#include "KufTroopAIDef.h" #include "..\K2AbilityDef.h" TROOP_AI_DEF ID 100000 NAME "¿ÀÅ©" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 100001 NAME "¿ÀÅ© ÆÐÆ®·Ñ 1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH1, AI_PATH1 END_TROOP_AI_DEF TROOP_AI_DEF ID 100002 NAME "¿ÀÅ© ÆÐÆ®·Ñ 2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH2, AI_PATH2 END_TROOP_AI_DEF TROOP_AI_DEF ID 100003 NAME "¿ÀÅ© ÆÐÆ®·Ñ 3" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH3, AI_PATH3 END_TROOP_AI_DEF TROOP_AI_DEF ID 100004 NAME "¿ÀÅ© ÆÐÆ®·Ñ 4" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY_INFANTRY, AI_FILTER_ENEMY_INFANTRY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_MOVE_ALONG_A_PATH_LOOP AI_FORWARD 999999 AI_PATH4, AI_PATH4 END_TROOP_AI_DEF TROOP_AI_DEF ID 100010 NAME "¿À¸¥¾ð´ö ¿ÀÅ©" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY3 SIGHT_MODIFY_DISABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 2500 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 100020 NAME "¿¤ÇÁ ±Ãº´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 9000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 100021 NAME "¿¤ÇÁ º¸º´" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 15000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100030 NAME "½ºÄÝÇÇ¿Â" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 6000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 100031 NAME "½ºÄÝÇÇ¿Â2" AI_TYPE_NOT_MELEE_ENGAGED AI_SET_ABILITY_PARAM AI_ABILITY_DELAY3 ABILITY_SHOCKWAVE AI_VOID, AI_VOID AI_MODE_USE_ABILITY SIGHT_MODIFY_ENABLE 8000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_MERCIFULLY1 SIGHT_MODIFY_ENABLE 4000 AI_FILTER_ENEMY, AI_FILTER_ALL AI_MODE_ENGAGE_SCOUTER SIGHT_MODIFY_DISABLE 2000 AI_FILTER_ENEMY, AI_FILTER_ALL END_TROOP_AI_DEF TROOP_AI_DEF ID 100040 NAME "°Ô·²µå - ´õ¹Ì0" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 5500 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 5000 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY0, AI_FILTER_DUMMY0 AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100041 NAME "°Ô·²µå - ´õ¹Ì1" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 5500 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 5000 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY1, AI_FILTER_DUMMY1 AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100042 NAME "°Ô·²µå - ´õ¹Ì2" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 5500 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 5000 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY2, AI_FILTER_DUMMY2 AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100043 NAME "°Ô·²µå - ´õ¹Ì3" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 5500 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 3000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 1 AI_VOID, AI_VOID AI_IF AI_CON_TROOP_CLOSER_THAN 5000 AI_ACT_SKIP_NEXT_ONE, AI_VOID AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_ALL, AI_FILTER_ALL AI_MODE_ENGAGE SIGHT_MODIFY_DISABLE 99999 AI_FILTER_DUMMY3, AI_FILTER_DUMMY3 AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 99999 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100044 NAME "°Ô·²µå - Àû ÇÇÇÏ¸ç µû¶ó¿À±â" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100045 NAME "°Ô·²µå - Àû°ú ½Î¿ì±â" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_MODE_FOLLOW_SMART SIGHT_MODIFY_DISABLE 999999 AI_FILTER_PLAYER, AI_FILTER_ENEMY END_TROOP_AI_DEF TROOP_AI_DEF ID 100050 NAME "°Ô·²µåºÎ´ë - °Ô·²µå µû¶ó¿À±â" AI_TYPE_NOT_MELEE_ENGAGED AI_MODE_ENGAGE_MERCIFULLY2 SIGHT_MODIFY_DISABLE 5000 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_STOP_AND_DEFENSE SIGHT_MODIFY_DISABLE 1500 AI_FILTER_ENEMY, AI_FILTER_ENEMY AI_MODE_ATTACK_ENEMY_NEAR_SOMEBODY SIGHT_MODIFY_DISABLE 5000 AI_FILTER_PLAYER, AI_FILTER_ENEMY AI_SET_TARGET_ID AI_VOID 2 AI_VOID, AI_VOID AI_MODE_FOLLOW SIGHT_MODIFY_DISABLE 99999 AI_FILTER_BY_ID, AI_FILTER_BY_ID END_TROOP_AI_DEF