#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 008000 NAME "Stage0¸®½ºÆùÀûº¸º´0" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 8 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_MORTAR, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008001 NAME "Stage0¸®½ºÆùÀûº¸º´1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 9 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_MORTAR, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008002 NAME "Stage0¸®½ºÆùÀûº¸º´2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 4 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_MORTAR, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008003 NAME "Stage0¸®½ºÆùÀûº¸º´3" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 3 AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_MORTAR, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008010 NAME "Stage0 °Ô·²µå" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 23 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 30 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_BY_WALK SIGHT_MODIFY_DISABLE 6000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY10, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008011 NAME "Stage0 ·çÆÛÆ®" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 22 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 29 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_BY_WALK SIGHT_MODIFY_DISABLE 6000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY11, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008012 NAME "Stage0 º¸º´´ë00" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 20 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 27 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_BY_WALK SIGHT_MODIFY_DISABLE 6000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY12, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008013 NAME "Stage0 º¸º´´ë01" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 21 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 5000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 28 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_BY_WALK SIGHT_MODIFY_DISABLE 6000 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ENEMY AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY13, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008020 NAME "¼ºº®´ß±Ã" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_TARGET_ID AI_VOID 49 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 50 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 51 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008021 NAME "¼ºº®´ßº¸" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_FRIEND_WITH_HP_BELOW_70, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7500 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7500 AI_FILTER_ENEMY_MORTAR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_MY_WORST_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_RANGED_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008030 NAME "¾Æ±º ¹ß¼®Â÷1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 25000 AI_FILTER_DUMMY1, AI_FILTER_ALL AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 11000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 6 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 10000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008031 NAME "¾Æ±º ¹ß¼®Â÷2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 25000 AI_FILTER_DUMMY1, AI_FILTER_ALL AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 11000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 6 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH2, AI_PATH2 AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008032 NAME "¾Æ±º Æ÷º´´ë1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY1, AI_FILTER_ALL AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 11000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 6 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH0, AI_PATH0 AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008033 NAME "¾Æ±º Æ÷º´´ë2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY1, AI_FILTER_ALL AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 11000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 6 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH3, AI_PATH3 AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008035 NAME "¾Æ±º±Ãº´´ë1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 008036 NAME "¾Æ±º±Ãº´´ë2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 008037 NAME "¾Æ±º±Ãº´´ë3" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH0, AI_PATH0 END_TROOP_AI_DEF TROOP_AI_DEF ID 008038 NAME "¾Æ±º±Ãº´´ë3" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 8000 AI_FILTER_ENEMY_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 12000 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_WALK_ALONG_A_FULL_PATH AI_FORWARD 99999 AI_PATH3, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 008040 NAME "±¸¿ï" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 7500 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ENEMY AI_MODE_ENGAGE_SMART SIGHT_MODIFY_DISABLE 7500 AI_FILTER_ENEMY_MORTAR, AI_FILTER_ENEMY AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 4500 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008041 NAME "Stage2Àûµµ¸Á" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_DUMMY9, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008050 NAME "Stage2°Ô·²µå(Àá½Ã)" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 008051 NAME "Stage2º¸º´´ë(Àá½Ã)" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 3 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008060 NAME "Stage2°Ô·²µå" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_FULL_PATH AI_FORWARD 999999 AI_PATH4, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 008061 NAME "Stage2º¸º´´ë" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 3 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008070 NAME "³»¼º º¸º´´ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_GROUND AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 008071 NAME "³»¼º ±Ãº´´ë AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY6 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 9000 AI_FILTER_FRIEND_WITH_HP_BELOW_70, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_AIR, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1_NOSMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_INFANTRY_WORST_ENEMY_MELEE, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008072 NAME "³»¼º ´õºí¸®Ä¡" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 9000 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ALL AI_MODE_DISENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY6 ABILITY_C_DARK_MIST AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY6 ABILITY_F_METEOR AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL AI_SET_ABILITY_PARAM AI_ABILITY_DELAY6 ABILITY_E_VINE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_GROUND, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008075 NAME "½ºÆùº¸º´AI" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE_MERCIFULLY3_NOSMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008076 NAME "³»¼º ´ßº¸" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 4000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_MY_WORST_ENEMY_RANGED, AI_FILTER_ENEMY_SIEGE AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008080 NAME "°Ô·²µå->¶óÀÎÇϸ£Æ®" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 82 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 500 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008081 NAME "¶óÀÎÇϸ£Æ®->°Ô·²µå" AI_TYPE_ALWAYS AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 3 AI_VOID, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 500 AI_FILTER_BY_ID, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 999999 AI_FILTER_BY_ID, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008082 NAME "¼ºº®´ßº¸" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_E_TREE_HEAL AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_DISABLE 99999 AI_FILTER_FRIEND_WITH_HP_BELOW_70, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_MY_WORST_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 20000 AI_FILTER_ENEMY_SIEGE, AI_FILTER_FRIEND AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 10000 AI_FILTER_ENEMY_GROUND_EXCEPT_CAVALRY, AI_FILTER_FRIEND END_TROOP_AI_DEF TROOP_AI_DEF ID 008090 NAME "¾Æ±º Æ÷º´´ë1" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY1, AI_FILTER_ALL AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 11000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 6 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 99999 AI_PATH0, AI_PATH0 AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 008091 NAME "¾Æ±º Æ÷º´´ë2" AI_TYPE_NOT_MELEE_ENGAGED AI_ENABLE_FIRE_DETECT AI_VOID AI_VOID AI_VOID, AI_VOID AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 15000 AI_FILTER_DUMMY1, AI_FILTER_ALL AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 11000 AI_FILTER_DUMMY0, AI_FILTER_ALL AI_SET_PARAM AI_VOID 5000 AI_VOID, AI_VOID AI_SET_TARGET_ID AI_VOID 6 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 5 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_SET_TARGET_ID AI_VOID 0 AI_VOID, AI_VOID AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 7000 AI_FILTER_SOMEBODYS_WORST_ENEMY_INFANTRY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH AI_FORWARD 99999 AI_PATH3, AI_PATH3 AI_MODE_RANGE_ATTACK_ON_A_WALL SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_ALL END_TROOP_AI_DEF