Particles { particletype = "splash"; bone = "mouth"; NumEffects=13; Effect[0]{ Name="NormalSparks"; Type=Sparks; RemoveWhenFinished=0; Start { numparticles = 100; lifelostpersec = 0.292912; lifelostpersecrand = 0.400000; startr = 198.000000; startg = 40.000000; startb = 0.000000; starta = 255.000000; endr = 116.000000; endg = 0.000000; endb = 0.000000; enda = 255.000000; startsize = 0.162000; endsize = 0.000000; ejectradius = 0.000000; ejectforce = 3.714000; weight = 1.086000; ejectdirrand = 2.000000; ejectforcerand = 0.500000; } End { numparticles = 100; lifelostpersec = 0.292912; lifelostpersecrand = 0.400000; startr = 198.000000; startg = 40.000000; startb = 0.000000; starta = 255.000000; endr = 116.000000; endg = 0.000000; endb = 0.000000; enda = 255.000000; startsize = 0.162000; endsize = 0.000000; ejectradius = 0.000000; ejectforce = 3.714000; weight = 1.086000; ejectdirrand = 2.000000; ejectforcerand = 0.500000; } } Effect[1]{ Type=Sparks; Name="Sparks1"; Start { particletype = "spark"; numparticles = 15; lifelostpersec = 0.800000; tex = "data/particle/smoke2"; blend = "additive"; startr = 255.000000; startg = 193.000000; startb = 145.000000; starta = 200.000000; endr = 252.000000; endg = 201.000000; endb = 0.000000; enda = 0.000000; startsize = 1.000000; endsize = 1.000000; ejectradius = 0.000000; ejectforce = 1.428000; weight = 0.399600; sparkhead = 0.250000; sparktail = 1.250000; sparkwidth = 0.250000; emitoverframes = 10; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.000000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "spark"; numparticles = 30; lifelostpersec = 0.800000; tex = "data/particle/smoke2"; blend = "additive"; startr = 255.000000; startg = 193.000000; startb = 145.000000; starta = 200.000000; endr = 252.000000; endg = 201.000000; endb = 0.000000; enda = 0.000000; startsize = 1.000000; endsize = 1.000000; ejectradius = 0.000000; ejectforce = 1.428000; weight = 0.399600; sparkhead = 0.250000; sparktail = 1.250000; sparkwidth = 0.250000; emitoverframes = 10; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.000000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[2]{ Type=Becon; Name="AvoidBecon"; Start { numparticles = 2; startsize = 20.0; endsize = 2.0; } End { numparticles = 2; startsize = 20.0; endsize = 2.0; } } Effect[3]{ Type=Splash; Name="SmallSmoke"; RemoveWhenFinished=0; Start { particletype = "splash"; numparticles = 15; lifelostpersec = 0.250000; tex = "data/particle/smoke2"; blend = "translucent"; startr = 125.000000; startg = 120.000000; startb = 105.000000; starta = 40.000000; endr = 157.000000; endg = 157.000000; endb = 141.000000; enda = 0.000000; startsize = 3.000000; endsize = 7.000000; ejectradius = 0.760000; ejectforce = 1.428000; weight = 0.000000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.800000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 30; lifelostpersec = 0.333333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 65.000000; startg = 62.000000; startb = 54.000000; starta = 180.00000; endr = 157.000000; endg = 157.000000; endb = 141.000000; enda = 0.000000; startsize = 3.000000; endsize = 7.000000; ejectradius = 0.760000; ejectforce = 1.428000; weight = 0.000000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.500000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[4]{ Type=Splash; Name="MediumSmoke"; RemoveWhenFinished=0; Start { particletype = "splash"; numparticles = 15; lifelostpersec = 0.200000; tex = "data/particle/smoke2"; blend = "translucent"; startr = 125.000000; startg = 120.000000; startb = 105.000000; starta = 40.000000; endr = 157.000000; endg = 157.000000; endb = 141.000000; enda = 0.000000; startsize = 4.000000; endsize = 9.000000; ejectradius = 1.144000; ejectforce = 1.428000; weight = 0.000000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.800000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 40; lifelostpersec = 0.125000; tex = "data/particle/smoke2"; blend = "translucent"; startr = 65.000000; startg = 62.000000; startb = 54.000000; starta = 180.000000; endr = 157.000000; endg = 157.000000; endb = 141.000000; enda = 0.000000; startsize = 4.000000; endsize = 9.000000; ejectradius = 0.760000; ejectforce = 1.428000; weight = 0.000000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.500000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[5]{ Type=Splash; Name="LargeSmoke"; RemoveWhenFinished=0; Start { particletype = "splash"; numparticles = 15; lifelostpersec = 0.142857; tex = "data/particle/smoke2"; blend = "translucent"; startr = 125.000000; startg = 120.000000; startb = 105.000000; starta = 40.000000; endr = 157.000000; endg = 157.000000; endb = 141.000000; enda = 0.000000; startsize = 7.000000; endsize = 15.000000; ejectradius = 1.904000; ejectforce = 1.428000; weight = 0.000000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.800000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 50; lifelostpersec = 0.125000; tex = "data/particle/smoke2"; blend = "translucent"; startr = 65.000000; startg = 62.000000; startb = 54.000000; starta = 180.000000; endr = 157.000000; endg = 157.000000; endb = 141.000000; enda = 0.000000; startsize = 7.000000; endsize = 15.000000; ejectradius = 1.904000; ejectforce = 1.428000; weight = 0.000000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.500000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[6]{ Type=Fire; Name="FireModerate"; RemoveWhenFinished=0; Start { particletype = "fire"; numparticles = 20; lifelostpersec = 0.666667; tex = "data/particle/smoke2"; blend = "translucent"; startr = 255.000000; startg = 176.000000; startb = 23.000000; starta = 150.000000; endr = 255.000000; endg = 108.000000; endb = 0.000000; enda = 0.000000; startsize = 1.000000; endsize = 0.800000; ejectradius = 0.000000; ejectforce = 1.413000; weight = 0.000000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.400000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "fire"; numparticles = 30; lifelostpersec = 0.666667; tex = "data/particle/smoke2"; blend = "translucent"; startr = 255.000000; startg = 176.000000; startb = 23.000000; starta = 150.000000; endr = 255.000000; endg = 108.000000; endb = 0.000000; enda = 0.000000; startsize = 2.000000; endsize = 1.000000; ejectradius = 0.000000; ejectforce = 1.713000; weight = 0.000000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.400000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[7]{ Type=Splash; Name="WelcCenterGateFire"; RemoveWhenFinished=0; Start { particletype = "splash"; numparticles = 15; lifelostpersec = 0.833333; tex = "data/particle/Smoke2"; blend = "translucent"; startr = 255.000000; startg = 162.000000; startb = 23.000000; starta = 120.000000; endr = 255.000000; endg = 108.000000; endb = 0.000000; enda = 0.000000; startsize = 0.7500000; endsize = 0.600000; ejectradius = 0.000000; ejectforce = 1.143000; weight = 0.000000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 15; lifelostpersec = 0.833333; tex = "data/particle/Smoke2"; blend = "translucent"; startr = 255.000000; startg = 162.000000; startb = 23.000000; starta = 120.000000; endr = 255.000000; endg = 108.000000; endb = 0.000000; enda = 0.000000; startsize = 0.750000; endsize = 0.600000; ejectradius = 0.000000; ejectforce = 1.143000; weight = 0.000000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[8]{ Type=Splash; Name="SplashFountain"; RemoveWhenFinished=0; Start { particletype = "splash"; numparticles = 20; lifelostpersec = 0.45000; tex = "data/particle/splash"; blend = "translucent"; startr = 180.000000; startg = 190.000000; startb = 200.000000; starta = 150.000000; endr = 190.000000; endg = 200.000000; endb = 200.000000; enda = 0.000000; startsize = 0.100000; endsize = 2.400000; ejectradius = 0.000000; ejectforce = 1.80000; weight = 0.171600; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 1.00000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 1.500000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 20; lifelostpersec = 0.45000; tex = "data/particle/splash"; blend = "translucent"; startr = 180.000000; startg = 190.000000; startb = 200.000000; starta = 150.000000; endr = 190.000000; endg = 200.000000; endb = 200.000000; enda = 0.000000; startsize = 0.100000; endsize = 2.400000; ejectradius = 0.000000; ejectforce = 1.80000; weight = 0.171600; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 1.00000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 1.500000; weightrand = 1.000000; diry= 0.009600; } } Effect[9]{ Type=Splash; Name="BoilingWater"; RemoveWhenFinished=0; LinkToAestheticEffect=1; Start { particletype = "splash"; numparticles = 30; lifelostpersec = 0.333333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 180.000000; startg = 190.000000; startb = 200.000000; starta = 90.000000; endr = 180.000000; endg = 190.000000; endb = 200.000000; enda = 0.000000; startsize = 1.200000; endsize = 3.000000; ejectradius = 0.380000; ejectforce = 0.000000; weight = 0.171600; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "sq_inv"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 30; lifelostpersec = 0.333333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 180.000000; startg = 190.000000; startb = 200.000000; starta = 90.000000; endr = 180.000000; endg = 190.000000; endb = 200.000000; enda = 0.000000; startsize = 1.200000; endsize = 3.000000; ejectradius = 0.380000; ejectforce = 0.000000; weight = 0.171600; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "sq_inv"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 0.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.009600; } } Effect[10]{ Type=Splash; Name="FountainDamage"; RemoveWhenFinished=0; LinkToAestheticEffect=1; Start { particletype = "splash"; numparticles = 45; lifelostpersec = 0.166667; tex = "data/particle/splash"; blend = "translucent"; startr = 180.000000; startg = 190.000000; startb = 200.000000; starta = 100.000000; endr = 190.000000; endg = 200.000000; endb = 200.000000; enda = 0.000000; startsize = 0.400000; endsize = 3.500000; ejectradius = 0.000000; ejectforce = 3.829000; weight = 0.171600; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 1.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 2.000000; weightrand = 1.000000; diry= 0.009600; } End { particletype = "splash"; numparticles = 60; lifelostpersec = 0.125000; tex = "data/particle/splash"; blend = "translucent"; startr = 180.000000; startg = 190.000000; startb = 200.000000; starta = 100.000000; endr = 190.000000; endg = 200.000000; endb = 200.000000; enda = 0.000000; startsize = 0.400000; endsize = 4.000000; ejectradius = 0.000000; ejectforce = 5.087000; weight = 0.171600; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 0.000000; endsizerand = 1.000000; lifelostpersecrand = 1.000000; ejectdirrand = 0.000000; ejectforcerand = 0.700000; weightrand = 1.000000; diry= 0.009600; } } Effect[11]{ Type=Splash; Name="LureGas_Carnivore"; RemoveWhenFinished=0; LinkToAestheticEffect=1; Start { particletype = "splash"; numparticles = 40; lifelostpersec = 0.083333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 255.000000; startg = 122.000000; startb = 20.000000; starta = 70.000000; endr = 255.000000; endg = 136.000000; endb = 9.000000; enda = 0.000000; startsize = 2.000000; endsize = 10.000000; ejectradius = 0.380000; ejectforce = 0.000000; weight = 0.001000; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 1.000000; endsizerand = 1.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.523800; } End { particletype = "splash"; numparticles = 40; lifelostpersec = 0.083333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 255.000000; startg = 122.000000; startb = 20.000000; starta = 70.000000; endr = 255.000000; endg = 136.000000; endb = 9.000000; enda = 0.000000; startsize = 2.000000; endsize = 10.000000; ejectradius = 0.380000; ejectforce = 0.000000; weight = 0.00100; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 1.000000; endsizerand = 1.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.523800; } } Effect[12]{ Type=Splash; Name="LureGas_Herbivore"; RemoveWhenFinished=0; LinkToAestheticEffect=1; Start { particletype = "splash"; numparticles = 40; lifelostpersec = 0.083333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 210.000000; startg = 255.000000; startb = 60.000000; starta = 70.000000; endr = 210.000000; endg = 255.000000; endb = 60.000000; enda = 0.000000; startsize = 2.000000; endsize = 10.000000; ejectradius = 0.380000; ejectforce = 0.000000; weight = 0.00100; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 1.000000; endsizerand = 1.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.523800; } End { particletype = "splash"; numparticles = 40; lifelostpersec = 0.083333; tex = "data/particle/smoke2"; blend = "translucent"; startr = 210.000000; startg = 255.000000; startb = 60.000000; starta = 70.000000; endr = 210.000000; endg = 255.000000; endb = 60.000000; enda = 0.000000; startsize = 2.000000; endsize = 10.000000; ejectradius = 0.380000; ejectforce = 0.000000; weight = 0.00100; sparkhead = 2.000000; sparktail = 2.000000; sparkwidth = 2.500000; emitoverframes = 100; emitoverframesspeed = "linear"; splashloop = "constant"; startsizerand = 1.000000; endsizerand = 1.000000; lifelostpersecrand = 1.000000; ejectdirrand = 1.000000; ejectforcerand = 1.000000; weightrand = 1.000000; diry= 0.523800; } } }