#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 001000 NAME "Stage1: NPC AI" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 9999999 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9999999 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001001 NAME "È÷·Î´Ïµ§49(°Ô·²µå)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 68 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 63 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 001002 NAME "È÷·Î´Ïµ§36" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 70 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_SET_TARGET_ID AI_VOID 63 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 001003 NAME "È÷·Î´Ïµ§37" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 66 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_SET_TARGET_ID AI_VOID 65 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 001004 NAME "È÷·Î´Ïµ§38" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 67 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_SET_TARGET_ID AI_VOID 65 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ENEMY AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 001010 NAME "Àûº¸º´´ë1" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 36 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 49 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 001011 NAME "Àûº¸º´´ë2" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 37 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 38 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 001012 NAME "Àû½ºÄÝÇÇ¿Â" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY1 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_EXCEPT_BOSS, AI_FILTER_ALL AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001015 NAME "Àû´ß¿¤ÇÁ(66)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 37 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 001016 NAME "Àû´ß¿¤ÇÁ(67)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 38 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 001017 NAME "Àû´ß¿¤ÇÁ(68)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 49 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 001018 NAME "Àû´ß¿¤ÇÁ(69)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 50 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_SET_TARGET_ID AI_VOID 51 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 001019 NAME "Àû´ß¿¤ÇÁ(70)" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 36 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 8000 AI_FILTER_BY_ID, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_EXCEPT_ARCHER, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 001020 NAME "¾Æ±º±â»ç´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_RANGED, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_ARCHER, AI_FILTER_ENEMY AI_SET_PARAM AI_VOID 1500 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001021 NAME "Àû ¿ÍÀ̹ø" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_BOSS, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001022 NAME "´ß±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID 3000 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_RANGED_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001023 NAME "´ß±Ãº´È£À§º¸º´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID 3000 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001030 NAME "È÷·Î´Ïµ§¹Ùº¸AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID 3000 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 001031 NAME "±â»ç´Ü AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID 3000 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_ARCHER, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ALL END_TROOP_AI_DEF