS_Vice "Vice President"; Credits_UIS_Publishing "Publishing"; Credits_UIS_ProManger "Senior Production Manager"; Credits_UIS_AssocManager "Associate Production Manager"; Credits_UIS_DirPromotions "Director of Promotions"; Credits_UIS_DirPR "Director of Public Relations"; Credits_UIS_PRSupport "Additional Public Relations Support"; Credits_UIS_CreativeSup "Creative Support"; Credits_UIS_Booklet "Booklet Design"; Credits_UIS_Thanks "UIS says Special Thanks to"; Credits_VeryThanks "Very Special Thanks to"; Credits_Cinematics "Cinematics"; Credits_SpecialThanks "BTS says Special Thanks to"; Credits_SpecialThanks1 "All the partners and families"; Credits_SpecialThanks2 "for putting up with"; Credits_SpecialThanks3 "so many late nights."; Credits_SpecialThanks4 "A special thank you"; Credits_SpecialThanks5 "to all the testers at"; Credits_SpecialThanks6 "Absolute Quality"; Credits_SpecialThanks7 "for their fantastic work."; Credits_SpecialThanks8 "Most important of all,"; Credits_SpecialThanks9 "sincerest thanks to"; Credits_SpecialThanks10 "Steven Elwell"; Credits_SpecialThanks11 "for the original concept,"; Credits_SpecialThanks12 "and his production support"; Credits_SpecialThanks13 "of Jurassic Park."; VoiceCreditArnoldPilot "Dr Ray Arnold, Ranger Pilot:"; VoiceCreditAssistant "Park Manager's Assistant:"; 20480 "Don't forget! Whenever danger threatens your visitors, you should always place your park in Emergency Mode."; 20481 "When dinosaurs become very stressed they will pass out and enter a coma. You should send Rangers immediately to Revive this comatose dinosaur."; 20482 "Visitors hate walking around in the rain. Try researching the Weather Guard system before a thunderstorm strikes your island."; 20483 "Disease can strike your dinosaurs at any time. It is recommended that you start researching vaccines as soon as possible."; 20484 "You must sedate a dinosaur before you can have it moved around your park. "; 20485 "Jurassic Park rangers will do their best to follow your orders. However, if you need a quick response in an emergency situation, you should pilot the helicopter yourself."; 20486 "Taking high scoring photos of dinosaurs is a good way to make money. Try taking control of a Safari Adventure Land Cruiser if you need some cash."; 20487 "Visitor Shelters will provide a safe haven for visitors when you place your park in Emergency Mode. Start researching them today!"; 20488 "When exhibiting dangerous dinosaurs, you should build an enclosure with appropriate security fencing. Consult the Dinopedia Species Guide for security recommendations."; 20489 "INGEN is always watching your performance. Consult your Quarterly Performance Report for feedback on your Park."; 20490 "Visitors and Velociraptors don't play well together! Please ensure you maintain adequate security in your Park."; 20491 "Large Carnivores sometimes become stressed during thunderstorms. Make sure your Rangers are ready to respond."; 20492 "Nothing excites Fun Lovers more than seeing herbivores playing with one another."; 20493 "To keep your Thrill Seekers happy, try mixing carnivores and herbivores together in an enclosure."; 20494 "Dino Nerds can be a tough crowd to please. Try populating enclosures with dinosaurs from the same time period and same region."; 20495 "If you're building a Safari Adventure ride, make sure you place it in a large enclosure. Visitors get dizzy if they drive around in tight circles."; 20496 "Visitors feel a lot safer when they can see that you have placed security systems around your Park."; 20497 "You can make your Kiosks more attractive to different visitor types by providing them with exciting side orders."; 20498 "When a twister strikes your park, no one is safe. You must warn your visitors by activating Emergency Mode."; 20499 "Adding Paleo Trees to your enclosures will help keep your herbivores healthy, and will really impress the Dino Nerds."; 20500 "The sight of burning buildings makes visitors feel uneasy. Consult your Island Map to locate any damaged buildings and fence breaches. "; 20501 "Cruelty to dinosaurs is not permitted in Jurassic Park. You run the risk of making your visitors very unhappy, and damaging your Park's popularity."; 20502 "Visitors often get tired walking long distances around your park. Make sure you place benches along your paths and consider researching Rest Areas."; 20503 "No one likes a messy park. Make sure you hire plenty of cleaners and place trash cans along your paths."; 20504 "Mountains enhance the natural beauty of your island. Visitors will really appreciate the view."; 20505 "If you run out of ammunition during a Ranger Mission, you should return to your Ranger Station for a fresh magazine."; 20506 "Don't let rampaging carnivores ruin your chances in a Dino Muster Mission. Retire them before they eat your herbivores! "; 20507 "Some Ranger Missions are easier if you target structures as well as carnivores. Watch for targets on Avoidance Beacons and Hatcheries."; 20508 "In Ranger Attack missions, use the zoom function to help with retiring small dinosaurs. "; 20509 "When retiring large carnivores in Ranger Missions, you can stop them faster by targeting their vital areas."; 20510 "Photo scoring is more difficult in Safari Missions. Think carefully before you take your photographs."; 20511 "When you are on a Safari Mission try not to photograph the same species twice. Your score for the second image will be heavily penalized. "; 20512 "If you become lost in Jurassic Park, use your Island Map to locate dinosaurs during Safari Missions."; 20513 "You have a limited number of Land Cruisers for each Safari Mission, so exercise care when taking photos of large carnivores."; 20514 "Don't panic! There is no time limit in Safari Missions. Your patience will be rewarded with high scoring photos. "; AAvoidBeaconDialog_Response_State "Response State"; ADNAInventoryDialog_NowSequencing "Now Extracting:"; ADNAInventoryDialog_SellValue "Sell Value:"; ADNAInventoryDialog_StorageEmpty "Storage Empty"; ADinoDNADialog_Aggression "Aggression"; ADinoDNADialog_Appetite "Appetite"; ADinoDNADialog_Energy "Energy"; ADinoDNADialog_Genetic_Manipulation "DNA Lab"; ADinoDNADialog_Lethal_Gene "Lethal Gene"; ADinoDNADialog_Playfulness "Playfulness"; ADinoDNADialog_Speed "Speed"; ADinoSummaryDialog_DNA "DNA"; ADinoSummaryDialog_Dinosaur_Summary "Dinosaur Summary"; ADinoSummaryDialog_Lifespan "Lifespan"; ADinoSummaryDialog_Pop "Pop"; ADinoSummaryDialog_Species "Species"; ADinopediaBasicsDialog_Companions "Dinosaur Exhibits"; ADinopediaBasicsDialog_DNA "DNA and Fossils"; ADinopediaBasicsDialog_Diets "Diets and Feeding"; ADinopediaBasicsDialog_Eras "Mesozoic Timeline"; ADinopediaBasicsDialog_Heading "Dinosaur Basics"; ADinopediaBasicsDialog_Size "Size Comparison"; ADinopediaDialog_Basics "Dinosaur Basics"; ADinopediaDialog_Diseases "Dinosaur Diseases"; ADinopediaDialog_Environment "Environmental Quality"; ADinopediaDialog_Experience "Dinosaur Experience"; ADinopediaDialog_Heading "Dinopedia"; ADinopediaDialog_Management "Park Management"; ADinopediaDialog_Popularity "Popularity"; ADinopediaDialog_Security "Security Measures"; ADinopediaDialog_Species "Dinosaur Species"; ADinopediaDialog_Vision "INGEN's Vision Statement"; ADinopediaDialog_Visitor "Visitor Services"; ADinopediaManagementDialog_Heading "Park Management"; ADinopediaSpeciesDialog_Diet "Diet:"; ADinopediaSpeciesDialog_Digs "Dig Sites:"; ADinopediaSpeciesDialog_Facts "Facts:"; ADinopediaSpeciesDialog_Popularity "Popularity Rating:"; ADinopediaSpeciesDialog_Prey "Favored Prey:"; ADinopediaSpeciesDialog_Security "Security Requirements:"; ADinopediaSpeciesListDialog_DNA "DNA"; ADinopediaSpeciesListDialog_Name "Name:"; ADinopediaSpeciesListDialog_Pop "Population:"; AEntertainmentSummaryDialog_Bias "Bias"; AEntertainmentSummaryDialog_Heading "Entertainment Summary"; AEntertainmentSummaryDialog_Profit "Profit"; AEntertainmentSummaryDialog_Score "Score"; AEntertainmentSummaryDialog_Status "Status"; AFossilHuntDialog_ButtonBuyTeam "Buy Team"; AFossilHuntDialog_Content "Content:"; AFossilHuntDialog_FossilHunt "Fossil Hunt"; AFossilHuntDialog_Teams "Teams:"; AFossilHuntDialog_UndeployedTeams "Available Teams:"; AFossilInventoryDialog_Heading "Genetics Lab"; AFossilMarketDialog_Heading "Fossil Market"; AFossilMarketDialog_NoneAvailable "No Fossils Available"; AHeadOfficeDinosaurDialog_AvailSpecies "Available Species"; AHeadOfficeDinosaurDialog_BestDino "Best Dinosaur rating"; AHeadOfficeDinosaurDialog_DinoNumSpecies "Number of species"; AHeadOfficeDinosaurDialog_DinosaurPop "Dinosaur Population"; AHeadOfficeDinosaurDialog_Heading "Dinosaurs"; AHeadOfficeFinanceDialog_Heading "Financial Management"; AHeadOfficeFinanceDialog_Label1 "Quarterly Income"; AHeadOfficeFinanceDialog_Label2 "Quarterly Expense"; AHeadOfficeFinanceDialog_Label3 "Fatality Pay-Outs for Quarter"; AHeadOfficeObjectivesDialog_Heading "Objectives"; AHeadOfficePerformanceDialog_Date "Quarterly Report #30"; AHeadOfficePerformanceDialog_Heading "Performance Report"; AHeadOfficePerformanceDialog_Performance_Heading "Report Summary"; AHeadOfficePopularityDialog_DinoExp "Dinosaur score"; AHeadOfficePopularityDialog_Heading "Park Popularity"; AHeadOfficePopularityDialog_Label1 "Visitors Since Opening"; AHeadOfficePopularityDialog_StarRating "Park Star Rating"; AHeadOfficePopularityDialog_VisitorSat "Visitor satisfaction"; AHeadOfficePopularityDialog_VisitorsRecent "Visitors last quarter"; AHeadOfficeSecurityDialog_AverageSec "Average Visitor Security"; AHeadOfficeSecurityDialog_FatalitiesRecent "Recent Visitor Fatalities"; AHeadOfficeSecurityDialog_FatalitiesTotal "Total Visitor Fatalities"; AHeadOfficeSecurityDialog_Heading "Security Rating"; AHeadOfficeSecurityDialog_NumBreakouts "Dinosaur breakouts"; AHeadOfficeSecurityDialog_NumManeaters "Man-eaters"; AParkFinanceDialog_Amenities "Facilities:"; AParkFinanceDialog_Dinosaurs "Dinosaurs:"; AParkFinanceDialog_Expenses "Expenses"; AParkFinanceDialog_Finance_Report "Finance Summary"; AParkFinanceDialog_Fossils "Fossils:"; AParkFinanceDialog_Income "Income"; AParkFinanceDialog_Infrastructure "Construction:"; AParkFinanceDialog_LastPeriod "Last period"; AParkFinanceDialog_Maintenance_Upkeep "Upkeep:"; AParkFinanceDialog_Park_Admissions "Admissions:"; AParkFinanceDialog_Profit "Profit"; AParkFinanceDialog_Research "Research:"; AParkFinanceDialog_ThisPeriod "Current"; AParkGuestbookDialog_Environmental "Dino Nerds:"; AParkGuestbookDialog_Guestbook "Visitor Summary"; AParkGuestbookDialog_Neutral "Mainstream:"; AParkGuestbookDialog_NonViolent "Fun Lovers:"; AParkGuestbookDialog_Violent "Thrill Seekers:"; AParkSafetyDialog_Breakouts "Breakouts:"; AParkSafetyDialog_Last_Six_Months "Recent"; AParkSafetyDialog_Safety_Report "Security Summary"; AParkSafetyDialog_Staff_fatalities "Staff fatalities:"; AParkSafetyDialog_Total "Total"; AParkSafetyDialog_Visitor_Security_Rating "Visitor Security Rating:"; AParkSafetyDialog_Visitor_fatalities "Visitor fatalities:"; APhotoAlbumDialog_Heading "Photo Album"; APhotoAlbumDialog_Info_Label "Photo Information"; APhotoAlbumDialog_Label_Value "Value:"; APhotoAlbum_Keep_Button "Keep"; APhotoAlbum_Reset_Button "Reset"; APhotoAlbum_Save_Button "Save"; APhotoAnalyserPopup_Heading "Photo scores"; APhotoAnalyser_Button_View "View Photos"; APhotoAnalyser_Label_Penalty "Penalty"; APhotoAnalyser_Label_Photo "Photo"; APhotoAnalyser_Label_Photo1 "Photo 1"; APhotoAnalyser_Label_Photo10 "Photo 10"; APhotoAnalyser_Label_Photo11 "Photo 11"; APhotoAnalyser_Label_Photo12 "Photo 12"; APhotoAnalyser_Label_Photo2 "Photo 2"; APhotoAnalyser_Label_Photo3 "Photo 3"; APhotoAnalyser_Label_Photo4 "Photo 4"; APhotoAnalyser_Label_Photo5 "Photo 5"; APhotoAnalyser_Label_Photo6 "Photo 6"; APhotoAnalyser_Label_Photo7 "Photo 7"; APhotoAnalyser_Label_Photo8 "Photo 8"; APhotoAnalyser_Label_Photo9 "Photo 9"; APhotoAnalyser_Label_Score "Score"; APhotoAnalyser_Label_Total "Total"; AResearchDialog_Genetics "Dinosaurs"; AResearchDialog_NowResearching "Now Researching:"; AResearchDialog_Research "Research"; AResearchDialog_Serums "Amenities"; AResearchDialog_Time "Time:"; AResearchDialog_Vaccines "Vaccines"; AResearchDialog_Vehicles "Rangers"; AResearchDialog_Visitors "Attractions"; AResearchDialog_Weapons "Security"; ASafariDepotDialog_Button_JumpToUnit "Jump to Land Cruiser"; ASafariDepotDialog_Label_BuildingState "Ride State"; ASafariDepotDialog_UserControlled_Label "User controlled"; ASecurityCameraDialog_Trigger_If "Notify me if..."; AStructureSummaryDialog_Heading "Structure Summary"; AStructureSummaryDialog_Profit "Profit"; AStructureSummaryDialog_Status "Status"; AStructureSummaryDialog_Structure "Structure"; AStructureSummaryDialog_Visitors "Visitors"; ATacMapDialog_Buildings "Buildings"; ATacMapDialog_Dinosaurs "Dinosaurs"; ATacMapDialog_Fences "Fences"; ATacMapDialog_Island_Map "Island Map"; ATacMapDialog_Roads "Roads"; ATacMapDialog_Staff "Staff"; ATacMapDialog_Visitors "Visitors"; ATurretDialog_Target_Label "Target:"; AUnitAvoidBeaconDialog_Heading "Avoidance Beacon"; AUnitAvoidBeaconDialog_PowerLeft_Label "Power left"; AUnitBalloonDialog_Button_Purchase "Purchase Balloon"; AUnitBalloonRide_Heading "Balloon Tour"; AUnitBalloonRide_JumpToUnit "Jump to Balloon"; AUnitBalloonRide_SetWaypoint "Set Waypoint"; AUnitCarnFoodDispDialog_Carnivore_Food_Unit "Carnivore Feeder"; AUnitCarnFoodDispDialog_Cost_Last_Month "Cost Last Month:"; AUnitCarnFoodDispDialog_Dispense_Now "Dispense Now"; AUnitCarnFoodDispDialog_Food_Type "Food Type"; AUnitCarnFoodDispDialog_Mode "Mode"; AUnitCleanPopup_Maintenance "Maintenance"; AUnitCleanPopup_Repair_Cost "Repair Cost:"; AUnitCleanerDialog_Age "Experience:"; AUnitCleanerDialog_Cleaner "Cleaner"; AUnitCleanerDialog_Skill_Level "Skill Level:"; AUnitCleanerDialog_Task "Task:"; AUnitDialog_Status "Status"; AUnitDinoLureDialog_Heading "Auto Lure"; AUnitDinoLure_Label_Emit "Gas Emission Activated"; AUnitDinoLure_Label_GasType "Gas Type"; AUnitDinosaurDialog_Age "Age:"; AUnitDinosaurDialog_CauseOfDeath "Cause of death:"; AUnitDinosaurDialog_DNA "DNA:"; AUnitDinosaurDialog_Dinosaur "Dinosaur"; AUnitDinosaurDialog_Experience "Kills:"; AUnitDinosaurDialog_Health "Health:"; AUnitDinosaurDialog_Lifespan "Lifespan:"; AUnitDinosaurDialog_Species "Species:"; AUnitDinosaurDialog_Vaccinations "Vaccines"; AUnitFenceUpgradePopup_Security_Level "Security Level:"; AUnitFenceUpgradePopup_Upgrade "Upgrade"; AUnitFenceUpgradePopup_Upgrade_Cost "Upgrade Cost:"; AUnitFountainDialog_Fountain "Fountain"; AUnitFountainDialog_OnOff "Water"; AUnitFountainDialog_Water_Off "Off"; AUnitFountainDialog_Water_On "On"; AUnitHatcheryDialog_Category "Category"; AUnitHatcheryDialog_Cost "Cost:"; AUnitHatcheryDialog_DNA "DNA:"; AUnitHatcheryDialog_Hatchery "Hatchery"; AUnitHatcheryDialog_Incubation_Time "Incubation:"; AUnitHatcheryDialog_Notify_Me "Notify Me"; AUnitHatcheryDialog_Number "Number"; AUnitHatcheryDialog_Population "Population:"; AUnitHatcheryDialog_Rating "Rating:"; AUnitHatcheryDialog_Species "Species"; AUnitHelicopter_Helicopter "Helicopter"; AUnitHerbFoodDispDialog_Cost_Last_Month "Cost Last Month:"; AUnitHerbFoodDispDialog_Dispense_Now "Dispense Now"; AUnitHerbFoodDispDialog_Herbivore_Feeder "Herbivore Feeder"; AUnitKioskDialog_Kiosk "Kiosk"; AUnitKioskDialog_Meal "Meal"; AUnitKioskDialog_Per_Meal "Charge"; AUnitKioskDialog_SpecialMenu "Side order"; AUnitMaintenanceDepotDialog_Cleaners_Employed "Cleaners Employed:"; AUnitMaintenanceDepotDialog_Fire_Staff "Fire Staff"; AUnitMaintenanceDepotDialog_Hire_Staff "Hire Staff"; AUnitMaintenanceDepotDialog_JumpToUnit "Jump to Cleaner"; AUnitMaintenanceDepotDialog_Maintenance_Depot "Cleaner Station"; AUnitMaintenanceDepotDialog_Maximum_Staff "Maximum Staff:"; AUnitMaintenanceDepotDialog_Monthly_Cost "Cost Per Month:"; AUnitOrdersPopup_Issue_Order "Issue Order"; AUnitPicnicAreaDialog_Rest_Area "Rest Area"; AUnitRangerDepotDialog_Helicopter_Status "Helicopter Status:"; AUnitRangerDepotDialog_JumpToUnit "Jump to Ranger Helicopter"; AUnitRangerDepotDialog_Monthly_Cost "Monthly Cost:"; AUnitRangerDepotDialog_Ranger_Station "Ranger Station"; AUnitRangerDepotDialog_WaitingTasks "Waiting Tasks:"; AUnitRepairPopup_Maintenance "Maintenance"; AUnitRepairPopup_Repair_Cost "Repair Cost:"; AUnitSafariDepotDialog_Button_Photos "View Photos"; AUnitSafariDepotDialog_CreatePath "Create Path"; AUnitSafariDepotDialog_PurchaseJeep "Purchase Land Cruiser"; AUnitSafariDepot_Heading "Safari Adventure"; AUnitSecurityCameraDialog_Breakout_Detected "Break-Out Detected"; AUnitSecurityCameraDialog_Enraged_Dino "Enraged Dinosaur Detected"; AUnitSecurityCameraDialog_Heading "Security Camera"; AUnitSecurityCameraDialog_ViewVision_Button "View"; AUnitShopDialog_Charge "Charge"; AUnitShopDialog_Souvenir "Souvenir"; AUnitShopDialog_SpecialMenu "Free gift"; AUnitShop_Shop "Souvenir Shop"; AUnitToiletDialog_Charge_Per_Use "Charge Per Use"; AUnitToiletDialog_Toilet "Rest Room"; AUnitTurretDialog_Control_Button "Control"; AUnitTurretDialog_Heading "Sentry Turret"; AUnitVaccinationOrder_Cancel "Cancel"; AUnitVaccinationOrder_CostColumn "Cost"; AUnitVaccinationOrder_Heading "Vaccination Orders"; AUnitVaccinationOrder_Ok "Ok"; AUnitVaccinationOrder_RemainingColumn "Vaccinated"; AUnitVaccinationOrder_VaccinateSpecies "Vaccinate Species"; AUnitVaccinationOrder_VaccinateUnit "Vaccinate Unit"; AUnitVaccinationOrder_VaccineColumn "Vaccine"; AUnitViewDomeDialog_View "View"; AUnitViewingDomeDialog_Heading "Viewing Dome"; AUnitViewingDomeDialog_JumpToLinkedBuilding "Jump to other section"; AUnitViewingPlatformDialog_Activity "Current Activity"; AUnitViewingPlatformDialog_Dinos "Dinos"; AUnitViewingPlatformDialog_Dinosaur_Experience "Dino Experience"; AUnitViewingPlatformDialog_Duration "Duration"; AUnitViewingPlatformDialog_Entry_Fee "Entry Fee"; AUnitViewingPlatformDialog_Environment "Authenticity:"; AUnitViewingPlatformDialog_Experience_Score "Total Score:"; AUnitViewingPlatformDialog_Non_violent "Fun:"; AUnitViewingPlatformDialog_Species "Species"; AUnitViewingPlatformDialog_Viewing_Platform "Viewing Platform"; AUnitViewingPlatformDialog_Violent "Thrills:"; AUnitViewingPlatformDialog_Visible_Dinosaurs "Visible Dinosaurs"; AUnitViewingVentDialog_AttractionName "Name"; AUnitViewingVentDialog_Viewing_Vent "Viewing Vent"; AUnitVisitorDialog_DinoExp "Dino Score:"; AUnitVisitorDialog_DinoList_Header "Dinosaurs:"; AUnitVisitorDialog_Money_Left "Money:"; AUnitVisitorDialog_Name "Name:"; AUnitVisitorDialog_Security "Security:"; AUnitVisitorDialog_Species_Seen "Species Seen:"; AUnitVisitorDialog_Type "Type:"; AUnitVisitorDialog_Visitor "Visitor"; AUnitVisitorShelter_Heading "Visitor Shelter"; AUnitWelcomeCentreDialog_Current_Visitors "Current Visitors:"; AUnitWelcomeCentreDialog_Entry_Fee "Entry Fee"; AUnitWelcomeCentreDialog_NextArrival "Time to Arrival:"; AUnitWelcomeCentreDialog_Overall_Visitor_Density "Crowding:"; AUnitWelcomeCentreDialog_Park_Entrance "Park Entrance"; AUnitWelcomeCentreDialog_Park_Status "Park Status"; AWindosMainOptionsDialog_Audio "Sound"; AWindowsMainOptionsDialog_Controls "Controls"; AWindowsMainOptionsDialog_Video "Video"; BackHUD_Back "Back"; BuildingInfoPanel_Cost "Cost:"; Button_Delete "Delete"; Button_More "More"; Dialog_Progress "Progress:"; Dinopedia_SizeComparison "Size Comparison"; ErrorMessageHUD_This_Feature_Is_Not_Available "This Feature Is Not Available"; EventMessagePopup_GoTo "Go To"; FatalityHUD_Fatality "Fatality!"; FrontEndLoadGame_Load_Game "Load Game"; FrontEndMainMenu_Dinopedia "Dinopedia"; FrontEndMainMenu_Exercises "Exercises"; FrontEndMainMenu_Load_Game "Load Game"; FrontEndMainMenu_New_Island "Operation Genesis"; FrontEndMainMenu_Options "Options"; FrontEndMainMenu_Quit "Quit"; FrontEndMainMenu_Scenario "Missions"; FrontEndMainMenu_SiteB "Site B"; FrontEndMenu_Next_Island "Next Island"; FrontEndMenu_Start "Start"; FrontEndNewGame_Difficulty "Difficulty"; FrontEndNewGame_Mountains "Mountains"; FrontEndNewGame_Rivers "Rivers"; FrontEndNewGame_Shape "Shape"; FrontEndNewGame_Terrain_Generation "Island Generation"; FrontEndNewGame_Trees "Trees"; FrontEndOptions_Ambient "Ambient"; FrontEndOptions_Audio "Audio"; FrontEndOptions_Credits "Credits"; FrontEndOptions_Help "Help"; FrontEndOptions_Mono "Mono"; FrontEndOptions_Music "Music"; FrontEndOptions_Off "Off"; FrontEndOptions_On "On"; FrontEndOptions_Options "Options"; FrontEndOptions_SFX "SFX"; FrontEndOptions_Screen_Alignment "Screen Alignment"; FrontEndOptions_Stereo "Stereo"; FrontEndOptions_Vibration "Vibration"; FrontEndOptions_View_Trailer "View Trailer"; FrontEndOptions_Voice "Voice"; FrontEndScenario_Choose_Scenario "Select A Mission"; FrontEndScreenAlignment_Screen_Alignment "Screen Alignment"; Generic_Era "Period:"; Heading_Weather "Weather"; Label_Activity "Activity:"; Label_Comment "Comment:"; Label_Currently "Currently..."; Label_DNA "DNA:"; Label_Energy "Energy:"; Label_Fatigue "Fatigue:"; Label_Hunger "Hunger:"; Label_Length "Length:"; Label_Lifespan "Lifespan:"; Label_Price "Price:"; Label_Queue "Queue:"; Label_Socialise "Socialize:"; Label_Stress "Stress:"; Label_Thirst "Thirst:"; Label_Waste "Waste:"; LoadSave_BlockFree "Available blocks"; LoadSave_Blocks "Blocks:"; LoadSave_BlocksTotal "Total blocks"; LoadSave_Money "Money:"; LoadSave_Month "Month:"; LoadSave_Rating "Stars:"; LoadSave_Year "Year:"; PostLabel_years "years"; ScoreHUD_Available_Targets "Available Targets:"; UnitDialog_Admission "Admission"; UnitDialog_CurrentVisitors "Current Visitors:"; UnitDialog_VisitorCapacity "Visitor Capacity:"; UnitDialog_VisitorFeedback "Visitor Feedback:"; AParkSafetyDialog_Visitor_Security_Bad "Bad"; AParkSafetyDialog_Visitor_Security_Good "Good"; AFossilHuntDialog_UnlockedSites "Unlocked Sites: "; ScreenAlign_Instructions "Use the directional buttons to adjust the screen alignment."; WinVideoOpt_ScreenResolution "Screen Resolution"; WinVideoOpt_TextureDetail "Texture Quality"; WinVideoOpt_TerrainDetail "Terrain Detail"; WinVideoOpt_TerrainQuality "Terrain Quality"; WinVideoOpt_ModelQuality "Model Quality"; WinVideoOpt_Effects "Effects"; WinVideoOpt_Grass "Grass"; WinVideoOpt_DrawDistance "Draw Distance"; WinVideoOpt_ReflectiveWater "Reflective Water"; WinVideoOpt_AcceptChanges "Accept Changes"; ADNAInventoryDialog_FossilInventory "Fossil Inventory:"; AUnitRangerDepotVaccine_ResearchedVaccines "Researched Vaccines"; AUnitRangerDepotDialog_ViewVaccines "View Researched Vaccines List"; WinVideoOpt_RestartNotify "Changes to some options will not take effect until the next time Jurassic Park: Operation Genesis is started."; AGameEventDialog_Button_OK "OK"; AGameEventDialog_Button_Continue "Continue"; AGameEventDialog_Button_Leave "Leave"; AGameEventDialog_Button_Save "Save"; WinVideoOpt_Brightness "Brightness"; WinVideoOpt_Contrast "Contrast"; WinVideoOpt_Gamma "Gamma"; WinControlsOpt_Command "Command"; WinControlsOpt_Key1 "Key 1"; WinControlsOpt_Key2 "Key 2"; WinControlsOpt_InvertMouse "Invert Mouse"; WinControlsOpt_EdgeScroll "Edge Scroll"; WinControlsOpt_MouseSensitivity "Mouse Sensitivity"; FrontEndOptions_LoadOptions "Load Options"; FrontEndOptions_SaveOptions "Save Options"; FrontEndOptions_Language "Language"; ADinopediaPopularityDialog_Carnivores "Carnivores"; ADinopediaPopularityDialog_Herbivores "Herbivores"; /*---------------------------------------------------------------------------------------------------------------- | END OF FILE "ENG.TXT" | | Copyright (c) 2000-2001 Blue Tongue Software. | All rights reserved | www.bluetongue.com +-----------------------------------------------------------------------------------------------------------------*/